(Here's the next chapter for my "Where are Clover and Brittney?" story. I wanna thank you all for reviewing this story.)
Copyright 2005
7:09 p.m. Final Board Map Clockwork Castle
"Okay. This is the final board map! We've worked so hard to actually quit. We've gotta save Clover," Sam said as she put her hands on her hips while Brittney and Alex were gathered around her.
"I think I'll play with Sam since this is the final board map and she doesn't wanna sit out," Brittney said standing up and holding a finger up in the air.
"Fine with me, Brit," Sam said.
Alex felt okay sitting out as Brittney and Sam entered the game as the Pink Punishers. This was going just like the last time they were working together.
"I feel like the other time when we had to save both Clover and Alex, and I was working with you, Brittney," Sam said.
"Yeah it does feel like that doesn't it?" Brittney said.
Without further delay, Brittney and Sam entered the final boardmap.
"Here we go with the final board map," Brittney said.
I entered in the settings and the girls were set to go. After I said "yes" for hearing about the board, the girls found out that DK and Bowser were going to be moving around the board everytime everyone took their turns. DK walked around during the day, and Bowser did his walking at night. If they were to catch DK, he would give he/she one star for 20 coins. If someone caught Bowser, he would wind up stealing either stars or coins from that person. They could also enter Warp Pipes of the same color to be teleported to the other pipe with the same color. If there was an X over the cover of the pipe, that pipe is unenterable. If somebody stepped on a ? space, the pipes would be warped.
It was time to determine turn order. First up was Sam with a 10, second was Brittney with a 6, third was Boo with a 5, and finally, it was Koopa Kid with a 2.
"Yeah! Final board map and we're going 1st and 2nd!" Brittney cheered, giving Sam a high five.
"For sure," Sam improvised.
DK was located in the upper right section of the board. It was now time for turns.
First, Sam was up. She hit the dice block for the first time of the 25 turn game, and Sam wound up getting a 1. She moved ahead that space, and wound up landing on a blue space. Sam was rewarded 3 coins for landing on that space.
"Now it's my turn," Brittney said.
She hit the dice block and Brittney got a 4. She moved ahead that many spaces, and Brittney landed on a blue space as well, picking up a Sluggish 'Shroom orb along her way. Brittney was rewarded 3 coins for landing on that blue space.
Next up was Boo. He hit his dice block and Boo wound up with a 5. Boo moved ahead that many spaces and he landed on a ? space, picking up a Tweester orb along his way. For landing on that space, the warp pipes were being shuffled. The warp pipe in front of Boo and Brittney turned from yellow to green, the one around the start changed from green to red, and the pipe on the far lower right section of the board turned to an unavailable pipe.
Then it was Koopa Kid's turn. He hit his dice block and wound up getting a 9. Koopa Kid moved ahead that many spaces and wound up landing on a ? space as well, picking up a metal mushroom orb, and jumped in the pipe on the far lower left section of the board along his way. Koopa Kid ended up at the higher left section of the board, which was very close to DK. He also picked up another metal mushroom orb along the way. For landing on that space, the pipes in the upper section of the board were going to be shuffled again. The pipe on the far left section changed from green to red, the pipe in the middle (where Koopa Kid was) did not change from being unavailable, and the pipe on the far upper right section of the board, which was right where DK was, changed to green.
It was now DK's turn. He hit his dice block, and got an 8. Moving ahead his 8 spaces, he moved away from Koopa Kid, and to another section of the board. He was standing on a blue space. Nobody was near him now.
It was now time for the first mini game. It was a 4 player mini game called "Daft Rafts". Knowing that they would be jumping over platforms in a river, Sam used her X-powder and wardrobe changed from her green jumpsuit to her green bathing suit. She did the same thing to Brittney, and she was wearing her plain one piece blue one. In the end, everybody fell in the river and got washed down the waterfall. Nobody won. Both teams' totals stayed the same at 26 coins for the girls, and 20 for the pure evil team. Brittney and Sam wardrobe changed back to their jumpsuits and resumed the game.
It was time for turn number 2. Sam was up first. She first used the Sluggish 'Shroom orb that Brittney had found, and hit a 10. Sam moved ahead that many spaces, picking up an orb for herself along her way. Sam found out that she had picked up a Spiny orb. Sam wound up landing on a blue space. She was rewarded 3 coins for landing on that space.
It was now Brittney's turn to shine. First, she used the Spiny orb that Sam found, and threw it at the next 3 spaces in front of her. She had thrown it on a blue space after the warp pipe. Brittney hit the dice block and wound up with a 3. She moved ahead that many spaces, and jumped in the warp pipe along her way. Brittney was warped to the pipe at the far upper right section of the board. Oddly enough, she was right near DK. Brittney landed on a blue space. She was rewarded 3 coins for landing on the space.
Now it was Boo's turn. First, Boo used the Tweester orb, and threw it a couple of spaces behind him at the red space after the orb. 4 coins were found in the orb. He hit his dice block and got an 8. Moving ahead that many spaces, Boo also entered the warp pipe along his way. Warping to the same place where Brittney was, Boo walked right past Brittney and landed on a blue space, one away from DK. Boo was rewarded 3 coins for landing on that space.
Finally, it was Koopa Kid's turn. He first used one of the metal mushroom orbs he found, finding one coin inside, and was turned to metal. Koopa Kid hit his dice block and wound up getting a 9. He moved ahead that many spaces, and wound up landing on a blue space. Koopa Kid was rewarded 3 coins for landing on that space.
Now it was DK's turn. He hit 2 dice blocks and got a 7 and a 3, which totaled to 10. Moving ahead that many spaces, he began to pull away from Boo. He ended up landing on a blue space.
Now it was time for the 2nd mini game. The girls were looking for revenge after falling into the water in "Daft Rafts". The 2nd mini game was another 4 player mini game called "Smashdance". In the end, both Sam and Brittney won the game with a total of 8 points, adding an extra 20 coins to their total, giving them 52 coins, and a 21 coin lead, which was 10 away from doubling their size of a coin lead on the pure evil team.
The 3rd turn was right now. It was Sam's turn to do her thing. She hit the dice block and wound up with a 6. Sam moved ahead that many spaces, and on her way, she jumped into a red warp pipe and was warped to the very start of the board, but was only a few spaces away from DK. She picked up a Spiny orb along her way. Sam wound up landing on a red space. She was deducted 3 coins for landing on that space.
Then it was Brittney's turn. She first used the Spiny orb that Sam found and threw it at the red space 2 in front of Koopa Kid as a strategy. Brittney hit the dice block and got a 10. She moved ahead that many spaces and landed on a ? space. For landing on that space, the bottom 3 pipes were going to be shuffled again. The pipe on the far left where Brittney entered earlier changed from green to unavailable. The pipe that Sam came out of didn't change it stayed at red, and the pipe on the far right, which Brittney was near to changed to green.
Boo was up now. He hit his dice block and wound up getting a 7. Moving ahead that many spaces, Boo ended up landing on a blue space, picking up a mushroom orb along his way. He was rewarded 3 coins for landing on that space.
At last, it was Koopa Kid's turn. First, he used the mushroom orb that Boo had just found and found a coin inside. Koopa Kid hit the 2 dice blocks and got a 2 and a 6, which totaled to 8. He moved ahead that many spaces, and jumped in the green warp pipe on the far right section. He was warped to the upper right section of the board map. Moving his final couple spaces, Koopa Kid landed on a blue space. He was rewarded 3 coins for landing there.
Now, it was DK's turn. He hit 2 dice blocks, and got a pair of 6s. Moving ahead 12 spaces total, he began to run away from Sam. He wound up stopping at a blue space 2 spaces behind a red warp pipe.
It was now time for the 3rd mini game. It was a 2 vs. 2 mini game called "Jump the Gun". In the end, the girls wound up winning their 2nd straight mini game and adding an extra 20 coins to their totals, giving them 69.
It was time for the 4th turn. Daytime had turned to nighttime. DK was no longer outside. Bowser was now. Also, the movement had been reversed for nighttime.
Sam was up first. She hit her dice block and got an 8. Sam moved ahead that many spaces and landed on a blue space, picking up a mushroom orb along her way. She was rewarded 3 coins for landing on that space.
Brittney was up for her turn. She hit the dice block and got a 1. Brittney moved ahead that space, and landed on a blue space. She was rewarded 3 coins for landing on that space.
Now it was Boo's turn. He hit his dice block, and wound up getting an 8. Boo moved ahead that many spaces, and landed on a Miracle of Fortune space, picking up a Koopa Troopa orb along his way. For landing on that space, the girls got a little nervous about what would happen, but they wound up watching what would happen. Boo wound up getting himself and Koopa Kid. The girls sighed in relief. Nothing would happen. Nobody would lose or add anything.
It was now Koopa Kid's turn. He hit his dice block, and got a 9. He moved ahead that many spaces, and landed on a Miracle of Fortune space as well, buying a Tweester orb from a nearby orb shop in the far upper right section of the board for 10 coins on his way. For landing on that space, Koopa Kid now had a chance of changing the complexion of the whole game. He hit the picture of Brittney. At that time, she was gettiing a little nervous as was Sam. But when Koopa Kid hit the picture of Sam, they both relieved that nothing would happen to them.
Now, it was time for the dreaded turn that belonged to Bowser. He hit the dice block and hit a 7. Bowser moved ahead that many spaces and landed on a blue space in front of where Brittney had thrown an orb on earlier in the game. Fortunately, for the girls, Bowser didn't reach any of them.
It was now time for the next mini game. It was a 4 player mini game called "Odd Card Out". In the end, Sam won the mini game, and added an extra 10 coins to her's and Brittney's total, giving the both of them 85. The girls were more than double the size of their lead over the pure evil team. They had only 28 coins, which was 57 coins more than them.
It was time for the 5th turn. Sam was up first. She first used the mushroom orb that her and Brittney and had. She hit the dice blocks and wound up with a pair of 2s, which totaled to only 4 moves, but Sam was rewarded with an extra 10 coins.
"Yessssss!" Sam cheered.
She moved her 4 spaces and landed on a duel space. For landing on that space, she had a choice of dueling somebody from the pure evil team. Sam chose to duel Boo for 25 coins. The duel mini game that they both would be playing was called "Trick or Tree". In the end, Sam won the duel and the extra 50 coins (25 from both teams). Her's and Brittney's coin total was up to an even 120 coins.
It was now time for Brittney's turn. She hit her dice block and wound up getting a 6. Brittney moved ahead that many spaces and landed on a blue space. She was rewarded 3 coins for landing on that space.
Then it was Boo's turn. He first used the Tweester orb and threw it at a blue space not too far from where Brittney was standing on. Boo hit his dice block and wound up getting a 2. He moved ahead the 2 spaces, and landed on the same blue space that Brittney was standing on. Boo was rewarded 3 coins for landing on that space.
Koopa Kid was going to do his turn now. He hit his dice block and got a 4. Koopa Kid moved ahead that many spaces and landed on a blue space. He was rewarded 3 coins for landing on that space.
Now it was Bowser's turn. He hit 2 dice blocks and got a pair of 6's, which totaled out to 12. Bowser moved ahead that many spaces, and landed on a blue space in front of a green warp pipe.
Now was the time for the next mini game. It was a 4 player mini game called "Same is Lame". In the end, Koopa Kid wound up winning it and added an extra 10 coins to his and Boo's total, which gave them 19, compared to 123 for the spies.
The 6th turn was up now. Sam hit the dice block and she got a 3. She moved ahead that many spaces, and landed on a blue space. Sam was rewarded 3 coins for landing there.
Then it was Brittney's turn. She hit her dice block, and wound up getting an 8. Brittney moved ahead that many spaces, and passed over the blue space that Boo had thrown the Tweester orb at and was twisted to another spot on the board. She was at the space after the start. Brittney passed by a nearby orb shop, and bought a metal mushroom orb for 15 coins. She had reached Bowser. To make her feel better, her or Sam did not get a star when DK was out. So, instead, they got a shadow star, which took away 20 of their 111 coins, leaving them with 91. Brittney was not worried. Now, Bowser had moved to a blue space on a ship in the sky (like in "Peter Pan"). Brittney moved her last space, and landed on a blue space. She was rewarded 3 coins for landing on that space.
Boo was up next. He first used the Koopa Troopa orb he had and threw it 3 spaces in front of him at another blue space. Boo hit his dice block, and wound up with a 2. He moved ahead his 2 spaces, and landed on a blue space, which was right behind the blue space where he threw his orb at. Boo was rewarded 3 coins for landing on that space.
Finally, it was Koopa Kid's turn. He first used his metal mushroom orb he had left. Koopa Kid hit his dice block, and wound up getting a 5. He moved ahead that many spaces and landed on a red space, picking up a Koopa Troopa orb along his way. Koopa Kid was deducted 3 coins for landing on that space.
It was Bowser's turn now. He hit his dice block and wound up with a 4. Bowser moved ahead his 4 spaces and landed on a blue space, which was behind the space where Brittney threw an orb at earlier in the game. (A/n: It's the same spot where Bowser landed on earlier.)
Now it was the 6th mini game. It was a 2 vs. 2 mini game called "Gondola Glide". In the end, Brittney and Sam wound up winning with a total time of 23.13 seconds and added an extra 20 coins to their total, giving them 114.
It was time for the 7th turn. Nighttime had turned to daytime. The movement had been reversed back again.
It was Sam's turn to shine. She hit her dice block, and wound up getting a 7. Sam moved ahead that many spaces and passed over the space where Boo threw the Koopa Troopa orb at earlier and they swapped places. They didn't move very many spaces ahead because Boo was right in front of Sam. Sam moved ahead her last 6 spaces, and landed on a blue space right behind Brittney. Sam was rewarded 3 coins for landing there.
It was time for Brittney's turn. She first used the metal mushroom orb that her and Sam ahd left and turned to 100 percent metal. Brittney hit her dice block and wound up getting a 7. She moved ahead that many spaces and jumped into the green warp pipe that was right in front of her. Brittney was warped to the upper right section of the board. She moved ahead her 7 spaces and landed on a blue space that was right behind Sam. Brittney was rewarded 3 coins for landing there.
Boo was up now. He first used his Koopa Troopa orb and threw it 3 spaces in front of him at a blue space after a ? space. Boo hit his dice block and wound up with a 1. Boo moved ahead that space and landed on another blue space. Boo was rewarded 3 coins for landing on that space.
Then it was Koopa Kid's turn. He hit his dice block and got a 3. Koopa Kid moved ahead that many spaces and wound up landing on a ? space. For landing on that space, he was offered a challenge in which he could either pick up an orb, or lose all of his orbs. He accepted the challenge. He caught a Thwomp orb.
DK was up for his turn. He hit his 2 dice blocks and got a 9 and a 7, which totaled 16. DK moved ahead that many spaces and landed on a blue space. That was his next star space.
It was now time for the 7th mini game. It was a 4 player mini game called "Tricky Tires". In the end, Brittney wound up winning and added an extra 10 coins to her's and Sam's total, giving them 130.
Sam was up first for the 8th turn. She hit her dice block and wound up hitting an 8. Sam moved ahead that many spaces and jumped into a green warp pipe nearby. She was warped to the upper right section of the board. Sam moved her final 7 spaces, and passed over a space where Boo threw a Koopa Troopa orb on earlier. Sam was taken to Boo's space, which was only 2 spaces behind her. She moved her final 2 spaces and landed on the same blue space as Boo. Sam was rewarded 3 coins for landing on that space.
Then it was Brittney's turn. Playing her best game of her life, even though it was only her 2nd time playing this game with Sam, she hit an 8 when she hit her dice block. Brittney moved ahead that many spaces and jumped into the same green warp pipe that Sam jumped into when it was her turn. She was warped to the upper right section of the map. Brittney moved her final 6 spaces, and landed on a ? space. For landing on that space, she went to Brighton's house, and Brighton gave her a choice of a gift for stopping by. 2 treasure chests appeared. One was blue, and the other red. Brittney thought it over, and chose the blue treasure chest. Inside the blue treasure chest was 10 coins. That brought her and Sam up to 143. But nobody had gotten a star yet, and it was the 8th turn of the game.
Now it was Boo's turn to burn. He first used the Thwomp orb that Koopa Kid got from that challenge and threw it on the blue space in front of the green warp pipe. Boo hit his dice block and wound up hitting a 2. Boo moved ahead that many spaces and landed on a Miracle of Fortune space. For landing on that space, Boo had another chance to change the complexion of the game. He hit the picture of Brittney on the first try, and on the second try, Boo hit Koopa Kid. Things looked bad. When Boo hit the picture of what would happen, the girls wound up losing just 20 of their 143 coins to the pure evil team. Although the girls lost a star's worth of coins, they were not worried because they had 101 coins more than them. Before that, they had 121 more. The spies were down to 123 coins.
Koopa Kid was now up for his turn. He hit his dice block and hit a 3. Koopa Kid moved ahead that many spaces and jumped into a red warp pipe, picking up a Koopa Troopa orb along his way. Koopa Kid came out at the lower middle section of the board. He moved his final space, and landed on a blue space. He was rewarded 3 coins for landing on that space.
It was DK's turn. He hit his dice block and hit a 3. He moved ahead that many spaces and DK landed on a blue space.
Now, it was time for the next mini game. It was a 4 player mini game called "Treasure Trawlers". In the end, both Brittney and Sam wound up winning and adding an extra 10 coins to their total, giving them 143.
(That's a wrap. I hope you love this chapter. My next one and final one will come up sometime this week or next week. If not, then I'll try to get it up as soon as I can.)
