Thank you for all the reviews you sent me. There's gonna be a few new cards I created here, but for now, on with chapter 12


The story continues just as it left off: Team Ed was beginning their duel with Team Orichalcos. The Team that was Last to duel Team Orichalcos and was part of Team Ed, Team Peach Creek, was the audience.

Kevin: oh, here we go. This should be good.

Raphael: let's do this. (Draws card) I first begin by playing my Guardian Treasure magic card. (Puts card in duel disk)

The magic card is shown on the field.

Raphael: this lets me draw two cards. But first, I must discard my entire hand, and as a bonus I can draw two cards every turn for as long as Guardian Treasure stays in play.

He discards all the cards in his hand, and then he draws two cards from his deck.

Raphael: now, I'll set a monster facedown in defense mode.

He put the card on his duel disk and the facedown monster appears in front of him.

Raphael: and that's all for me.

Eddy: then it's my go! (Draws card) first I summon my Goblin of Greed, in attack mode.

He puts the card on his duel disk and the summoned monster appears in front of him.

ATK: 1000
DEF: 1800

Eddy: now I play my own Guardian Treasure! (Puts card in duel disk)

The magic card is shown on the field.

Eddy: like you said, this card lets me draw two cards, so long as I discard my hand and that I can draw two cards every turn for as long as this is in play. But thanks to my Goblin of Greed, I don't need to discard at a cost, which means that I don't need to discard my hand to draw two cards every turn.

He draws two cards from his deck.

Eddy: next I set two cards facedown.

He puts the cards in his duel disk and the two facedown cards appear in front of him.

Eddy: and end my turn.

Alistair: my turn, then.

He draws a card from his deck and looks at it. Then, he looks at the cards in his hand.

Alistair: (thinking) okay then, let's do this. (Aloud) first I'll set a card facedown.

He puts the card in his duel disk and the facedown card appears in front of him.

Alistair: next I summon my Gorlag in attack mode.

He puts the card on his duel disk and the summoned monster appears in front of him.

ATK: 1000
DEF: 1000

(A/N: I'm guessing DEF)

Alistair: this monster receives 500 ATK points for every Fire monster that's on the field, including itself.

Gorlag roars as flames engulf it and the flames get absorbed into Gorlag.

Gorlag:
ATK: 1500
DEF: 1000

Alistair: also, whenever Gorlag destroys a monster in battle, that same monster is special summoned on my side of the field. And, as an added bonus, the monster in question becomes a Fire monster.

Edd: oh dear.

Alistair: but for now, I'll end my turn.

Edd: and that begins mine. (Draws card and looks at it, thinking) okay, let's see what I can do. (Aloud) alright, the first thing I'll do is play a magic card.

He puts the card in his duel disk and the magic card is shown on the field. (The image is a Chess Board with man-image Pawn pieces marching along)

Edd: it is known as Pawn March (A/N: made that one up). This continuous magic card allows all of us to special summon low level monsters at a cost of 500 life points per monster from our hands. But before I do, I'm going to play a Field magic card.

His Field zone slot opens and he puts the card in it. His duel disk glows as the playing field starts to change: Nightmarish scenery appeared everywhere, and a lava-pool-alter-thing was in the center.

Edd: say hello to Pandemonium.

Eddy: (looks around) Double D, this is something I expected from Ed.

Ed: again, it is something I wanted to do.

Edd: allow me to explain: You've heard of the "Archfiend" monsters right?

Raphael: yes.

Edd: well, with most of those monsters, I usually have to pay life points every turn I use one. But with Pandemonium, I don't need to pay the cost, which means I can summon Archfiends with no risk. So now, I'll tap into my Pawn March and pay 1000 life points to special summon these two monster: Both of them Being Vilepawn Archfiends.

Edd: 7000

He puts the two cards on his duel disk and the summoned monsters appear in front of them.

Both monsters:
ATK: 1200
DEF: 200

Edd: sure they may not look much, but they have a powerful effect. For as long as one Vilepawn is on the field, you guys can't attack another Archfiend, but since I have two…

Alistair: (finishes in shock)… we can't attack either one!

Edd: I call this maneuver the "Archfiend Lock." Now, since those two were special summoned, I'll use my normal summon on my Shadowknight Archfiend.

He puts the card on his duel disk and the summoned monster appears in front of him.

ATK: 2000
DEF: 1600

Edd: that's it for me.

Valon: then it's my go now. (Draws card) I'll start things off by playing my Cost Down magic card.

He puts the card in his duel disk and the magic card is shown on the field.

Valon: this card downgrades all the monsters in my hand by two stars. So now this level-six monster is now a level-four.

He puts the card on his duel disk. His whole body glows and he is now wearing red armor.

Valon: say hello to my Double Cloth Armor.

ATK: 0
DEF: 0

Edd: (Gasp) an Armor monster? I thought they were just legends!

Valon: well, there real. And even though my monster has no ATK points, it has a very powerful card effect. Whenever it's destroyed in battle, I don't lose any life points, and when Double Cloth Armor is destroyed by another monster, that same monster is also destroyed. Plus, as an added bonus, my opponent loses life points equal to half the attacking monster's ATK points.

He then puts a card in his duel disk and it appears facedown in front of him.

Valon: I'll end my turn by setting this facedown card.

Ed: (serious) now it's my turn! (Draws card) I'll start by summoning a new monster I recently obtained.

He puts the card on his duel disk and the summoned monster appears in front of him.

Ed: say hello to my Chthonian Solder!

ATK: 1200
DEF: 1400

Ed: next I play my Brain Control magic card! (Puts card in duel disk)

The magic card is shown on the field. A huge brain with arms appears from the card.

Ed: at a cost of 800 life points, I'm allowed to take control of one opposing face-up monster.

Ed: 7200

The arms on the brain begin to stretch and they then take a hold of Valon. The Double Cloth Armor he was wearing glows and disappears. Ed's body then begins to glow and now he is wearing the Double Cloth Armor.

Ed: now I have the Double Cloth Armor, and now I'll attack. I'll have Double Cloth Armor attack Gorlag!

He then begins to run towards Gorlag. With the Armor on him, he became stronger and faster, but he still ran the same way: with his body leaned back. Gorlag began to counter with its fame sword, but Ed dodged it and landed a punch on Gorlag's chest. The Double Cloth Armor disintegrates, but Gorlag gets destroyed as well.

Alistair: 7250

Ed does a back-flip as he returns to his duel stands.

Edd: (applauds) Bravo, Ed. That was great.

Ed: thanks, Double D. Now my Chthonian Solder, attack Alistair's life points directly with Chthonian Sword.

Chthonian Solder rushes towards Alistair with its sword ready to strike.

Valon: not so fast! (Pushes button on duel disk) I reveal my trap card.

His facedown card flips up.

Valon: it's called "Magnet Armor" and it allows me to bring back an Armor monster from my graveyard back to the field.

His trap glows, as does his graveyard. His body glows again as his Double Cloth Armor returns.

Double Cloth Armor:
ATK: 0
DEF: 0

Ref-Bot 32: (Make whistle noise) REPLAY!

Valon: you sure you want to attack?

Ed: … no thanks. For now I'll set two cards facedown.

He puts the cards in his duel disk and the two facedown cards appear in front of him.

Ed: I end my turn.

Raphael: (Draws two cards) alright, I think I'll reveal my facedown monster.

He flips his facedown card up, revealing it to be a Backup Gardna. The hologram does the same thing

ATK: 500
DEF: 2200

Raphael: Backup Gardna. Now I play an Equip-magic card. (Puts card in duel disk) It's known as Gravity Axe-Grarl.

The magic card is shown on the field. A double bladed Axe appears in Backup Gardna hands.

Raphael: now that my magic card is on the field, I can summon my Guardian Grarl. But before I do, I'll set a card facedown.

He puts the card in his duel disk and the facedown card appears in front of him.

Raphael: now I can special summon my Guardian Grarl since it's the only card in my hand.

He puts the card on his duel disk and the summoned monster appears in front of him

ATK: 2500
DEF: 1000

Raphael: now I'll activate my Backup Gardna's card effect: I can take one Equip-magic card and equip it to another monster.

Backup Gardna throws the Axe in the Air and Guardian Grarl catches it.

Raphael: now my Guardian is 500 ATK points Stronger.

Guardian Grarl:
ATK: 3000
DEF: 1000

(A/N: In the Japanese episode, this was how he summoned his monster and made it stronger)

Raphael: not only that, but that's to my Gravity Axe's card effect, you three can't change your monster's position. Now, let's see who will be my first victim. (Thinks for a moment) hmm, since I can't attack those Archfiends, I think I'll have my Grarl attack Goblin of Greed.

Guardian Grarl rushes towards Goblin of Greed with its Axe at the ready.

Ed: not so fast! (Pushes button on duel disk) I reveal my trap card.

One of his facedown cards flips up.

Ed: it's called "Shift" and it changes the target of a card. So now, your Guardian Grarl attacks my Chthonian Solder instead.

Guardian Grarl now turns and rushes towards Chthonian Solder. Guardian Grarl strikes with its Axe, destroying Chthonian Solder and creating a cloud of smoke.

Ed: 5400

Raphael: well, I wanted to destroy that Goblin, but that Solder will do.

Ed: HA! You may have destroyed my Chthonian Solder, but he comes with a little price.

Just as he says that, the sword belonging to Chthonian Solder is thrown in the air and then comes down, speeding, towards Raphael. Raphael guards himself with his duel disk as the sword strike it.

Raphael: 6200

Raphael: what just happened?

Ed: whenever Chthonian Solder is destroyed and I receive damage, my opponent loses the same amount of life points I lose.

Raphael: very clever. Well, I guess I end my turn.

Eddy: before I begin my turn, I reveal one of my facedown cards.

He pushes a button on his duel disk and one of his facedown cards flips up.

Eddy: Solemn Whishes. Now I draw.

Eddy draws two cards from his deck. Then it looks as if it is raining glitter on Eddy.

Eddy: and since I just now started my turn, Solemn Whishes gives me 500 extra Life points. And it will keep giving me life points every time I draw one or more cards.

Eddy: 8500

Eddy: now I'll use Double D's Pawn March to special summon my Spirit of the Pot of Greed.

Eddy: 8000

He puts the card on his duel disk and the summoned monster appears in front of him.

ATK: 100
DEF: 100

Eddy: now I play my Pot of Greed. (Puts card in duel disk) as always, this magic card let's me draw two cards from my deck, but thanks to my Spirit of the Pot of Greed I can draw one more extra card.

The magic card is shown on the field and Sprit of the Pot of Greed glows.

Eddy: that means three cards and 1000 life points for me.

He draws three cards from his deck and it rains glitter on Eddy.

Eddy: 9000

Eddy: now I use my normal summon to summon my Goblin King.

He puts the card on his duel disk and the summoned monster appears in front of him.

ATK: 0
DEF: 0

Alistair: what? But that monster has no ATK points.

Eddy: that may be, but thanks to his card effect, he gets 1000 ATK and DEF points for every other Fiend-type monster on the field. And in case you lost count, there are four Fiends on the field.

The two Vilepawn Archfiends, the Shadowknight Archfiend and Goblin of Greed star to glow and the energy of the glow goes to Goblin King.

Goblin King:
ATK: 4000
DEF: 4000

Eddy: (thinking) let's see… if I try to attack Alistair directly, Valon might counter it with his Double Cloth Armor. So… (Aloud) Goblin King, Attack Raphael's Backup Gardna!

The Goblin King raises its scepter a shoots a beam of energy towards Backup Gardna.

Raphael: I don't think so, Eddy. I'm activating my facedown card!

He pushes a button on his duel disk and his facedown card flips up.

Raphael: my "Zero Gravity" trap changes the positions of all the monsters on the field. But thanks to my Gravity Axe, you three can't change your monster's positions.

The trap card glows. Guardian Grarl and Backup Gardna both kneel down on one leg as the blast hits Backup Gardna, destroying it.

Eddy: hmm, nice save there, Raphael. I think I'll end my turn by setting two more cards facedown.

He puts the cards in his duel disk and the facedown cards appear in front of him.

Alistair: (Draws card) alright, the first thing I'll do is bring back my Gorlag to the field by using my Monster Reborn.

He puts the card in his duel disk and the magic card appears on the field. His graveyard glows and his Gorlag returns to the field.

ATK: 1000
DEF: 1000

Gorlag roars as flames engulf it and the flames get absorbed into Gorlag.

Gorlag:
ATK: 1500
DEF: 1000

Alistair: and now I reveal my facedown card.

He pushes a button on his duel disk and the facedown card flips up.

Eddy: what is that?

Alistair: this trap is called "DNA Transplant." It works like DNA Surgery, but instead of changing the monster's Type, it changes their Attributes. And the Attribute that I choose is Fire.

The trap card glows and all the monsters start glowing red and they become on fire for a short moment.

Edd: oh dear. Now that all of our monsters are Fire monsters, Gorlag's ATK points will be higher now.

Gorlag roars as flames engulf it and the flames get absorbed into Gorlag.

Gorlag:
ATK: 4500
DEF: 1000

Alistair: alright Gorlag, attack Spirit of the Pot of Greed with Fire Sword.

Gorlag roars as it flies towards Spirit of the Pot of Greed with its flame sword ready to strike.

Eddy: not so fast, flame boy, I activate one of my facedown cards. (Pushes button on duel disk) a trap known as Magic Cylinder!

One of the facedown cards flips up. Two mystic cylinders appear in front of Eddy's monsters. Gorlag shoots a flame from its sword and it enters one of the cylinders.

Eddy: this trap card takes an attacking monster, and redirects the attack strait to your life point!

The second cylinder shoots out the flame and it heads towards Alistair. He then guards himself with his duel disk as the flame strikes him.

Alistair: 2750

Eddy: WOO-HOO! In your face!

Alistair: I'm not out yet.

He puts two cards in his duel disk and the two facedown cards appear in front of him.

Alistair: so, I'll set two cards facedown. And then I'll set a monster in defense mode.

He puts the card on his duel disk and the facedown monster card appears in front of him.

Alistair: and that'll do for now.

Edd: will it? (Draws card)

Eddy: I transfer my Solemn Whishes effect to Double D.

Eddy's trap card glows and it now looks like its raining glitter on Edd.

Edd: 7500

Edd: thank you, Eddy. I first begin by playing my Mirage of Nightmare.

He puts the card in his duel disk and the magic card is shown on the field.

Edd: this continuous magic card allows me to draw up to four cards when it's my opponent's turn, but when it's my turn I must give up the cards that I drew with it. But for now, I'll play this: (Puts card in duel disk) my Card of Demise.

The magic card is shown on the field.

Edd: this let's me draw until I have five cards, but on the fifth turn I activate it, I must discard my entire hand.

He draws until he has five cards in his hand. It then rains glitter on Edd again.

Edd: 8000

Edd: now, I'll tap into my Pawn March, yet again, and pay 500 life points to special summon this low-level monster.

Edd: 7500

He puts the card on his duel disk and the summoned monster appears in front of him.

ATK: 300
DEF: 1400

Edd: this beast is the Darkbishop Archfiend. That's right, more Archfiends. Now I'll use my normal summon on this monster

He puts the card on his duel disk and the summoned monster appears in front of him.

Edd: every Chess-set has to have a King. So, without further a due, I present to you my Terrorking Archfiend.

ATK: 2000
DEF: 1500

Alistair: now my Gorlag gets stronger because of my trap card turning them into fire monsters

Eddy: well, my Goblin King gets 2000 ATK and DEF points for the new fiends summoned.

Gorlag:
ATK: 5500
DEF: 1000

Goblin King:
ATK: 6000
DEF: 6000

Edd: alright my liege, attack Valon's Double Cloth Armor with your Royal Fiend Sword-Slash!

Terrorking Archfiend flies towards Valon in his Double Cloth Armor with it Sword ready to strike.

Valon: did you forget about my Armor's card effect? Your Archfiend will be destroyed as well and you'll lose half of its ATK points.

Edd: actually, I did, which is why I'm having my Terrorking attacking you.

Valon: huh?

Edd: you see, Valon, whenever my Terrorking attacks an effect monster in battle, he can negate whatever effect the targeted monster has.

Valon: WHAT?

Valon looks in fear as Terrorking Archfiend comes down with its sword. The sword strikes him in the center chest of the Armor, shattering it, and knocking him down.

Valon: 6000

Gorlag:
ATK: 5000
DEF: 1000

Edd: I bet you didn't see that coming, huh?

Valon: (gets up) very Clever… "Double D" was it?

Edd: uh-huh.

Valon: well that may have been a good and clever strategy on your part, but what I got planed next will put that Ski-cap covered thinking machine you call a brain into overtime.

Edd: I'd like to see that. So, now, I'll set these two cards facedown and end my turn

He puts the cards in his duel disk and the two facedown cards appear in front of him.

Valon: my move! (Draws card)

Edd: now my magic card activates and I draw until I get four cards.

Mirage of Nightmare glows and Edd draws and now has four cards. It then rains glitter on him again because of Eddy's trap still affecting him.

Edd: 8000

Valon: too bad you have to get rid of them when it's your turn again.

Edd: that's what you think! (Pushes button on duel disk) I activate one of my facedown cards.

One of his facedown cards flips up.

Edd: a Quick-play magic card called "Emergency Provisions." I can destroy one of my magic and/or trap cards and gain 1000 life points. So, now, I destroy my Mirage of Nightmare, and kill two birds with one stone.

The magic card glows and Mirage of Nightmare disintegrates.

Edd: 9000

Edd: now I won't need to discard my newly drawn cards.

Raphael: hmm…A brilliant strategy.

Eddy: now I reveal another facedown card. (Pushes button on duel disk) Go Raigeki Break!

One of his facedown cards flips up.

Eddy: once I discard a card from my hand, I can destroy any other card. But thanks to my Goblin of Greed, I don't need to discard at a cost.

Goblin of Greed glows, so does Raigeki Break. Raigeki Break shoots a lighting bolt at DNA Transplant, destroying it completely.

Eddy: now that our monsters are no longer Fire monsters, that Gorlag will lose all extra ATK points.

Gorlag:
ATK: 1500
DEF: 1000

Valon: Alistair's monster will be the least of your worries when I summon my Psychic Armor Head.

He puts the card on his duel disk. A white and blue helmet appears on the field and then it goes on Valon's head.

ATK: 0
DEF: 500

Valon: now I play my magic card. (Puts card in duel disk) Go, Armor Gravitation!

The magic card is shown on the field. Valon's deck starts to glow.

Edd: what is going on?

Valon: this magic could only work if I have a Psychic Armor Head on the field. It then allows me to special summon armor monsters that are level four or lower.

Four random cards pop out of his deck and he takes them all.

Valon: first is my Trap Buster.

He puts the card on his duel disk. A white and blue cybernetic armor piece appears on his left arm.

ATK: 0
DEF: 0

Valon: then there's my Big Bang Blow.

He puts the card on his duel disk. A white and blue cybernetic armor piece appears on his right arm.

ATK: 0
DEF: 0

Valon: next is my Over Boost.

He puts the card on his duel disk. A white and blue cybernetic armor piece appears on his both his legs.

ATK: 0
DEF: 500

Valon: and, finally, there's my Active Guard!

He puts the card on his duel disk. A white and blue cybernetic armor piece appears on his torso

ATK: 0
DEF: 0

Ed: He's constructed a suit of Armor monsters.

Valon: that's right. And each piece has its own different card effect.

Eddy: that can't be good!

Valon: it's not. My Big Bang Blow's card effect destroys every monster that's on the field, combines each monster's ATK points and then all of our life points are deducted from each players' life points.

Edd: hold on! Wouldn't you lose life points as well?

Valon: that's usually the case, but thanks to my Active Guard's card effect, I can absorb the blast so that were safe. Now, on to business!

Valon Big Bang Blow glows as he shoots an immense energy beam-fist. The beam strike one of Edd's monsters and it explodes, which causes a chain reaction that destroys every other monster that's on the field. (Alistair's facedown monster was Battle Footballer…

ATK: 1000
DEF: 2100

…) No one noticed, but Ed activated his second facedown card. Inside Valon's Psychic Armor Head, it speaks in a male computer voice.

Psychic Armor Head: all monsters destroyed. Total amount of damage: 19300. Now activating Active Guard's card effect, reduce damage to zero.

Vents on Active Guard open and they begin to suck in the explosion. Then, all the Armor monsters on Valon disintegrate.

Valon: looks like we win the duel.

Ed: that's what you think, but we're still standing.

Valon: what? How?

Ed: when you called your move, I activated my other facedown cards.

Valon sees that Ed's facedown card is flipped up.

Raphael: what is that?

Ed: it a trap called "Barrel Behind the Door." And it could only work if we were about to take damage because of a card effect.

The trap card glows. An ancient gun that was made of gold and had a cobra statuette on the handle appeared in Ed's hand. He opens the cartage hold and energy pours into the gun, forming a glowing bullet.

"Barrel Behind the Door" Gun bullet:
ATK: 19300

Ed: now I can redirect the damage to my opponent.

Edd: but wait, there's more. Since my Archfiends were destroyed by a card effect, my Pandemonium allows me to take another Archfiend from my deck and add it to my hand, so long as that monster has a lower star-level then the ones that were destroyed.

Holo-cards appear in front of Edd and he chooses one. A lone card pops out of his deck and he takes it.

Edd: This Desrook Archfiend will do nicely. And thanks to its card effect, When Terrorking is sent from the field to the graveyard, I can just discard this Desrook and my Terrorking Archfiend will return to the field.

He puts the card in the graveyard part of his duel disk. The graveyard glows and Terrorking returns to the field.

ATK: 2000
DEF: 1500

Ed: now that that is taken care of, (Aims gun) say goodbye Valon!

He cocks the gun and shoots it, targeting Valon. The bullet rushes towards Valon and he prepares to take the blow.

Alistair: not so fast!

He pushes a button on his duel disk and one of his facedown cards flip up.

Alistair: I also have a "Barrel Behind the Door" Trap card.

The trap card glows. An ancient gun that was made of gold and had a cobra statuette on the handle appeared in Alistair's hand. He opens the cartage hold and energy pours into the gun, forming a glowing bullet.

Alistair: thanks, Ed. I was out of ammo, so allow me to return the favor!

He cocks the gun and shoots it, targeting Ed. The bullet rushes towards Ed and he prepares to take the blow.

Ed: AH!

Edd: hold it right there!

He pushes a button on his duel disk and one of his facedown cards flip up (A/N: the image is a Cartoon Bomb, a black ball with a fuse sticking out and it is split it half by its center).

Edd: I think I'll end this chain by playing my Bomb Shell trap card (A/N: made that one up).

The trap card glows, forming a hologram of the card image. The Bomb opened up; the bullet then changes into a glowing ball of energy and enters the bomb. The top part then closes it tight.

Valon: what just happened?

Edd: my Continuous trap card just trapped the energy and the damage total into that bomb. And now, every passing turn, a Bomb counter will appear on the bomb. This card gets as many as possible.

Raphael: if there's no limit, what's the point of this trap?

Edd: well, whoever destroys this trap card will receive damage to whatever total is in the trap. And the number will multiply by how many counters there are.

Team Orichalcos along with Team Peach Creek gasped at this new information.

Alistair: that's one powerful trap card.

Edd: well, you have Valon to thank for the donation. Speaking of which, (to Valon) are you done with your turn yet?

Valon: not yet.

He puts two cards in his duel disk and they appear in front of him facedown.

Valon: I'll set these two cards facedown and call it a turn.

Ed: here I go again. (Draws card)

Eddy: now I transfer my Solemn Whishes effect to Ed.

Eddy's trap card glows and it now looks like its raining glitter on Ed.

Ed: 5900

Edd: and now my trap is in effect, adding a Bomb Counter to the Bomb.

A smaller bomb appears next to the bigger one, with it becoming part of the bomb's wick.

Ed: thanks, guys. Now then, I play my own Pot of Greed.

He puts the card in his duel disk and the magic card is shown on the field.

Ed: I now draw two cards.

He draws the two cards and it rains glitter on him again.

Ed: 6400

Ed: (Looks at hand) not much I can do for now. So, I'll set a monster facedown in defense mode, and two more cards facedown.

He puts the cards in and on his duel disk and the facedown monster and two other facedown cards appear in front of him.

Ed: (to Raphael) your move.

Raphael draws two cards from his deck.

Edd: and now, another Bomb Counter appears.

A smaller bomb appears next to the bigger one, with it becoming part of the bomb's wick.

Raphael: (thinking) hmm. There isn't much to do now, just try and wait it out. (Aloud) I also set a monster facedown in defense mode and one other card facedown as well.

He puts the cards in and on his duel disk and the facedown monster and other facedown card appear in front of him.

Raphael: I end my turn.

Eddy: (Draws two cards) time for more life points!

Eddy's trap card glows and it now looks like its raining glitter on him.

Eddy: 9000

Eddy: I think I'll summon a monster known as Bowganian.

He puts the card on his duel disk and the summoned monster appears in front of him.

ATK: 1300
DEF: 1000

Eddy: this guy causes 600 points of damage for either one of our Standby Phases, but I'll have it be effected by all of us by splitting the sum. Now, each one of us can cause 200 points of damage when we each take our turns. But I'm not done yet. Next I pay 500 life points and use Double D's Pawn March to summon KA-2 Des Scissors.

He puts the card on his duel disk and the summoned monster appears in front of him

ATK: 1000
DEF: 1000

Eddy: next I play an Equip-magic card. (Puts card in duel disk)

The magic card is shown on the field.

Eddy: Malevolent Nuzzler increases my Des Scissors's ATK points by 700.

The magic card glows, as does KA-2 Des Scissors.

KA-2 Des Scissors:
ATK: 1700
DEF: 1000

Eddy: now, my Des Scissors, attack! Destroy Raphael's facedown card with your Scissors Strike!

KA-2 Des Scissors extends one of its scissor claws towards Raphael's facedown card. The claw made its mark, revealing it to be an Arsenal Summoner.

ATK: 1600
DEF: 1600

The claw cuts the monster in the middle, slicing his upper body off, destroying him.

Raphael: since you attacked my Arsenal Summoner, you activated his card flip effect, which allows me to take a monster with "Guardian" in its name from my deck to my hand.

Holo-cards appear in front of Raphael and he chooses one. A lone card pops out of his deck and he takes it.

Eddy: well, now that you have no monsters left: Bowganian, attack Raphael Directly with Silver Bow and Arrow!

Bowganian shoots its crossbow, aiming a silver arrow towards Raphael.

Raphael: not so fast!

He pushes a button on his duel disk and his facedown card flips up.

Raphael: I activate my Waboku, neutralizing your attack.

The trap card glows. Three women in blue robes appear in front of him, the middle one stopping the attack.

Eddy: Grrr… I'll set these two cards facedown for now.

He puts the cards in his duel disk and the two facedown cards appear in front of him.

Eddy: I end my turn.

Alistair: (Draws card) I summon my Mechanical Chaser, in attack mode.

He puts the card on his duel disk and the summoned monster appears in front of him

ATK: 1850
DEF: 800

Alistair: instead of falling for a trap by attacking, I'll end my turn.

Edd: (Draws card) my turn then.

Eddy: I transfer my Solemn Whishes effect to Double D.

Eddy's trap card glows and it now looks like its raining glitter on Edd.

Edd: 8000

Eddy: then my Bowganian deals 200 points of damage to Alistair.

Bowganian shoots its crossbow, aiming a silver arrow towards Alistair. Alistair guards himself with his duel disk

Alistair: 2550

Edd: (thinking) okay. This may take a few cards, but I think I know what to do. (Aloud) I play a magic card!

He puts the card on his duel disk and the magic card is shown on the field.

Edd: it's called "Obligatory Summon." (A/N: from the Yu-Gi-Oh Movie) This card forced my opponent to special summon as many monsters they can. The only catch is that the monsters have to be the same type as the one you have on the field.

Alistair: I see, you're gonna make me summon more machine monsters that I have.

Edd: oh, you're mistaken. I'm not going to use it on you; I'm going to use it on myself.

Alistair: what? But that card only works on the opponent.

Edd: ah, yes. But I have a magic card that will change all that. (Puts card in duel disk) A Quick-play magic card known as Living Arrow!

The magic card is shown on the field and a golden arrow appears from it.

Edd: this magic card redirects any other card effect to any target that it possibly can. So now, I can redirect the power of Obligatory Summon, and use its effect on me.

The arrow glows and it then hits Edd's Terrorking Archfiend.

Edd: I've chosen my Terrorking, so now I have to summon as much fiend-types as I can.

His deck glows as a few cards pop out. Edd takes as much as he can.

Edd: first there's my Infernalqueen Archfiend.

He puts the card on his duel disk and the summoned monster appears in front of him.

ATK: 900
DEF: 1500

Edd: next I'll summon another Darkbishop and Shadowknight Archfiend.

He puts the two cards on his duel disk and the summoned monsters appear in front of him.

Darkbishop Archfiend:
ATK: 300
DEF: 1400

Shadowknight Archfiend:
ATK: 2000
DEF: 1600

Edd: and I'll control-shift those two to Ed.

The two monsters move towards Ed's side of the field.

Edd: now here comes my Desrook Archfiend and my last Vilepawn Archfiend.

He puts the two cards on his duel disk and the summoned monsters appear in front of him.

Vilepawn Archfiend:
ATK: 1200
DEF: 200

Desrook Archfiend:
ATK: 1100
DEF: 1800

Edd: and I'll control-shift Vilepawn to Eddy and Ed can have Desrook.

The two monsters move towards Ed and Eddy's side of the field.

Edd: I have enough for one more Terrorkings, two Infernalqueens, one Shadowknight, Darkbishop and Desrook Archfiends. Ed and Eddy can have both a Queen, Eddy can have the second King and I'll take the last three.

He puts the cards on his duel disk and the last set of monsters appeared on the field, each going to wherever Edd said. (A/N: normally, he wouldn't have enough room on his duel disk, but since he shifted most of them to his teammates, Ref-Bot 32 moved the cards to whoever he said to)

Edd: now here's where things get interesting. According to Duel Monsters rules, I can destroy my own Field magic card so I can play another.

His Field card zone pops open and the Pandemonium field all around disappeared.

Valon: HA! You made a mistake. Now without your Pandemonium, you three will have to pay life points for those Archfiends.

Edd begins to laugh a bit, which confuses everyone there.

Edd: please Valon. Once I play the card I have right here (Holds it up), life points won't matter.

Raphael: they won't?

Edd: nope. Now prepare, for I'm going to change the entire nature of this game.

Alistair: what are you talking about?

Edd: as I said before, these Archfiends are named after pieces of a Chess-set. And this Field card could only work if I had one of each six Archfiends in either my hand and/or on the field. So, without further a due…

Everyone watched on in suspense as Edd's Field card slot opens again. The card he was holding was a Field magic card. Its image was all six of the Archfiend Chess-pieces monsters on a chess board apposing another set of Chess-set Archfiends, one set colored white, the other black. He puts the card inside the slot, his duel disk glows as the playing area started to change.


What card did Edd just play? How will it change the nature of their duel? Keep reading to find out!