Jerran arrived at the supply depot site with quite a surprise. Already a battle was in full progress, between a large number of zombies and the PAR unit. Wondering what was going on, and eager to help the living, even if they were enemies, he ordered the group into battle. Jameson, Lira, and Tsubasa wasted no time wading into the sea of bodies from behind and catching them off guard. Fernando and Gerald watcher their backs and blasted away stray zombies. But the most impressive figure in battle was Jerran. None even compared to his skilled slashes and thrusts. He was a blur, cutting down zombie after zombie with ease, seemingly a monster with his katana. He jumped farther into the swarm then any other of the group and easily handled all his foes. Any who had seen Jerran in battle would describe it as a work of art. He had battled many foes, and zombies were one of the weakest. Many things more dangerous then zombies existed in this new world, and it seemed as if Jerran lived off these battles.
The guards were relieved at the sight of the Kents, even despising them as they did. To see another living at this time brought unbelievable joy to their hearts. Most of the men had piled into one of the two small tanks, but half were still left outside. The guards inside tried their best to protect the ones on the outside, but it didn't seem to be helping. With the arrival of the Kents however, the zombie horde was split between its old and new enemies. The dead had no tactics, not knowing to focus on a single group; they simply went for whatever was closer.
Jerran realized what was going on though. He knew that for this many zombies to form an organized attack, they had to be under the influence of a necromancer. These evil wizards were the brains behind the brawn in the army of the undead and monsters. Not many existed that posed a serious threat themselves, but when given a little bit of time, they could cast some seriously deadly spells and raise armies of ex-friends into zombies in only several days. Necromancers could not be far away to control their dead, and in-between slashes Jerran scanned the area for a dark cloaked figure. He quickly found what he was looking for on the top edge of a nearby 3 story building. Cutting off the arms of the zombie in front of him, he dodged the two to his side and sprinted over towards the necromancer, destroying any other zombies in his path. As he approached the building, he slowed and focused for a second to gather his energy. All Kents who meditated enough gained small powers that they could use in battle. Jerran, being the most powerful Kent, had gained several impressive powers: one being able to hover about two feet above ground. He used this, along with a running jump, to propel himself up to the second story window. Grabbing onto that, he pulled himself up and kicked off the sill to get to the third story window, and with a final jump, landed on top of the roof. The necromancer was no fool however, and had seen Jerran coming. He had already almost completed his spell by the time Jerran arrived in front of him. He gave him a twisted smile as he uttered the final word of his spell and disappeared an instant before Jerran's sword smashed into the rooftop where he had been. Being no novice at the tricks of necromancers, Jerran instantly rolled to the side and went into a defensive stance. But seeing no effect of the spell other then the disappearance, Jerran assumed it was a retreating tactic. As he walked back towards the edge of the building however, his thoughts were misspent as he saw the necromancer enter a building near the PAR unit's defensive point. He had no idea what was occurring at this time and was determined to find out. He jumped back off the roof using his unique powers and landed softly into a run after the dread wizard. This one wasn't getting away.
