Chapter 6-

Junior's First Duel:

Part 2

(NOTE: Some of the cards in the next couple of chapters I have made up. They are not real.)

When the two duelists were ready, the duel began.

"I'll start this," said Bakura.

"I summon Skeleton Assailant in attack mode (Atk: 1600/Def: 1400)."

A segment of the platform glowed, and than a full-boned human skeleton, wielding two daggers in either hand stood on Bakura's side of the field.

"And I equip him with Spirit of the Cemetery. Your move."

So Jr. drew.

Hmmmm, thought Jr.

"I summon Nightmare Marauder (Atk: 1900/Def 400)."

A glowing of Junior's side of the field, and a muscular human male, whose face was being obscured by the hood of a long, flowing cape appeared, complete with a scythe, and dark-red glowing eyes.

Bakura gasped. "A fiend monster!?!"

"Yes," replied Jr. "I thought it would be even more satisfying if I demolished my opponent using the type of monster he specializes in."

Bakura growled in response.

"And to end my turn," finished Jr., "I put two cards face down and end my turn."

Bakura drew, and smirked.

"I activate Spirit of the Cemetery's effect .I pay 1000 of my life points to increase Skeleton Assailant's attack points by his current attack power, raising his attack to 3200, and lowering my life points to 7000.And I attack with Hurricane Blade!"

In a blur of motion, Skeleton Assailant sent a swarm of sharp knives towards Nightmare Marauder.

"Activate trap, Draining Shield!" countered Jr

A red, electricity crackling shield appeared on Nightmare Marauder's arm.

The daggers went into the shield, but did not come out the end.

"Draining Shield's effect, your attack is negated, and added to my life points!"

"Spirit of the Cemetery's other effect, I can summon one level four or lower dark monster at the end of every other one of my turns. And I summon Archfiend Soldier (Atk: 1900/Def: 1500)! And I end my turn."

"I draw. And summon Chaos Avenger (Atk: 1500/Def: 900). And put one card face down and end my turn.

"My move. I summon Goblin King (Atk: 0/Def: 0) in attack mode, and equip him with Dark Energy, raising his attack by 300 point."

"It's your turn."

"Fine. I sacrifice Chaos Avenger and Nightmare Marauder to summon Dark Ruler Hades. I also put Sword of Deep Seated on him, boosting his attack strength to 2950. I end my turn.

"I choose not to special summon another fiend monster, but I summon Giant Orc (Atk: 2200/ Def: 0) in attack mode and activate Fusion Mage. I search my deck for the magic card, Polymerization, and add it to my hand. I know activate Polymerization to fuse together my Giant Orc and my Goblin Attack Force (Atk: 2300/Def: 0), to form The Mighty Troll Emperor (Atk: 3500/Def: 0).

"Normally, because of Goblin King's effect, only his attack and defense would rise by 1000 points for every fiend monster on both our sides of the field But, since he's on the field with my Troll Emperor,all the fiends on my side of the field get the boost of 1500 points. If you dare, it's your turn."

"Watch yourself. I play my face down card, The Shallow Grave, to summon Chaos Avenger from my graveyard, in defense mode. You also get to summon a monster in defense mode, so pick.

"I summon Giant Orc, in defense mode. His attack is now 3700, my Troll Emperor's is 5000, my Archfiend Soldier is 4700, my Skeleton Assailant is 3100, and my Goblin King's is 7800."

"If I may continue, I activate Premature Burial, bringing my life points down to 10,400, but in return I summon Nightmare Marauder from my graveyard. I activate Contract of the Abyss, offer Nightmare Marauder and Chaos Avenger once again to ritual summon the powerful Invader of Darkness. And now," said Jr. with a glint in his eye, "Is when the fun part begins."

"I activate the almighty, ultra rare magic card, Divine Polymerization, to fuse Dark Ruler Hades and Invader of Darkness to form the ultimate fiend monster. You are now in the presence of the Midnight Phantom!!!"