BERMUDA
SOME TIME IN THE PAST

A ship called the master key just off the Florida coast has run into some oncoming weather and a mysterious fog. The First mate looks at the navigation instruments and the compass is going crazy. In fact nothing on the panel seems to be working. He calls for the captain who rushes to the bridge.
"Captain," the first officer says, "the controls aren't working and I don't know where we are! The compass is going wild!" As the crew looks on, the fog begins to thicken, and then it begins to change colors to a purplish tint.
The captain grabs the radio mic and yells, "Mayday! Mayday! Can anyone out there hear me! This is the Master Key and we need assistance. Help!" The radio goes dead, so the captain drops the mic.
The crew stands in fear. A large swirly light is coming towards the ship as it gets brighter. The crew begin to panic. Then within seconds there's a huge flash...

Then a dead silence.

The fog had begun to clear and the seas calmed. The ship had disappeared.

PEGASUS GALAXY
ATLANTIS
PRESENT

Dr. Weir is sitting at large table in the conference room awaiting the arrival of the others who soon join her. Once everyone arrives Dr Weir says, "Now we can get down to this briefing. In 3 hours you all are scheduled for an off world visit to planet psr318. Teyla has told me that her people have never visited the planet so this will be unknown territories for us all. I just wanted to tell everyone to be ready for anything. For all we know the wraith might be there waiting and we don't wanna spook the neighbors if there is anyone else. We wanna make allies not enemies. Ok, you're all free to go. Briefing over." Everyone stands up and begins to leave.
3 hours later Major Sheppard's team is set to go. Dr Weir gives the go ahead and the control begins to dial the gate. A large swoosh fills the room as the gate connects. One by one, the team enters thru the wormhole.
At the other end, on the distant planet, Major Sheppard and the others begin to survey there surroundings. It is an open area with some rock formations and forest. There are no signs of wraith or any battle activity. The group proceeds to the forest. Within 20 mins, the ruins of a city are spotted. There appears to be no sign of life. Areas are over grown and structures are laying over. Dr McKay and Lt Ford enter a building that is still mostly intact while Sheppard and Teyla explore another structure. McKay and Lt Ford find themselves in a very large room with several doors and a few things that appear to be computers. McKay studies one of the computers and hooks in his laptop. He begins to try and see if he can get some power. Within seconds the place begins to light up. Buzzing and beeps fill the room quickly. Sheppard and Teyla join them in the room.
"Well lets see what we've got..." McKay says. "From what I can tell all these doors are controlled by these computers. Those rooms are large storage areas."
Ford interrupts, "maybe they have weapons in some of them we can use against the wraith."
"Well lets see," McKay says. He begins to punch buttons and within seconds one of the doors opens. Clouds of dust begin to roll.
"Been closed for awhile," Sheppard says.
As they enter the room, lights begin to come on. The room is filled with cabinets crates.
"Nuttin of use in here," McKay punches few more buttons and a larger door opens.
Everyone enters and all stop. Sheppard, McKay and ford's eyes pop in amazement. Inside very large room are what appears to be wrecks of ships. Not space ships, but sea ships and airplanes all from earth. All appear to be from different times.
"The question to ask here is how did ships from earth get millions miles to here in the pegasus galaxy?" Sheppard says.
"Maybe something in there data banks can tell us something about how," McKay begins to flip through screens at a rapid pace. "Hmmm," McKay says, "from what I can tell all these ships were brought here by accident. A one way trip. It was an experiment being done by the inhabitants of this planet. They were conducting a study of earths oceans and sea life. These ships crossed into the fields and were trapped."
"Where abouts on earth did they come from?" ford asked.
"Well you're not going to believe this," McKay says, "just off the Florida keys. The Bermuda Triangle to be more precise."
"Well," Sheppard says, "that mystery's solved. So what happened to the missing crews from the ships?"
"According to the database they couldn't return to earth and there own times," McKay pointed out, "so they had to live out lives here. They even mixed with the population here. The population died out over time. The civilization is long gone."
"So where's the device they used to study Earth? If we find it maybe we can use it to go home." Sheppard says.
McKay says "According to the data it's located in the next room. There's a large platform which sort of acted as a wormhole. Very much like the stargate. But at the same time its like something from star trek. A very large transporter. It was used to retrieve samples from the ocean. But the project was abandoned to keep any more stray ships and planes from being caught in the beam. This room was kept as a storage. The crew salvaged anything they could use from the wrecks."
The team makes there way to the other end of the room where McKay opens another door. Inside is a large control room. In the center of the floor stands a very large orb, about size of a football field maybe larger. There were computers in the corner of the room, where McKay was inspecting the controls. He hooks in his lap top and begins to access the database.
"Wow, this stuff is really great! They were able to use it to gather data from different time periods in earths history! Only thing is the machine wasn't originally designed to jump time, only to survey the oceans. The beam was a wormhole with a temporal rift open. Each time it was used, the rifts weren't able to be controlled, so they never knew when the opening would appear. That explains the different ships from different periods of earths history."
"Is there any way to fix this thing and use it to go to a specific time instead of a random one?" Sheppard asks.
"Well I don't know. I'd have to get a team here and go over the rest of the data and see what can be done." McKay says.
"Well, lets contact Atlantis and see what Weir thinks."
McKay and the team return to the stargate and dial home. Back at Atlantis, the group meets and Dr Weir agrees to let McKay assemble a team.
McKay and his team return to the planet. Several hours later McKay dials up the gate and radios in that Sheppard and team should return to the planet. He has made a big discovery. Within half hour they're all back on the planet and standing before McKay.
"What's this big thing you found?" Sheppard asks.
"Well you see I got to thinking this kind of device had to use an enormous amount of power, just as the stargate does, to reach earth," McKay says.
"I thought about that as well. Is there any chance of there being a ZPM here?"
"Well, no." McKay says. "The inhabitants actually built a generator that harnessed the planets sunlight which made it just as powerful as a zpm. I have gone over the device and well we cant fix the time problem. But we may be able to use the technologies from the generator on Atlantis."
"The question is, will it be compatible with Atlantis systems?" ask Sheppard
"Well, I would have to run a few simulations and see," McKay says, "but I cant do that here. I need to go back to Atlantis."
Minutes later, McKay and the team are on thier way back to the gate, when they hear a buzzing sound overhead.
"It's a Dart! Take cover!" Sheppard yells.
Several more wraith ships appear and begin to fire at the pinned team.
"Man, what a time for these things to show up!" Ford yells. We have to get back to the city."
They fire upon the ships while running into the woods to the city. They arrive safely under the cover of the buildings.
"We need a plan," Teyla says.
"Well, for one," Sheppard says, "we cant let the wraith get into the city. If they access the transporter device they might be able to figure out how to use it for travel, and earth would be in big trouble. So we cant let it fall into their hands."
"Then we have to destroy it," Ford says.
McKay started to scoff at Fords idea, "What about the generator?"
"We have to destroy it. We haven't got time to get it out. It all has to go." Sheppard says "Ford and I will set up c4 around the device. We need to draw the wraith here and then set it off after we make our way back to the gate. Kill two birds with one stone so to speak."
McKay looks upset "I am sorry Rodney," Sheppard says "but its got to be. We'll find another power source somewhere else. We have the whole galaxy to look in."
The c4 charges are set to blow like a fourth of July celebration.
"Now we need to lure the wraith here," says Sheppard.
Outside they go, shooting in the air, drawing the attention to the buildings high above. At least a dozen darts can be seen. One fires a beam, but Ford and Teyla jump out of the way just in time. The ships are all hovering above. The team makes a break for it.
"Alright, when we get to the gate, Rodney dial the gate. Teyla, you and Ford hold back any stragglers. I'll push the switches to blow the C4."
They are at the gate the wormhole is made and Rodney sends the idc signal, then proceeds thru the gate. Teyla and Ford follow. Just as Sheppard enters he pushes the detonator button and sees a huge explosion.
The ships above the area are instantly disintagrated. those are the last images just as Sheppard jumps thru the gate. Back at Atlantis the team convenes for a debriefing. McKay is still upset about losing the generator. Dr Weir tells him "We'll find one soon McKay. It wouldn't have done any good if we did bring it back. It wouldn't have been compatible. The two technologies were entirely different. Look at it this way. The Bermuda triangle has finally been explained. It's too bad we could never tell the public back home.

Back on the planet the wraith ships have left and any sign of them gone. The place now lays in ruins, but deep beneath the city of ruins and rubble, unknown to the world is a hidden laboratory containing 4 kryo chambers, containing individuals waiting to be released one day. What secrets could they hold and could they have a way to power the Atlantis city fully well that's a story for another time.