Chapter 2: Reunion

Prontera. The capital city of Rune Midgard. Prontera is the largest city in the world of Rune Midgard. Prontera is located roughly in the center of Rune Midgard, in relation to the other cities of the world. It is home to the Church of Rune Midgard, which trains acolytes and priests to go forth and help the people of the kingdom. The city is also the base of the Crusaders, the organization responsible for enforcing the laws of the kingdom and keeping Rune Midgard safe. Though it is the only city in the world without a dungeon full of monsters either within the town or very close to it, Prontera does have its problems. The culverts of Prontera have recently become infested with thief bugs. A general announcement by the Crusaders has gone out in an attempt to recruit as many people to help clean out the culverts.
Jela surveyed the scene before him. As usual, the center of Prontera was packed with people. Travelers passing through, merchants selling their wares, and crusaders patrolling were just a few of the different types of people that could be seen around the fountain in Prontera. Today, however, Jela wasn't interested in any of those people. He was looking for an acolyte. Seeing one, Jela began to walk towards him. As he approached the acolyte, however, he noticed that the acolyte was speaking to a blacksmith and taking what appeared to be a large sum of money from the blacksmith. Knowing what this meant, Jela began to hurry toward the acolyte. He arrived just as the acolyte pulled a shining blue gemstone from his pocket and tossed it onto the ground, chanting. As the acolyte finished chanting, the blacksmith disappeared in a flash of light and a portal appeared on the ground where she had stood.
"Where does that portal go?" asked Jela.
"Payon town," replied the acolyte.
"Can you make a warp to Geffen?" Jela asked.
"I can, but first I need to go get some more blue gemstones. Also, warps cost one thousand zenny. Wait here, I'll get some gems and come back," the acolyte told him. Resigned to waiting, Jela sat down as the acolyte disappeared into the crowd to find a merchant. A few minutes later, the acolyte returned.
"So, do you have the money to pay for the warp?" asked the acolyte.
"Of course," replied Jela as he stood up and began pulling coins out of his money bag. When he had extracted one thousand zenny, he put his money bag away and handed the money to the acolyte. The acolyte then tossed a blue stone at Jela's feet and began chanting. An instant later, the gemstone flashed and a portal sprang up underneath Jela. Jela managed one last glance at Prontera before he was consumed by the blinding white light of the portal.

Geffen

Moments later, Jela's view cleared to reveal that he was in a very different city. He looked around and took in the sights and sounds of his childhood home, Geffen, the City of Magic. In front of him stood the town's most prominent feature, the Wizards' Tower, home of the Wizard Guild. Mages ascended the tower daily to join the Wizard Guild. The Tower, however, was not what Jela, a member of the Thieves' Guild of Morroc, was interested in. Instead, he followed the familiar road toward where his house had been four years ago. He had no idea if it was still there, but his friend Aya had lived right next door and as far as he knew she had stayed in Geffen to train with the Mage Guild. As he walked toward the corner of Geffen where his home had been, he suddenly heard a voice shouting his name.
"JELA!" shouted the voice. An instant later, he was hit in the stomach by a figure who proceeded to embrace him, and in the process sent them both tumbling to the ground. As soon as he glanced down and saw the figure's bright green hair tied in a familiar braid, he knew that this was his old friend Aya. Except, she was very different from the way he remembered her.