Here's a partial list of the Mobile Suits and Ships involved in the story this will be updated as needed.

Also I am in need of ideas for at least five more original Gundams! If anyone has favorite characteristics they want to see on a MS/MA/Battleship send me a message!

Legacy Gundam

Manufacturer: Fjærinnlemmet

Unit Designation: SKAF-SK01

Unit Type: Experimental Close Assault Mobile Suit

Height: 17.51 meters

Weight: 75.12 metric tons

Power plant: Ultra compact experimental nuclear fusion reactor

Special Equipment: Trans Phase Armor, G.H.O.S.T. system, Lightwave Barrier, Infinity system

Armament: 2x "Bredsverd" anti-shipping sword (combinable), 2x "Rustningsskjærer"

beam saber (combinable), 2x "Returnerende" Beam Boomerang, 8x modified DRAGOON system.

Appearance and Characteristics: Legacy is both smaller and more agile than most Gundams. Its main color is white with black and

green trim and, in appearance is very similar to the base design of Impulse. However, Legacy carries its anti-shipping swords in a

special baldric behind it on its waist. The beam sabers are carried on the suit's hips, and the beam boomerangs are carried on the

shoulders. The DRAGOON system is camouflaged as decorative spikes on Legacy's legs. The head has the traditional Gundam

"horns" and the eyes are glowing bronze.

Tempest Gundam

Manufacturer: Fjærinnlemmet

Unit Designation: SKAF-SK02

Unit Type: Experimental Ranged Assault Mobile Suit

Height: 18.06 Meters

Weight: 95.71 metric tons

Power plant: Ultra compact experimental nuclear fusion reactor

Special Equipment: Trans Phase Armor, Lightwave barrier, Infinity system

Armament: 2x "Skinnegevær" railgun, 2x "Stråler Gevær" beam rifle, 8x beam emitters (in shoulder mounted shielding/weapon pods.

Four in each pod), 2x "Gjennomborer" plasma beam cannon, 2x "Rustningsskjærer" beam saber (combinable).

Appearance and Characteristics: Obviously based on the Freedom Gundam. The body and head are exactly the same as the Freedom,

the only change being that the Tempest has shoulder mounted weapon/shield pods similar to those of the ZAFT MS Abyss. Tempest

can use only the weapons or the lightwave barriers in the pods at any one time.

Arbiter Gundam

Manufacturer: Fjærinnlemmet

Unit Designation: SKAF-SK03

Unit Type: Experimental All Purpose Transformable Mobile Suit

Height: 18.79 meters

Weight: 91.57 metric tons

Power plant: Ultra compact experimental nuclear fusion reactor

Special Equipment: Trans Phase Armor, RPT (Rapid Polymorphic Transformation) Software, Infinity system

Armament: 1x "Rustningsskjærer" beam saber, 1x "Stråler Gevær" beam rifle, 1x "Griper Klo" rocket anchor, 2x "Skinnegevær"

railgun, 2x missile launcher (seven missile magazine for each).

Appearance and Characteristics: The Arbiter Gundam is possibly the most powerful suit yet built, mostly because of its diversity. In its

Mobile Suit form it looks strikingly like the Blitz Gundam, including the rocket anchor on the left arm, though not the assemblage on the

right. The railguns are mounted on the back and project up over the shoulders, while the missiles launchers are mounted at the shoulders

with the magazines running the length of the torso.

In Mobile Armor mode, Arbiter looks like an oversized Sky Grasper. The railguns are mounted parallel to the cockpit with up to a 35

degree traversing capability. The suit's beam rifle is mounted facing backwards, so anything trying to sneak up behind Arbiter will

receive an unpleasant surprise, as will anything that tries to dodge by falling below, as the suit's beam saber faces downward. Missiles

fire upward from the top of the 'Grasper'. However, the rocket anchor is unavailable in this mode.

In land mode, the suit looks remarkably like a BuCUE, complete with the back mounted railguns. Anchor mounted on chest, and beam

sabers on each shoulder, second "beam saber" is actually the beam rifle with a focusing lens attached to refine the rifle's emissions into a

blade. Missile launchers launch vertically from the back.

In submersible mode, Arbiter has no missile capability. Railguns are mounted facing forward on the suits flanks and the rocket anchor is

mounted on the stern for firing rearward and for making very quick turns. The beam saber and beam rifle are in the same configuration

used by the land version of the suit, but power is boosted to match the attenuation factor of the water(same for all SKAF Mobile Suits).

Scandinavian Kingdom Arial Battleship Gustavus aka Dead Reckoning

Length: 350 meters

Wingspan: 265 meters

Propulsion: thermonuclear pulse thruster x 6, small thermonuclear pulse thruster x 8

Armor: Experimental Ablative/Reactive Composite Armor, unknown thickness.

Power plant: 3x Nuclear fission reactors

Special Equipment: Lightwave Barrier, G.H.O.S.T. system, A.I. unit Gustav

Armament: "Lohengrin" positron blaster cannon x 2 "Gottfried Mk.71" 225cm dual high-energy beam cannon x 2 "Valiant Mk.8"

110cm linear cannon x 2 "Igelstellung" 75mm automatic multi-barrel CIWS x 16, "Wombat"/"Corinthos" /"Sledgehammer" missile

launcher x 24, "Helldart" SAM launcher x16

Mobile Suit/Mobile Armor Capacity: 8

Linear Catapults: 2

Appearance: Almost exactly the same as the Archangel class. This is mostly because it was built based on stolen plans of the Archangel.

However, the bridge tower is a decoy, the actual bridge being secreted deep in the hull for safety reasons. Also the armor, power plant,

and computer support have all been upgraded substantially. To use the Lightwave in point defense mode requires the dedicated output

of one reactor, to use it in full 360 degree mode requires the full output of all three. The G.H.O.S.T. system requires the full output of

one reactor for full function and half output for either Electronic Warfare mode or Stealth Mode. All weapons and other vital functions

require the output of 1.378 reactors.

G.H.O.S.T. System stands for:

Generation:

High Energy

Omnidirectional

Stealth and

Transmission

System.

It uses sophisticated magnetic and photon technology to render whatever mounts it invisible to heat sensors and visual receptors in

stealth mode. This, however, comes at a price, as no beam weapons are usable when it is activated. Any use of such weapons would

catastrophically overload the projection system causing an exponential feedback loop which will destroy the system and whatever

mounts it. In EW mode it can generate false heat and visual signatures to confuse incoming missiles and defeat most automatic and

manual targeting systems.

Infinity System:

This system is the most tightly held secret of the Scandinavian Kingdom. They have not shared it even with Lady Cagalli of ORB or the

Clyne faction. An application of the Scandinavian Kingdom's advanced AI technology called MMI or Mind/Machine Interface, the

Infinity system is the buffer that allows direct neural control over mobile suits. However, the process places incredible strain on the mind

of the pilot. As a true safety net has yet to be developed, overuse of the system can cause a pilot's mind to simply break. These

catastrophic failures are preceded by hallucinations as much as several minutes previous. Also naturals and coordinators are unable to

use the system long enough for it to be useful in battle. Only newtypes can use the system for more than a few seconds at a time, though

even they are mostly limited to five or six minutes.

This will be expanded as needed while the story develops.