(Here's chapter 2 for my most recent story. Remember, for my "Dog Eat Spy Part 2" story, I won't put up a chapter about what happened after the show, unless I get up to about 10 reviews or more. For now, please review that, and this story, and the chapters. Thanks to samfan4eva for reviewing my "Dog Eat Spy Part 2" story. Here we go.)

Copyright 2005

3:00 p.m. Sam's Bedroom

"Okay, so how are we gonna get into the game?" Alex asked.

"Luckilly I brought along my laptop. That's how you two are gonna get in," I pointed out, grabbing my laptop from Sam's desk in her bedroom.

"Is 'Mario Party 6' an easy game, Mathew?" Sam asked.

"It is both easy and fun, Sam," I explained.

"What do we have to do now?" Sam asked.

"Well, unlike last time when you and Brittney were separate, this game has a few board games in it 6 to be exact. You have to trek across them either as a team, or go free-for-all, and collect stars, coins, do duels, use orbs that contain items, etc. If you team up, the 2 of you will go up against a pure evil team of Boo and Koopa Kid. It's going to be a lot easier if you and Alex team up with each other because you won't have to worry about placing first and second in a free-for-all-match. Whomever has the most stars and coins, is the winner. Turn order is determined by highest number to lowest number," I explained.

"We'll keep our ear-ring communicators on just in case you want to alert us," Sam said.

"That's a good idea, Sam," I said.

"What else is there in the game?" Alex asked.

"Oh, just some mini games, duels, miracles, hopes dashed, etc. Most mini games are in the dry, some are in the water," I explained.

"Okay," Alex said.

"Are you two gonna team up, or take a chance to go free-for-all?" I asked.

"Shall we team up, Alex?" Sam asked.

"For sure, Sam. We'll have an easier time of it, and we'll accumulate more coins with Mathew's help, we'll be unbeatable," Alex said.

"That's what I like to hear, Alex," Sam said.

"Me too," I said.

"Got your X-powders, girls?" I asked.

"I have mines," Sam said.

"And so do I," Alex said.

They both held up their X-powders in their hands.

"Before I transfer you to the game, I would like to ask you how many turns you girls want to last? It goes from 10 turns all the way up to 50," I said.

Sam and Alex thought about it.

"I vote for 25 turns," Sam said.

"That should give us plenty of time for us to accumulate plenty of stars, coins and maybe pocket the game with about 8 turns left,"

"Okay then, Sam. 25 it is," Alex said.

"Okay, now, do you girls want bonuses announced at the end of the game? It's when the give out stars for the team that used the most orbs, collected the most coins in mini games, and who landed on the most question mark spaces," I said.

"I would want it because then it can increase our lead at the end of the game, and maybe pull an upset if we're down, but not by much," Sam said.

"I agree. Let's have bonuses," Alex said.

"Are you gonna team up when going to each board because they do have 1 vs. 3 mini games if you go free-for-all, and if you team up, it'll be either 2 vs. 2, 4 player, and battle mini games?" I asked.

Sam and Alex thought about it again.

"Yes we're gonna team up on each board, despite the fact that we won't see the 1 vs. 3 mini games. We just can't take a chance at going free-for-all," Sam said.

"I agree," Alex improvised.

"Okay. Which characters do you wanna be in the game?" I asked.

"Who are they?" Alex asked.

"Are there any girls in there?" Sam asked.

"Yes there are girls. The characters are Mario, Luigi, Peach, Daisy, Toad, Toadette, Yoshi, Wario, and Waluigi. Whomever you 2 want to be, are facing off against Boo and Koopa Kid also a couple other characters that you can be," I explained.

Sam and Alex thought again.

"We wanna be two of the girls," Alex pointed out.

"I wanna be Princess Peach!" Sam said.

"Good choice, Sammy," I said.

"Boy am I gonna have some fun as the princess," Sam said, excited.

"No fair, Sam," Alex said, depressed.

"Actually, both Daisy and Peach are princesses. You don't have to be depressed, Alex," I pointed out.

"Oooohhh. Since Sam's gonna be Peach, I wanna be Daisy!" Alex said overjoyed.

"Okay there we go. The characters are selected. Now let's see, length of game, check. Game plan, check. Characters, check. Type of game, check. I think that's everything," I said, trying to refresh everything I remember about the game.

"Wait, one more thing!" Sam said.

"What, Sammy?" I asked.

"How will we know about the boards and the spaces?"

"That's easy. Brighton and Twila will tell you what to do. It'll be easy," I assured.

"Who are Brighton and Twila?" Alex asked.

"Brighton is the name of the sun, and Twila is the moon," I explained.

"What about the names of the spaces?" Sam asked.

"Okay, listen up. There are blue, red, green question mark, yellow DK, green duel spaces, orange suns and blue moons for duels, and green star spaces," I said.

"Which are good, and which are bad?" Alex asked.

"The good spaces are the blue spaces, which reward you with 3 coins, the orange suns which are orbs that you threw on the board, which means if you land on one of them, you'll be rewarded with 5 extra coins, depending on the player who does. There's also the duel spaces, which have a picture of 2 swords, and sometimes the question mark spaces, but what really happens depends on which board you are doing. The duel spaces allows you to duel with one of the players on the other team with stars, coins, or both. The star spaces is the Miracle of Fortune event, which can result in good and bad things happening to each team. If one of you land on it and you're ahead, be careful about it, even if you're up by a bunch of stars because you can either trade stars all the stars that you had accumulated and swapped with the number of stars that the other team had, and give up or receive coins. There are a few orbs located on the board. The only thing you have to do, is pass that spot where the orb is located, and you'll be rewarded with just one orb. Now in free-for-all, you can hold up to a maximum of 3 orbs, and in team play, you can hold up to 6 orbs," I explained.

"What kind of orbs are there?" Sam asked.

"There's a mushroom, super mushroom, podoboo, zapper, Klepto, sluggish 'shroom, thwomp, toady, Kamek, Twister, Chain Chomp, Goomba, flashlight, and others," I explained.

"What do they do?" Alex asked.

"The regular mushroom allows you to hit 2 dice blocks, the super mushroom, 3 dice blocks. The podoboo makes you lose 10 coins to anyone of the other team who passes it, if you set it down The zapper makes a player lose 5 of his or her coins with every step he/she takes. It means that if you hit a 5 and got zapped with just 2 spaces left, you would lose a certain number of coins until you have come to a stop. The sluggish 'shroom makes the dice block go really slow, so you can time whatever number you want, but you have to hit it one number before the number you were aiming for. The Klepto orb makes Klepto the bird come out and take whomever landed on that space all the way back to start, while the Thwomp stops that player at whatever space that player passes. The toady makes you give up one of your orbs and gives it to the player who threw it at the space you landed on. The Kamek orb, turns one of the spaces that the player landed on turn to a sun if that player from the blue moon team set it there, to your own space. The Twister orb changes the location of the star, the Chain Chomp orb calls upon Chain Chomp to steal stars or coins from somebody. The Goomba orb, determines whatever number of coins a team will give up and give it to either you or the other team. That will be determined by a dice block. The flashlight keeps a pink Boo from stealing anything from the two of you if you are teamed up, or one person if it is a free-for-all," I explained.

"Okay, enough questions asked. Alex and I will find out what the boards are and try our best. We'll find out what they are on our own," Sam said.

"Are you two ready? We've got two other friends of ours who need saving," I asked.

"We're ready," Sam said in determination.

"To make it easier, I'm setting Alex on hard mode since you are going to be teaming up. I'll be setting up Boo and Koopa Kid on Normal mode," I pointed out.

"Thanks, Mathew. That definitely will make our quest a whole lot easier," Sam and Alex said.

"You're welcome, and good luck, girls. Are you ready?" I said.

"For sure. We'll find out the rest of the game, the 6 maps, and the other orbs ourselves. Put us in," Sam said.

"You got it, Sam. Should I let you know when a swimming mini game comes up?" I asked.

"No that's okay. In fact, yeah, let us know," Sam said, correcting herself.

I typed in for a transmission from my computer to the game. In just a couple of minutes, the girls were transported into the game.

(That's your 2nd chapter. The next one will be on the first map of the game. I'll get to it whenever I can. For now, please review. Farewell, and take care all of you who read and reviewed this story and chapter.)