Chapter 2
I'd like to thank the following for being the first three to read and share their opinions on this story:
P.A. Sejoutai
Ancient Gear Golem Fan
D4NNY
(I do not own anything Yu-Gi-Oh! except my original characters and cards).
LAST TIME: Jessup Yuki and his friends arrive at the duel exam stadium. Jessup faces his proctor, Mr. Misaru, and defeats him using his powerful one-turn kill attack! The sun sets on this adventure as they cross they sea to the famous Duel Academy.
"Hey Jessup. Look!" Tommy Yuki, Jessup's little brother, called to him as a large island came into view. Jessup, Roy Truesdale, and Crystal Truesdale walked up behind the younger boy. They all stared as the academy came into view across the horizon.
"It's about time. I've been bored stiff out here." Roy said after yawning and stretching.
5 MINUTES LATER
"ALL DUELIST TO THE EXIT! ALL DUELIST TO THE EXIT!" The announcement was made as the boat pulled into the dock. Jessup and the others walked down to the exit and waited to leave. As the duelist left they were checked off and given a PDA like item. Tommy examined it the entire while up to the academy entrance and figured out that it would tell them what dorm they would be in. Tommy and Crystal were in Ra Yellow, while Jessup and Roy were placed in Obelisk Blue. They split up as they got to a path that led to their different dorms and said goodbye.
When they got settled in and headed back outside, a boy with long black hair stepped in front of them. "One of you Jessup Yuki?" The boy questioned, his eyes darting back and forth between the two boys. The boy was dressed in a yellow jacket and a gray shirt with blue jeans and boots. Jessup stepped forth and raised his duel disk.
"I take it you want a duel?" Jessup questioned, eyeing the boy dangerously.
The boy raised his duel disk. "I will bring you down my rival." The boy whipped out his deck and activated his duel disk, drawing 5 cards. Jessup activated his duel disk and stepped back to allow room for their duel and drew 5 cards.
Jessup: 4000/ Boy: 4000
The boy drew another card, signaling he would start the duel off. " I set 2 cards face down then activate Heavy Storm destroying them both." With this a strong wind came and destroyed his set cards.
"Whywould you destroy your own cards?" Jessup asked, confused.
"Because those 2 cards were Statue of the Wicked and when they are destroyed I bring forth 2 Wicked Tokens (1000/1000), which I know use to summon, Ancient Gear Golem (3000/3000)!" He shouted as his powerful machine took the place of two snake-like fiends. He looked at his last 2 cards and ended his turn.
"Cool move dude. But I got something better." Jessup drew a card and looked at his hand.
"Your puny monsters can't beat me, Jessup!" His opponent called to him.
"Who said I was using that deck?" Jessup countered staring at his opponent, who recoiled in shock. "Yes my friend, I have a few decks at my disposal, not just my miniature creatures deck. So now, prepare to face the brute force of all of my decks. Go, Chaos Soldier (1500/1500) in attack mode. Plus, I'll add these 2 cards facedown and end my turn." Two brown back cards appeared in between Jessup and his Soldier.
The opponent drew his next card and then pointed at the Chaos Soldier. "Go Ancient Gear Golem! Mechanical Melee!" The gigantic mechanical beast raised his right arm and then brought a punch down on the Chaos Soldier. A huge cloud of dust raises and the duelists and Roy wait to see what happened. As the dust clears, Chaos Soldier is still there, but Jessup's Life Points dropped from 4000 to 2500 respectively.
Jessup: 2500/ Boy: 4000
"I don't get it! Why is your monster still there!" The boy cried out.
"Well it's not technically the same one. See, Chaos Soldier has a good effect. When he is destroyed, I can summon another one from my deck." Jessup replied with a smug look on his face. "Now I take it your turn is done?"
The boyexamined his hand and then picked one. "I play Dian Keto the Cure Master, which raises my Life Points by 1000.
Jessup: 2500/ Boy: 5000
The boy then nodded to Jessup, signalling the end of his turn. Jessup drew his next card. "Now, I activate my Call of the Haunted to return Chaos Soldier to my field." The fallen Soldier returned next to his brother. "Next up his my Pot of Greed." He whipped out two more cards and examined his 6 card hand. "Activate Book of Moon!" He waved his hand as his other facedown card flipped face-up. "Now your Golem switches to facedown defense position." And Gear Golem disappeared and was replaced by a sideways brown backed card. "Now is my Nobleman of Crossout, which wipes him out and then it is removed from play." The brown card disappeared and the opponent was left with nothing on his field. "It ends now. I summon forth ChaosBeast (2000/1750). Ablack lionappeared on the field next to his two Chaos Soldiers. "Now all my beasts, finish this!" His monsters attacked and the boys Life Points dropped to 0 and the holograms faded away.
"No. How could I, Michael Princeton, lose to a Yuki?" The boy stood up and left in a hurry.
"Well that was fun." Jessup said as he turned to his friend. "Let's go see how the others are doing." With that the two boys walked away from the Obelisk dorm. The pair of boys reached the dorm entrance to the Ra Yellow dorms and was quickly stopped by a girl in a yellow jacked, and dressed similarly to Michael Princeton.
"Roy Truesdale! Duel me now! You'll pay for your friend beating my brother. My name is Keisha Princeton." She activated a duel disk and raised it in front of her and Roy did the same. She started the duel by drawing the first card.
Roy: 4000/ Keisha: 4000
"I play Polymerization to fuse Devine Dragon Ragnarok (1500/1000) and Lord of Dragon (1200/1100) into King Dragun (2400/1400)! I'll then activate his effect to special summon a dragon-type monster from my hand, and I choose Armed Dragon LV 3 (1200/900). Then I'll activate my spell, Level Up to sacrifice Armed Dragon LV 3 to bring forth Armed Dragon LV 5 (2400/1700) from my hand." With that the baby dragon evolved into a more aged dragon. "That ends my turn"
"You've left your monsters unprotected. I know of your King Dragun's Special Ability to negate the effects of a Spell, Trap, or Monster Effect that specifically target Dragon monsters on your field. But I'll just have to find away around that." Roy drew his card and pondered his next move. "I summon forth Marauding Captain (1200/400) who then activates his effect, allowing me to summon Gearfried the Iron Knight (1800/1600)." Two warriors appeared one with 2 swords and a cape, and the other with black armor and a sword.
"Then I activate Release Restraint to sacrifice Gearfried the Iron Knight to bring forth Gearfried the Swordmaster (2600/2300)!" The iron clad warrior started to shine brightly and when the light faded, a muscular warrior stood in his place. "Now I equip him with Fusion Sword Murasame Blade which raises his attack by 800 points(3400). Then Gearfried's effect activates destroying your King Dragun. Next I equip Marauding Captain with United We Stand raising his attack and defense by 800 for each face-up monster I have out(2800/2000). Next, I'll have Marauding Captain attack your Armed Dragon LV 5 with Double Cross Slash." The warrior leapt forward and struck down the mighty dragon and dealing 400 damage to Keisha.
Roy: 4000/ Keisha: 3600
"Now Gearfried attacks directly for 3400 damage!" The muscular warrior jumped up and brought his blade down on his foe, knocking her onto her back.
Roy: 4000/ Keisha: 200
"Your move and you better make it good." Roy stated boldly.
Keisha drew her card while breathing heavily. "I set this card. Your move."
Roy drew and grinned deviously. "You played well Keisha, but this ends now. I play Mystical Space Typhoon to wipe out your card." A high wind blew up and wiped out her trap, Mirror Force. "Finish this now Gearfried." Gearfried went forward and hit her again and her Life Points dropped to 0. He walked forward and extended his hand to help her up, but she swatted it away.
"I don't need your help!" And with that she ran off past the gates, almost running into Tommy and Crystal, who had appeared during the duel.
"Nice duel, bro. You almost accomplished making it look hard." Crystal said as she walked up to them. Tommy following right behind her.
"Yeah well. At least I'm not a show off like Jessup here." Ryo said while eyeing his best friend.
"HEY! I can't help it that they can't make me go more than one turn!" Jessup said protectively.
"Calm down big brother. We know you are so good that no one can touch you." Tommy said while trying to stop himself from laughing.
"Shut-up and let's go get some dinner." Jessup said as he stomped off towards the cafeteria, leaving the others behind laugh.
NEXT TIME: (Tommy) Next time on Duel Academy Returns, I finally get my spotlight duel. It's me versus some guy named, Jackson. He claims to be the son of one our dad's old school friends, Chumley Huffington. Whatever happens though, it looks like it'll be fun. See ya in a few!
CARDS PLAYED:
JESSUP:
Chaos Soldier- Level: 2 DARK Warrior (1500/1500) – Effect: When this monster is destroyed as a result of battle, you may summon another "Chaos Soldier" from your deck or hand.
Chaos Beast- Level: 4DARK Beast (2000/1750)
Book of Moon- Quick-Play Spell – Flip 1 face-up monster on the field into facedown defense position.
Pot of Greed- Normal Spell – Draw 2 cards from your deck.
Nobleman of Crossout- Normal Spell – Destroy 1 facedown monster and remove it from play. If the monster is a Flip Effect Monster, both players must check their respective decks and remove all monsters of the same name from play. Then shuffle the decks.
Call of the Haunted- Continuous Trap – Select one monster from your graveyard and Special Summon it in face-up attack position. When this card is destroyed or removed from the field, the summoned monster is destroyed. If the summoned monster is destroyed, this card is also destroyed.
MICHAEL:
Wicked Token- Level: 4 DARK Fiend (1000/1000)
Ancient Gear Golem- Level: 8 EARTH Machine (3000/3000) – Effect: This card cannot be Special Summoned. When this card attacks with an ATK that is higher than the DEF of a defense position monster, inflict the difference as Battle Damage to your opponent's Life Points. If this card attacks, your opponent cannot activate any Spell or Trap cards until the end of the damage step.
Heavy Storm- Normal Spell – Destroy Magic and Trap cards on the field.
Statue of the Wicked- Normal Trap – When this card is destroyed and sent to the graveyard, Special Summon 1 "Wicked Token"(Fiend-Type/DARK/ATK:1000/DEF:1000) in attack or defense position on your side of the field.
RAY:
Marauding Captain- Level: 3 EARTH Warrior (1200/400) – Effect: As long as this card remains face-up on the field, your opponent's cannot select another Warrior-type monster on your side of the field as an attack target. When this monster is normal summoned successfully, you can Special Summon 1 level 4 or lower monster from your hand.
Gearfried the Iron Knight- Level: 4 EARTH Warrior (1800/1600) – Effect: When an Equip Spell Card is equipped to this card, destroy the Equip Spell Card.
Gearfried the Swordsmaster- Level: 7 LIGHT Warrior (2600/2300) – Effect: This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Release Restraint". When this card is equipped with an Equip Spell Card, destroy 1 monster on your opponent's side of the field.
Release Restraint- Normal Spell – Tribute 1 "Gearfried the Iron Knight" on your side of the field to Special Summon 1 "Gearfried the Swordmaster" from your hand or deck.
Fusion Sword Murasame Blade- Equip Spell – This card can only be equipped to Warrior-type monsters. A monster equipped with this card increases its ATK by 800 points. This card cannot be destroyed by the effects that destroy Magic cards.
United We Stand- Equip Spell – For every face-up monster you control, increase the ATK and DEF of the equipped monster by 800 points.
KEISHA:
King Dragun- Level: 7 DARK Dragon (2400/1400) – Fusion Lord of Dragons + Divine Dragon Ragnarok – Effect: As long as this card remains face-up on the field, your opponent cannot target Dragon-type monsters for the effect of Spell, Trap, or Monster Cards. Once per turn, you can Special Summon 1 Dragon-type monster from your hand to your side of the field.
Lord of Dragons- Level: 4 DARK Spellcaster (1200/1100) – Effect: All Dragon-type monsters cannot be targeted by Spell, Trap, or other effects that specifically designate a target while this is face-up on the field.
Divine Dragon Ragnarok- Level: 4 LIGHT Dragon (1500/1000)
Armed Dragon LV 3- Level: 3 WIND Dragon (1200/900) – Effect: During your Standby Phase, send this face-up card to the graveyard to Special Summon 1 "Armed Dragon LV 5" from your hand or deck.
Armed Dragon LV 5- Level: 5 WIND Dragon (2400/1700) – Effect: Send 1 Monster Card from your hand to the Graveyard to destroy 1 face-up monster on your opponent's side of the field with an ATK equal to or less than the sent monster. During the End Phase of a turn this card destroyed a monster as a result of battle, send this card to the graveyard to Special Summon 1 "Armed Dragon LV 7" from your hand or deck.
Polymerization- Normal Spell – Send Fusion Material Monsters that are listed by a Fusion Monster Card from your hand or your side of the field to the graveyard, and Special Summon the Fusion Monster from your Fusion Deck.
Level Up- Normal Spell – Send 1 face-up monster on your side of the field that has "LV" in its card name to the graveyard to activate this card. Special Summon the monster that is written in the card text of that monster from your hand or deck, ignoring the summoning conditions.
There you have it. Chapter 2. It showed you the power of Jessup's second deck(Chaos) and revealed the brute force of Ray's Warrior Deck. Plus, 2 new duelist have been revealed, Michael and Keisha Princeton(the son and daughter of Chazz Princeton). Hope you enjoyed it and I'll have Chapter 3 up soon. If you have a character that you want me to add let me know and I'll see what I can do. Also if you want to use one of the decks seen here, send me a message and I'll get back to you with the deck lists. Rate/Review/Flame. Keep it real and don't do drugs.
