Tournament Stories part 16

"Looks like I'm up!" Andre said rather quietly as Linda ascended in her tower once again. Surprisingly, Andre's opponent made it into the arena first and greedily snatched up the blue platform that Andre was obviously headed for. He hated this guy already, "Too bad this freak isn't a rare hunter..." Andre angrily mumbled to himself as we followed to him to the red platform. "How do you know that?" Jack asked as he looked back toward Andre's future opponent who was already rising up in the blue platform. "His black clothing and red contact lenses are kind of convincing to me," Jack finished his sentence with a barely detectable note of satire as Andre slowed down his walking just a bit as we rounded the corner. It was still kind of early, so the sun cast a long shadow on this half of the dueling arena. Andre answered Jack's question, "Some things you just know..." he replied trying to sound equally as sarcastic, but to no avail. Andre had tried before to at least sound funny. But he's too quietly mysterious for that.

Without even turning to us for some words of encouragement, he stepped on the shadowy red platform and slowly rose up with his arms crossed and glare unshifting- straight ahead. The force generated by the upward movement pressed down his black hair only slightly. And a small breeze whisked by causing his brown eyes to squint, making him more intimidating.

"Let's get this over with..." he said angrily simultaneously with energy.

After the shuffling and revealing of bottom cards to Linda, Andre would be going first.

He drew a sixth card and said, "After I set these two cards face down, I'm summoning Kycoo the Ghost Destroyer (1800/700) in attack mode."

Kind of early for THAT card, isn't it? I thought to myself as his opponent purposely made an angry face to make his red eyes more frightening. He drew a sixth card and began his turn.

"I'm summoning Blindly Loyal Goblin (1800/1500) in attack mode, followed by two of my own cards face down. And I also activate Bait Doll! It forces the activation of a face down trap card, negates its activation and destroys it depending if the timing is wrong. If the timing is right, somehow, or if it's a magic card, nothing happens and it goes face down again. But either way, my Bait Doll returns to my deck and I shuffle it to bring back the fun later! So I'm activating the one on your right!" he declared as Andre reluctantly flipped over the trap card and sent it to the graveyard. "Oh show me, SHOW me what I got rid of!" the weird guy said. Andre took the card from his graveyard and revealed it to him, "Oooooh! It was a Magic Cylinder! Too bad for you, kid! That's a pretty powerful trap card!" He gleefully shuffled his deck and then examined his hand of two cards for more options. Being happy with what he's just done, he ended his turn and passed to Andre.

He drew a card, bringing his hand to four cards. "It doesn't matter, because with THIS card, traps don't mean a thing!" Whatever duelists were left in the stands each made surprised gasps. Even Doug knew what this meant! Already? I thought. Wait a minute! I didn't even know he HAD a Jinzo! I thought to myself as he sacrificed his Kycoo in order to summon the world-recognized and mechanized monster. "It's Jinzo (2400/1500)!" Andre announced to his rude opponent. "So now all trap cards are useless. And further more, I'm equipping him with Big Bang Shot!" Holy crap, another rare card! He's played nothing BUT rare cards this whole duel so far! I thought somewhat suspiciously to myself as he explained what his equip card did, "It increases my monster's attack by 400. And when it attacks a defense mode monster with an attack higher than the monster's defense, the difference acts as battle damage upon you. However, when this card's destroyed, my Jinzo's also destroyed," Andre fairly reported both the good and bad of his equip card. Most duelists would only state the beneficial parts and leave out the downfall of their card. "Jinzo, attack his goblin for 1000 points of damage!" Andre commanded. Standing up as straight as it possibly could, his Jinzo's red eye goggles lit up and shone a deadly red light upon the goblin standing in front of him. Then his eyewear seemed to explode with red destruction, taking the Blindly Loyal Goblin out in the process, and brining Andre's opponent's life points down to 7000. Up above, the scoreboard showed that familiar green line holding steady at each person's life point amounts.

Andre nicknamed his opponent "Weirdo" without finding out his real name after the duel.

"I'm not worried," Weirdo drew a card sounding non-challant. I'd have bet, though, that he was as nervous as anything with only three cards in his hand with a 2800 attack point Jinzo on the field. "Hah, I'll set another card face down as well as a card in defense mode. Your move!" Weirdo said as he flicked the only card in his hand with his left pointer finger.

Andre drew a card and pondered his move. This was made obvious when he closed his eyes for a short second. It was barely noticeable, but definitely longer than a blink. "I'm summoning Mad Dog of Darkness (1900/1400) in attack mode!" Andre proudly announced. But his smile quickly faded, "Since you've just summoned a monster, that gives me a chance to activate a quick-play magic card, Offerings to the Doomed! At the cost of my next draw phase, I get to destroy one of your face up monsters. And I choose Jinzo. So now trap cards can again be used. Okay, continue your turn," Weirdo smiled as Andre examined his hand for any other options. And judging by how he set his hand down on his platform to itch his forehead with both hands, there were none. "Alright fine," Andre spoke just to break the silence as he decided whether or not to attack. "Mad Dog! Attack his face down monster!" Andre commanded as Weirdo smiled.

"Here's another surprise! E hee hee hee! My face down trap card," he flipped over the card in his center magic/trap zone, "Mask of Weakness lowers your monster's attack by 700 until the end of this turn!" Suddenly, a mask with glowing blue eyes dashed forth from that magic/trap zone slammed itself onto Andre's beast's face as it was running toward Weirdo's face down card. "Hah, not entriely," Andre said, "I'm activating my face down trap card called Blast with Chain! After I activate it, it's treated as an equip magic card. It raises my monster's attack by 500. And once it's destroyed by the effect of another card, I can destroy one monster on the field." He said as his card's attack rose back up to 1700. "An equip SPELL card, eh? Well, don't activate too many more of them, because now I activate my Tower of Babel trap card! As long as it is face up, a spell counter is placed on it every time a spell card is activated by either one of us. Upon the fourth spell card's activation the tower will fall inflicting upon the activator of that fourth magic card 3000 points of damage! Your one trap card doesn't count because I activated this after you played that."

From the depths of his magic/trap zone erupted a huge, endless tower that went all the way up to and surpassed the clouds! It was amazing how fast it grew, too. We all watched in awe as the massive trap card spouted up. Its endless rows could probably be seen from the seaport in which docked the boat that would take all, but one, of us home later today.

"And the best part is that your monster is still attacking!" Weirdo laughed as the masked Mad Dog of Darkness struck his defending monster, The Dragon Dwelling in the Cave (1300/2000). As a result of the failed attack, Andre lost 300 life points. "I'm still winning with 7700, so make your next move," Andre said. As soon s he ended his turn, the Mask of Weakness peeled off of his monster's face and hit the ground with a soft, wooden clunk. It then disintigrated into blue dust and absorbed into his beast, restoring its strength back to 2400.

"I can't draw a card this turn, but I CAN increase my monster's defense. I activate the spell card Yellow Luster Shield!" As soon as he played it face up, a bright green orb emeged from his corresponding holographic zone and sped up to the top of his Tower of Babel trap card. And on Weirdo's virtual card of the Tower, a white number 1 appeared at the top left of the card's artwork. "One down..." Weirdo smirked as he then explained what his card does, "Now, Yellow Luster Shield is a continuous magic card. It raises all my monster's defense by 300. Combining those two facts, my monsters' defense will increase by 300 for every one of my turns that it is on the field. And note that it doesn't not specify face up or face down, so you're already in trouble!" Weirdo tried to instate fear into Andre by stating the obvious... it didn't work too well, "And yet you only have one monster of the field. Ad it's easily destroyed by my Mad Dog of Darkness...?" Andre actually chuckled a bit as he drew a card, boosting his hand to four cards. "I'm summoning Gagagigo (1850/1000) in attack mode!" Andre said. Wow! I thought, suspiciously again. I never knew how full his deck was of powerful and rare cards!

AUTHOR'S NOTE: Gagagigo has one of the weirdest monster names out there. It's stats are pretty good for only a level four monster, but HOW do you pronounce that?!?? This is here to offer my opinion/assistance in case you ever encounter one and at least want to SOUND professional, lol. Try pronouncing it [ga-ja-GEE-joe]. If pronounced this way, you avoid sounding stupid by pronouncing it with only hard g's [ga-ga-gee-go]. And [ja-ja-jee-joe] doesn't sound too correct, either. SO this is only my advice/opinion on such a weird issue. Now back to TS16...

"Mad Dog, attack his dragon again!" Andre commanded. Willingly, his beast dashed forward again and reduced his dragon to nothing. It was destroyed, leaving an open field on Weirdo's side. "Attack his life points.... my reptile monster!" Andre didn't want to sound dumb trying to pronounce his card's name again, so he gave it a command, and he obeyed. In the course of about four seconds, his Gagagigo rushed forward with amazing speed, jumped up incredibly high and swiped at Weirdo's dueling platform with his spiked arms, and jumped backwards to where he was summoned. Weirdo's life points went down to 5150.

"So you managed to lengthen your lead, whatever," Weirdo drew a card. "I'm setting a monster in defense mode."

Andre looked at the gigantic tower that had sprouted up from Weirdo's trap card. It wouldn't be long until someone destroyed it early or made it topple... "I'm setting two magic/trap cards face down. Then I attack your defense monster with my reptile," Andre said as his Gagagigo ran up and attacked the monster in hiding. "Don't forget that my Yellow Luster Sheild is still out there!" Weirdo said, almost singing. "This card's defense rose by 300 last turn!" he flipped it over after the attack failed. "You lose 150 life points for attacking my Kyuel (1000/1700)! Care to try again?" he asked.
"Yes- I do. Attack his fiend card, Mad Dog!" 2400 attack points easily beat out 2000 defense points, but Andre must have never heard of this card before, or else he wouldn't have attacked.

"Hah! By sending him to the graveyard as a result of a battle, I get to flip a coin and call it. If I call it correctly, I get to destroy one of your monsters." A grey-colored holographic coin appeared and came into focus in the center of the arena about fifteen feet off the ground. In red letters surrounded by a plain yellow border was the word "call?". Weirdo said out loud, "Tails!" "Tails" took the place of "call?" and the coin toss began.

The physics of the coin weren't very good; it only stayed in the center of the field now matter where on the coin it bounced. But eventually, the side facing up was defiantely tails.

"Ha, yes! And I'm obviously gettin' rid of your Mad Dog of Darkness! Say good night!" Weirdo said as Kyuel's sword appeared from out of nowhere and skewered Andre's beast, destroying it.

Andre looked annoyed as his opponent drew a card. "Hmm! Now I play the spell card Monster Reborn to bring back your Jinzo!" Weirdo announced. A green light traveled up to the top of the tower, and a number two appeared in the top right corner of the trap card's graphic- halway there. Andre was fully ready to activate a card in response to this, but stopped in his tracks having remembered Jinzo's effect. "Eradicate his reptile monster!" Weirdo commanded to Jinzo. And just like before, he stood up as straight as he could, aimed his palms at the monster and launched his attack, reducing Gagagigo to dust.

"And after all that, my life points are still strong at 7000," Andre stated the obvious, which annoyed Weirdo. Andre drew a card, hoping for something good. "Heh, funny time to draw this!" Andre said more to himself than to anyone else. We were just close enough to hear him. Then said a bit louder, "I'm setting a card in defense mode, one card face down and ending my turn."

"Defense, eh? Well that's boring..." Weirdo drew a card. "BUT, speaking of defense, I hope you haven't forgotten about my Yellow Luster Shield card! Your Jinzo's been getting defense boosts ever since I got it to my side of the field! Right now it's got as many defense points as it does attack points!!" Weirdo smirked all the while he looked at his newly drawn card. "So I'll switch Jinzo to defense mode now and end my turn," Weirdo said.
"You made a huge mistake my not attacking my face down monster," Andre began as he drew a card. "I'm sacrificing the face down monster, Witch of the Black Forest (1100/1200) to summon the Summoned Skull (2500/1200)!" As soon as the card was placed on the field, a cloud of darkness gathered up above the monster zone, concealing it in shadow. And in a show of bright blue lightning, constantly strinking the same spot, Andre's Summoned Skull rose up from the ground, as if he had been awakened from the dead. It would have looked almost scary if it wasn't the middle of the morning.
"But don't worry about an attack quite yet; I've gotta activate my witch's effect first!" Andre smirked competetively as he searched through his deck for a card having 1500 or fewer defense points. He found one, showed it to Linda as proof and then shuffled his deck. Andre, I could tell, was happy with the level of fear and suspense he was creating within Weirdo. And it was obvious, too. With a Summoned Skull on the field having more attack power than his Jinzo, an attack was definately in the near future, especially since Jinzo's own effect prevents it from being protected. (especially since Weirdo HAD no other face down cards at this point to begin with!)

If Andre attacks, though, I began to think, The tower's effects will be active again. I, personally, would hold off my attack until I can activate key magic cards. But this is Andre's duel, not mine... We all waited for what Andre was going to do.

He calmly looked at his two remaining cards in his hand, pushed back his not very long hair with his left hand, took in a breeze and yelled, surprising everyone, "ATTACK!" And with a single word, his fiend monster's green eyes dimly lit up, fully aware of what he was about to do. Weirdo anxiously waited as the attacking monster fiercely whipped his right arm up. Its bony palm was facing towards the sky. And his left arm was bent, hand grabbing the right elbow as a brilliant blast of blue lightning bursted from within the shadow monster. In a bolting arc of electricity, the attack wasted no time in seeking out and destroying the machine monster in a huge explosion... yeah, as it says on the card, "this monster BOASTS considerable force."
Andre calmly informed, "It's your turn now!"
Weido drew a card, exhaled a sigh of relief as set it in defense mode. He then stated, "It's not its DEFENSE points you should be worried about! ...even though it does get 300..." He then laughed and ended his turn.

"So it's an effect, eh? I'm not scared," Andre said to himself as he drew a card. He was about to play something in attack mode, but stopped himself, "I'm going right to my battle phase!" Andre declared.
"That was fast," Weirdo said, puzzled.
"Attack his defense monster!" Andre commanded his fiend card. And just as before, a brilliant bolt of lightning surged through his defense monster. This time it was, "Ah crap, a Cyber Jar (900/1200)!!" Andre said a bit disappointed. "Fine, then- whatever, let's get this over with. I'm sure we both know what to do..." Andre tiredly said.

Weirdo drew the cards Bubble Crash, Spatial Collapse, Ryu Kokko (level 6), Earthbound Spirit (level 4) and Castle of Dark Illusions (level 4). He set both fiend cards.
Andre drew the cards Pot of Greed, Magician of Faith (level 1), Waboku, Man-Eater Bug (level 2) and Skilled Dark Magician (level 4). He summoned his Skilled Dark Magician (1900/1700) and set the other two monsters.

At this very point in time, both duelists had five cards in their hands.
"For my Main Phase 2, I'll set one card face down and normal summon my Maha Vailo (1550/1400) in attack mode! Your move," Andre said after overlooking his assembly of monsters.

"You may have strength in numbers," Weirdo drew a card. "But I've got power! I'm sacrificing my face down Earthbound Spirit(500/2000) to summon my Ryu Kokki (2400/2000)!" The sacrificed Earthbound Spirit morphed into a tiny bloue ball of light and hovered about in the zone of which it was originally set. As soon as Weirdo played his zombie card, the blue ball grew larger and turned a deep crimson. It pulsed and glowed and began to sprout out bones, ribs and other such related things. Soon enough, an entire monster made almost entriely out of skulls was calmly sitting down, on arm on the opposite knee, in a monster zone. "Now here are the GOOD parts! Due to my Yellow Luster Shield spell card, ALL my monsters get a defense boost of 300. And now I flip over my face down card, Castle of Dark Illusions! (920/2230)! Once it's flipped, I get to increase the attack AND defense of all zombies by 200 points. That raises my Ryu Kokki's power to 2600 attack and 2500 defense! And it's not over, during each of my standby phases, this will continue to happen until my 4th turn after I've flipped the card! Attack his Skilled Dark Magician!" Weirdo commanded his monster.

Slowly, it stood up but stood perfectly still. Its red core began to glow and pulse faster now. The birghtness continued to intensify until, in one huge attack, a deadly red beam of light came rushing towards Andre's spellcaster card. Andre just looked, unimpressed at the whole thing. It then became obvious to me that he could have activated any one of his face down cards to protect himself, he just didn't feel like it... But his Skilled Dark Magician was destroyed, causing 700 points of damage to Andre.

"Is that all you got??" Andre antagonized Weirdo and glared at him with a cynical look on his face.

"Don't you worry. I'm also setting this one card face down," Werido snapped back. "This is only the beginning, I assure you!" He laughed and ended his turn.

Andre drew a card. "This looks like a good time to activate this, Pot of Greed!" A third green light went up to the top of the tower. A dim, slightly darker green light could now be seen glowing from the top of the tower. And a white number three appeared at the bottom left of Weirdo's trap card as Andre filled his hand to six cards.

"THAT was a horrible move, buddy!" Weirdo laughed as he flipped over his only face down card, "I'm activating Bubble Crash! It's one of those trap cards that can really screw over my opponent! Here's how it works: It can only be activated when either one of us has six or more cards either in our hand or on the field. After I activate this, it forces us to send cards to the graveyard until the number of cards in our hands and on the field is five. Since my hand and field both have five cards in them, YOU are the only one affected by this, ha ha ha. So pick and lose," Weirdo said as Andre looked at his hand and field to figure out what cards he could send to the graveyard.

He's got a tough choice, I began to think. He has six cards in his hand and seven cards on the field. How will he choose? I finished my thoughts as he started to send cards to the graveyard.

"From my hand, I'm sending my Monster Reborn to the graveyard. And from my side of the field, I'm sending these two cards I had face down, Mystical Space Typhoon and Metalmorph," Andre finished. As soon as Andre said the word Metalmorph, Weirdo's face lit up. "If you don't mind, could you tell me the three-letter code on that card?" he politely asked.
Although he didn't really want to, Andre complied, "FMR."
"That card is from that Forbidden Memories video game... Well anyway, all I can say is that, no matter WHO wins this duel, you will be removing at least one card from your deck!" Weirdo implied something sinister about "at least one" of Andre's cards. He wondered what Weirdo could mean as he look at the undawn cards of his deck. There were still quite a few to go through.

"Anyway, it's still your move. Continue," Weirdo said with a snicker.

"Fine..." Andre said with his attention now focused on his hand of five cards. "I think I'll get my Monster Reborn back by flipping over my Magician of Faith (300/400)," Andre began. This move was obviously well planned out. "Next, since I don't yet have a monster in my hand able to clash with your zombie, I'll set this in defense mode. Finally, one magic/trap card is going face down. Your move," Andre finished his move, leaving his Maha Vailo in attack mode for some reason.

"Alright then," Weirdo drew a card. "It's my standby phase which means that my zombie card gets a 200 attack and defense increase. This is the first turn since I've activated my castle's effect," he said as his Ryu Kokki's stats raised to (2800/2700). "And I'll use my Yellow Luster Shield's effect to raise both my monsters' defense by 300!" Andre was getting frustrated. You could tell because his right eyebrow was lowered slightly more than his left eyebrow. They weren't obvious signs to just anybody. But once you got to know Andre, everything he does is for a reason.

"Now attack his Maha Vailo!" Weirdo ordered. Just like last time, his red center began to pulsate and glow. But right before the attack could be launched, Andre said, "Activating trap card!" As soon as he flipped it over, a huge circle appeared around his Maha Vailo and made her shrink into two orange balls of fire. Weirdo's Ryu Kokki stopped its attack since nothing was there aymore to attack. "I've activated Ring of Destruction and used it on my Maha Vailo. Now we'll both take damage equal to her attack points!" he announced as the fireballs dashed off toward each duelist. Upon colliding with them, 1550 points of damage were received by them both.
"Why didn't you use my zombie monster??" Werido asked.
"It's all part of the challenge. Besides, I wouldn't want us to lose TOO many life points. I wouldn't want the final effect of your tower to go to waste, ha ha ha ha!" Andre laughed as they both watched the tower sway slightly from side to side. It's a wonder that huge structure could still be standing. As I looked again at it, I wondered who would be the one to ultimately make it fall? Would it be Weirdo or Andre? BOTH of them must have at least one magic card in their hand. So who would sacrifice a whopping 3000 life points just to activate it??

"Anyway, the replay rules come into effect now because there is a different number of my monsters on the field than when you began this battle. Are you attacking still?" Andre asked.

"Hah, you know it! Ryu Kokki, attack his Magician of Faith!" Weirdo said. The zombie's attack made quick work of Andre's spellcaster.

"My turn now," Andre drew a card to make his hand a total of five cards.

"I think it's time I start to take control of this duel," Andre said. "I'm fed up with these bone-headed strategies. It's time for brute force! So I sacrifice my other, face down Gagagigo (1850/1000) to summon my all-powerful Great Maju Garzett!" I was completely surprised when I heard this monster's name. I've wanted that card ever since I found out it existed! As soon as it was summoned, its attack points started at zero, but then slowly beeped up, confusing Weirdo.
"What are you trying to pull?? How can such a powerful monster only require one tribute monster?" Weirdo asked Andre as he doubted the monster's true strength, despite its attack reaching and surpassing the 2000 mark.

"I take it you've never heard of this fiend monster before. It's got a very special effect. You remember that Gagagigo I sacrificed to summon it? Well, Great Maju Garzett's attack points equal the the attack points of the sacrificed monster DOUBLED!" Andre informed as the attack power went past the 3000 mark.

"Ah crap! 1850 doubled is-!" And the attack power of Great Maju Garzett stopped at, "3700!" Weirdo panicked and supplied us all with useless information, "Even if you had allowed my zombie monster to power up for the full effect of my castle, its attack power STILL wouldn't be enough to take it on!"

"That's right," Andre said. "And now! Attack his Ryu Kokki!" His fiend card didn't move, except for his right arm which he extended in front of him, plam facing the ground. A dark musk gathered at the center of his hand as he flipped it over slowly. Anxiously, Weirdo watched as his opponent's secret weapon's attack grow bigger and darker. Then, just when it seemed like it was taking too long, the following assault of darkness was comparable to nothing. Not even the Blue Eyes's attack could compare to the awesome power this monster presented. In a few short seconds, Weirdo's zombie card suffered the full force of the attack, unable to do anything to defend himself, and was destroyed. Weirdo's life points lowered to 2700.

Weirdo spoke somewhat nervously, "As- as long... as long as my monsters are in defense, no harm can come to me!" He drew a card. And it had been so long since he had played a card that he now had seven cards in his hand. "I'm setting one card in defense mode," Weirdo began. His castle's defense rose to 2830.
"That's right- fall into my trap!" Andre mumbled obviously not thinking anybody heard him.

"Then I'm setting one card face down. It's your turn now," Weirdo finisihed his turn and drew a fifth card, "Activating trap card, Spatial Collapse! It can be activated when there are no more than five cards on each of our sides of the field. This card makes it so that five is the maximum limit of cards we can have on the field!" As soon as he activated it, the whole arena darkened to a point just enough so the players and Linda could see what was happening. Weirdo already had five cards on the field, he had reached his limit. But on Andre's side, there was one monster zone and one magic/trap zone lit up, signifying that he could play a card. And he did...

"I'm not activating the equip SPELL card..." much of the stadium gasped. "Andre! What are you doing?!??" Jack said to him in surprise. He just looked down at us slyly and put his right pointer finger up as if to say, "Hang on- I've got a great idea!"

"Fairy Meteor Crush!" he played the limiting card which also sent the fourth green orb to the top of the tower. It looked very appropriate in this black setting. But it wouldn't be there for long. Once the green orb reached the top, the dark green glow suddenly vanished and began to travel down the tower in the form of cracks and chipped stone. The base of the tower began to crumble and Andre looked up at the top of it, trying to gauge if this would hurt a lot or not. Pieces of it beagn to fall from the middle to top parts, which means it was still KIND of structurally intact... Then suddenly, Linda shouted, "This is the first time EVER that someone's activated the fourth magic card to set this trap off. Just remember that it's only holographic and can't REALLY hurt you, despite how scary this looks."

Almost ignoring what she said, Andre just kept looking ahead, with a face of stone, looking at the blinking red number four at the bottom right of the fading trap card. High above, the tower began to tilt. And the base was all but completely cracked. "Alright! This is IT!" Andre psyched himself out and braced himself against his platform, eyes still dead ahead of him.

The first large chunk of tower fell right toward Andre. But to everyone's surprise, the holographic piece of rock never even made contact with his platform. As the pieces got closer, they faded out of view, but the whole thing still hurt- alot, it could be figured out, by his supressed yelling.

Showing only the slightest bit of compassion for his opponent, Weirdo asked Linda, "How can these holographic things hurt? No real contact is made,"

The tower continued to fall as Linda answered, "The pain one feels is very small electric shocks sent out into the air. Sometimes, depending on the wind, you may not even feel them..."

After a few more seconds of unbelievably loud sound effects of crashing and crumbling, Andre's suffering ended, and his life points sank to a dangerously low 1750.
"Ha ha ha, perfect," Andre said, regaining his strength. "I've equipped my Fairy Meteor Crush to my Great Maju Garzett! It doesn't increase his attack or defense power, but it enables his to do soemthing very special..." Andre trailed of as he looked at Weirdo. Weirdo simply said, "I've never even HEARD of this card before, tell me what it does." Andre explained, "When a monster equipped with this card attacks a defense monster with lower defense than the attacking monster's attack, the difference between the attack and defense of the two monsters is inflict towards you as damage!" Weirdo gasped as he looked at both of his monsters in defense mode, "Crap! So I'm gonna lose either way!!" Weirdo complained in an annoyed voice.

"Great Maju Garzett, attack his Castle of Dark Illusions!" Even though both of these monsters were of dark and were both fiends, the super powerful Great Maju Garzett unleashed his powerful attack, completely annihilating the defending castle. And, due to Fairy Meteor Crush, Weirdo lost 850 life points, bringing his total to 1850!

Weirdo drew a card and set it in defense mode, well aware of his impending doom. "Can we hurry this up, please?" Weirdo asked.

"Sure," Andre said as he drew a card. I'll attack the card you have just set.
And after another dazzling dark show, Weirdo's defending Warrior Dai Grepher (1700/1900) was destroyed, leaving Weirdo with a mere 50 life points.

"This is so stupid," Weirdo said as he drew a card and did nothing.

It was then Andre's last turn. He flipped over his face down Man-eater Bug (450/600) using its effect to get rid of his opponent's final face down card. "Attack his life points directly!" Andre ordered his monster.

Happily, the creature of anti-light recklessly launched his attack one last time, striking with Weirdo, full force. If negative numbers were possible in this game, Weirdo would have -3650. It was overkill, quite obviously. But Andre is the kind of duelist who likes to make SURE he's won.

The three platforms lowered to the ground, and Andre met with Linda and his recently defeated opponent. We didn't get to see the card that Andre chose from Weirdo's deck, and he never told us- at least I don't think so. But it wasn't too important; my next duel against Christina would be next... "In five minutes," as Linda said, "So I can get myself some sunscreen."