---World Four: Agrabah---
New Characters: Aladdin, Abu, Genie, Carpet, Iago, Razoul, Jafar, Jasmine, Sultan
New Party Member: Aladdin
New Item obtained: 53 charm
Upon entering this seemingly endless desert, the party will begin by heading north. Follow this path and when it begins to seem like night is approaching, you're going the right way. After a couple Heartless battles and nighttime falls the party will arrive at an area known as Odd Cave.
Walk into the Cave of Wonders and explore for a while before finding an unconscious Aladdin on the ground. Abu will be pacing around the area. Speak to Abu and he will hit Aladdin upside the head, waking him up. Aladdin will then tell the party about how he was sent in here because of a mysterious beggar who wanted the lamp for himself. After the beggar got the lamp, he left Aladdin, Abu, and Carpet in the cave.
Talk to Abu again to find the lamp. Give the lamp to Aladdin and Genie will appear. Genie will give the usual talk about being trapped in the lamp for 10,000 years and so on. After Genie agrees to help Aladdin by granting him three wishes, speak with the carpet and ride it out of the cave.
Now in Agrabah, fight through Heartless to Aladdin's house and watch the cutscene where Aladdin speaks about Jasmine and how he needs to be a prince to marry her. Talk with Genie, and he'll tell you that while he's working on making Aladdin a prince, he needs you to sneak into the palace and find some royal cloth. Agree to help and leave for the palace gates.
Sneak through the palace AKA Metal Gear Solid style and hide in the corners so the guards won't be able to see you. After a while a balcony will be visible where the Hero, Ashley, and Kylie will be able to clearly see Jafar and the Sultan. Find a hiding spot and listen as Jafar talks about Jasmine not being able to find a husband and how he would be better suited to marry her. The Sultan argues with Jafar but is mesmerized by Jafar's snake staff. The party decides to warn Aladdin about this and attempts to sneak out again. Before the ending, however, they are caught by Jafar himself.
Inside the dungeon, Jafar will tell the party that he should have known Aladdin was up to something and compares the party to "street rats". After the conversation Jafar leaves and it's time for another mini-game. This time, a series of buttons will appear on screen and the player has to press the buttons in the same order and they appeared. However, during the button press phase the buttons shown disappear, making it a memory game. After the mini-game is over, the Hero wriggles himself free and then frees Ashley and Kylie. In the next room Iago will be waiting.
---Boss: Iago---
As the escape begins, the Heartless storm the palace. Fight your way back to Aladdin's house and inside face another boss.
---Boss: Razoul---
After Razoul is defeated he explains how Jafar has already got the lamp and now Jafar rules over Agrabah. The sky turns red and a new path is opened to the top of the mesa to Jafar's palace. Aladdin then tells that almost immediately after Jafar took the lamp is when the Heartless began appearing in full force. Before the path on the mountains is open, however, Aladdin comes in and joins the party.
Inside Jafar's palace there are 4 towers that need to be climbed and each one has a switch at the top that undoes the lock to Jafar's throne. Each tower has a different Heartless to face at the top. After the lock is undone walk into the lobby, save, and then into the throne room to face off against Jafar.
---Boss: Jafar---
After Jafar is defeated, he draws upon the power of the lamp one more time.
---Boss: Jafar (Cobra)---
After the cobra form is defeated he wishes to become a Genie. As Genie grants the wish Aladdin grabs Jafar's lamp and seals Jafar inside. Genie then takes the honors and fires Jafar's lamp into the horizon as the palace begins to turn to normal again. Aladdin and Jasmine will be united and Jasmine will agree to marry him.
Before leaving, talk to Carpet. Aladdin will say that Carpet has a friend whose world was lost but can help fight. Accept the figurine from Carpet. Inside the items menu examine the figurine to obtain the 53 charm, which will allow the hero to summon Herbie. (Herbie's abilities: Race champion: the Hero gets on top of Herbie as Herbie drives around doing damage and stunning all enemies it hits. Lucky Spoils: increased chance to obtain rare synthesis item. Drift Boost: if an enemy is defeated while in Race Champion, a 60 chance of obtaining double experience occurs.)
Now, talk to the Sultan, who will talk about something weird behind his throne. Push the throne to the side to find the portal to the next world.
The party now finds themselves in some sort of ancient stadium…
Author's note: I would like a couple reviews about how this is going. Anyways, another chapter down, but this isn't nearly over. I would also like some input on FF/Disney characters and worlds you'd like to see so please alert me if there's anything else you'd like to see in this spin-off. Thanks.
