Okay, uh… yeah! Just review! Or at least add this to ur favorites if u like.
Like I promised last chappie, this one will start right off with a duel! Enjoy!
Oh, and YamiUmiRyu, I didn't write about the "few minutes" because I couldn't think of anything else to say and I thought all that dialogue would get boring. Anyway, on with the fanfic! RER (read, enjoy, review)!
Dan-chan, I fixed that archfiend's calling problem! Thx for pointing that out to me!
The Classic Battle
"Then let's duel!" a figure clad solely in black said to Bastion. The figure's black duel disk sprang to life.
Person in Black: 4000; Bastion: 4000
"I'll go first," the figure said, drawing a card.
"Well, do you mind telling me your name?" Bastion asked.
"You can just call me Darkness. (A/N: I named him darkness 'cause I was so mad that they changed the 1st shadow rider (who's name is darkness in the Japanese version) to nightshroud, which is such a worse name! And there's gotta be a character whose name is darkness!) I'll set a monster and a magic/trap card. Your turn."
"All right," Bastion said after he drew his card. "I'll summon Hysteric Fairy (1800/500) in attack mode!" A fairy with purple clothes, blue hair, red glasses, and a book with an ankh on it appeared. "Now attack Darkness' face-down monster!" The fairy opened its book and cast a spell, sending a burst of white energy at the facedown card. A thing with red eyes and several tentacles appeared. It wrapped its tentacles around itself in a protective shield, and the blast bounced right off.
"Ha! That was my Desrook Archfiend(1100/1800! You fairy's attack was equal to his defense, so he is unharmed!" Darkness declared.
"He won't be able to stand up to my monster's attack for long!" Bastion shouted. "But for now I'll play a face-down magic/trap card and end my turn."
Darkness' lifepoints dropped down to 3500 after he drew.
Darkness: 3500; Bastion: 4000
"I must pay 500 lifepoints during each of my standby phases for my Desrook Archfiend," he explained. "Now I summon Shadowknight Archfiend Then I play the spell card Gathering of the Archfiends! If I have two face-up archfiends on my field, I can summon another one from my hand, so I'll summon Vilepawn Archfiend (1200/200) in attack mode!" A giant, fiendish knight appeared and an unarmored beast-thingy appeared next to it with a sword made of bones in its hands. "Now, Shadowknight, attack and destroy his hysteric fairy!"
"Not so fast! I activate my negate attack to end your battle phase!" Bastion declared.
"Fine, I'll set another magic/trap card and end my turn."
"My draw!" Bastion shouted. "Now I tribute my Hysteric Fairy to summon my Cyber Dragon (2100/1600)!" The fairy disappeared and in its place a large metal dragon materialized.
"Hey! What happened to your fairies?" Darkness asked.
"Oh, this isn't a fairy deck!" Bastion laughed. "This is my light deck!"
"Then it is a battle of light versus dark," Darkness smirked.
"Yes," Bastion agreed. "Of good versus evil; the classic battle. Of course, we both know who always wins."
"Yes, so why don't you just surrender now?" Darkness asked.
"Because, I'm going to win this!" Bastion said. "Now Cyber Dragon, destroy his Shadowknight Archfiend!" The dragon launched itself at the knight, but the Vilepawn Archfiend stood in the way and was destroyed instead. "What just happened?" Bastion asked.
Darkness: 2600; Bastion: 4000
"As long as my Vilepawn Archfiend is on the field, you can't attack any other archfiends, so he took the hit," Darkness explained.
"Fine, I end my turn."
Darkness drew his card. "Now I must pay 1400 lifepoints because of my archfiends, but I will also activate the trap Battle-Scarred! Now whenever I pay the 900 lifepoints for my shadowknight archfiend, you will have to pay it too!"
Darkness: 1200; Bastion: 3100
"And now time for this to really get going! First I activate pot of greed to draw two more cards! Now I activate the continuous spell card, Archfiend's Power! This increases the attack of all my archfiends by the amount of lifepoints I must pay for them each turn!" Bastion gasped as the Shadowknight Archfiend's attack was raised to 2900 and the Desrook Archfiend's attack was raised to 1600. "I activate Pandemonium, so I will not need to pay for my archfiend's any more! But now I activate Altar for Tribute! By destroying my shadowknight I can increase my lifepoints by it's original attack!" The walls of a black city rose up around them, and then a black pod rose up and encased Shadowknight Archfiend, and then sunk back into the ground.
Darkness: 3200; Bastion: 3100
Bastion growled. He went from almost losing to beating me! And I have a feeling that this isn't all he has planned…
"And now the other effect of my Pandemonium activates!" Darkness cried happily. "Whenever an archfiend monster is sent to the graveyard, except as a result of battle, I can search my deck for another archfiend with a lower level and add it to my hand, and I select another Desrook Archfiend! Now I summon the ultimate archfiend monster, Terrorking Archfiend (2000+800/1500)! Now, attack and destroy his cyber dragon!" The archfiend opened up its stomach (gross, I know) and sent a horde of bats at cyber dragon. Cyber dragon was easily destroy, so the bats then swarmed around Bastion; the bats then returned to Terrorking Archfiend's stomach.
Darkness: 3200; Bastion: 2400
"I end my turn, your move!"
Bastion smiled when he drew his card. "I activate the spell Weak Revival! This will let me special summon a monster that was destroyed last turn, but this monster will get destroyed at the end of this turn, so I summon Cyber Dragon! But now I will tribute him to summon Luminous Soldier (2100/1400) in attack mode, and I'll equip him with Elf's Light (2100+400/1400-200)! Now, attack him Terrorking Archfiend!"
"Are you mad?" Darkness questioned. "My Terrorking has more attack points than your monster!"
"That's what you think!" Bastion said. "You see, my Luminous Soldier gains 500 attack points whenever he battles with a dark monster, so his attack increases to 3000!" Luminous Soldier unleashed a ball of white energy, immediately smashing Terrorking Archfiend, but then the Terrorking Archfiend regenerated onto the field. "What's going on?" Bastion asked.
Darkness: 3000; Bastion: 2400
"Remember how I added the Desrook Archfiend from my hand to the graveyard with Pandemonium? Well, by sending him from my hand to the graveyard, I can prevent my Terrorking Archfiend from being destroyed once!"
"Fine," Bastion said. "I play a face-down magic/trap card and end my turn.
"Alright, my move!" Darkness drew a card and began to laugh. "Time for you to lose! I just drew the card I needed! First, I'll switch my Desrook Archfiend to attack mode! I then equip him with Axe of Despair (1100+500+1000/1800)!" Axe blades materialized on the edge of each tentacle; as they reflected the moonlight they seemed to glow an eerie silver. "Now, Desrook Archfiend, attack Luminous Soldier!"
"Your Desrook Archfiend will just be destroyed! My Luminous Soldier will gain 500 attack points, giving him 3000, which will destroy your Desrook Archfiend!"
Darkness laughed. "No he won't! You see, my Desrook Archfiend is actually a light attribute monster!" Bastion gasped as the Desrook Archfiend slashed through Luminous Soldier and then attacked Bastion.
Darkness: 3000; Bastion: 2300
"Now, Terrorking Archfiend, attack Bastion and end this duel!"
Darkness: 3000; Bastion: 3500
"Thank you," Bastion murmured quietly.
"Huh? What's going on?" Darkness demanded.
"I activated my face-down card, Nutrient Z. If I'm about to take 2000 or more points of damage, it increases my lifepoints by 4000 before I take that damage."
"Fine," Darkness growled. "I end my turn, but trust me, I am going to beat you next turn!"
"Yeah, right," Bastion said as he drew his card. "I activate Swords of Revealing Light!" Several white swords came down to the field, paralyzing Darkness' monsters. That should bide me some time, Bastion thought. "I end my turn!"
"Okay," Darkness said as he drew his card. "I activate the spell, Sixth Sense! I declare two numbers and then roll a die; if the number rolled is a number I picked I draw that many cards, but if it isn't that's how many cards go from my deck to the grave. I choose 5 and 6!" A red die appeared and rolled on the field. It started out fast, but then grew slower, and slower and slower, until is landed on… a 5! Darkness smiled as he drew his 5 cards. "First, I activate the Spell card Archfiend's calling! I can summon archfiends from my hand at the cost of 300 lifepoints per archfiend! Now I summon Skull Archfiend of Lightning (2500+500/1200), Infernalqueen Archfiend (900+500/1500), and Darkbishop Archfiend (300+500/1400), all in attack mode!"
Darkness: 2100; Bastion: 3500
"Now, I can summon my most powerful card! Whenever I have 5 archfiends on the field, I can automatically summon Archfiend God (0+500+500+500+500+800+1000/0) from my deck! His attack is equal to the amount I must pay for all my other archfiends, and I must pay 1000 lifepoints for him so he gets another thousand-point bonus, giving him a total of 3800! Also, he doesn't count towards my 5 monster limit!"
Then something strange happened. The walls of Pandemonium, and Darkness' monsters seemed to become a lot more realistic. The Archfiend God chuckled. "Welcome to the Shadow Realm!" it cried.
"Oh no!" Bastion yelled. "Darkness, you just unleashed a shadow game!"
"A what?" Darkness asked.
"A shadow game," Bastion explained. "Now whoever loses will lose their soul, and the monsters are real! If you're attacked, you'll actually feel it!"
"It doesn't matter," Darkness laughed. "What do I care? I am not going to lose this duel!"
He doesn't believe me, Bastion thought. Either that or that card has corrupted him.
"Now," Darkness said. "On with the duel! I activate the last card in my hand, Card of Sanctity, so we each draw until we have 6 cards in our hand!" Both players drew cards until their hands were full. "I now activate the spell Delinquent Duo! At the cost of 1000 lifepoints, one card from your hand is discarded at random and then you choose a second card to discard!" Two floating gremlins appeared. The first one came and took a random card out of Bastions hand, and then the second one came near. Bastion inspected his hand and gave a card to the second gremlin, and then both gremlins put their cards in the graveyard. "I play two face-down magic/trap cards, and then I activate Card Destruction!" Bastion discarded his hand and drew 4 cards while Darkness discarded his and drew 2. "I play a third face-down magic/trap card and end my turn."
Darkness: 1100; Bastion: 3500
"Time to end this duel!" Bastion shouted as he drew a card.
"I hope it's not with the card you just drew, because I activate Drop Off!" Darkness laughed. "Now you must discard the card you just drew! And while I'm at it, I'll also activate my Dust Tornado to destroy your Swords of Revealing Light! I told you, I will beat you during my next turn!"
"No, it wasn't with the card I just drew," Bastion said. "It was with the 4 cards you gave my with Card Destruction. Thank you so much. I now shall destroy your Pandemonium; I activate the Sanctuary in the Sky!" Cracks started to appear in the walls of the dark city, letting through a bright white light, and finally the walls completely cracked, revealing they were standing on a cloud with a palace, floating in the sky. "Don't fall off now," Bastion joked.
"Well, if you think that I will lose from paying for my archfiends, you're wrong!" Darkness said. "I activate the trap Payment Suspension! Next standby phase I don't have to pay for my archfiends, but in the standby phase after that I must pay double!"
"Oh, that wasn't my plan," Bastion said with a smirk on his face. "My plan was this: I summon Warrior of Zera (1600/1600)!"
"What is he going to do? He only has 1600 attack!"
"He's going to let me special summon Archlord Zerato (2800/2300)!" Bastion yelled. Warrior of Zera began to glow, and when the glowing stopped he had paler skin, a giant sword, a silver helmet, and two giant white wings. Darkness began to tremble. "Now I activate his special ability. By sending my Shining Angel from my hand to my graveyard, I can destroy all of your monsters! Now, attack Darkness directly!" Archlord Zerato conjured up a huge ball of white energy, and launched it at Darkness, destroying all of his monsters and all of his lifepoints.
Darkness: 0; Bastion: 3500
The blast had knocked off "Darkness'" black outfit and had revealed he was an Obelisk Blue student—about the same height as Alexis—with shaggy dirty blonde hair. The sanctuary disappeared, revealing the woods. But the obelisk lay on the ground motionless. Bastion sighed, picked him up, and carried him to the infirmary.
The next morning Bastion explained to the others what had happened. "I guess it means that some cards that come from the gods are like other monsters, like fairies or amazoness cards," Alexis said.
"Maybe, but where do the souls go after they've lost?" Jaden asked.
"I asked Chancellor Sheppard about that yesterday," Zane said. "He said that souls lost in these duels go and help the gods, anyway. Not nearly as much as the minor-god cards, but it still helps a little. He also told me to tell you guys this—he forgot to tell you yesterday—that if they use those minor-god cards it will help the unlock the gods, but for them to really work they need to win. So now one of the gods is closer to being unlocked, but not nearly as much as if Bastion had lost."
"Well, I guess we've got to keep our decks our best and use them as best as we can and always be on our guard!" Masato said.
A girl in Ra Yellow, with curly black hair, overheard their conversation. Your going to really need to be your best to beat me! She laughed to herself. Soon they will all fall before me…
Cards used:
Sixth Sense: Spell card. Declare two numbers. Your opponent rolls a die. If the number rolled is one of the numbers you declared draw that many card. If it is not a number you declared send that many cards from the top of your deck to the graveyard. (Sixth Sense is (at least right now) Japanese only; also, that isn't the exact text, but that is what the effect does)
Gathering of the Archfiends: Spell card. You can only activate this card when you have 2 face-up archfiend monsters on your side of the field. Special summon one archfiend monster from your hand. The monster summoned by this card must have a level lower than both face-up archfiend monsters on your fiend.
Archfiend's Power: Continuous Spell card. Increase the attack of all face-up archfiends by the amount your must pay for that archfiend during each of your standby phases.
Weak Revival: Spell card. Special summon one monster from your graveyard that was destroyed during your opponent's last turn. That monster is destroyed during the end phase of this turn.
Archfiend's Calling: Spell card. Activating this card counts as a normal summon. Special summon as many archfiend monsters from your hand as you wish at the cost of 300 lifepoints per monster summoned.
Payment Suspension: Trap card. During your 1st standby phase after activating this card you do not need to pay lifepoints for any cards. During your 2nd standby phase after this card's activation your must pay the cost for each card twice. If during your 1st or 2nd standby phase after this card's activation you have the option to not pay, you cannot choose this option.
Okay, I hoped you liked it! I'm sorry I didn't get any of the OCs u guys gave me, but I'll see if I can get one in next round! Now review please!
