Sorry for the long wait. I have some studies that need my full attentions. So when it's over, for now, I can return to my stories without much troubles (except my current unfortunate problems).

For the reviews: Thank you very much, lolrus555 and guest for giving me your thoughts about the story. This is my answer:

1. Thanks for the reminder of the main focus of this story. During the time I wrote it, I forgot this story is not following my main storyline. I will fix that in this chapter.

2. About dialogue problems: I was testing the way I wrote in the first chapter to see if you like it. Turned out, it's not. So I will return it to the way it should be.

3. Scripted dialogues and mixing structures: Well... I will try to change, but I'm not abandoning the way completely. I want to separate the game and Remnant, but if you still don't like it after this chapter, I will write chapter 3 in different way.

4. My grammar: That's something that requires more time to fix. My vocab and knowledge of English are limited (sometimes I can visualize it, but I can't express it), so... hope you can understand this for me.

Also, team RWBY can ACTUALLY read your reviews, so don't be afraid to ask them anything you want.

And I think you want to talk about team RWBY being OOC here, lolrus555. It's because I didn't use the normal RWBY cast. The one I'm using has suffered through volume 3 once, then got pulled off their old world to my other story, then returned and renewed their life. SO, their ages are mostly doubled in mental. That causes their lines to NOT be as 'pure and innocent' as the other stories. And that's why it restrains me a bit to keep up with the characters' personalities.

Also, T.O will explain some mechanics in more appropriate moments than just the beginning of the missions or before fighting the bosses. You know, to dodge spoilers.

With that out of the way, let's begin Mission 2!


"So he's not joining us now?" T.O nods. After our dinner, Kuro said that he needed to go somewhere. But when we returned to our room, T.O revealed the reviews to us.

T.O explains: "It's the best way, since we're not the main characters here. You are. Though, I will go now, but I will still be there to observe, so don't hesitate to ask. But try to limit it, since the reviewers don't like us talking for you."

Weiss: "That's understandable. If there is a problem we can't solve, we will call you." T.O salutes and disappears.

After picking our comfortable spots, and this time Zwei and the Zergling plushie sitting at both of my sides, I press Continue...

Cutscene starts, with Credo observing the damage inside the Opera House, with disappointment clearly written on his face. Meanwhile, Nero notices Kyrie pulling a case of sort towards him. It's as big as herself, and definitely very heavy given the way she's pulling with difficulty, with the insignia printed on it.

Weiss: "Shouldn't one of the soldiers carry it instead of her? She's not even with them... if I am right."

Nero walks up to her and holds the case. "You brought this here for me?"

Kyrie: "Credo requested. She yearns for your touch."

Yang smirks at the statement. "Does that sound like someone we know?"

I grab Zergling's tail, who turns back to being motionless, and throws him right at her face, while my own face turns red. "YANG! That's not funny!"

Yang just puts the plushie down casually and teases me back: "Hey, I didn't say anything about you. You admitted it." I pout, knowing that I just fell into her joke.

Blake: "Then, the case contains Nero's weapon. Do you think his will be different from the other soldiers?"

Weiss just chuckles at the thought: "For a main protagonist? Definitely."

Yang: "Also, I think that answered your previous question: maybe Credo can only trust his sister to get his soon-to-be brother-in-law."

Nero thanks the girl and lies the case down to the floor and opens it. "Thanks. The blade's the best battle companion a swordman could wish for."

During the time Nero assembling his weapon, Kyrie looks around to find something...and sees it being at the far side of the room. She finds what she's looking for: Nero's gift to her. It's a necklace designed after a golden four-winged angel with a red crystal in the middle.

We all smile and relieve the gift is not broken.

"Fortuna Castle, huh?" Nero asks Credo back.

"That's what the witnesses said.

The screen turns back to Nero and his sword, which he points the tip to the ground. The sword looks bigger than the normal ones, and paints mostly black and red. When he revs the handle of the sword, it lets out some smoke and fire and roars up like a motorbike. "Guy just came from Hell, he's gotta hit up a couple tourist sites."

Weiss comments: "That design... is unique. Putting the revving system inside of a sword, and using Fire Dust..."

"I'm pretty sure they don't use Dust, Weiss."

Weiss answers back: "I know. Just want to make it easier to understand."

Yang: "Though, I'm curious how that will help him. I mean, we can see that it will increase his attack damages, if the resource inside the sword works the same as Fire Dust. But if that's that, then it sounds a bit boring."

Blake: "Maybe momentum?"

"What do you mean by that?"

Blake: "Because, normally there's another handle balancing it on the ride, the bike moves forward when you rev. However, if there's no place to balance... it would just spin around, right?"

"... So he could swing his sword around him faster?" "Precisely."

Yang says in surprise: "I didn't know you know about the revving that much."

Blake: "That's just a guess. It could be more than we thought."

A bit angered by his words, Credo scowls: "You jest so lightly in a time of crisis?" He turns back to see Nero with his sword ready on his shoulder. Remembering who he is talking to, he drops the matter and orders: "You must capture him."

Nero answers: "Trust me. I'll get it done."

Kyrie is worried about the situation her 'friend' is going into. "Please, be careful. You still haven't recovered."

"There's no time and duty calls." Nero turns back to see his gift already around his girl's neck, fitting perfectly to her look. He continues: "Can't pass on an emergency."

Yang whistles: "The boy's about to do it..."

"I must return to the Headquarters and report."

Yang groans: "You party-pooper, Credo."

Nero and Kyrie plan to continue their conversation, but then an earthquake occurs. Credo notices that too, and the three start heading out of the Opera House.


When they reach the last steps of the stone stairs, a citizen tries to run up to them and ask for their helps. However, one of the Scarecrows reaches to him and stabs its sword right through the body, causing Kyrie to hide behind Nero to avoid watching further scenes. The Scarecrow drags the person back a bit, then throws him away exactly like a ragdoll. Then, all breaks lose as more citizens run away from afar trying to reach the exit, as more of the demons jump off from the buildings and slash anything they can see moving.

Nero comments while protecting Kyrie: "Is this him?"

Credo, instead of a yes or no, answers: "I... I'm not sure."

"If that's us, we would instantly point our fingers towards the assassin for making this mess."

Weiss: "Yeah, like that trainwreck when we thought Roman was the one leading the operation."

Blake: "He and us are different. Though, do you think why he didn't give out a clear answer?"

Yang: "Maybe it's because... they know the assassin before-hand?"

Weiss: "Maybe so. But then, we know Roman being a person easily manipulating anyone by his words alone."

"Yang does have a point. We will know soon enough."

Seeing Kyrie being scared, Nero walks towards the crowd. "Credo, take care of Kyrie. I got this." With one rev, he runs directly to the demons and slashes them up, managing to save some of the citizens.

As he continues his own fight, Credo's leading people to the escaping entrance. "We must evacuate the residents back to Headquarters. Report back as soon as you can." And he emphasizes his last order to Nero: "And BE CAREFUL!"

"I got it already!" Nero takes a small moment to return the answer and then continues with his job.

Yang: "I like that kind of cockiness. Also, Weiss, was you like that when Winter trained you?"

Weiss: "Don't compare me to him. Also, no."

After Credo also orders her to run, she starts heading out, but then notices a small boy standing there crying. Some of the Scarecrows notice him and slowly walk up to the boy. Kyrie uses her body to cover the boy, as the demons jump up and aim their blades to the two... and they get slashed away by Nero.

And he immediately shouts back to Kyrie: "Go! Get outta here!"

Seeing that they're safe, Kyrie leads the boy to the exit. Seeing that they're out of sight, Nero moves his right sleeve up to reveal the Devil Bringer and he taunts the Scarecrows. "Not so fast..."

Blake: "That's kind of logic-breaking right there."

"What logic breaking?"

Blake: "You notice the point-end of that arm? Rolling up is easy, but when you roll down, there has to be some visuals of that, which could raise up some questions."

Weiss: "That's game-logic, and we're not going to argue with that."

Yang: "Like when we heard about Gamindustri?"

Weiss: "Somewhere along the line."

Nero then grabs a wooden leg of a Scarecrow, then spins him around and catches some others into the momentum, and throws them to the gate of the exit. The stone falls down and blocks the way off, preventing the demons from going that way. He then swings his sword and catches some of them in the blade, and with two revs, he dashes forward and cuts the demons in half. He sees some of them before him, and he thrusts the sword forward and through them, then flips the sword so the blade's facing the sky and revs again. That causes the blade to move up and cut the demons, and with momentum, it hits the ground and cuts a deep line on the stone floor. Feeling a Scarecrow behind him, he jumps up and stabs it to the ground, and revs the sword again. This time it helps him surf on the ground, with the previous demon as the board, and after a round around the fountain, he hits the demons and sends them to another gate, closing all the way that could lead to the Headquarter.

And after that being done, he observes the scene before him one more time then says: "This baby sure can pack a punch."

"THAT'S SO COOL!" I shout in excitement after witnessing how Nero deals with those demons without problems. If he's in Remnant, he could surely be one of the best Huntsmen ever!

Yang agrees with me: "That's sick as Hell! Especially how he uses that revving thing in his sword, dashing and surfing around the field! Hey, Ruby, maybe you can repiicate that into Crescent Rose."

"Nah, I will pass that, the bullets recoils helped me enough. But that could be a great idea..."

Weiss has an amused look on her face, but then drops a bit: "That scene feels like when Grimm attacks a village... and Credo and Nero are the Huntsmen..."

I squeal a bit at how similar we're thinking: "You have the same idea with me!"

Blake: "Do you think those things are weaker, or stronger than Grimm?"

Yang: "I think they're weaker, since they're made of cloth... I think."

"Nero's punches work before, so..."


Mission 2: La Porte De L'Enfer

Head for Fortuna Castle!

All of us are confused at the name of the mission. Yang asks: "Um, Weiss, do you know what that means?" "No clue. I have never seen that kind of language in anywhere of Remnant."

"Well then...T.O, can you help us translating it?"

T.O: 'It's 'The Gate Of Hell' in French." We shiver a bit at the name.

Blake: "That sounds a little creepy."

"But the game's name is 'Devil May Cry', so there's no way Hell doesn't exist there."

Yang: "We do have... do we have Hell in Remnant?"

Weiss: "Only Kuro and his partner can find them, apparently."

Then I remember about: "Hey, we passed the first level! Let's check if we can buy anything!" With that, I press Power Up...

And we're marveled at the variety of skill sets of the game. Also, we find out that Nero's sword is called Red Queen, and his revolver is Blue Rose. After we look through all the abilites and skills, we discuss which skill to purchase, since we have less than two hundred Proud Souls.

Weiss: "I think Streak is a good option here. That could help him reaching the enemies in no time, and can deal damage during it."

Blake: "I agree. Then maybe Speed next, since I feel the character's walk is a bit slow."

Yang: "How about Split? He could reach the ground faster than falling normally."

"So Streak is first?" All nod their heads. I purchase it... and we find out the prices of everything else increase. I nervously say: "Um... did I just make a bad choice?"

Yang: "Nah, don't worry. We will get all of them eventually. Though, the prices for items are so spicy..."

Blake: "I think there are more 'breakable' stuffs in the game, so we can gain Red Orbs fast enough..."


From this point, if it's the gameplay part, then I will use current player's perspective instead of saying Nero over and over. But the main POV is still Ruby's.

We start the mission, and I'm standing in the way between the fountain and the Opera House. Then, there are more hints about maps and lock-on button, the later we can already guess after the first mission.

"Okay, let's test the new skill." I press RB and walk slowly to one of the Scarecrows then press Y, and use Streak on it, dealing damage and send it away a bit. "Knock back? *Grunt* That sucks a bit." After three Streaks, it stops bouncing away due to 'invisible wall', and I hit it with combo A and kill it, earning me a small amount of Red Orbs. And since another one's right next to me, I High Roller it to the air, and unlike Dante, I could hit it three times and send it to the ground with the last hit. Falling to the ground, I Buster it to finish the job, with a satisfied 'SLAM DUNK!'. With the last one being further away, I Streak a few times to reach it and combine combo A and Buster to kill it.

Pausing a bit, we look up at the Red Orb counting and see it raising to above thousand, due to the fact we did break a few objects during the fight. During the time I find all of the stuffs and break them, Weiss says: "That Streak disadvantage is not going to be fun."

Yang: "There will be a way to cancel it... or just hit them until they're stuck between Ruby and the wall."

Noticing Blake having her 'thinking' face, I ask: "What's wrong?" "It's... Ruby, if we find them again, lock on and hit once, then run back."

Weiss: "Why? You saw something?" "Maybe, I'm not too sure."

After I can confidently say that I wrecked everything (even trash cans can be broken), we enter into the only door accessible, according to the map. Then, a small cutscene appears, showing the room I just entered... and it stops at a Gold Orb.

Weiss: "Isn't it a bit too high..." After reading the hint. "Never mind."

Due to the reading before and after obtaining the Orb, we know that we have a Revive item now. Convenience.

Yang: "If items are going to lay around and let us get it, then why do we even need to buy in Power Up?"

Blake: "I think the items are not going to be that much to find in the map."

"Kay then..." Barrels breaking in the first floor, and boxes as well on the second, I notice a few of those demons on the ground. I press RB again to lock on them... but this time it does nothing other than me pointing Blue Rose forward. "Um... why can't I... let me just enter the room..."

With the cutscene appears again, we now know that those Scarecrows can move because of... some kind of black mist entering and controlling them. And then they surround me and I prepare Red Queen to fight. Another hint appears: if our way forward is blocked by some kind of red strings, we're forced to kill all demons before we can advance. I don't mind though, more Red Orbs for me.

Since I still remember what Blake told me, I lock-on one of them but don't attack yet. Blake then tells me to hit it two times, and I do so... Wait, does the lock-in image change a bit?

"So that's it. You can continue killing them now." I nod and start my combo-ing. During that, Blake explains: "The lock-on has another purpose: To see how much health the target has left before Ruby kills it. A great way to know which skill is effective."

Weiss: "So those blue fires are not just for show. Good thing that I'm not the only one finding it strange."

After the fight (and I haven't lost any health... yet), I walk through the door (unsealed after I killed all the demons) and enter a small terrace. But before that, the camera moves downward to the main road, to see those Scarecrows being everywhere, and the vehicles are burning in fire.

Blake sighs. "This game feels more alike to our world the more we play."

Weiss: "Just with different kinds of monster. Otherwise it's the same."

Yang asks me: "Did you test all the buttons yet?"

"I was planning to, but I decided to stick with the ones they show first. Don't want to ruin the fun yet."

I head to the door at the right, and I enter into... Cathedral, the second floor. Running forward, I see a big Red Orb floating in the air, and I use Kick Jump to get it. Then I see another one, but the way to get it is blocked by a fence. Running down to the first floor, I stop a bit and use the right stick to spin the camera around for us to admire the place first as the hint appears just in time. And with that, we see a small Green Orb to the left, and a Vital Star to the right, but I can't get it yet. Running towards again and breaking chairs... then to the pillar in the end of the room... I press B when I step right before it...


Nero walks to the pillar, and sees a blue skull floating in it. He casually takes it out and examines it, not noticing the pillar stops shining because it losts power. Then, the skull absorbs into his Devil Bringer much to his surprise, then it bursts out a bit before subduing. Nero looks at his hand again in wonder, then dismisses it a second later.

We're a little bit confused at that, and Yang voices it out: "O...kay then... what just happened?"

"His arm absorbed it... maybe?"

Then, we see another hint about the object, which is called Evil Legacy. Then, hint about the blue plate on the ground, Continuum Pad, and how to use it with the pull thing now called Hell Bound.

I decide NOT to walk to the pad yet and use it normally, by pressing RB and then B, since it said something about Lock-on. Like before, when lock-on at nothing, I use the arm to the direction I'm facing. But instead of the normal Buster, I throw the spectral arm towards... and that's it.

Yang: "It's nothing?"

Blake: "Anything here has its purpose. Ruby, try to see if you can grab the Green Orb and Vital Star?"

After a few tries (of direction fixings), I manage to get both of them. "Neat."

After that, I step on the Continuum Pad, and the camera fixes up to above, where something just appears. I lock-on to it, and pull myself to the thing, and fly to the second floor due to momentum. There's a second pad there and I fly to the other part of the floor. Breaking chairs, getting the huge Red Orb, and getting out... to another terrace. Another pull to the other side of the building, I walk to a lamp pillar(?) of some kind, then, there's a hint about... secret missions? Completing them to get rewards? I then walk around the pillar to see if I can step on something, but no, nothing happens...

Weiss: "Don't you need to interact with it?" I blink, and walk up to the pillar again, and press B. And yep, secret mission. "I thought you would have recognized that, Ruby. You are the first one to press every button." I smile nervously at her remark, and about my bad habit.

Secret mission 01: Annihilation

Destroy all demons within the time limit!

"Um...do we have to do this to finish the mission?"

T.O: 'Not necessary. However, the reward will definitely help you in a certain point. Also, you won't lose anything if you lose and it won't count to your final result. Aside from your health if you get hit.'

Yang: "If we don't lose anything, then there's nothing to worry about. We can find more Green Orbs during the way to replenish our health back."

I nod at her answer and press Mission Start. The begin is just like before, except the monsters appear more than before.

Streak still has that annoying knock back, but with the pull-in (we found out by testing it instantly), it's no longer a problem. However, there comes a new one: I just constantly hold RB so most of the time I just pull the demons without dealing damage. Only when Weiss scowls at me and tells me not to do so, do I return back to normal Buster. And when I knock one away... I forget to lock-on, oops, and that leads to a cheap shot from another demon. With 'many missed combos' later, I kill everything with barely 3 seconds left.

"That was a mess." Blake concludes what I just did a few moments ago.

"It's our first time seeing and playing games like this, so give Ruby a break." Yang defends.

"The reward is good though, a fragment of Blue Orb. More of them and I can upgrade my health."

I return to the main part, and continue the run. Another pull to an isolated terrace, where the red strings appear again and I defeat two more of those demons. Behind the red strings is another pad, and once the blocking is gone, I pull myself to another building. Another fight occurs as the red strings are there again... And a hint about the pull thing, which is called Snatch if I pull the enemies and I can use that in the air, great.

During the time I'm killing them, one sneaks behind me and plans to attack, but I manage to roll out and slash it. However, when the hit marks the spot, I accidentally press on one button of the controller. And the familiar rev sound appears, then a small motion from the corner of the screen catches our attention. On the circle part of the health bar, there is a small red beacon shining up. Next to it, two more beacons are not powered up. Also, there's a clock hand pointing down. Then, when we see Nero, his sword is shining in red as well.

"Wait... is that the rev thingy?"

Yang immediately voices out our thoughts right now: "Test all the buttons, Ruby. That rev button will help us a lot!"

I nod and start checking the buttons. X, Y, A, B are definitely not for that. Not the sticks either, and the arrow keys... RB, no... RT? Nothing. And LB does nothing as well. So the last one is LT... Nero reaches his left hand to the handle of his blade (which is on his back) and spins it. And the clock hand spins up, and a red line fills near half of a column built in that circle in the health bar. I stop holding LT to dodge an enemy's attack, and the thing slowly goes down. This time I press LB multiple times, and it fills up, then empties itself, but another beacon lights up.

Yang and I now have grins on our faces. I lock-on one of the demons and use Streak, and this time instead of just a normal swing, Nero grabs both his hands on the handle, and swings his sword and releases a fire circle around him, dashes towards while damaging the enemies including the ones not directly in front of him. And when I use the High Roller, it consumes the last beacon, and the skill gets a bonus in damage and more force in it.

Yang says in excitement: "Now this is more exciting. With that we can deal with these demons in no time."

Blake: "It is. But, how did you do that? The instant rev?"

While still focusing on dealing with the demons, I answer: "I'm not so sure. It just happened..." It happens again. "Like that."

Once the demons are gone, and the red strings disappear, Weiss says: "Take a small moment here Ruby. Can you charge the sword so all three beacons will be up?" I follow her order, and the sword's lightened up with red. "Let's test everything we're having now."

I hear that and start the checks:

Streak and High Roller: Checked

Combo A: Only the first three hits are faster, the last one remains the same.

Three slashes on the air: Checked

Blake suddenly says: "Ruby, try to press that button when you slash."

"You mean before or after?"

"Check both, and during the slash as well."

Before slash: Just a normal rev and no slash.

During the slash: Nothing.

The moment when I 'hit' the target, the beacon flashes up instantly.

Weiss is not very pleased of this mechanic. "That timing is going to be precise, and I doubt you can focus at all of that Ruby."

I pout instantly. "That's mean, Weiss! Encourage me more instead of the other way!"

Blake then says: "Can you do Streak again with that bonus, but hold Y? I saw a delay before he did that move."

"Delay?" I rev up to reach one beacon and do as Blake said. The result: Instead of immediately releasing the attack, Nero holds on his sword and stands there.

Yang: "That... does nothing."

I decide to press LT again, and Nero revs the handle again, filling up the meter. "So if I do that, I can fill up the meter-thing, but leave myself vulnerable to attack?"

Weiss: "I think that's actually good." All of us turn to her, our looks asking for her explanation. "Imagine if the demon's about to attack you while you're dashing into it. With that, it won't hit you, right?"

Blake: "I see. That's a good way to put it."


After staying here for long enough, I run to the next area and jump down to the ground below. And already I can hear the sounds of those demons already. There's a door behind me, but I can't reach it because there's a fence in the way. I turn back and walk to the direction of the demon's sounds, and when I reach the left turn, the hint about the rev-thing, which is called Exceed, pops up.

Yang just laughs a bit at how late the game shows that. "It would be better if it showed earlier. But that could have EXCEEDED other players' skill levels!" Even Zwei joins in our sighs at her joke, and Zergling uses his claws to poke on her face. "Hey, hey, even when you're a plushie, that hurts!"

A demon is there, so I immediately test Exceed Streak to him, and it causes more damage, according to the hint and the lock-on display. Also stuffs break. Then, I see a big red crystal standing in the dark part of the map. After dealing with all demons, I walk to that.

"I wonder how much hits it can take..." I hit it with Red Queen normally, and some Red Orbs falls out. "Oh that's nice." The more I hit it, the more Red Orbs fall out... but to a point when the Red Orbs suddenly reduce in number, and then the crystal breaks apart. "Aw...it broke. How does that work?"

T.O: 'It's more of a time limit than the density. And when you reach a certain point, you won't gain much Red Orbs as before."

Blake: "So the more slashes you hit in a small amount of time, the more Orbs you get until a point?" 'Yep.'

Then I see a small Red Orb on the rooftop. It's small, but, it's still Red Orb. i jump to the place, and then see a line of it. I follow the trace to another dark corner... and a Blue Orb Fragment is floating there, waiting for me to pick up. "More hidden stuffs, huh?"

In the last part of the map, there's a small but empty tower, so we think it's just for show and leave it there. Though I did try to hit it and nothing happened.

The next area is called Port Caerula, and we stand inside of a tunnel. After exiting it, I run forward and turn right, continue running to the bridge, which is not lowered down. I turn back, and with the camera spin, I see a big Red Orb just outside of the tunnel exit, and a Continuum Pad at the other end. With the collecting done, I advance to the Pad, Hell Bound to the other side, and walk into the only house there. Another cutscene with those demons trying to ambush but fail...

Weiss: "If somehow Nero gets jumped by them, then we are going to be SO disappointed." We all nod to her statement.

...and then the tutorial about the 'Stylish Rank' pops up. Reading, reading... So the higher rank I gain, the more Proud Souls I can get. But, the highest rank I could get so far is A... the last rank is going to take a lot of skills...

Blake: "I know there are demons around, but how is there nobody around? The demons just RECENTLY appeared, right?"

Weiss: "They... IF they appeared earlier, then the ceremony wouldn't happen at all."

"Maybe during the time we're running around on the second floor, everyone else has rushed out?"

Yang: "We saw a ton of those demons, not people." Then, she stops and says: "Why are we arguing about game logic?"

... The silence is over with the broken sound of the red strings. Right behind it is a silver round device, with blue orbs decorated on it. Thought it's just a decoration, I follow the Red orbs trace... and meet a blue string wall... so that's not decoration...

Blake: "No hint for that wall this time?"

Weiss: "This game actually has puzzles?"

Though, when I interact with it, it says that... it will activate by hitting it with my sword? "Weiss, does that count as a puzzle?"

Weiss: "That would be 'very easy'. I don't believe a game like this would throw such easy tasks like this in the future."

Two Combo A, and the wall breaks. I jump up and walk through the door, and enter a room where a control panel is there.

Nero walks to the panel and starts pressing buttons. Nothing works, causing him to slam his hand on the panel in anger and walks away... then turns back and shoots it.

Yang: "That's the next level on fixing a control panel."

Blake: "Next level of what? It could make it explode."

Satisfied, Nero walks back to the door, but before turning the knob, he hears the control panel explodes.

Blake hums: "See what I mean?"

He turns back to see the red light fades, and green light is on. The system starts lowering the bridge down, opening the way for him to go.

Both Weiss and Blake facepalm at the absurdness of that event, as Yang just laughs at it. "See? It fixes the thing!"

"Just don't test that to our stuffs, Yang, especially with Ember Celica."

Walking back and exiting the house, I see some demons 'greeting' us from the outside. After dealing with them 'still A rank, aw', I walk back to the bridge, but when I walk down the plank, another hint about 'Taunts" appears. Taunts? I know that Nero is cocky and would probably do that to the enemies, but I can actually manually make him do so?

Weiss: "Yang would do that."

Yang gives out 'Cheshire smile' and says: "Hey, that's a tactics if you fight someone like Cardin!"

Blake: "To you as well, Yang. Remember Neon Katt?"

From smile to pout: "Don't bring that up, my kitty!" And she earns an embarrassed glare from the Faunus, which Yang just smiles up instantly.

Weiss just sighs at the scene. "Find another room, you two."

Not minding that moment, I turn off the hint and take three steps forward, and... demons, again... 'Mind yourself, this is just level two'.

I press Taunt, and Nero pretends to not be able to hear what the demons' laughs. Though, it does nothing, besides making ALL the demons nearby look at him and walk towards. Taking that as the invitation, for combos, I take the chance to try and get higher Hunter Rank. And I MANAGE TO REACH IT!

T.O sudden speaks: 'Try taunting this time.' Hm? I thought it... let's try it now, since there's only one left... And instead of the previous one, Nero starts playing 'air-guitar' without a care... and the Hunter Rank raises up, what? But the point doesn't, only the meter. 'To make it short, different ranks give out different Taunts.'

Yang: "But then, what's the point of that if it only makes the meter go up, and not the point?"

Blake: "I think the higher rank you get, the more points you earn through the fights?"

A silence. But we take that as a yes.

When the last one's dead by the barrages of bullets 'I was bored', I cross the bridge, break the dumpsters, and enter... 'First Mining Area'. If there's a 'first' there, then the area will definitely be bigger. Makes sense though. Walking through the tunnel, the camera positions right above me and I can't change it, but thanks to that I can see the Red Orbs in the sewer. Jumping back up, I catch a glimpse of a Grim Grip, and I use Hell Bound on it, though I fall down back to the sewer AFTER noticing there's another one just above the previous one. Retrying with two Hell Bound, I reach the upper floor, and grab the Green Orb to gain more Red Orbs (that still doesn't make sense to us, but whatever).

Then, there's some kind of serpant-thingy, holding some kind of blue shields? standing in I don't know what it's called. "Um...another puzzle?"

Weiss: "What's the worst? And I doubt there would be enemies, since that place's too small for even ONE of them to be in."

Shrugging the doubt off my head, I start attacking it with my sword, 'Combo A, Streak, High Roller to the air then three slashes, Snatch it back to the air and Buster', and it flings back while taking damage, like any other demons. But when I stop, it doesn't fight back, and it just positions itself back to its original pose. Though, the rank bar is still there, so I just keep attacking it... and when I reach C-rank, one of the two blue flames goes off. Knowing that this could achieve something, I continue slashing it, and when the rank reaches B, the serpant breaks, and I earn exactly 1000 Red Orbs and a Blue Orb Fragment. Cool.

I then walk to the statue thing... hint about it shows that it's basically a shop. Interacting with it... I plan to buy more skills, but it seems I haven't earned more Proud Souls. Though, I manage to get myself three Blue Orbs 'Yay!'.

"Does that shopping remind you all of something?" Yang suddenly speaks up, causing all of us to turn to her.

Blake: "What do you mean?"

Yang: "During the run, Nero fought demons that's only able to hit him with a cheap shot given by Ruby." "Hey, that's mean Sis!" "But it's true. Anyway, that, and until now the game gave us a place to buy stuffs, just BEFORE a door..."

All of us let that statement sink in... "There's a boss behind that door, isn't it?"


Nero walks into the Ferrum Hills, and sees many wooden houses standing there. Then, he looks up and says: "Let me guess, more demons?" The camera changes to show us what Nero's seeing: A black monolithic structure stands there with carvings on the surface. Then, red dots appear, then burn up, and when they reach to a certain point, flame bursts out with some creature jumps off the structure. It lands to the ground and releases a mighty roar and a firewave, setting the wooden houses on fire.

With a good set of camera, we can see what it looks like: first, it's definitely a demon. It has a lower body and the head of a lion with horns, legs and feet of a lizard, but his upperbody is of a human wielding a flaming Zweihander with one hand. It's covered in flame, though not completely to show its black skin and the flame lines running through its torso. And a flame wing sprouting out of his upper body's back.

Before Yang could say anything, Weiss speaks up: "I'm not going anywhere near it, and neither will you, Yang."

Yang protests: "Hey! Fire versus Fire! Don't stop me fighting him!"

Blake agrees with the Heiress: "I agree with Weiss. I doubt you can get pass the sword swings to reach him, let alone landing a hit on him."

With that display, Nero's response is to just flapping his hand to reduce the heat on him.

Yang: "See how he's reacting? That guy's not scaring at all!"

"But, he DOES have more experinces fighting these things, and you don't."

Yang just pouts, knowing that all three of her teammates are not going to let her fight the demon. For real.

Then, the two just walk to each other, with the demon speaking to himself: "Ah. human world. It's been a while..." And they pass each other without a word...

Before any of us could comment at the awkwardness...

Nero grabs his sword and swings it, making a wind to fly out and disintergrate the fire on the houses and a bit off the demon, causing him to stop walking. The demon turns back and says: "How curious..."

Nero faces the demon directly and says: "Fire's bad for the complexion. I burn easily, never tan."

Yang just purrs: "Aw, poor guy, can't have his little fun under the sun." Somehow, that rhymes.

The demon takes a few steps closer to Nero. "When I came to this world 2000 years ago, there was no such human as the likes of you."

And Nero answers back with: "Wanna make it another 2000?"

Yang: "Damn, that burn!"

That takes us a moment to realize what she just did, and we all shout to her: "YANG!"

Yang just laughs: "Took you all some time to notice!"

"Silence!" Clearly feeling the disrespect in the human's voice, the demon raises his sword and aims at Nero and strikes, only for Nero to use his own to block the hit, tip-to-tip. And he pushes back the massive blade back with ease. A bit angered, the demon shouts: "Futile pest, you will suffer the wrath of Berial! I, the Conqueror of the Fire Hell!" And with the last roar and the song kicking in, the boss fight starts.

Yang: "Now THAT'S an EPIC intro! I love it! Ruby, can you let me fight him, just this once?"

"Hm... Yeah, here we go." I don't really have to play the game by myself, and Yang's already hyped up already. I give her the controller...

She walks towards Berial and does a Streak, then Combo A one time. When the demon swings his blade, she jumps up and slashes three times before using Buster. However, instead of dealing damage, Berial just swats the spectral arm away, and she lands on the ground with her feet. Then, Berial does a quick swing, but she manages to back-flip to safety. Then, using her human arm, she gestures the demon to come to her with her saying: "Come on!". Angered by it, the demon crosses his arms and swings the blade with a fast pace, but her react skill is faster as she jumps over the blade, and she starts hitting again...

"One bar of health, are you kidding?" Yang is distracted by Weiss' exclaim, and this time she gets hit by a grab-up from Berial's right arm, her health bar reduces the same amount of health. "And don't just distract yourself by that, Yang. Focus!" "Yeah, my fault."

She then uses the Exceed System to enhance her hits, and reduces another bar of the boss' health faster, while dodging its hits. Then, when half of the third bar disappears, Berial's flame suddenly dispenses and vanishes, as his body stops glowing and he stands still. With that moment, Yang hits him constantly, taking down another health bar. Then, she decides to Buster again...

Nero punches the vulnerable body of Berial up to the air, and when he lands, the Hunter sends another punch to the face and throws him far away, damaging another health bar.

"Oh so THAT'S how to Buster him!" Yang immediately runs to the demon, however, before she could land another hit, the demon stands up and roars, causing an explosion around him and flings her away, reducing TWO bars of health this time. "OUCH! That's definitely a cheap shot!" A bit frustrated, she Snatch herself to Berial's face and starts hitting as much as possible before falling to the ground. Also, the Green Orbs around heal her up, so no need to use Vital Star, yet.

Another health bar down, and 3 and a half left... Berial suddenly raises his right hand up, and throws the fire ball in it into the ground. A second later, the ground below Yang shines up, and she dodges just in time before a pillar of fire could roast her. Though, she doesn't recognize the second one in time, and she pays the price by being knocked back with a half bar of health lost. "That's unpleasant." Luckily the third one doesn't hit since it places in front of her, and through mistake, she dodges the last one in time, but not the quick slash from the demon himself.

"Not paying attention there, Yang." Silently agreeing with me, Yang focuses back on her task. When Berial's health only has two bars left, his fire vanishes again...

'Use the Buster on his face.' Taking T.O's suggestion, Yang jumps up and Buster...

Nero is able to grab his opponent's head now, and he raises the body higher before slamming the face of Berial right to the ground, taking down another chunk of health.

We are a little surprised that there's a different animation for that Buster move. "Different body parts give different scenes?"

Weiss: "Seems so. And different damage apparently, this one seems deals a little more than the previous one." Yang doesn't respond to that and finishes the fight with a few more hits and the Buster on the body...

With that punch, Berial was thrown back, but he's still able to land with his feet. Realizing who and WHAT he's fighting against, he asks in surprise: "Your arm... you are not human?"

Nero looks at his demonic arm before responding with: "Don't ask. Damn thing drives me crazy though."

"So he doesn't like that arm of his?"

Blake: "Sounds like us Faunus against you all."

"True. But hey, most of you don't dislike that fact anymore, right?"

Berial can feel a familiar sense of power from that arm. "You... are just like he was..."

Nero asks back: "And 'he' would be...?"

Instead of answering that, Berial decides to run away: "I must restore my power..." as he bursts into a huge firestream and flies through the structure, despite Nero shouting to him. Taking that as the end of the fight, Nero looks around him, and sighs at the damage they just caused to the area.

I decide to make a bet: "Who wants to bet the 'he' is that red coat guy?"

Weiss instantly says: "Then you would lose that bet since the answer would be Sparda."

Blake: "Who knows, Weiss? Though, I do agree it makes more sense than Ruby's bet. I mean, Berial DID say he 'visited' the Human World two thousand years ago, and Sparda was around that time."

Not joining the bet, Yang gives me back the controller. "That's good enough for me! Damn, he's entertaining to fight against!"

And to point out where to head next, the camera turns to where the red strings just break, as there's a staircase behind it. And also I'm facing the same direction, so there's no confusion there. And we earn about four thousand more Red Orbs, sweet!

Walking up the stair, I reach the higher ground, and there's a cave inside the hill being lightened up by something from the inside. Though, that marks the end of the mission. The result comes out...


Chapter 2 end!

Sorry guys, no mission result this time. My laptop gave up on me, so I lost my replay of this mission. I will try to fix that problem in the future. Or if you don't want to see the result, then please speak up your opinion.

I'm not good at describing fighting scenes, sorry about the quality of those scenes.

But since RWBY can read the reviews, how about you guys deciding which skills they should take from now on? I already have a set of my own, but I would like to hear your suggestions as well.

Thank you all for reading! Next time: Mission 3 on the way!

P/S: When I uploaded this chapter, the number of views has reached 666! Perfect XD!