Hello humans it's Weegee1 suffice to say I am not dead nor have I abandoned the story. I am here with another chapter of my Winnie the Pooh story. I must again apologize for the wait as I said earlier life has been pretty hectic. This chapter will be part two of three for my mass up date. Now without further ado let's commence the story after saying "I don't own anything other than my OC's everything else is owned by their creating companies.".
The steady clacking of wood on wood filled the eerie silence of the destroyed gambling hall. What was once a temple of chance and fortune is now a dilapidated shell. Roulette wheels lay embedded in the walls, slot machines scattered on the floor, and cards lay strewn about. A boy roughly fourteen enters the casino with a stick of pocky sticking out of his mouth and a tired look on his face. He wore a long sleeved colorful purple sokutai that hid his hands due to being several sizes too large. The sokutai was held firmly shut by a red rope belt.
On his feet he wore two toothed geta sandals that were painted a light blue. His face was painted in a kabuki style with black rings around his eyes from lack of sleep framed by a mane of spiky black hair. With a bored wave of his hand several thousand sheets of paper flew from his sleeves and formed into several large arms. With another wave of his hand the arms moved some of the trouble aside revealing a severely disfigured body which was picked up and set on one of the few remaining chairs. Extending a skeletal arm from his long sleeve the paper fused onto it forming into muscle and skin. With his reformed arm he turned the body towards him and opened the corpse's mouth.
With the cracking of bones the teenager's mouth opened steadily wider and wider until it opened to an impossible degree revealing shark like teeth and a black tongue. From his mouth a large grey grub-like creature emerged before falling to the floor with a sickly wet plopping sound. After a while of wriggling around the grub began crawling up the body's leg. After a few minutes of weakly squirming the grub reached the corpse's mouth and proceeded to crawl inside. A few minutes after entry the body began spasming in a seizure like manner falling off the chair with a loud thunk and a startled squeak.
After a few seconds the body pulled itself back up onto the chair revealing healed skin on the right side. With a cracking sound the body's mouth opened and Akakiri's voice came out "Maou Sama? I can't see you." the voice inquired in a scratchy tone. The figure reached forward and pulled out the reanimated corpse's right eye. After a few moments a slug like stalk tipped by a completely black eye extended from the new hole. "Thank you Maou Sama." Akakiri spoke in gratitude. A black smog and several dead bugs spilled from the youth's mouth followed by a single word uttered in a dusty choking voice "Report." the voice murmured.
Coughing to clear his throat Akakiri began telling the events that took place while Maou Sama patiently listened. "Show me." Maou Sama ordered after a few minutes of mental deliberation. Reaching up Akakiri pushed his left pointer finger into his temple making a clicking sound. A puff of steam came from his ear before his pupil dilated and began projecting light on the wall. With several blinks of his eye the light focused into images. The first image set showed several yakuza cars in a parking lot, variously dressed yakuza leaving the vehicles, and finally the yakuza entering the gambling hall. Reaching up Akakiri removed his wooden eye and pulled another from his pocket, pushed it in place, blinked, and a new set of images began projecting onto the wall.
The first picture showed the carpet trap failing to contain the Amphisbaena as well as the three masked yakuza members with a whirring and clicking sound the mechanical eye cracked and film spilled from the front. Reaching up Akakiri pulled the cracked eye and removed the picture film and stretched it out before holding one frame up to the light coming from his eye. The frame was a picture showing four humanoids, the first of which was obese and stood at least nine feet tall with brown spike covered skin, white eyes, and two large horns. It wielded a large kanabo in one hand and wore tattered bronze hakama pants. The second being was a chalky white with green eyes and was unnaturally thin and stood at least twelve feet tall. It wielded a bow with dozens of arrows orbiting around it and wore green hakama pants. The third being had blue skin, no head, and countless eyes suspended in its translucent body. Instead of a right arm it had the kusarigama wrapped together. For a hand it had a sphere of bones which opened into a mouth. The forth being was completely hidden by black smog except for red eyes and a pole with a wakizashi on each end.
"The weapons of Fujiwara no Chikata's generals" Maou Sama muttered out "you have gone above and beyond your duty Akakiri for that I will grant you one wish." the young man said in his cracking and wheezing voice. "I wish to rest Maou Sama, to see my family again.". With a slow nod Maou Sama pulled a brass urn from his left sleeve and put his fingers on Akakiri's forehead. With a sigh and a smile Akakiri turned grey before crumbling into dust leaving a metal arm and skull where he was sitting as the only evidence of his existence. With closed eyes Maou Sama directed the ashes into the urn before pulling the cover from his sleeve and sealing the ashes within. Placing the filled urn back into his sleeve Maou Sama stood up and began walking to the back wall of the casino. "You wear this hard exterior Minamoto but you're as sweet as candy on the inside." a melodic yet emotionless voice came from the now named Minamoto. "Not now Rin." Minamoto grits out without pausing his walking. "Why so tense love?" a husky voice inquired from the ceiling.
With a shuddering breath Minamoto reached up to his face and tapped his forehead causing his kabuki paint to turn into sheets of paper as well as his sleeves revealing pale flesh splotched with scabs and purple rot on his arms. Minamoto spat out several wads of paper, with a quick shimmy several dozen cigar sized scrolls fell out of his pants legs, before he finished up by throwing a large book onto the pile. "Well aren't you testy today Mina-chan." the emotionless voice said as the paper objects combined into a majestic set of red robes. With a sound like ruffling leaves the robes filled out as a woman appeared from thin air within the confines of the garb. The woman was curvaceous and nearly entirely human except for the talons on her hands and feet as well as a long black tongue poking out from between thick purple lips. As Minamoto clenched his fists and prepared to yell at Rin water rapidly dripped from the ceiling forming a puddle on the floor. From the puddle a tall, plump, woman with black hair and a paddle tail emerged wearing a white kimono. "Fighting gets us nowhere dearies. Rin you need to quit needling. Mina you need to finally realize that amongst us you don't have to pretend to be your brother."
"A single slip up is all it would take for our enemies to realize that Hiro is dead. As soon as they realize how weakened we are they will destroy us like a typhoon destroys a rice field." Minamoto ground out. "Pretending to be someone you're not is entirely useless. You don't have your brother's powers, you don't have his charisma, and you can't produce or refine Mana. What you can do is the job the actual Maou Sama assigned to us." Rin blandly stated. "As crass as she is she's right dear. We have a duty to protect those who follow Hiro-kun's dream, so long as his dream is alive then so is he." the plump lady said. "Very well Ame-Hime. In that case we have work to do." Minamoto stated before kicking the wall causing a hidden torii gate to appear.
With the flick of a finger the wooden gate turned to dust and an invisible door opened. With a hand gesture Rin dispersed into paper and fused with Minamoto to form the false Maou Sama. Once the disguise was in place she walked down the steps greeted by an excited "Maou Sama is back!". The disguised Maou Sama simply said "Finish any last minute transmissions or other such work and let's leave. I feel like a short vacation from the world, maybe the Oceanic Triangle.". "Yes Maou Sama!" the voices replied happily before they were muted by a loud popping sound similar to a balloon being punctured.
Emergency update from Asian base Echo this is the last update from Asian base Echo. All further updates are to be ignored as after this report the base will be leveled to the ground.
Grimoire entries update
Yamachichi
Mammal
Bat
Height 5 to 6 feet tall
Weight 160 to 200 pounds
Cup J to P
Waist 30 to 40 inches
Hips 80 to 100 inches
Habitat Asia
Aggressiveness Shy Mischievous
Population Near Extinct
Diet Fruit
Lifespan 50 to 60 years
Harem Place Leader
A Yamachichi is an isolationist by nature living in the mountain caves of Asia. At night they come out to fly and grab fruit from trees or unwary street vendors. A Yamachichi has an eyeless visage, pointy ears, and a flat nose identical to a normal bat, their face is alien in appearance. They have an extremely curvaceous body covered with brown fur, clawed feet, and a 12 foot wingspan. The Yamachichi's wings are uniquely designed, with four pseudo fingers and a thumb at the second elbow of the wing forming a hand they are able to grab onto and manipulate objects. As they enter maturity their wings become flexible enough to fold up tightly.
When the wings are folded tightly they look identical to a human's arm. With a long enough kimono, a face mask, and their natural awareness of their surroundings they enter fruit markets to scout out a mate. Once a target is chosen they use their sense of smell to track them to their homes. Over a course of a week they use a mix of touch, taste, and echolocation to build a mental image of their chosen mate. On the eighth day they sit on their potential mate's chest touching, prodding, and tapping every inch of their body. While they use their hands to prod and caress their chosen they stick their two foot long tongue into their target's mouth mapping out every millimeter of space.
Once they're done scoping out the features of their target they stay seated on their chosen one's chest until they awaken. Using a form of telepathy they communicate their intentions with their chosen. Those that accept a Yamachichi's advances gain a Harem Leader with unfailing loyalty. A Yamachichi gives their bonded a boost in genital size as well as a crude form of echolocation.
Akaname
Demon
Humanoid
Height 3 feet 6 inches to 4 feet tall
Weight 50 to 65 pounds
Cup A to B
Waist 18 to 24 inches
Hips 20 to 30 inches
Habitat Asia and Europe
Aggressiveness Violent Sly
Population Common
Diet Mana and Negative Emotions
Lifespan Immortal
Harem Place Enforcer
An Akaname is a demon that takes the form of a young girl allowing it to blend in with crowds of humans with little to no chance of being discovered. An Akaname feeds on negative emotions especially self loathing, despair, and envy. An Akaname chooses a partner not based on appearance or age but based simply on how miserable the human is. Once they find a suitably miserable individual they do their best to keep their chosen food source as miserable as possible. An Akaname shares with others of their species until their current meal is reduced to a lifeless husk.
Baku (Lesser)
Spirit/Mammal
Humanoid/Chimeric
Height 4 to 5 feet tall
Weight 180 to 260 pounds
Cup A to C
Waist 22 to 32 inches
Hips 40 to 50 inches
Habitat Anywhere humans are found
Aggressiveness Calm Peaceful
Population Very Rare
Diet Fruit Bad Dreams and Mana
Lifespan Immortal
Harem Place Den Mother
A lesser Baku is an enlightened creature that is chimeric in appearance. They have a tuskless elephant's head, a bear's body, striped claw tipped arms like a tiger's, smooth yet stocky legs ending in a rhinoceros's feet, and an ox's tail. They are covered in spots and stripes of varying colors. They stand between four and five feet tall and weigh a fair bit more than their height would suggest. When they talk it is often slow, simplistic, and often repetitive making them seem slightly unintelligent. With a bottom heavy figure and a peace loving ideology they use their natural weapons to protect the dreams of the innocent. A Baku almost never enters combat, preferring to sit back and care for the children of the harem.
Baku (Greater)
Spirit/Mammal
Humanoid/Chimeric
Height 7 to 9 feet tall
Weight 350 to 580 pounds
Cup J to L
Waist 36 to 48 inches
Hips 70 to 90 inches
Habitat Anywhere humans are found
Aggressiveness Calm Peaceful
Population Near Extinct
Diet Mana Bad Dreams
Lifespan Immortal
Harem Place Den Mother
The difference between a greater and lesser Baku is an odd one. While lesser Baku need fruit in their diet besides Mana and Dream energy, a greater Baku transcends the physical needs of its prior form. They become physically imposing to allow them a better capability to fight creatures that cause bad dreams and senses of terror. Other than looking like a bigger more curvaceous version of their lesser forms they gain a plethora of mystical abilities. Known greater Baku abilities include changing bad dreams to good dreams, releasing a red mist that puts those caught in it to fall asleep, and complete immunity to physical harm by dispersing in a color changing cloud before reforming. A greater Baku entertains the children of the harem by manipulating their colorful cloud form to put on fantastical plays. A greater Baku causes an explosive growth in genital size in their bonded.
Kyorinrin
Spirit/ Construct
Humanoid
Height 5 to 6 feet tall
Weight 160 to 320 pounds
Cup B to E
Waist 22 to 32 inches
Hips 48 to 62 inches
Habitat Asia
Aggressiveness Calm Shy
Population Very Rare
Diet Mana and Paper
Lifespan Immortal
Harem place Enforcer
A Kyorinrin is a construct born from the soul of an individual who died seeking knowledge. When the knowledge seeker dies a minute amount of Mana is absorbed by the books and scrolls near the individual. Over the course of several lives a scroll or book gains enough Mana to gain a sort of consciousness that drives it to seek out other scrolls that have been infused with Mana. After enough scrolls and books have been absorbed the Kyorinrin forms a hivemind and a humanoid body. The Kyorinrin has full curves and is identical to an average Asian woman other than clawed hands and feet as well as a long black tongue
A Kyorinrin gains power by absorbing Mana infused writings from single pages and scrolls to expansive tomes. A Kyorinrin's greatest power is the capacity to perfectly use any information contained within the countless pages in their body. A Kyorinrin will only bond with a person of great intelligence and only if they have an exceptionally high amount of Mana. In combat a Kyorinrin is only limited by the knowledge of their pages. A Kyorinrin protects and teaches their harem sisters and the children of the harem. When two Kyorinrin run into each other they temporarily combine to share knowledge before dividing back into two individuals. Sometimes a bonded Kyorinrin will convince a non bonded Kyorinrin to remain fused together. This allows the formerly non bonded Kyorinrin to gain a steady supply of Mana while the bonded Kyorinrin gains more power to protect their harem.
Namekujira (Lesser)
Mollusk
Gastropod
Height 5 foot tall human half 10 foot long slug half
Weight 350 to 500 pounds
Cup F to H
Waist incalculable due to body structure
Hips incalculable due to body structure
Habitat Asia
Aggressiveness Shy Childish
Population Nearly Extinct
Omnivore
Lifespan 40 to 60 years
Harem Place Den Mother
A lesser Namekujira is a large slug like being with a human upper half with eye stalks protruding from their eye sockets, a long slug like body, and a slime coated slug lower half. They have pointed ears, black hair, and strong mouths that contain a spike tipped tongue and lack any teeth. A lesser Namekujira loves caring for children of any kind and they often end up seeking romances with single fathers. In combat a lesser Namekujira launches their extendable tongues in order to impale a target those out of its reach get sprayed with a highly caustic spit. All Namekujira give their bonded resistance to most poisons.
Namekujira (Greater)
Mollusk
Gastropod
Height 6 to 8 feet tall
Weight 250 to 400 pounds
Cup P to Q
Waist 38 to 50 inches
Hips 70 to 90 inches
Habitat Asia
Aggressiveness Shy Childish
Population Very Rare
Omnivore
Lifespan Cellularly Immortal
Harem Place Den Mother
The difference between a greater and lesser Namekujira goes beyond the simple fact that they are far more human in their appearance than their lesser kin. A greater Namekujira appears as a tall, slightly pudgy, and curvaceous woman. They have green eyes, silky black hair, pointy ears, and unnaturally pale skin. The only features that show a greater Namekujira is not human are its paddle like tail, their square pupils, and their secondary set of eyes which appears as a pair of slug eye stalks.
In combat a greater Namekujira uses a mix of hand to hand combat and caustic projectile bike. The greatest differences between the two Namekujira types is that a greater Namekujira is a form of cellularly immortality being eternally young and capable of healing from any form of damage as well as regrowing any missing body part. A greater Namekujira shares their lesser relative obsession with child rearing as well as their mating habits searching for an unattached male preferably with a child of their own so they can spoil the child with affection. A Greater Namekujira gifts their bonded with complete immunity to toxins as well as an absurd boost in semen production.
Rook list update
Briar Beast
Plant based monster genetics introduced into an animal or animal carcass infected by a wasting disease.
Height: Varies
Weight: Varies
Physical Resistance 10/10
Physical Strength 7/10
Magical Resistance 4/10
Magical Strength 6/10
Intelligence 5/10
Speed 7/10
Threat 39/60
Weaknesses: Fire, reliance on sunlight for metabolism
Strengths: High regeneration speed
A Briar Beast is created by injecting a plant based monster's genetic tissue and Mana into a critically ill or dead animal. Over time the plant material consumes the animal from the inside creating a bundle of vines, roots, and bark that create a vague imitation of the former animal. The newly formed creature has the resilience and flexibility of a plant and the speed of an animal. In combat they make forming a pack of varying transformed animals that share senses forming a powerful hivemind.
Notes of Dr. A.R: Fast, effective, and most importantly contagious. If there was a way to make them able to release the contagion from their bodies they would be the perfect extermination squad.
Wooden Jack
Plant based monster genetics introduced into a human with a plant based gift
Height: 6 feet tall
Weight: 400 pounds
Physical Resistance 8/10
Physical Strength 8/10
Magical Resistance 4/10
Magical Strength 8/10
Intelligence 5/10
Speed 6/10
Threat 39/60
Weaknesses: Inability to heal or regenerate
Strengths: Body made of highly durable plant matter
A Wooden Jack is a vaguely humanoid being made of varying plant materials. With bark for skin, thick vines for tendons, and other such repurposed plant matter they are exceptionally hard to kill. In combat they use an advanced form of their Gift and melee combat.
Notes of Dr. A.R: Despite their combat strength they are exceptionally easy to kill. When stressed enough a red fleshy core emerges to absorb sunlight and recharge. Destroying the core kills the creature instantly.
Ushi-Oni
Minotaur and Jorogumo genetics introduced during the fetal stage of a humans development
Height: 8 feet tall 16 foot leg span
Weight: 2400 pounds
Physical Resistance 10/10
Physical Strength 10/10
Magical Resistance 0/10
Magical Strength 0/10
Intelligence 3/10
Speed 7/10
Threat 30/60
Weaknesses: No Mana, Low Intelligence
Strengths: Malformed nerve endings prevent feelings of pain heat or cold
The creation of a Ushi-Oni is a long, costly, and often fatal process. The first step is injecting a cocktail of Minotaur and Jorogumo genetics into a developing human fetus during the embryonic stage. Over a two day period the mutating fetus releases a cocktail toxins that kills off the mother's higher brain functions rendering the mother comatose. After a three month development period the Ushi-Oni tears free of the nutrient dried husk screeching and roaring its way into the world. A Ushi-Oni has a hairy spider lower half, three of five mismatched arms sprout from a severely deformed humanoid torso, and a Minotaur head with multifaceted eyes. A Ushi-Oni bonds with the first being that it sees.
Notes of Dr. A.R: An Ushi-Oni is strong but lacks Mana, fast but dumb, and surprisingly loyal. Sadly they are difficult to create, all but 1 in 1000 die during their creation. From the moment of their creation they require intense therapy to keep stable enough to develop in a reasonably stable manner which drops survival to 1 in 10,000. The payoff for the wait is a siege engine impervious to such minor things as pain, fear, or delusions of morality. They cary out the orders that they keeper gives without hesitation and with a terrifying willingness to put themselves in harm's way.
Predicted Red movement: Simultaneous or near simultaneous attacks on Daedalus and Sultan.
If Minamoto would have been paying attention they would have noticed a metal snake with red eyes leaving the ruins of the building with some key information.
Harem of Maou Sama/ Hiro
Hiro
Eyes Black
Species Human
Gender Male
Height 5 feet 3 inches
Weight 140 pounds
67 (17 years old physically)
Status Deceased
Powers:
Capable of using his Mana to keep a soul tethered to a body indefinitely.
Able to manipulate dead organic materials (skin, bacteria, nails, hair, and plant matter)
It is unknown when or how he died
Primary Wife Ame-Hime
Species: Greater Namekujira/ Lesser Genie
Eyes: Primary green with a square pupil, stalk eyes completely black
Height: 7 feet 7 inches tall
Weight: 276 pounds
Cup: T
Waist: 38 inches
Hips: 78 inches
Personality: Childish, Affectionate, Shy
Status: Active
Ame-Hime is the shy and innocent leader of Maou Sama's harem. Like other Greater Namekujira she is bipedal with soft slightly pudgy features and a paddle-like tail. She has slick black hair, smooth porcelain white skin, and four eyes, two in the normal place and two on long slug eyestalks. Her bottom pair of eyes are a vibrant green with a square pupil and the top pair are entirely black. Her power is in complete opposition to Maou Sama's being able to restore any injury, even those in dead tissue. Despite her great power she can't truly bring a dead individual to life.
Rin
Species: Kyorinrin
Eyes Purple
Height: 5 feet 4 inches
Weight: 190 pounds
Cup: C
Waist: 29 inches
Hips: 60 inches
Personality: Mischievous, Sadistic, Apathetic
Status: Active
Rin is the opposite to Ame-Hime in personality and power for the most part. While Ame-Hime restores the physical body Rin absorbs memories from the recently deceased and preserves their memories using the special papers making up her red robe and outermost layer of skin. She can turn her body into individual sheets of paper and act as clothing for allies or suffocate enemies.
Geum and Eun
Species: Lesser Namekujira
Eyes: Black
Height: 5 foot tall human half, 8 foot long slug lower half
Weight: 400 pounds
Cup: C
Waist: Incalculable due to body structure
Hips: Incalculable due to body structure
Personality: Shy, Childish
Status: Deceased
Geum and Eun were the twin handmaidens of Ame-Hime. They were named due to the gold and silver markings on their slug halves. Their powers remain unknown due to being killed by an assassination attempt on Maou Sama that was disguised as an industrial explosion.
Chinmoku
Species: Yuki-Onna
Eyes: White
Height: 5 feet 6 inches tall
Weight: 280 pounds
Cup: E
Waist: 30 inches
Hips: 50 inches
Personality: Apathetic, Calm
Status: Deceased
It is unknown what Chinmoku's actual name was due to her being mute. All that is known is that she was Rin's handmaiden and that she sacrificed herself to form a protective sphere of ice to protect Maou Sama and most of his harem from death from an explosion.
Persons of interest:
Minamoto
Eyes Black
Species Human
Gender Unknown
Height 5 feet 3 inches
Weight 130 pounds
Age Unknown teenager physically
Status Active
Powers
Unknown theorized to be similar to Hiro's due to her ability to dismiss Akakiri's soul.
Some form of teleportation or instantaneous transportation.
In an underground complex on a deserted island hidden away by mist located in the middle of nowhere a great scientific breakthrough was occuring. A blond haired figure wearing a heavily stained butcher's smock and lab coat sat in a black metal room. The room was bland other than a red desk and table. On top of the table sat a yellowed keyboard with an old cracked computer monitor. The man typed furiously on the keyboard before smashing a black rubber covered fist through the screen. "Galatea!" the man yelled as he threw the chair he was sitting on at one of the walls reducing it to splinters. He gripped the table hard enough to leave indents in the form of his hands. Using the table as leverage he stood revealing pants torn at the knee, a metal right foot, and a rubber boot on his left foot. A door opened and a female made of a black rubber like material entered "Yes Dr. Moreau?" the rubber being asked emotionlessly. "Medication! Now!" the named Dr. Moreau said before coughing up thick runners of blood speckled phlegm.
With an audible crack the now named Galatea's arm split into five sections from the elbow down. With a gush of white fluids a bee-like stinger launched out of the elbow. Quicker than the eye could follow, the stinger was buried in the side of Moreau's neck. After a few seconds the doctor's breathing settled and his back straightened. Galatea spoke in her emotionless tone "based on your intake of medication and the progression of your disease you will require injections every hour and a half. This unit replaces its medication core once every day."Galatea awaken units two through twenty. Before you go, bring me the reports on project Baphomet and the spy drone." Opening her chest Galatea produced a plastic sleeve with a deactivated mechanical snake and a portfolio. With a nod of acknowledgement Moreau grabbed the plastic sleeve. Once Galatea left Moreau began opening the sleeve before swatting and crushing a fly on the table. "God damn it Rasputin take a shower and keep your fucking flies away from my shit!" Moreau shrieked before drawing a scalpel from under his smock and throwing it at one of the darkened corners. Rather than the clang of metal on stone a wet squelch was made. "My dear Maladius, how savage of you. What would your dear grandfather who worked to make men from animals say about you, a man acting so similar to an animal?" a bland voice inquired from the darkness. After a few minutes the voice took a more childish voice tone "So stiff, so angry, it's like making a corpse chuckle with you." a voice drawled as a man stepped away from the corner revealing a gaunt near skeletal frame.
His garb consists of black pants, a monk's robes, and dozens of necklaces holding countless religious symbols. His eyes were ice blue and lifeless in appearance, a thick matted up dark brown beard and mustache hid most of his lower face except for a smirk revealing black rotten teeth. The top of his head was covered in a mop of greasy black hair other than a small bald spot. With a full body shake similar to that of a wet dog hundreds of flies, fattened up ticks, and other biting insects came free of his clothes and hair. Drawing in a deep breath Rasputin partially vomited out several tapeworms which flailed around in the air. With the sound someone would make while slurping up spaghetti the long parasites retracted into the filth covered monk. "Let's face it Maladius, you hate me, and I am not exactly your biggest fan. However despite our mutual misgivings we need each other. You have the ideas and I have the materials to bring those ideas into existence. Now I have work to do, besides watching you work yourself up into an aneurysm. Ta Ta.". With a wave Rasputin left followed by a parade of parasites. With a clatter the scalpel dropped to the ground from the cloud of flies.
Once checking to make sure that Rasputin didn't leave any insects behind to spy on him Maladius pressed a button under his desk causing a metal door to block the doorway. Removing his butcher's smock and lab coat revealed a horribly scarred body with incision marks around his lungs and heart. The skin on his abdomen was replaced with a glass covering revealing the organs beneath. Reaching a hand up he grabbed his hair before pulling it off revealing it to be a wig. Beneath his wig a glass dome was revealed allowing an easy view of his brain. Rather than a normal color his brain was purple with black veins. Walking up to a wall he pressed a small indent causing a section to move to the side. With nary a sound Maladius entered the hidden room containing nothing but a ten foot tall black metal covered tube and a set up supercomputer. Walking up to the computer Maladius pressed a key to start it up. Pulling out the deactivated mechanical snake he twisted its head off revealing a USB plug which he promptly inserted into the computer. In response the computer brought up a message saying downloading 2%.
Walking up to the tube he removed his gloves revealing a mechanical left hand and a burn scar covered right hand that looked more like sausage than flesh. Touching the tube with his right hand he leaned in touching the cold unyielding metal with his forehead. "Soon no more forever waiting." he murmured as if in a trance before a split opened in the top of his brain revealing an that was entirely black except for a cluster of five white pupils. "Yessss." a near inaudible voice hissed from a speaker built into the base of the tube. "Tightly sleep, dream chase waits for none.". With a sneeze the fissure shut over the extra eye and Maladius lazily blinked. With a ding the computer screen changed to say downloaded. "Let's see what we can see." Maladius pressed a button bringing up a string of information.
Constructs based on Games and the systems used to control them, Light units are resistant to light arms up to melee range shotgun blasts no resistance to magic. Medium units can take more punishment than Light units up to grenades and light explosives as well as a low amount of magical damage. Heavy units are the strongest unit types able to shrug off most strikes from non magic based attacks tanking everything short of RPGs and Missile strikes. Most low rank magic does little to no damage though anti animation spells still reduce them to an inanimate form.
Automatic defenses run off of a basic AI and are active as long as the console they are connected to remains on and undamaged.
Controlled units are manipulated directly by the Daedalus or one of his bonded using a console.
Arcade
Mortal Kombat
Medium Controlled Unit
Scorpion
Armed with 10 throwing knives and 2 20 foot long chains connected to an internal recoil unit built into the forearms that are tipped with serrated kunai
NES
Wild Gunman
Light Automatic Defense
3 Gunmen
Armed with 6 shooters. Only the gun arm and waist moves making it an easy target
Megaman
Medium Controlled Unit
Megaman
Armed with the base Mega Buster (a Multi tool gun that replaces the left arm from the wrist down consisting of a shotgun, pistol, and machinegun fed from a Wrath dimension by runes) for skills it has Magnet beam which causes metals to be pulled towards the unit, pushed away, or manipulated into varying shapes. Jet causes the rockets in its feet to activate launching it forward at high speeds. Top Spin launches a short range burst of sharpened paperclips around its body like a frag grenade (usable 3 times). Drill Bomb launches a drill tipped explosive that drills into whatever it impacts before detonating a short time later (2 uses).
Charge Kick causes the legs to get covered with electricity and spikes emerge from the knees and toe area (enough charge for 3 uses each charge lasts for 15 seconds). Yamato Spear launches 3 razor sharp spear heads from between the knuckles of the right arm (draws from special ammo from a Wrath dimension by runes). Internal explosives consisting of several flash bangs that go off when it is destroyed.
Nintendo 64
Doom 64
Heavy Controlled Unit
Doom Guy
Armed with Chainsaw held in a sheath at the left hip, 8 round pump action shotgun held in a sheath at the right hip with 40 extra shells, Chaingun (600 round barrel magazine fed LMG) held by a sling on the back, and heavy plate mail to negate most types of magic.
Excite Bike 64
Light Automated Defense
5 Motorcycles that go around a pre constructed track to block enemy movement (made of primitive recreations of a motorcycle frame covered by rusted iron) extremely vulnerable to heat.
Nintendo Gamecube
Call of Duty Finest Hour
Heavy Controlled Unit
Soldier
Armed with M1911 8 round cartridge fed pistol with 5 extra magazines a silencer and a red dot sight, 9 inch trench knife, 2 throwing hatchets, 6 smoke grenades, 2 flea grenades (gas that causes eye and nose irritation and itchy skin), FN P90 50 round magazine with 2 extra magazines with a silencer and an infrared sight, M500 shotgun 5 round tube magazine with 20 extra shells dot sight short barrel. For armor it has pocketed bullet proof armor, right hip holster for the M1911, left hip to knee holster for the M500, fanny pack for extra magazines and loose ammo, chest belt for the grenades, trench knife chest sheath, carry sling for the FN P90, cross back sheaths for the hatchets, Kevlar under armor, armored leg and arm guards, bullet proof full head and face helmet with clear visor, steel toe high lace boots, and tactical gloves with metal knuckle guards.
Playstation 1
Final Fantasy 1
Heavy/Medium Controlled Unit
Knight/Red Wizard
Knight stands at 7 feet tall and is armed with Iron Hammer and Long Sword wears plate mail when the Knight is defeated it disintegrates into red colored sand revealing the Red Wizard hidden underneath
Red Wizard stands at 5 feet 11 inches and is armed with a rapier and Thundaga (launches around 30 electrified needles 15 uses)
Playstation 2
Resident Evil 4
Light/Medium Automatic Defense
20 Ganado/1 Garrador
The Ganado wield a mix of farm implements consisting of pitchforks and sickles (10 pitchfork users and 10 sickle users) The Garrador wears thick leather armor with bits of metal attached to it, metal boots, a medieval helmet, and wields three curved blades welded to each arm.
GTA III
Heavy Controlled Unit
Ambulance
Used to carry slower unactivated units to needed locations to shore up defenses.
Playstation 3
Rainbow 6 Vegas 2
Heavy Controlled Unit
Soldier
Armed with a foot to shoulder ballistic shield that doubles as a mobile armory with 3 pouches for carrying extra magazines and ammo as well as straps to holster the L96A1, the Lancaster, and a bazooka. Wields L96A1 bolt rifle with 10 round magazine and 3 extra magazines, Lancaster 4 barrel shotgun 12 gauge 20 Dragon Breath shots, S&W 29 44 cal Magnum 6 shot with 60 extra rounds, and a bazooka with 2 extra shots. Wears a light armor with a hip holder on the right for the magnum, a back quiver for the extra bazooka ammo, a kabar knife sheathed across the lower back horizontally (9 inch blade 5 inch handle)
Playstation 4
Bloons Tower Defense 5
Light Automatic Defense
20 Glue Gunners
Armed with a hose hooked up to a shared 500 gallon tank of corrosive adhesive that gives off toxic fumes that blister skin and burns lung tissue.
Metro Exodus
Medium Controlled Unit
Artyom
Armed with gas mask, light armor, 10 throwing knives, Valve stored in a rifle sheath with attachments (heavy stock, X6 scope, suppressor, 15 round extended magazine, and 3 extra magazines), Helsing stored in a carry case with attachments (heavy stock, pneumatic bow system, red dot laser, 8 bolt magazine, night vision scope, and 2 extra magazines), and a revolver carried at the hip with a short barrel, standard stock, no scope, and 36 extra rounds.
Wii
Kirby's Return to Dreamland
Light Automatic Defense
4 Kirby types
Leaf Kirby camo/ranged covers the area with a mix of normal and metal leaf cover to hide the other Kirby types. When entering combat it flings metal leaves.
Ninja Kirby stealth/blitz hides in cover and peppers enemies with shuriken. Once exposed it rushes enemies with a tanto and spits fireballs if facing multiple targets.
Wing Kirby aerial support/ranged takes to the air when exposed launching feather shaped pieces of metal and swooping down to strike at enemies.
Fighter Kirby melee harrier emerges first to distract enemies to protect the other Kirby types.
Used as a fall back distraction
Wii U
Legend of Zelda Twilight Princess
Medium Controlled Unit
Link (Lycanthropic) Appears as a dark link with white eyes, a wolf skin cloak, red fierce deity face paint, black plate mail armor, black steel boots, and black armor gloves with a spike tipped cable built in each of them that it uses like a claw shot. It wields a red trident with a golden center spike shaped like a narwhal tusk and two curved silver prongs forming a crescent moon shape. For secondary weapons it wields a black hylian shield and a black katana at its left hip. When damaged the face splits and turns wolflike, its leg becomes digitigrade, and it discards it's old weapons. The abdominal area opens and a ball and chain drops out which attaches to the right cable and replaces the right hand. The left hand falls off revealing a tube that launches explosive tipped arrows that it calls forth from a Wrath dimension.
Xbox
Silent Hill 2
Light/Heavy Automatic Defense
20 Bubble Head Nurses/ 2 Pyramid Heads
Nurses are armed with lead pipes
One Pyramid Head is armed with the Great Spear and the other wields the Great Knife
Xbox 360
Aliens Colonial Marines
Medium Controlled Unit/Medium Automatic Defense Unit
Marine/ Proto Xenoborg
Marine
Armed with a MK 221 Tac Shotgun that is held in a back holster and has iron sights, a 6 shot underslung arc round taser, and a tube magazine that holds 8 rounds with 24 extra shells
M41A Pulse Rifle is kept in a front of the chest sling and is upgraded with a 3 shot underslung grenade launcher, Reflex sight, and a 60 round magazine with 3 extra magazines
M4A3 Service Pistol is kept in a holster on the right hip and is upgraded with a sound suppressor, red dot sight, and a 12 round clip with 4 extra magazines.
Xenoborg emerges from the Marine's remains causing the armor to stretch exposing mechanical joints, wires push out from the front and back of the head before molding to form a dome like growth from the back of the head while the front becomes a xenomorph face. The legs stretch and cause the pants to stretch and tear, a buzz saw tipped tail emerges from the back, and spikes emerge from the knees. The right hand falls off and a pair of barrels extend from the radius and ulna with the radius barrel being a shotgun and the ulnar barrel being a pulse rifle each gun is connected to a Wrath dimension that feeds the weapons ammunition. The left hand grows metal spikes in place of finger tips, the hand can also be launched off and be detonated. The second mouth is replaced by a flamethrower that draws from an internal storage system that allows a total of two minutes worth of burn time.
Xbox One
Battlefield V
Light Automatic/Controlled Unit
64 randomly generated characters from varying people around the world. Used as a distraction to fall back.
Xbox Series X
Multi layered line of defense
Xbox disc
Conker Live and Reloaded
Light/Medium Automatic Defense
Conker Light High Support unit
Armed with Mounted Minigun
Great Mighty Poo Medium ranged unit used to move bodies
Xbox 360 disk
Dead Space 3
Heavy/Heavy Automatic Defense
Isaac Clarke Ranged Heavy
Wears the N7 R.I.G and is armed with Heavy Metal Thunder (Upper part is an 80 round spike launching chain gun that has 3 extra magazines. Lower part is a magazine fed rocket launcher that uses a 3 rocket magazine)
The Snow Beast formed from half the bodies harvested by the Great Mighty Poo being doused with chemicals that break them down and reform them. Targets enemies that try to attack Isaac Clarke.
Xbox One Disk
Skyrim
Heavy Controlled Unit/Heavy Automatic Defense
Dragonborn (Nord Vampire Lord) Heavy Controlled Unit
Human Form
Mace of Molag Bal (Right Hand)
Mehrunes' Razor (Left Hand)
Ring of Namira
Ring of Erudite
The Black Star
Daedric Armor
Soul Tear Shout (RII VAAS ZOL)
Vampire Lord Form Heavy Controlled Unit
Ring of the Beast
Ring of Erudite
Amulet of the Gargoyle
Automatically Summons two Gargoyle Sentinels
Vampiric Drain
Poison Claws
Blood Healing
Vampiric Grip
Bats
2 Gargoyle Sentinels Heavy Automatic Defense
Xbox Series X Disk
Assassin's Creed Valhalla
Medium Automatic Defense/Heavy Controlled Unit
Thor's Legion 10 identical black featureless humanoid machines equipped with Thor Armor for armor. For weapons they wield Plank and Buckler shields and Blacksmith's Hammers for hard hits, for quick strikes they ditch the shield and hammer and uses the Varin's Axe with the Yngling Seax. The controlled unit wears a white version of the Thor armor and wields Gungnir-Odin's Spear and Excalibur Gungnir allows the unit to direct magnetically charged metal sand to attack at a distance while Excalibur vibrates at a high enough speed to cut through metal with ease
Switch
Super Mario Maker 2
Multi layered line of defense
Consists of many levels (XR9-20B-HKG). Used as a distraction to fall back.
Playstation 5
Multi layered line of defense
Playstation 4 Disk
Mass Effect Andromeda
Light Controlled Unit/Medium Controlled Unit/Light Automatic Defense/ Medium Automatic Defense/ Heavy Automatic Defense
Starts off as a pitch black version of the Nomad with white wheel covers. Used to run down enemies, when rendered inoperable it ejects 2 canisters containing a summoning gate that connects to a Wrath dimension.
Each summoning gate contains 3 automatic defense units and one controlled unit. One group is marked team 1 and the other is marked team 2.
Team 1 consists of
An automated Krogan (Heavy) equipped with a krogan hammer, a N7 Crusader (4 shot shotgun with 36 extra rounds), and a flack cannon (3 shot mobile cannon that launches anti armor shrapnel)
An automated Batarian (Light) equipped with a batarian gauntlet, a charger (50 round SMG with 3 extra magazines), and the charge biotic power (launches the user forward in a shoulder rush)
An automated Salarian(Light) equipped with a remnant cryo gauntlet, a scorpion (4 shot handheld grenade launcher with 4 extra magazines), and the invasion power (unleashes a cloud of tiny flying robots that crawl under clothing before igniting)
The controlled unit human Ryder (Medium) equipped with the Heleus Icon armor, Asari blade, Ruin (Black Widow 4 shot sniper rifle with seeking plasma bolts and 4 extra magazines), and Death (N7 Eagle Pistol with a beam laser that lasts 12 seconds per clip and 5 extra clips). It has the powers singularity (launches a ball of biotic energy that travels 20 yards before expanding into a 5 yard gravity well that lasts 20 seconds before imploding), shockwave (fires an energy wave that travels 30 yards and knocks enemies back with blunt force energy), and remnant VI (cables and metal emerges from the Nomad and forms a construct equipped with 2 missile launchers with 10 rounds each and a rechargeable laser beam)
Team one's tactics consist of:
Controlled unit Ryder 1 starts by activating the remnant VI so that it has more back up before picking targets off with Ruin. When out of sniper rifle ammo Ryder 1 switches to using Death on one target at a time while using shockwave and singularity to keep other opponents on the back foot. Those that enter melee are dealt with a barrage of swift cuts from the asari blade after Ryder 1 teleports behind the enemy.
The krogan closes in on a group of enemies to engage them in close quarters with its shotgun and flak cannon in order to keep the enemies from targeting the Ryder 1 unit when out of ammo it closes in and engages in melee until destroyed. The salarian avoids melee combat at all costs and instead uses the explosives fired by the scorpion hand gun to pin down opponents or drive them from cover, enemies who manage to avoid moving as it wants them to are set upon by the burning robots called by invasion.
The batarian uses a mix of hit and run unleashing a storm of charger rounds before launching at a different target using charge to shoulder check the target and unleashing a combo of strikes from its gauntlet.
Team 2 consist of
An automated Turian (Medium) is equipped with an omni blade, a sandstorm (14 round semi automatic rifle with 4 extra clips), and the incinerate power (launches a sphere filled with oxygen activated burning accelerant 5 shots)
An automated Angara (Light) is equipped with an electric firaan (a blade that releases an electrical shock that causes muscle spasms when an enemy is struck), an isharay (single shot sniper rifle with anti magic, armor piercing ammo and 10 extra clips), and the avenger strike power (turns invisible until it makes a melee attack or it gets damaged 30 second recharge time)
An automated Asari (Light) is equipped with a biotic amplifier (forms spheres of energy for melee attacks), 2 M-3 Predator pistols (15 round handguns 3 extra magazines), and the lance power (launches a spike of unstable biotic power that explodes on impact)
The controlled unit human Ryder 2 (Heavy) is equipped with the Remnant Reborn Armor, Rapture (4 shot Piranha shotgun with the explosive ammo upgrade and 4 extra magazines), Void (182 round Soned Assault Rifle with armor piercing round upgrade and 1 spare magazine), and the Kett Carfalon. For powers it has barricade which shapes magnetic sand into a curved 5 foot by 5 foot 3 inch thick blockade, concussive shot which launches a fast traveling orb of magnetic sand from the barricade, and assault turret which causes the wheel covers to launch off the Nomad. As soon as the wheel covers land they open up into light turrets (3 have miniguns with 180 rounds and a flamethrower with 30 seconds worth of fuel, the other 3 have a minigun with 360 rounds filled with liquid nitrogen)
Team two's tactics consist of:
Controlled unit Ryder 2 starts off using Void to lay down suppressing fire to keep enemies pinned down so its other teammates can move into position freely. When it is preparing to reload it activates the assault turrets to distract enemies. Once Void is empty of ammo the unit uses blockade to hide behind before it draws Rapture and pelts the enemy with concussive explosions to knock them out of cover. If forced into melee combat the unit uses the Kett Carfalon with cruel focus cutting tendons and breaking joints when out of ammo it begins using concussive shot to launch a storm of punishing metal sand orbs.
The angara uses avenger strike to turn invisible as soon as combat begins before picking off enemies with its isharay targeting magically powered targets first, once it runs out of ammo it uses hit and run melee tactics.
The asari uses rapid fire shots from its M-3 predators to cut down any enemy that leaves cover once one of the M-3 predators runs out of ammo it sheaths the weapon at its hip and begins using a mix of lance attacks to drive enemies from cover and shooting them with its single gun. When engaged in melee it uses a combination of grappling and rapid biotic strikes to break an enemy's limbs before snapping the neck.
The turian uses its sandstorm at range pelting enemies with controlled bursts of ammo, when it needs to reload it launches a sphere of incinerate in order to distract the opposition. When out of ammo and incinerate spheres it closes into melee combat and uses an energy blade to cut through enemy armor and weapons in order to weaken the opposition.
When all teams are destroyed the units fuse with the Nomad forming a nearly entirely black altered Remnant Progenitor. Its turrets and front half is completely white, 8 tendrils extend from it's back, and a jet tips each of its feet allowing it to jump over 20 feet in height. For weapons it has a sharp spike on each of its tendrils that it uses for melee or directing spheres of magnetic sand the size of a cannonball, each turret uses a copy of Void for the lower half and a copy of Ruin for the top half each weapon part draws ammo from a Wrath dimension, the chest contains 4 copies of Death that it uses in combination with 2 copies of Rapture to launch a barrage of concussive explosives before cutting down the airborne enemies with a laser precise enough to shear a fly's wings off and powerful enough that it can cut through armor and flesh like butter. When under duress it wraps itself in its tendrils and calls forth a sphere of magnetic metal sand to protect itself before unleashing a tsunami of crushing metal that hides a storm of metal spheres. When destroyed it unleashes an explosion of electricity frying everything in a 300 foot range before unleashing a canister containing an automated Ryder 1 and 2 made of black magnetic sand. Each unit is armed with a M-5 phalanx. The Progenitor and sand Ryders are used as a distraction to fall back.
Playstation 5 disc
Fortnite Last Laugh
Medium Automatic Defense
Consists of 100 randomly generated real player's characters. Used as a last line of defense allowing time to retreat.
Switch Lite
Pokemon Sword/Shield
Heavy Automatic Defense
Eternamax Eternatus 164 feet long with 82 feet of those feet fused into the ceiling pipes allowing it to draw on various chemicals for its attacks. It lasts for 60 minutes before it ruins the system's battery. Every 30 seconds it uses Venoshock and fires 10 gallons of potent corrosive toxins from each of its 5 mouths. Every 5 minutes it uses Flamethrower and unleashes a stream of white hot flames that lasts for 10 seconds from one of its mouths while the others keep track of any enemies trying to flee the flames. Every 20 minutes it uses Eternabeam to launch a concentrated ray of refined Mana from each of its mouths that lasts for 2 minutes. By combining the beams it creates a stream of energy that corrodes the lives of non bonded humans causing them to turn to stone. Monsters hit by Eternabeam get drained of mana. After using Eternabeam Eternamax Eternatus goes through a 5 minute long reboot process. For melee combat it uses Payback which fires several dozen black spikes from each mouth that interferes with magic and general Mana use in those skewered by them.
Switch
Cartridge free game
Fire Emblem Three Houses
8 Medium Controlled Units/ 1 Heavy Automatic Defense
A unit controlled by each of the bonded and the Daedalus
Edelgard Emperor armed with the Sword and Shield of Seiros and Aymr for a secondary weapon
Lysithia Gremory armed with Thyrsus so it can use Swarm Z and Dark Spikes T
Catherine Sword Master armed with Thunderbrand
Anna Assassin armed with a mini bow that fires poison bolts and Blutgang (Soulblade coats the blade with raw mana that ignores any non magic armor)
Bernadetta Sniper armed with The Inexhaustible (each arrow turns into four mid flight)
Hilda War Cleric armed with Freikugel (drains Mana from nearby enemies)
Annette Warlock armed with Crusher (channels a flesh tearing wind when swung (Excalibur))
Byleth Female Enlightened One armed with Failnaught (arrows ignore magical protection) and Sword of the Creator
Byleth Male Enlightened One armed with Areadbhar (drains Mana from magic attacks) Radiant Blaze (launches stolen Mana in a storm of flames (Ragnarok) and holy energy (Aura))
Heavy Automatic Defense
Hegemony Husk the downed units disintegrate into magnetic sand and absorb the Eternamax Eternatus's power cores giving it immunity to magic and Mana based attacks. Able to conjure balls of black flame as well as a storm of the same black spikes that Eternatus used from a Wrath dimension connected to its mouth. From a Wrath dimension connected to its left hand it's able to summon the magic ignoring arrows used by the Failnaught, the poison arrows of the mini bow, and the multiplying arrows used by the The Inexhaustible. From a Wrath dimension connected to it's right hand it is able to summon any of the other weapons used by the other units. Used as the final form of Controlled and Automatic Units in a final retreat move.
PC
Final line of Defense
Grounded (Samantha's domain)
Shrinks all enemies that enter until they are 2 inches tall before teleporting them into a 100 feet by 50 feet area made of a variety of locations including a pond, tall grass, and a gravel driveway. Up to 60 individuals can be stored in Grounded at a time, after 2 in world days (2 minutes real world time) individuals are shuttled to the next realm.
Among Us (Elizibeth's domain)
each person that passes through the Grounded level is divided into 8 groups with mimics filling in until each group has 10 people. Some groups have only 1 mimic most have 2 or 3. The people have to fix three failing life support systems while the mimics attempt to keep them from fixing the systems, pick off the real humans, and cause paranoia.
Hot dogs, Horseshoes, and Hand grenades (Wednesday's domain) returns weapons to the survivors that made it this far. Waits until 300 enemy individuals are gathered in this area before they are attacked by 1000 randomly armed sausage soldiers.
World War Z (Amanda's domain) teleports 8 of the survivors into a replica of the New York level where they have to make it to the boat at the end. The zombies start with 600 Zeke, 30 Lurkers, 50 Gas Bags, 20 Bulls, 5 Screamers, 15 Infectors, and 10 Bombers. Their numbers are replaced by those that are infected.
Sea of Thieves (Gloria's domain) teleports 16 people to an island 16 miles long by 2 miles wide. A person needs 5 gold coins to leave the island through a portal (only 30 coins exist at a time). The island is inhabited by Gold Hoarder Skeletons lead by Rathbone the Gold Hoarder and the waters are filled with sharks. There are 10 treasure chests scattered across the island 5 are empty, 1 holds 10 coins, and 4 hold 5 coins, those who don't have 5 coins when the others leave die upon the start of the next cycle.
Mafia 3 (Kiky's domain) 4 people are dropped in and targeted by 20 angry hookers with rapidly flesh eating diseases that wield randomly generated Automatic weapons. A key is hidden in one of the slot machines.
FNAF 2 (Valouria's domain) each of survivors of the Mafia 3 is forced to survive 5 nights on a randomly generated difficulty level.
Primus Tower adjustable line of defense. Fusion of Xbox One, PC, and PS4 using Fallout 4
Automatron 1
Brotherhood of Steel 2 A
Companions 2 B
Deathclaws 3 A
Enclave 3 B
Far Harbor 3 C
G not used
Heroes and Villains 4 A
Institute 4 B
J not used
K not used
L not used
Minutemen 5 A
Nuka World 5 B
O not used
P not used
Q not used
Railroad 6
S not used
T not used
U not used
Vaults 6
W not used
Xenomorph 7
Yautja 7
Zetans 7
I
Seeing the information on the screen Maladius quirked his lips before leaving his hidden room muttering "something our technology can't decrypt? I believe we have the Daedalus's location.".
To be continued...
I'm sorry I took so long with this chapter. It took a while to find a proper villain to introduce and after weeks of thinking I stumbled across an old book. The island of Dr. Moreau a perfect story for the character I was looking for.
