To see what happened with the others teammates, we'll have to turn back the clock back to the beginning of the duel With Team Yugi (B) (Mai, Duke, Tristan and Mako) and Team possible (B) (Wade, Monique, Zita, and Phoebe). They've duel at the same time as team Yugi and Possible (A).
Team Yugi (B) and Team Possible (B) are about to start.
Mai: let's do this! (Draws card) first, I'll set two cards facedown.
She puts the cards in the duel disk and large versions of the facedown cards appear in front of her.
Mai: next I'll summon my Harpie Lady in attack mode.
She puts the card on the duel disk and a version of the monster appears in front of her.
ATK: 1300
DEF: 1400
Mai: that's all for now, your move tech-boy.
Wade types on his keyboard and his duel Bot draws a card. On another computer screen in his room is a computer duel simulator thing, it was the current playing field.
Wade: I'll set two cards facedown as well, and summon my Guardian of the Throne Room in attack mode.
He types on his keyboard and his duel Bot follows the orders. It puts the cards in and on the duel disk and versions of the facedown cards and monster appear in front of it.
ATK: 1650
DEF: 1600
Wade: end turn.
Tristan: then it's my move. (Draws card, thinking) okay, let's see. (Looks at hand) I think I can beat that robot with a robot of my own. (Aloud) I'll summon my Cyber Commander in attack mode.
He puts the card on the duel disk and a version of the monster appears in front of him.
ATK: 750
DEF: 750
Mai: Tristan, have you lost it? That thing can't compare to his machine!
Tristan: maybe not by himself, but I have two magic cards to make it stronger. (Puts cards in duel disk)
The magic cards are shown on the field.
Tristan: Seven Completed increases my Cyber Commander's ATK or DEF points by 700, and I choose ATK. Also, my Machine Conversion Factory increases his ATK and DEF points by 300.
The cards glow, so does Cyber Commander.
Cyber Commander:
ATK: 1750
DEF: 1050
Tristan: now he's stronger than your Guardian of the Throne Room. I end my turn by setting one card facedown.
He puts the card in the duel disk and a large version of the facedown card appeared in front of him.
Monique: (Draws card) I'll summon my Amazoness Paladin in attack mode.
She puts the card on the duel disk and the monster appears in front of her.
ATK: 1700
DEF: 300
Monique: this girl gets a 100 ATK point boost for every monster that has "Amazoness" in its name, including herself.
Amazoness Paladin:
ATK: 1800
DEF: 300
Monique: I'll set one card facedown.
She puts the card in the duel disk and large version of the facedown card appears in front of her.
Monique: and that's all for now.
Duke: my move then. (Draws card) I'll start things off by playing my Summon Dice Magic card. (Puts card in duel disk)
The magic card is shown on the field; a giant six sided die comes out of it.
Duke: this card allows me to special summon monsters depending on the result of the roll, at a cost of 1000 life points of course. If I get a one or two, I can summon two monsters in one turn. If it's a three or four, I can bring back a monster from the graveyard. But if I roll a five or six, I can summon a high level monster without sacrificing anything.
Duke: 7000
The giant die spins around for a few seconds. Then it stops, it landed on a two.
Duke: not too bad, I'll special summon my Strike Ninja and my Knight of Twin Swords (A/N: I'm guessing that could be a duel monster card).
He puts the cards on the duel disk and the two monsters appear in front of him.
Strike Ninja:
ATK: 1700
DEF: 1200
Knight of Twin Swords:
ATK: 1900
DEF: 1200
(A/N: I'm guessing that's the ATK and DEF)
Duke: both in attack mode. Then I'll play two more magic cards. (Puts card in duel disk (one in the field card zone)
The magic cards are shown on the field.
Duke: my field magic card "Dice Dungeon" and my continuous magic card "Dimension Dice." This combo changes the field into a dice board.
The field suddenly got white glowing grid lines on it. Like a piece of graph paper. It affected all of the sides of the field.
Duke: I'll end my turn by setting one card facedown.
He puts the card in the duel disk and a large version of the facedown card appeared in front of him.
Zita: wow, you sure like dice a lot.
Duke: well, I am the inventor of "Dungeon Dice Monsters"
Zita: (Gasp) you're that Duke Devlin?
Duke: well, I'm sure not his grandpa.
Zita: I've always wanted to meet the great Duke Devlin; I'm a fan of games like yours. Some say you're the dice king, well if that's true, then you're about to meet the dice queen. (Draws card) I'll set one card facedown, and next I'll summon my Hitotsu-Me Giant in attack mode.
She puts the cards in and on the duel disk and a larger version of the facedown card and the monster appear in front of her.
ATK: 1200
DEF: 1000
Duke: (thinking) Weird. That Cyclops isn't as strong as any of our monsters. What is she up to?
Zita: now I'll sacrifice my monster in order to play this: (Puts card in duel disk)
Hitotsu-Me Giant disintegrates and the magic card is shown on the field. A Devil/angel half thing with a giant six sided die comes out of it.
Zita: My Star Blaster. This card allows me to roll a die, and I'll add the number rolled with four from the level four Hitotsu-Me Giant that I sacrificed.
The Devil/angel half thing throws the die. It spines for a few seconds, and it lands on a four.
Zita: sweet, now I can special summon a level eight monster.
She puts the card on the duel disk and the monster appears in front of him.
Zita: meet my Invader of Darkness.
ATK: 2900
DEF: 2500
Mai: (thinking) oh-no! Invader of Darkness has a card effect. As long as that card stays on the field, we can't play any Quick-play magic cards. Which means my facedown card: Harpie Lady Phoenix Formation is useless unless we destroy her monster.
Zita: I'll play another magic card known as Second Coin Toss. (Puts card in duel disk)
The magic card is shown on the field.
Zita: as long as this card stays on the field, any coin toss we do, or any 50/50 chance we do from a card can be re-done if I wanted to. I'll set one more card facedown and end my turn.
She puts the card in the duel disk and large version of the facedown card appears in front of her.
Mako: now it's my turn. (Draws card) I summon my Giant Red Seasnake in attack mode.
He puts the card on the duel disk and the monster appears in front of him.
ATK: 1800
DEF: 800
Mako: and then I'll set two cards facedown, ending my turn.
He puts the cards in the duel disk and large versions of the facedown cards appeared in front of him.
Phoebe: (Draws card) okay, I'll set a monster facedown in defense mode, and set two more cards facedown.
She puts the cards in and on the duel disk and versions of the facedown cards and the defensive monster appear in front of her.
Phoebe: your move, Miss Valentine.
Mai: please, call me Mai. (Draws card) not much I can do. So, I'll summon my Cyber Harpie in attack mode.
She puts the card on the duel disk and the monster appears in front of her.
ATK: 1800
DEF: 1400
Duke: Mai, have your monster attack. We'll cover you.
Mai: okay, I'm trusting you dice boy. Cyber Harpie, Attack the Guardian of the Throne Room.
Cyber Harpie rushes towards Guardian of the Throne Room.
Wade: I activate my facedown card.
He types on his keyboard and the duel-Bot pushes a button on the duel disk. The facedown card flips up and Guardian of the Throne Room glows.
Wade: Limiter Removal. It doubles the ATK of all machine-type Monsters on our side of the field. So now, my Guardian of the Throne Room is twice as strong.
Guardian of the Throne Room:
ATK: 3300
DEF: 1600
Duke: nice attempt, but you forgot about my Dice Dungeon Magic card.
A Giant six sided die appears in front of both Cyber Harpie and Guardian of the Throne Room.
Duke: both you and Mai now have to choose one monster to use, and roll the die that's in front of you.
Mai: I choose my Cyber Harpie.
Wade: and I choose my Guardian of the Throne Room.
Mai: I roll first.
The die heads up and lands spinning. It spins for a few seconds and then lands on a six.
Duke: Yes! Now Cyber Harpie's ATK points will double.
Cyber Harpie:
ATK: 3600
DEF: 1400
Wade: my roll now.
The die heads up again and lands spinning. It spins for a few seconds and then lands on a one.
Duke: ohh, too bad Wade. Guardian of the Throne Room loses 1000 ATK points.
Guardian of the Throne Room:
ATK: 2300
DEF: 1600
Zita: not so fast Devlin.
She pushes a button on her duel disk and her facedown card flips up.
Zita: I activate my Re-Roll trap card. It cancels out one dice roll and allows us to do another.
Guardian of the Throne Room:
ATK: 3300
DEF: 1600
The die heads up again and lands spinning. It spins for a few seconds and then lands on a 4.
Mai: what does a four do?
Duke: it takes the number of its DEF points, and adds that number to its ATK points. (A/N: thanks Kraven the Hunter)
Guardian of the Throne Room:
ATK: 4900
DEF: 1600
Wade: Homing Missile Attack!
The Missiles that were on Guardian of the Throne Room fired, heading towards Cyber Harpie, thus destroying her.
Mai: 6700
Mai: Ohh! I could have crushed that little Robot if it wasn't for that Dice Re-Roll trap card. No matter, Harpie Lady, attack Phoebe's Facedown monster.
The Harpie Lady rushes towards Phoebe's Facedown monster. It clawed it, revealing a Morphing Jar.
ATK: 700
DEF: 600
Phoebe: by destroying my Morphing Jar, you activated its flip effect. Now we all send our hands to the graveyard and draw five cards.
Everyone sends the cards in their hands to the graveyard, and then they draw a new set. Everyone now has five cards.
Mai: I end my turn by setting two cards facedown.
She puts the cards in the duel disk and large versions of the facedown cards appear in front of her.
Wade: then it's mine now.
Wade types on his keyboard and his duel Bot draws a card.
Wade: now my Guardian of the Throne Room will rid the field of that Harpie Lady. But first, the dice roll.
The die appears. Then it goes up the air and lands spinning. It spins for a few seconds and then lands on a 3.
Duke: HA! When it lands 3, it takes the number of its DEF points, and subtracts that number to its ATK points. (A/N: thanks again Kraven the Hunter)
Guardian of the Throne Room:
ATK: 1700
DEF: 1600
Wade: no matter, mine's still stronger.
Mai: my roll now.
The die heads up again and lands spinning. It spins for a few seconds and then lands on a 3.
Mai: (Gasp)
Wade: too bad for you.
Harpie Lady:
ATK: 100
DEF: 1400
The Missiles that were on Guardian of the Throne Room fired, heading towards Harpie Lady.
Mai: nice try Tech-Boy!
She pushes a button on her duel disk and one of her facedown cards flips up.
Mai: but my trap card will cancel it out. Go, Harpie Lady Sparrow Formation!
Harpie Lady starts to fire up, turning into a Flaming Sparrow. The Missiles hit the Sparrow, but did nothing. The flame disappears, turning back to Harpie Lady.
Wade: nice move. I'll set a monster in facedown defense mode.
He types on his keyboard and his duel Bot follows the orders. It puts the card on the duel disk and versions of the facedown monster appear in front of it.
Wade: I end my turn.
Guardian of the Throne Room self-destructs.
Tristan: what happen?
Duke: along with doubling a machine-type monster's ATK points, Limiter Removal destroys all machine-type monsters at the end of the card holder's turn.
Tristan: well, that's a relief, my move. (Draws card) does anyone have a monster I can use?
Mako: I've got your back. Giant Red Seasnake, control shift to Tristan and follow his orders.
The Giant Red Seasnake moves to Tristan's side of the field.
Tristan: great. Now I'll sacrifice both Mako's Giant Red Seasnake and my Cyber Commander in order to summon my Sengenjin, in attack mode.
He puts the card on the duel disk, the two monsters disintegrate and the summoned monster appears in front of him.
ATK: 2750
DEF: 2500
Zita: nice! But it still pails in comparison to my Invader of Darkness.
Tristan: that's what you think. Next I activate my facedown card.
He pushes a button on his duel disk, and his facedown card flips up, a giant metal booth appears.
Tristan: my Time Machine brings back one monster from the graveyard as it was one turn ago.
The hatch opens, revealing the Cyber Commander.
Tristan: which means my Cyber Commander comes back with its 1750 ATK point strength.
Cyber Commander:
ATK: 1750
DEF: 1050
Tristan: now for the assault, but first, the Dice Dungeon card. I choose my Sengenjin.
Zita: and I choose my Invader of Darkness.
Tristan: Go dice roll!
The die appears. Then it goes up the air and lands spinning. It spins for a few seconds and then lands on a 6.
Tristan: OH YEAH! A SIX!
Sengenjin:
ATK: 5500
DEF: 2500
Zita: my roll now.
The die heads up again and lands spinning. It spins for a few seconds and then lands on a 1.
Zita: (groan) not a one.
Invader of Darkness:
ATK: 1900
DEF: 2500
Tristan: Sengenjin, destroy the Invader of Darkness with Millennium Magic attack!
It takes a golden stick, which looks like the millennium ron, and shoots a magical energy beam at Invader of Darkness, destroying it.
Zita: 4400
Duke: way to go Tristan! You took out almost half her life points!
Tristan: (smiling) I did, didn't I? This is awesome!
Zita: celebrate while you can, because next time, you won't be so lucky.
Tristan: is that so? Well, next I'll take care of that Amazoness Paladin. Go dice roll!
The die heads up again and lands spinning. It spins for a few seconds and then lands on a 2.
Duke: alright Tristan. A two increases a monster ATK points by 1000. (A/N: thanks again Kraven the Hunter)
Cyber Commander:
ATK: 2750
DEF: 1050
Monique: go dice roll!
The die heads up again and lands spinning. It spins for a few seconds and then lands on a 3.
Monique: ooh, a three?
Amazoness Paladin:
ATK: 1500
DEF: 300
Tristan: I can still take out. Attack Cyber Commander!
The Cyber Commander shoots missiles that in the weapon are on his shoulders and they rush towards Amazoness Paladin.
Phoebe: not so fast!
She pushes a button on her duel disk and one of her facedown cards flips up.
Phoebe: my Waboku neutralizes that attack.
Three ladies in blue clothing appear in front of Amazoness Paladin, stopping the attack.
Tristan: oh, nuts! I'll set one card facedown and end my turn.
He puts the card in the duel disk and a large version of the facedown card appears in front of him.
Monique: my move now. (Draws card) I summon my Amazoness Tiger in Attack mode.
She puts the card on the duel disk and the summoned monster appears in front of her.
ATK: 1100
DEF: 1500
Monique: this cat gets an additional 400 ATK points for every monster that has "Amazoness" in its name, including itself.
Amazoness Tiger:
ATK: 1900
DEF: 1500
Monique: that's not all. Remember, my Amazoness Paladin does the same thing as Amazoness Tiger, only its 100 ATK points.
Amazoness Paladin:
ATK: 1900
DEF: 300
Duke: you still have to roll the die because of my Dice Dungeon magic card.
Monique: I know that dice-boy. So I think I'll rid the field of your strike ninja with my Paladin. Go dice roll!
The die appears. Then it goes up the air and lands spinning. It spins for a few seconds and then lands on a 5.
Monique: ooh, a five. That must be good.
Duke: sorry babe, but a five cut your monster's ATK points by half.
Amazoness Paladin:
ATK: 950
DEF: 300
Duke: my turn. Go dice roll.
The die heads up again and lands spinning. It spins for a few seconds and then lands on a 1.
Duke: (Groan) a one?
Strike Ninja:
ATK: 700
DEF: 1200
Monique: looks like lady luck's not on your side, baby boy. Attack Paladin!
Amazoness Paladin rushes towards Strike Ninja in an effort to attack.
Duke: Strike Ninja, activate your card effect, DIMENSION TRASPORT!
Suddenly, Strike Ninja faded away, missing the attack by Amazoness Paladin.
Monique: whoa! What just happened?
Duke: my Strike Ninja, I activated his card effect. For one turn, I can remove him from play at anytime, so I chose during your attack. On the next turn, he'll come back to the field unscathed.
Monique: clever, but my turn still on. I'll have my Amazoness Tiger attack that Knight of Twin Sword. Go dice roll!
The die heads up again and lands spinning. It spins for a few seconds and then lands on a 4.
Monique: ooh, sweet! A four!
Amazoness Tiger:
ATK: 3400
DEF: 1500
Duke: go dice roll!
The die heads up again and lands spinning. It spins for a few seconds and then lands on a 6.
Duke: oh yeah baby! A six!
Knight of Twin Swords:
ATK: 3800
DEF: 1200
Duke: still want to attack?
Monique: no thank you. I end my turn.
Duke: (Draws card) my Strike Ninja comes back now.
The Strike Ninja re-appears on Duke's side of the field.
Strike Ninja:
ATK: 1700
DEF: 1200
Duke: my Knight will take out that Paladin. But first, the dice roll.
The die heads up again and lands spinning. It spins for a few seconds and then lands on a 6.
Duke: oh yeah baby! Another six!
Knight of Twin Swords:
ATK: 3800
DEF: 1200
Monique: go dice roll!
The die heads up again and lands spinning. It spins for a few seconds and then lands on a 2.
Monique: oh snap! That's not good enough.
Amazoness Paladin:
ATK: 2900
DEF: 300
Duke: now I'll activate my Knight's card effect. By sending a certain number of magic cards from my hand to the graveyard, I can have my Knight of Twin Swords attack by that same number. (A/N: I made up that effect) I have three magic cards, so I'll send them to the graveyard to have my Knight attack three times.
He sends the three cards to the graveyard and Knight of Twin Swords glows.
Duke: Knight of Twin Swords, attack the Amazoness Paladin!
The Knight of Twin Swords slashes the Amazoness Paladin with its sword. Thus, destroying her.
Monique: 7100
Duke: without that monster, your tiger loses 400 ATK points.
Amazoness Tiger:
ATK: 1500
DEF: 1500
Duke: now Knight of Twin Swords will attack the Amazoness Tiger.
Knight of Twin Swords rushes towards the Amazoness Tiger.
Monique: I don't think so.
She pushes a button on her duel disk and her facedown card flips up.
Monique: my Dramatic Rescue trap card takes effect.
The Amazoness Tiger disappears, missing the blow of the Knight of Twin Swords.
Tristan: what just happened?
Mai: Dramatic Rescue allows Monique to take her Amazoness Tiger and bring it back to her hand. Then she special summons another monster in its place.
Monique: how right you are. Say hello to my Amazoness Fighter.
She puts the card on her duel disk and the monster appears in front of her.
ATK: 1500
DEF: 1300
Duke: not a very good choice. My knight can still take it out.
The Knight of Twin Swords slashes the Amazoness Fighter with its sword. Thus, destroying her.
Duke: wait a minute. Why didn't she lose any life points?
Monique: my Amazoness Fighter doesn't cause me damage when it's destroyed.
Duke: I've still got one more monster to take out. So attack Wade's facedown monster Knight of Twin Swords!
The Knight of Twin Swords slashes the facedown card with its sword, revealing it to be a Cyber Jar.
ATK: 900
DEF: 900
Duke: oh, for the love of- DOES ANY DUELIST NOT HAVEA CYBER JAR?
Mako: I don't have a Cyber Jar.
Duke: SHUT UP!
Wade: now all monsters on the field are destroyed.
Mai: not with what I got.
She pushes a button on her duel disk and one of her facedown cards flips up.
Mai: Harpie's Feather Storm negates a Monster's Flip effect when it is activated.
A strong gust of wind with feathers comes out of the card, hitting the attacked Cyber Jar, and it becomes destroyed.
Duke: way to go Mai! Now my assault continues. Go dice Roll!
The die heads up again and lands spinning. It spins for a few seconds and then lands on a 6.
Duke: oh yeah! Lady Luck has got the hots for Duke Devlin!
Strike Ninja:
ATK: 3400
DEF: 1200
Duke: Strike Ninja, Attack Zita's life points Directly with Lunging Claw Trust!
Strike Ninja runs towards Zita and throws at her Ninja Throwing Stars. Zita closes her eyes and guards herself with her duel disk, preparing for the attack. But it never came. She opens her eyes seeing giant Mirror appeared in front of her. She looks next to her to see Phoebe with her facedown card flipped up.
Phoebe: nice try, but you forgot about my facedown card. Once I discard one card from my hand (Does so), Nightmare Mirror stops an attack and re-directs it to my opponent's life points.
The mirror give a refection of Duke, the Throwing Stars hits the mirror, thus shattering it.
Duke: 3600
Duke: I'll set one card facedown and end my turn.
He puts the card in the duel disk and a large version of facedown card appears in front of her.
Zita: (Draws card) let's see what you make of this. (Puts card in duel disk)
The card she played is shown on the field.
Zita: my Soul Exchange allows me to sacrifice my opponent's monster instead of mine. So I'll sacrifice both of Duke's Monsters in order to summon my monster.
Both Strike Ninja and Knight of Twin Swords start to smoke.
Duke: My Strike Ninja will evade your magic card by activating his card effect.
Strike Ninja disappears.
Zita: fine, then I'll target Tristan's Sengenjin.
Now Sengenjin starts to smoke.
Zita: I'll sacrifice those monsters in order to summon, my Barrel Dragon.
She puts the card on the duel disk, the two monsters disintegrate and the summoned monster appears in front of her.
ATK: 2600
DEF: 2200
Mako: Your Dragon is gonna get all washed up.
He pushes a button on his duel disk and one of his facedown cards flips up.
Mako: because my Torrential Tribute will destroy that beast before it does any damage.
Wade: that's what you think.
He types on his keyboard and the duel-Bot pushes a button on the duel disk. The facedown card flips up.
Wade: my Seven Tools of the Bandit Will negate that Trap and destroy it. At a cost of 1000 life points of course.
Wade: 7000
Mako's trap card smokes, then it gets destroyed.
Wade: as Ron would say: Boo-Yah!
Zita: I'll activate Barrel Dragon's card effect. all of its proton blasters start a light roulette, if two out of three blasters stop on blue; it can instantly destroy one monster on the field no matter what mode it in. but if it doesn't, it doesn't do anything.
Barrel Dragon's proton blasters start glowing from red to blue. One blaster stops at blue, the second stops a red, and the last stops at…red.
Tristan: oh yeah! No blasting for you!
Zita: did you forget about my magic card? The non-hologram version of Barrel Dragon's card effect was a coin toss, so now my Second Coin Toss takes effect.
The magic card glows and Barrel Dragon's proton blasters start glowing from red to blue again. One blaster stops at red, the second stops on blue, and the last stops at…blue.
Tristan: D'OH!
Zita: Now Barrel Dragon, destroy the Cyber Commander with Proton Blast!
Barrel Dragon shoots an energy blast at Cyber commander, destroying it.
Zita: Now I play my Polymerization magic card. (Puts card in duel disk)
The magic card is shown on the field.
Zita: this card allows me to fuse my Barrel Dragon on the Field with my Blowback Dragon in my hand.
The Blowback is shown on the field and both of the Dragons twirl together to make a new fusion monster.
Zita: I have created the Gatling Dragon.
ATK: 2600
DEF: 1200
Zita: now for its card effect. It's pretty much like Barrel Dragon's effect, only if I get any blue, I can destroy that much number of monsters.
Duke: so if you get two or three blue bullets, you can destroy two or three monsters.
Zita: you go that right.
Gatling Dragon's machine guns start spinning; the bullets are from red to blue.
Mako: we shouldn't worry; she can only use her magic card once, and I doubt she'll get another blue.
One gun stops shoots red, the second shoots red, and the last… shoots blue.
Tristan: you were saying?
Zita: Gatling Dragon, destroy that Harpie Lady.
The blue bullet hits Harpie Lady, thus destroying it.
Zita: next will be my De-fusion magic card. (Puts card in duel disk)
The magic card is shown on the field.
Zita: This will break up my Gatling Dragon back to its fusion material monsters.
Gatling Dragon looked like it was cut in half; one half became the Barrel Dragon…
ATK: 2600
DEF: 2200
… And the other half became the Blowback Dragon.
ATK: 2300
DEF: 1200
Zita: Blowback Dragon will activate it card effect. This one is also similar to Barrel Dragon's effect, only when I get two blue, I'll destroy any one card. Be it a magic, trap, or monster card.
Blowback Dragon shoots three energy beams, the first Red, the second blue, and the third…blue.
Zita: I'll destroy that Dice Dungeon Magic card.
The energy beams hits the white grid lines, and they shatter.
Zita: and since Dice Dungeon is gone, so is your Dimension Dice magic card.
The magic card shatters too.
Zita: Barrel Dragon and Blowback Dragon, attack Duke's life points directly!
Both Barrel Dragon and Blowback Dragon shot energy beams at duke.
Combined monster strength:
ATK: 4900
Mako: if the attack hits, then Duke will be out of the duel!
Tristan: I've got your back, Duke!
He then pushes a button on his duel disk and one of his facedown cards flips up.
Tristan: I activate Junk Dealer!
Zita: Junk Dealer?
Monique: what does that do?
Tristan: this Quick-play magic card (A/N: I'm guessing) allows me to bring back a monster from the graveyard with half of it original ATK points. So I'll bring back my Sengenjin on Duke's side of the field in defense mode.
His graveyard glows, then a beam of light comes out of it and it forms into Sengenjin, kneeling down on Duke's side of the field
ATK: 1375
DEF: 2500
Ref-Bot 33 then makes a noise similar to a whistle blowing.
Ref-Bot 33: REPLAY! Now that the number of monsters on Duke's side of the field had changed, Zita has to stop her current attack and choose a target again.
Zita: fine! Blowback Dragon, destroy that monster.
Blowback Dragon shoots an energy beam at Sengenjin, destroying it.
Zita: (to Tristan) I think I'll attack you instead. Barrel Dragon; attack Tristan's life points directly with Proton Blast!
Barrel Dragon shoots an energy beam at Tristan. He guards himself with his duel disk, the blast hits it, pushing him back a few inches.
Tristan: 5400
Zita: I end my turn.
Mako: my move now! (Draws card, and looks at it)
Duke: my Strike Ninja now comes back.
The Strike Ninja re-appears on Duke's side of the field.
Strike Ninja:
ATK: 1700
DEF: 1200
Mako: think you can lone me a monster, Devlin?
Duke: of course. Strike Ninja, control Shift to Mako and follow his orders.
Strike Ninja rushes towards Mako's side of the field.
Mako: first I'll play a field magic card.
His field card zone slot opens and he put the card in it. The magic card is shown on the field.
Mako: it is known as Umi.
Water comes gushing out of the card, covering the whole area and everyone ankle deep in water.
Monique: oh man! These shoes cost $100.
Mako: (annoyed) it's not real water! (Normal tone) Umi will decrease Zita's machines by 200 ATK and DEF point.
Barrel Dragon:
ATK: 2400
DEF: 2000
Blowback dragon:
ATK: 2100
DEF: 1000
Mako: Now, I'll sacrifice Duke's Strike Ninja in order to summon my favorite monster.
He puts the card on the duel disk, Strike Ninja disintegrates and a shadow in the water appears.
Phoebe: where is it?
Mako: my warrior is hiding, waiting to strike.
Suddenly, before anyone can do anything, a harpoon heads towards Phoebe, she guards herself with her duel disk, and the harpoon hits it.
Phoebe: 6150
Wade: whoa! She just lost 1850 life points.
Monique: but how.
Mako: my Legendary Fisherman is how. (A/N: Joey gave it back to him)
The monster reveals itself from the water.
ATK: 1850
DEF: 1600
Mako: thanks to Umi, he can stay hidden in the water, protecting itself from destruction from monster and magic cards.
Monique: so does that mean that we can't destroy it with monster and magic cards?
Mako: correct.
Zita: but trap card can still affect it.
Mako: maybe, but I doubt you'll get one in time. Now make your move.
Phoebe: (Draws card) I'll set a monster facedown in defense mode, set two cards facedown and end my turn.
She puts the card on the duel disk and a large version of the facedown monster and cards appear in front of her.
Mai: now it's my turn. (Draws card) I summon another Harpie Lady in attack mode.
She puts the card on the duel disk and a version of the monster appears in front of her.
ATK: 1300
DEF: 1400
Mai: next I'll play Elegant Egotist. (Puts card in duel disk)
The magic card is shown on the field.
Mai: this card allows me to special summon a "Harpie Lady Sisters" card when there is a Harpie Lady on the field.
Her deck glows. Then a single card pops out of it and Mai takes it. She puts the card on the duel disk, and three Harpie Ladies appear in front of her.
ATK: 1950
DEF: 2100
Zita: those Harpies can't do anything to my monsters.
Mai: is that so? Well it seems you forgot about my facedown card.
Zita: what?
Mai: well read it and weep.
She pushes a button on her duel disk, and her facedown card flips up.
Mai: Harpie Lady Phoenix Formation!
Wade: uh-oh!
Monique: what, what is it?
Mai: this magic card can only work if there is a card on our side of the field with "Harpie" in its name. When that happens, my Harpies are able to destroy all the monsters on your side of the field.
The two (or four) Harpie Ladies fly upwards, and they form a Flaming Phoenix. The Phoenix then rushes towards Barrel, Blowback dragon, and Phoebe's facedown monster.
Mai: and since I destroyed Phoebe's monster with a magic card, whatever flip effect it has will not work.
The three monsters (the facedown one was Man Eater Bug…
ATK: 450
DEF: 600
…) gets destroyed, and the Harpie Ladies return back to normal and back to Mai.
Mai: not only that, but whatever attack points the destroyed monsters had gets deducted from your life points.
Phoebe: 5700
Zita: 0
Ref-Bot 33: Zita's life points are 0, she is out of the current duel. The turn order will be as followed: When Duke Devlin finishes his turn; it will be Mako Tsunami's turn.
Mai: not bad. We'll win this duel in no time. But for now, I'll end my turn.
Wade: okay! Kid gloves are off, it's my turn now.
Wade types on his keyboard and his duel-Bot draws a card. He looks at it and smiles.
Wade: well, isn't this perfect.
Mai: what is?
Wade: I've just drawn the card I need to turn the tide of the game.
What did Wade draw? Will Team Yugi (B) survive it? Keep reading and find out.
