A/N: It's incredible. The moment that I have a story to update, the very Wednesday that I must comply to my readers' demands and turn out another chapter, I have a ton of other things to do for my chemistry, pre-calc, psychology, and french classes. Not to mention I have to finish up that college essay. Oh well, luckily I didn't forget to quench your thirst for my story this evening, and have written a chapter that will surely AMAZE you! Thank you so much for the reviews, those that were kind enough to do so. I look forward to your reactions to this chapter, because I had an especially good time writing it.

Spookiest Spots on the Planet

Chapter 2

INT. DINING HALL

A person walks into the dining hall, which is a very large room, but only contains a long medieval dining table with at least twenty heavy oak chairs surrounding it. The person carries a squirming burlap sack, and when he overturns it, Zim falls out with a thump and a loud groan. The person who brought him there proceeds to walk out of the room, shugging. Zim stands and begins shouting at the retreating figure.

ZIM (ANGRY)

Filthy primate! You shall know the wrath of ZIM! Hey, come back here so I can bring merciless doom upon your head!

Zim is overcome by an unknown force and stops yelling. He shivers involunarily. To him, the silence just made the room a lot darker.

INT. LORD'S ROOM

Dib is shaken out of his burlap sack by a woman who screams and flees from the room the moment she completes the action. Dib stands and brushes himself off, a little annoyed, but his attention is caught by his surroundings and his annoyance quickly melts away. Dib gazes around at the massive canopy bed and armoire in the great room and is suddenly fascinated.

DIB

WOW! I wonder what's under here!

Dib glances under the bed, and upon seeing nothing, moves on to the rest of the room.

INT. BATHING CHAMBER

Gaz walks casually into the bathing chamber, unaccompanied and without a sack. A large porcelin basin is filled to the brim with water, but there is no plumbing, and no explaination as to how it got there. Gaz walks over to the ornate bathtub perched on antique golden alloy claws and picks up one of the many bars of soap that had been piled into it. The soap bar she holds has a familiar brand name carved into the top. Gaz growls, furious at the producers of the show.

INT. LIBRARY

GIR tumbles to the floor happily and rolls along in somersaults until he hits a bookshelf, which topples over on top of him. The man who brought him to the room just sighs and walks out, burlap sack still in hand. GIR giggles, lifts the shelf off of himself effortlessly, and throws it over his head, effectively tossing it on top of the retreating man. The man screams in pain, but no more is heard from him after that. GIR sheds his little boy disguise, strewing beef everywhere, and sucks his thumb contentedly.

INT. SERVANT QUARTERS

Minimoose floats into a room about the size of the dining hall, but filled with old sheetless cots. The moonlight shines in through the large ground floor windows and the room is more alight than it would have been normally. Minimoose squeaks. A corner of the cramped room creaks forebodingly. Minimoose squeaks again. A bed frame slides across the floor a few inches on its own. Minimoose merely squeaks.

INT. DINING HALL

Zim stands on the long dining table, overlooking the room from the higher point of view and glaring at the grimy walls. He snorts disdainfully.

ZIM

The Dib-human has wasted my precious time... AGAIN! I could be manuevering a death-ray over the Earth! But, his sibling is so terrifying that it is impossible to refuse her wishes. WHY?

He glances around as if looking for an answer, and his frown deepens.

ZIM

I have not seen a single tansluscent deseased...

Zim suddenly raises his arms in victory, grinning.

ZIM

HAH! Even the DEAD fear to confront ZIM!

Zim's antenna raise under his wig, making it twitch, as he hears a creak in one of the darker corners of the room. He narrows his eyes in anticipation. He swings around just in time to see a chair tip over. Zim growls.

ZIM

What a pitiful attempt at haunting! If I were to die, I'd be far more frightening than that!

As if in response, the chair picks itself up and flings itself at the alien. Zim yelps and only just has time to dive out of the way and off the table as the heavy chair flies over his head and crashes into the opposite wall. Zim stands and shakes his fist in all directions.

ZIM

You ghosts have not seen the last of INVADER ZIM!

He runs from the room.

INT. LORD'S ROOM

Dib is now tossing old clothes out of the armoire in an attempt to find anything ghostly, muttering to himself the whole time. He falls back onto the bed empty-handed and defeated, and in so doing raises a cloud of thick dust which causes him to hack and cough violently and fall off the bed. Waving the dust away, he happens to see a flicker of movement from the corner of his eye. Jumping to his feet, he turns to the spot, arms outstretched, feet spread wide, and back arched like a shuffling lineman.

DIB

Who's there?

There is no answer. However, the bed creaks as an invisible pressure is put on the bed, and it sags accordingly. Dib stares, momentarily speechless.

DIB

Oh man! I gotta tape this!

He struggles to unstrap the infrared camera from his torsoso he can point it at the apparition, but to no avail. When he gives up several moments later, his eyes are drawn to a point high above his head, where a traditional fan floats in midair. As soon as he sees it, it begins to attack him, hitting him repeatedly.

DIB

Hey! Knock it off! Come on, leave me alone! Stop it!

He runs out, screaming, the fan failing to follow.

INT. BATHING CHAMBER

Gaz hasn't bothered to move, and she currently sits on the edge of the bathtub, punching buttons on her GameSlave. She only half looks up when she hears running steps, and Dib enters the room, breathing hard. She ignores him, concentrating on her game.

DIB

Gaz! A ghost attacked me! I was in the-

GAZ (NOT LOOKING UP)

Not now, Dib. I'm almost to the savepoint.

DIB

But Gaz! This is important!

GAZ (STILL NOT BOTHERING TO LOOK UP)

Yeah, yeah. Now be quiet before I have to hurt you.

Dib complies, and the next few moments are spent listening to GameSlave beeps. Finally, Gaz turns it off and stuffs it back into her pocket, glaring at her brother.

DIB

Haven't you seen anything?

GAZ

You mean besides these filthy walls, my GameSlave, and your ugly face?

DIB

Yeah.

GAZ

Yes, actually, I did see that mirror over there bang against the wall for a half an hour.

DIB (EXCITED)

Really?

GAZ (NOT CARING)

Yeah. It stopped after a while though. Your ghosts must be getting bored.

DIB

Come on! We've gotta go find Zim!

Dib grabs Gaz's wrist and pulls her from the room, angering her greatly. She proceeds to make him pay.

INT. LIBRARY

Minimoose has made it to GIR. He is watching GIR play tic-tac-toe in the layer of dust on one of the tables. Apparently, a ghost is playing with GIR, because an invisible finger traces an "x" in the dust, making three in a row diagonally.

GIR

I lost! YAY! Play again!

The ghost doesn't answer, but overturns the table.

GIR

He brokeded it! HE BROKEDED IT!

MINIMOOSE

Squeak!

Zim bursts into the Library. Spotting GIR and Minimoose, he strides over to them. Zim smacks Minimoose for no reason and the tiny moose flies across the room and bumps up against a leather chair, squeaking angrily.

ZIM

The ghosts are more powerful than I had first anticipated. They hold magical ghostly technology at their disposal! If all humans become so powerful when they die, how can I destroy them without bringing about my own downfall?

MINIMOOSE (FURIOUS)

SQUEAK!

ZIM

YES! I shall recruit these ghosts for my own purposes!

GIR

The mushrooms are happy?

ZIM (EVIL)

Yes, GIR, very happy!

Zim begins to laugh maniacally. Dib and Gaz walk into the library, Dib looking battered and bruised. Zim clears his throat and cowers mockingly, doing a bad impression of anxiety to cover up his previous gleeful behavior.

ZIM (BAD ACTING)

The dead humans frighten me!

GAZ (ROLLING EYES)

Shut up Zim. We heard you laughing in here.

ZIM

Well... What are YOU humans doing here?

DIB (SUSPICIOUS)

We were coming to find you. We both found some ghosts!

ZIM

A deceased contacted me as well. The horrible thing threw a sitting device at my magnificent head!

DIB

So what should we do now?

An electronic beeping fills the room. Gaz pulls up her sleeve and looks at her watch, which she had set for nine o' clock. She quiets the alarm by throwing the watch against a nearby wall and thereby crushing it. She shrugs.

GAZ

Time to go back to the entrance hall.

A/N: So, Zim has an evil plan. Again. And this one probably won't fly either. Bet you didn't think this story had a plot relative to the show, did you? Ha! Fooled you! Well, thank you for reading my story. I hope you enjoyed this chapter as much as I did. Blessed Be!