Chapter 1 - Introduction and IG, IA.

Hello and welcome, to this small introduction guide. Which will help to identify, which book in this series has been worked on or completely finished.

There are 5 books in this series, which includes:

Iconic Games, with Iconic Adaptions (IG, IA).

ARGs: Channels with Cryptic Horror (ARGs: CCH).

TF2: Iconic (SFM) Series (TF2: I (SFM) S).

FF. N: What's the Best Crossover (FF. N: WBC).

Timeline Fixes (TF).

Each book, contains the very interesting information about the game's lore and the interesting topics.


Iconic Games, with Iconic Adaptions - (IG, IA):

This is book 1 of 5, of this book series – Iconic Games, with Iconic Adaptions. This book, will show some interesting ideas and thoughts, of animating an old-popular game series into an animated series. It will jump-head first, into a room of possibilities of adapting an old and iconic games series (Popular or a Cult-Classic).

There will be a trilogy of 3 possible game adaptions: TF2 – Team Fortress 2, Psy – Psychonauts, HL/P - Half Life/Portal (Same Timeline).

There will be 3 rules for creating an animated adaption:

Story Backgrounds: Finding very useful information, for arcuate theories or head-cannons for conclusive characters, with little story backgrounds.

Timeline Placement: Trying to fix the time periods, while guessing the correct story-points, within the storyline.

Current Time: Finding what happens, before and after the events of the main game. Also, fixing any complicated answers.

There has been, lots of unanswered popular fan theories over these iconic games. But these adaptions, could explain these answers in a good-light, in an animated series. They could add more things, such as: side characters, small events and extra details.