Saved By Suichi

Prelude

A woman entered the darkened room, horribly afraid of what was going to happen. The boss had called her into his personal domain, and that never happened. Along with her frightened expression, she wore a black cloak, which revealed only her read hair and the reddish-brown fox ears poking out of it. The room she had entered was lit by only a few flickering candles burning low in their holders.
The door slammed shut behind her, making her jump. "Move closer to the light so I can see you," say a deep voice from the shadows near the candles. The woman, actually a demon, in case you haven't noticed, takes a few steps closer to the candle lit table. It is still to dark to see much.
"I have a very important job for you, Yavanna," says the deep voice from the shadows. Yavanna is too frightened to speak, so the voice continues. "As you must know, there are several rumors of the legendary Amulet of Truth circulating. Many people think that it still exists, and was not destroyed by King Yama as everyone thought. I, for one, know that it still exists, and where to find it. As my top thief, that is your job." Yavanna starts to sweat even more profusely.
"I am giving you a map that shows how to find the protector," said the voice, and a map rolled out of the shadows. Yavanna grabbed the map, yanked open the door, and headed out of the place as fast as she could go.

Kurama, as Suichi Minamino, was sitting on his bed, reading a book. The phone rings, and he hurriedly jumped up to answer it. "Hello, Minamino residence. Suichi speaking," he said into the phone. "Oh, Koenma, hello. .....Yes, I'll meet you in your office," he said, a confused expression on his face. "When?....Now? Okay..." A portal to Spirit World opened and Kurama entered it, curious about what Koenma would want with him.
He arrived instantaneously in Koenma's office. "Hello, Koenma," he said. "I haven't seen you in a long time."
"Yes, well, I have a favor to ask of you Kurama," says Koenma.
"Yes?" says Kurama.
"Ummm...well, I hope it doesn't cause you too much trouble but...I need you to move to cabin in the woods for a while," says Koenma.
"What! Why?" says Kurama, somewhat confused.
"Oh, I guess I'm getting ahead of myself. I suppose I should explain," Koenma said. "A few days ago, we got a tip that the Amulet of Truth is to be stolen. We need to prevent this from happening. The protector of this amulet is a girl named Yoshimi. Unfortunately, she doesn't know what it can do or that someone is after it, so she needs someone to protect her. That is what you will do. The cabin will be isolated so that no one will be able to find you. Sound simple enough?"
"Well," Kurama said. "What about my life back home? My job, my family, everything...what about that?
"Uh...well." Koenma pondered this for a second. "I'll have it taken care of. You can tell your family you're on some kind of vacation, and that you'll be gone for a while."
"How long?" Kurama asked.
Koenma thought before answering, "As long as necessary."
Kurama sighed. He thought that he had been rid of this thing after all of the business with the tournaments and such. But, he knew how powerful Koenma was, even if the toddler didn't look it, so he had to. Koenma opened a portal and Kurama went home to pack his things.