Synodic

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They speak, the Thief's patience is wearing thin but he'll wait, he'll wait, because tormenting his prey is enjoyable. His foolish prey confuses him with his host, how dare he, how dare he mistake the master Thief for his weak vessel. But the Thief hides his anger, for it will do no good to lose control. His prey is confused, doesn't know why he's there. So he tells his prey why he hunts him, of the power he will soon have, just to worry him, just to see if he remembers. Yes, the Thief is greedy, of course he is or he wouldn't have become a Thief.

The Thief give his stakes, knowing it would be too good for his prey to turn down, even though he'll have to give up everything if he loses. If the prey wins he'll get his friends back but that won't happen, no no no that won't happen. But if, no, when the Thief wins he'll get the precious Sennen Puzzle. They kneel in front of their cards to finally begin the battle. The prey plays the first card, but he freezes, foolish foolish prey. Yes, that's your friend, weren't you paying attention? The prey knows now, knows what exactly the Thief had done. They were sealed in their favorite cards, now they are the cards. His prey will have to worry about his friends now, he'll hesitate and worry and won't play all he can because he doesn't want to hurt his friends, but soon he won't have any choice. This is the true duel of souls, and his friends are in the balance.

His first friend falls to the white thief – so perfect, no? That one has failed, and the prey is broken (it's his own fault, after all). Which friend shall fall next?

That one will soon be dead, the Thief tells his prey. The prey pauses, considering his next move, and then plays another friend. The foolish blond this time, and his prey tells him what's happening.

He's such a fool.

It is such fun to see his prey struggle, flounder as he tries to choose between his victory and his friends' souls. If the Thief can make his prey choose one or the other, then it could be some much more interesting. If he chose victory and used his friends like the monsters they now are, then it will be such a fun game. His prey would be merciless and harsh and cruel and so much more of fitting opponent. He might even win, but it would be an empty win, because he would have sacrificed his friends that he wants to save so badly. Or maybe would finally see that he's been a fool, and cast them off like useless baggage, which is all they really are. Then he would be undefeatable.

But he is much more likely to choose his friends' safety over victory, but that would be in vain because if he doesn't win (and he surely wouldn't) if friends are doomed. He would try anyway, but if he's thinking of his friends then he's not thinking of his duel and would distracted and easy to defeat.

Such a terrible quandary his prey is in. Oh well.

The blond fool defeats the white thief (not like that would actually happen), and the true Thief plays a card. Oh, yes, this card holds a surprise for his floundering prey. But he doesn't know that yet. He ends his turn, and waits.

Hmph. The stupid fool attacks with out the prey's permission. Very foolish, that. Especially with the monster he just attacked. Doesn't that monster know to obey its master?

Thanks to the card (lovely shape-changing pot) that fool so conveniently just attacked, the prey's hand goes to the graveyard. Too bad no more of his friends were there. Though it is so much more fun to see fools die in battle.

The Thief plays another shape-changing pot and a trap after his prey has drawn new cards, and the Thief laughs at the look on his face. Drawn another friend, has he? Or maybe he's drawn the closest friend of all – his weak and pathetic host. Why he keeps him around the Thief doesn't know (except that he is a fool), when he could just as easily gotten rid of him, or at least use him for his own plans. The Thief is smarter than that, and is going to use his host in such an interesting way. But his prey doesn't know that yet. But he will soon enough.

Ah. So he did drawn the soul card of his precious host. Wonder why he played it, instead of keeping safe in his hand. Perhaps he fears another shape-changing pot, though he doesn't know about the one already played.

The prey plays a magic card to bring the first friend back from the clutches of the reaper. What, couldn't stand the thought of one of your friends being gone? Fool.

The fool host-turned-monster attacks (again without permission –doesn't his prey know how to handle slaves?) and hits the second shape-changing pot. There goes the prey's hand again.

Ah. Another friend. Anzu this time – there aren't any others left. The Thief plays another card, knowing that his prey thinks it to be another shape-changing pot, knowing that he's wrong. It's not, not this time, but his prey doesn't know that. Then the Thief activates his trap –Reap What You Sow, such a perfect card, that's what the prey is doing but he doesn't know that- and watches in glee as his prey hunches in pain. Your love of friends hurting you- so perfect, no?

The Prey plays another card, face down. Hmm. Most cards played face down don't move. His last friend, then. She starts to rise, and the others rush to cover her. Not that it would do any good. After some squabbling (Fighting among friends? Oh, dear…) the host attacks The Thief's face down monster. (Once again without orders. Will the foolish prey ever learn to control his monsters?) But it was a mistake, and because of the effect of his wounded pride, he can't attack next turn.

The Prey plays a face down card, either magic or trap. The monsters rush to cover the girl and the Thief can only laugh. It's useless, he tells them. He knew it was Anzu, and tells them so. Watching them squirm is so much fun.

Just for fun, he tells his prey and his worthless friends (not so worthless as monster, but close) his next move. He'll summon his bug, and one of them will be eaten. Tasty.

The host-monster tells them that there must be a scapegoat. (You all will be slaughtered lambs in the end…) They fight over who it must be. Hn. Apparently there is some sort of trap prepared. The blond fool offers himself up (so eager to die, this one) and leaps on the Thief's monster, tell the prey to use him, that he doesn't want his friends to die.

So sentimental. So weak. The prey nods, and uses the trap he had prepared to destroy both the fool and the bug. Hmm. Interesting. But a monster was destroyed, so the Thief can't complain. Even if it was horribly mushy.

The first friend calls the Thief evil – did he just now see that? (What took him so long?) The Thief just laughs, telling that they will all meet the same fate. It's true, and it will be very soon for all of them. He laughs inside as the foolish girl (What was her name? Anzu?) starts to cry for her fallen friend. Oh, don't cry, you'll be with him soon.

Your precious friendship will not survive. And neither will you.

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Synodic: The meeting of two heavenly bodies.