Peach: Hey there everyone! We apologize for the inconvenience, but RoyalFanatic feels that you guys should learn more about the elements.

Yoshi: This intro will appear in Truth And Dare, In Our Eyes, and even The Three Maidens. RF's still deciding on whether this will be inserted as a reminder in the TTM's sequel, For Power, For Revenge.

Roy: This intro will be the SAME IN ALL THREE STORIES, so you don't really HAVE to review for all three. Read about it in one story, and if you want to read it in another, you can.

Zelda: The only reason we do this is because some people read one without reading the others. We hope there will be no confusion.

Ganondorf: One more thing, this is an newly fixed version of the intro. It'll now be easier to read, hopefully. Now let's get started!

Roy: First is Fire! Fire is strong against the Ice, Leaf, and Metal elements, weak against the Water and Earth elements, and is strengthened by the Wind element. Fire Users are resistant to flames and hot temperatures, can walk through fire, and can manipulate flames. The best can even manipulate solar rays! Yikes! Fire Users can also increase magic…A LOT. The abilities are listed below:

Inferno: First Fire Attack; does small damage

Fiery Inferno: Second Fire Attack; does mediocre damage

Blazing Inferno: Third Fire Attack; does heavy damage

Finishing Inferno: Final Fire Attack; does supreme damage

Full Magic Up: Fully increase Magic temporarily

Firewall: Creates a firewall for protection

Peach: Next is Water. Water is strong against the Fire, Earth, and Metal elements, is weak against the Ice and Thunder Elements, and can strengthen the Leaf Elemental. Water Users can breathe underwater, walk on water, manipulate any and all water sources, absorb water to heal him/her and others, and can increase resistance a lot. The abilities of Water Users are listed below:

Tsunami: First Water Attack; does small damage

Wash Tsunami: Second Water Attack; does mediocre damage

Aqua Tsunami: Third Water Attack; does heavy damage

Finishing Tsunami: Final Water Attack; does supreme damage

Absorb: Absorbs water into body for healing use

Full Resistance Up: Fully increase Resistance temporarily

Water Wall: Creates a water wall for protection

Bowser: Next is Earth. Earth is strong against the Fire, Ice, Thunder, and Metal elementals, is weak against the Water and Leaf elementals, and isn't effective against the Wind element. Earth users can't do THAT much, they only can manipulate the earth and gravity. The abilities are listed below:

Earthquake: First Earth Attack; does small damage

Rocking Earthquake: Second Earth Attack; does mediocre damage

Raging Earthquake: Third Earth Attack; does heavy damage

Finishing Earthquake: Final Earth Attack; does supreme damage

Lightweight: Makes subject lighter

Heavyweight: Makes subject heavier

Trampoline: Turns ground into trampoline temporarily

Earth Wall: Creates an earth wall for protection

Yoshi: Next up is Wind. Wind is strong against the Earth and Leaf elements and strengthens the Fire element. I don't think there is anything wind is weak against, but if there is, let me know. Wind Users can manipulate the winds, can allow self and/or to temporarily float in the air, and can fully increase Speed. The abilities are listed below:

Typhoon: First Wind Attack; does small damage

Air Typhoon: Second Wind Attack; does mediocre damage

Wind Typhoon: Third Wind Attack; does heavy damage

Finishing Typhoon: Final Wind Attack; does supreme damage

Float/Fly: Float: User temp flies. Fly: Subject temp flies

Full Speed Up: Fully increases Speed temporarily

Air Wall: Creates an air wall for protection

Zelda: Now for Light. Light is strongest and weakest to the Dark element. Light Users can manipulate any forms of light, can create bright light at any point in time, can brighten any darkness, and can also patch, mend, or heal himself or herself and others. The abilities of the Light User are below:

Light: First Light Attack; does small damage

Aura Light: Second Light Attack; does mediocre damage

Holy Light: Third Light Attack; does heavy damage

Finishing Light: Final Light Attack; does supreme damage

Heal/Mend/Patch: Heals/Mends/Patches user or subject

Flash: Creates a bright light

Light Wall: Creates a light wall for protection

Ganondorf: Now for Dark. Dark is both strongest and weakest against the Light element. Dark Users can manipulate the darkness, can dim any and all lights (the best of the best can dim the sun!), can multiply self up to five times, can travel self and others to the Shadow World, and can fully charge power for a length of time. All the abilities are listed below:

Darkness: First Dark Attack; does small damage

Lasting Darkness: Second Dark Attack; does mediocre damage

Everlasting Darkness: Third Dark Attack; does heavy damage

Finishing Darkness: Final Dark Attack; does supreme damage

Blindness: Destroys all light and darkens the area

Copy: Creates multiple copies of the user

Full Attack Up: Fully charges Attack temporarily

Shadow Wall: Creates a dark wall for protection

Link: Those were the ten Primary Elements, the main elements of the world. Next up are the Secondary Elementals.

Marth: Each Secondary has an advantage and disadvantage: the advantage is we have a unique attack that can kill multiple amounts of people fairly quickly. The disadvantage is we have "Belief Bars".

Samus: These bars graph the amount of people who believe in us. I'm afraid we accidently gave out wrong information, and we apologize. The truth is, if our bars fall below TWENTY percent, we disappear. If they hit zero percent, we vanish for good.

Marth: But let's move on to more pleasant topics, such as our elements. The first Secondary element is Ice. Ice is strong against the Water, Earth, Leaf, and Metal elements, and is weak against the Fire and Thunder Elements. Ice Users can manipulate ice, freeze water, walk on ice, are resistant to cold, and can lower power, defense, speed, magic, and resistance for a time. Abilities are listed below:

Lancer: First Ice Attack; does small damage

Frozen Lancer: Second Ice Attack; does mediocre damage

Freeze Lancer: Third Ice Attack; does heavy damage

Finishing Lancer: Final Ice Attack; does supreme damage

Power Down/Defense Down/Speed Down/Magic Down/Resistance Down

Ice Wall: Creates an ice wall for protection

Link: Second is Thunder. Thunder is strong against Water and Ice, and is weak against Earth and Metal. Thunder Users can manipulate and resist lightning, boost power, defense, speed, magic, and resistance, and become a living lightning rod! Wow! Abilities are listed below:

Shocker: First Thunder Attack; does small damage

Thunder Shocker: Second Thunder Attack; does mediocre damage

Lighting Shocker: Third Thunder Attack; does heavy damage

Finishing Shocker: Final Thunder Attack; does supreme damage

Power Up/Defense Up/Speed Up/Magic Up /Resistance Up

Lightning Rod: User becomes a living lighting rod

Thunder Wall: Creates a thunder wall for protection

Luigi: Next is Leaf. Leaf is strong against Water and Earth elements, and is weak against Fire, Wind, and Ice. The Water Elemental can also increase Leaf's power. Leaf Users can manipulate all sources of nature, can make trees and plants and stuff like that grow, and can heal (and even restore) using the power of nature. Abilities are listed below:

Strangle: First Leaf Attack; does small damage

Flower Strangle: Second Leaf Attack; does mediocre damage

Leaf Strangle: Third Leaf Attack; does heavy damage

Finishing Strangle: Final Leaf Attack; does supreme damage

Grow: Can grow any and all things of nature

Heal/Restore: Heal: Heals subject Restore: Restores subject

Root Wall: Creates a root wall for protection

Samus: Last but not least is Metal. Metal is strong against Thunder, but is weak against Fire, Water, Earth, Ice, and Leaf. Wow; lots of weaknesses…Anyway, Metal Users can manipulate, create, and destroy all the different types of metal and can give full defense boosts. Abilities are listed below:

Destruction: First Metal Attack; does small damage

Metal Destruction:Second Metal Attack; does mediocre damage

Killer Destruction: Third Metal Attack; does heavy damage

Finishing Destruction: Final Metal Attack; does supreme damage

Full Defense Up: Fully increases Defense temporarily

Create/Destroy: Can create/destroy metal

Metal Wall: Creates a metal wall for protection

Luigi: It's a lot, we know, but now you know, so yeah.

Ganondorf: You don't have to review, but go ahead if you want to. Okay, that's all.

Bowser: Later peeps!