Hey guys I am now going to do 25 cards per chapter. Special thanks to TonyMon318 for helping me on the names on two of the Cyberdark Pendulum Monsters and CMXB for helping me with Kaiser Cyber Dragon's name. Also Happy Thanksgiving and I am deticating some cards to Jason David Frank. May he rest in piece and may his legend live on.

1. Gimmick Puppet Spooky Mage

Level: 8: Attribute: DARK: Monster type: Machine: Card type: Fusion/Effect:

ATK: 3500: DEF: 3200

2 "Gimmick Puppet" monsters

Other "Gimmick Puppet" cards you control cannot be destroyed by battle or card effects. If your "Gimmick Puppet" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. This card can make a second attack during each Battle Phase. When this card is destroyed: You can target 1 "Gimmick Puppet" in your GY; Special Summon that target.

Appearance: A devilish looking mage puppet with a wicked staff with a black orb on the top end.

2. Gimmick Puppet Headless Horseman

Level: 8: Attribute: DARK: Monster type: Machine: Card type: Fusion/Effect:

ATK: ?: DEF: ?

1 "Gimmick Puppet" monster + 1+ more "Gimmick Puppet" monsters

The original ATK/DEF of this card each become equal to the number of Fusion Materials used for its Fusion Summon x 1000. If this card destroys an opponent's monster by battle: Draw 1 card. When this card is destroyed: You can target 1 "Gimmick Puppet" in your GY; Special Summon that target.

Appearance: A puppet based on the Headless Horseman with a flaming pumpkin head as its head.

3. Gimmick Puppet Nightmare Ghoul

Level: 8: Attribute: DARK: Monster type: Machine: Card type: Fusion/Effect:

ATK: 2000: DEF: 0

2 "Gimmick Puppet" Monsters.

You can tribute this and Special Summon "Gimmick Puppet" monsters from your Deck up to number of "Gimmick Puppet" monsters in your GY. During your opponent's Battle Phase (Quick Effect): You can banish this card from your GY; end the Battle Phase.

Appearance: A ghoul puppet with a single glowing red eye (Like Duskull from Pokémon).

4. Green-Eyes Ranger Dragon

Level: 8: Pendulum Scale: 4: Attribute: DARK: Monster type: Dragon: Card type: Pendulum/Tuner/Effect:

ATK: 3000: DEF: 2800

Pendulum Effect: If you have a Dragon card in your other Pendulum Zone, except "Green-Eyes Ranger Dragon": You can destroy this card, and if you do, draw 5 cards and shuffle two cards from your Hand to your Deck. You can only use this effect of "Green-Eyes Ranger Dragon" once per turn

Monster Effect:

You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card. You can target 2 monsters on the field and change their Levels to 8. You can only activate each effect of "Green-Eyes Ranger Dragon" once per turn.

Appearance: It looks like an organic version of the Dragonzord (Mighty Morphin' Power Rangers) with emerald, green eyes and ranger green scales.

5. Green-Eyes Turbo Ranger Dragon

Level: 10: Pendulum Scale: 2: Attribute: EARTH: Monster type: Dragon: Card type: Pendulum/Synchro/Effect:

ATK: 3200: DEF: 2800

"Green-Eyes Ranger Dragon" + 1 Level 2 Non-Tuner Monster

Pendulum Effect: Once per Duel you can destroy this card in your Pendulum Zone and end the Battle Phase. Then you gain 400 LP for every card on the Field.

Monster Effect: This card can attack all monsters your opponent controls, once each. At the start of the Damage Step, if this card battles: It gains 100 ATK. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

Appearance: It looks like an organic version of the Dragonzord (Mighty Morphin' Power Rangers) with emerald, green eyes, ranger red scales, metallic armor on its body, and thruster wings on its back.

6. Green-Eyes Thunder Ranger Dragon

Level: 10: Pendulum Scale: 2: Attribute: LIGHT: Monster type: Dragon: Card type: Pendulum/Xyz/Effect:

ATK: 3200: DEF: 2800

3 Level 8 Monsters

Pendulum Effect: Once per Duel you can destroy this card and until the end of this turn, each time you would take damage, gain that amount of LP instead. If this card is destroyed all face-up monsters your opponent controls are changed to Attack Position and cannot change their battle positions this turn. All monsters your opponent currently controls must attack this turn, if able.

Monster Effect: If you can Pendulum Summon Level 10, you can Pendulum Summon this face-up card in your Extra Deck. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster on the field; negate that target's effects and half its ATK and DEF until the End Phase. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. If this card has "Green-Eyes Ranger Dragon" as an Xyz Material, it gains this effect.

● While this card has material, once per turn you can activate a Quick-Play Spell Card or a Trap Card from your hand during your opponent's turn.

Appearance: It looks like an organic version of the Dragonzord (Mighty Morphin' Power Rangers) with emerald, green eyes, ranger black scales, Stegosaurus plates on its black, Pterodactyl wings, and its head is Triceratops like with a bump on the head like a Brachiosaurus.

7. Green-Eyes Zeo Ranger Dragon

Level: 10: Pendulum Scale: 2: Link 3: Link Arrows: Down, Bottom Left, and Bottom Right: Attribute: EARTH: Monster type: Dragon: Card type: Pendulum/Link/Effect:

ATK: 3600:

2+ Monsters

Pendulum Effect: Once per Duel you can destroy this card and destroy all cards on the field.

Monster Effect: If you can Pendulum Summon Level 3, you can Pendulum Summon this face-up card in your Extra Deck. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card. If this card was Link Summoned using "Green-Eyes Ranger Dragon" as Link Material it gains this effect:

● If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.

Appearance: It looks like an organic version of the Dragonzord (Mighty Morphin' Power Rangers) with emerald, green eyes, ranger red scales, and red crystal armor on its body.

8. Green-Eyes Tiger Ranger Dragon

Level: 10: Pendulum Scale: 2: Attribute: LIGHT: Monster type: Dragon: Card type: Pendulum/Fusion/Effect:

ATK: 3200: DEF: 2800

"Green-Eyes Ranger Dragon" + 2 monsters

Pendulum Effect: Once per Duel you can destroy this card and inflict 200 x the number of cards in both players' GY.

Monster Effect: Once per turn, when a monster on your side of the field is destroyed by battle and sent to the Graveyard, you can Special Summon that monster in Defense Position. Any effect that would inflict damage to you makes you gain that much LP, instead. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.

Appearance: It looks like an organic version of the Dragonzord (Mighty Morphin' Power Rangers) with emerald, green eyes, ranger white and black stripe scales, and Green-Eyes becomes more tiger like and is crouching on the ground like a tiger.

9. Time Travel

Normal Spell

You can banish your hand from play until your next Standby Phase then you can add 1 card from your Deck to your hand. If an opponent's monster declares an attack you can banish this card from your GY and target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK.

Appearance: Cards getting suck into a time vortex.

10. Cyber Dragon Vergeltung

Level: 8: Attribute: DARK: Monster type: Machine: Card type: Synchro/Effect:

ATK: 2800: DEF: 2100

1 "Cyber Dragon" Tuner Monster + 1 or more Non-Tuner "Cyber Dragon" and/or "Cyberdark" Monster

This card's name becomes "Cyber Dragon" while on the field or in the GY. While this card in the GY this card counts as a Dragon Monster. Once per turn you can shuffle 1 "Cyber Dragon" or 1 "Cyberdark" monster from your GY or Banished Zone into your Deck and then destroy 1 card on the Field. If this card is destroyed (by battle or card effect) draw until you have 5 cards in your hand and for every card you drew inflict 500 points of damage to your opponent's LP.

Appearance: It looks like Cyber End Dragon with stegosaurus plates and tails with a pair of wings like the White Falcon Ninjazord.

(Velgeltung means Retribution in German.)

11. Cyber Dragon Mondlicht

Level: 3: Attribute: LIGHT: Monster type: Machine: Card type: Tuner/Effect:

ATK: 1000: DEF: 1500

This card's name becomes "Cyber Dragon" while on the field or in the GY. If you control a "Cyber Dragon" monster other than "Cyber Dragon Mondlicht", you can Special Summon this card (from your hand). If this card is sent to the Graveyard for the Synchro Summon of a "Cyber Dragon" or "Cyberdark" Synchro Monster: Draw 1 card.

Appearance: It looks like Proto-Cyber Dragon with a long horn that doubles as a laser cannon, a Spinosaurus sail, and a Ankylosaurus tail.

(Mondlicht means Moonlight in German.)

12. Cyberdark Wyvern

Level: 1: Pendulum Scale: 10 Attribute: DARK: Monster type: Machine: Card type: Pendulum/Effect:

ATK: 0: DEF: 0

Pendulum Effect: You cannot Pendulum Summon monsters, except Machine or Dragon monsters. This effect cannot be negated. Once per turn: You can Fusion Summon 1 Machine or Dragon Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials.

Monster Effect: If this card on the Field is destroyed (by battle or card effect) you can place it in one of your empty Pendulum Zones instead and for the rest of this turn, you take no battle damage.

Appearance: It looks like a dark colored mechanical version of Red-Eyes Wyvern with blue eyes.

13. Cyberdark Dragon Thunder

Level: 8: Attribute: DARK: Monster type: Machine: Card type: Synchro/Effect:

ATK: 3000: DEF: 800

1 "Cyber Dragon" Tuner Monster + 1 or more Non-Tuner "Cyber Dragon" and/or "Cyberdark" Monster

This card's name becomes "Cyber Dragon" while on the field or in the GY. If this card is Synchro Summoned: You can inflict 200 damage to your opponent for each card on the field. If damage calculation is performed involving this Fusion Summoned card, at the end of the Battle Phase: You can target 1 "Cyber Dragon" monster or 1 "Cyberdark" Monster in your Graveyard; inflict damage to your opponent equal to half of its ATK in the Graveyard, then shuffle it into the Deck. While this card in the GY this card counts as a Dragon Monster.

Appearance: Looks like a pitch-black version of Cyber Dragon with the wings of Cyber Phoenix, the center head of Cyber End Dragon, the horn of Twin-Headed Thunder Dragon, and a second mouth.

14. Toon Fusion

Normal Spell

Fusion Summon 1 Fusion Monster that lists a Toon monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Material. You can only activate 1 "Toon Fusion" per turn.

15. Toon Dark Paladin

Level: 8: Attribute: DARK: Monster type: Spellcaster: Card type: Fusion/Effect:

ATK: 2900: DEF: 2400

"Toon Dark Magician" + "Toon Buster Blader"

Cannot attack the turn it is Special Summoned. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks. When a Spell Card is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect. Gains 500 ATK for each Dragon monster on the field and in the GY.

Appearance: A Toon version of the Dark Paladin.

16. Blue-Eyes Ultimate Toon Dragon

Level: 12: Attribute: LIGHT: Monster type: Dragon: Card type: Fusion/Effect:

ATK: 4500: DEF: 3800

"Blue-Eyes Toon Dragon" + "Blue-Eyes Toon Dragon" + "Blue-Eyes Toon Dragon"

Cannot attack the turn it is Special Summoned. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks. Once per turn you can shuffle one Toon Monster from your GY to your Deck and draw cards equal to its Level.

Appearance: A Toon version of the Blue-Eyes Ultimate Dragon.

17. B. Toon Skull Dragon

Level: 12: Attribute: LIGHT: Monster type: Dragon: Card type: Fusion/Effect:

ATK: 3200: DEF: 2500

"Red-Eyes Toon Dragon" + "Toon Summoned Skull"

Cannot attack the turn it is Special Summoned. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks. At the beginning of your Draw Phase, if you have no cards in your hand, draw 1 more card in addition to your normal draw.

Appearance: A Toon version of the B. Skull Dragon.

18. Toon Cyber End Dragon

Level: 12: Attribute: LIGHT: Monster type: Dragon: Card type: Fusion/Effect:

ATK: 4500: DEF: 3800

Cannot attack the turn it is Special Summoned. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks. If this card attacks a Defense Position monster, inflict piercing battle damage.

"Toon Cyber Dragon" + "Toon Cyber Dragon" + "Toon Cyber Dragon"

Appearance: A Toon Version of the Cyber End Dragon.

19. Rose Synchron

Level: 3: Attribute: LIGHT: Monster type: Plant: Card type: Synchro/Tuner/Effect:

ATK: 500: DEF: 800

1 Tuner Monster + 1 or more Non-Tuner Monster(s)

When this card is Synchro Summoned: You can draw 2 cards then put one card from your hand to the bottom of your Deck (draw 3 cards instead, if you had no cards on your side in your hand when you Synchro Summon this card). Once per turn you can Special Summon 1 "Black Rose Dragon" from your GY bit its effect is negated and at the end of the turn it is destroyed.

Appearance: It looks like a Junk Synchron but made out of plants with Roses for eyes and wings like Black Rose Dragon.

20. Raging Rose Dragon

Level: 10: Attribute: FIRE: Monster type: Dragon: Card type: Synchro/Effect:

ATK: 3000: DEF: 2400

"Rose Synchron" + "Black Rose Dragon"

When this card is Synchro Summoned: Destroy all other cards on the Field. Once per turn you can banish 1 Plant monster from your GY and this card can attack as many times as equal to that Banished monster's Level. Once per turn, when a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can negate the effect, and if you do, destroy it.

Appearance: The roses petals covers more of its body and the petals glow red, it has a second pair of wings, and more thorn vine whips. On the end of its tail is a massive rose like club.

21. Gimmick Puppet Dark Phoenix

Level: 8: Attribute: DARK: Monster type: Machine: Card type: Xyz/Effect:

ATK: 3300: DEF: 2900

3 Level 8 monsters

When this card destroys an opponent's monster by battle: You can detach 1 Xyz material from this card and activate 1 of these effects;

●This card gains 500 ATK.

●This card can make a second attack during the Battle Phase of your next turn.

●Banish 1 card on the field.

Appearance: A dark colored phoenix puppet that looks like Griffon (Familiar) from Devil May Cry.

22. Cyberdark Bulbnewt

Level: 1: Pendulum Scale: 1 Attribute: DARK: Monster type: Machine: Card type: Pendulum/Effect:

ATK: 0: DEF: 0

Pendulum Effect: You cannot Pendulum Summon monsters, except Machine or Dragon monsters. This effect cannot be negated. Once per turn you can add 1 Machine or 1 Dragon monster from your GY to your hand.

Monster Effect: If this card on the Field is destroyed (by battle or card effect) you can place it in one of your empty Pendulum Zones instead and you can Special Summon 1 Machine or Dragon monster from your Deck.

Appearance: Looks like a dark colored mechanical newt with bull horns and is the size of a bull.

23. Kaiser Cyber Dragon

Level: 5: Pendulum Scale: 5: Attribute: LIGHT: Monster type: Machine: Card type: Pendulum/Effect:

ATK: 2500: DEF: 2000

Pendulum Effect: You cannot Pendulum Summon monsters, except Machine or Dragon monsters. This effect cannot be negated. During your End Phase: You can destroy this card, and if you do, add 2 Machine and/or Dragon Pendulum Monsters with 500 or less ATK from your Deck to your hand.

Monster Effect: This card's name becomes "Cyber Dragon" while on the field or in the GY. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.

Appearance: Looks like a Cyber Dragon version of Odd-Eyes Arc Pendulum Dragon with the chin blades and wings of Dark Rebellion Xyz Dragon. The crystals on the back are changed to GN Drives like towers that expel blue particulars of light.

24. Call of the Dragon

Normal Trap

When your opponent declares a direct attack: Negate it and you gain LP equal to that monster's ATK then you can add 1 "Green-Eyes" monster from your Deck or GY to your hand.

25. Green-Eyes Red Turbo Warrior

Level: 4: Pendulum Scale: 7: Attribute: EARTH: Monster type: Warrior: Card type: Pendulum/Effect:

ATK: 1900: DEF: 1800

Pendulum Effect: Once per turn: You can reveal 1 "Green-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set, and even if this card leaves the field).When a Pendulum Monster you control is destroyed by battle: You can Special Summon this card from your Pendulum Zone.

Monster Effect: This card can make a second attack during each Battle Phase. If this card attacks a face-down Defense Position monster, you can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation. When this card is destroyed by battle: You can destroy the monster that destroyed it.

Appearance: A Jason David Frank lookalike with green eyes and is wearing the Dragon Shield from MMPR with the weapons and rollerblades of the Quantum Ranger's Quantum Megabattle Armor.