Fate Grand Order is the creation and intellectual property of Nasu Kinoko and Type-Moon.

The Mask is the creation and intellectual property of Dark Horse Comics.


Still Better than Black Keys.


Chapter Twenty Three.


This version of the character combines elements from the (much darker) original source comics, the movies and the animated series. It has roughly the same backstory as in the Unequally Rational and Emotional continuity.


Berserker.

True Name: Stanley Ipkiss.

Other Aliases and Titles: Bighead, The Mask.

Gender: Male.

Attribute: Earth.

Alignment: Chaotic Neutral.

Natural Enemy: Walter, Thor, Doctor Pretorius.

Likes: "I like wild nights at the Coco Bongo Club, the smell of fresh dollar bills, and long pleasant walks under the moonlight. If you can provide those, I'm free game for a date! Call me!"

Dislikes: "Boring people and stupid time wasting questions like this one…"

Parameters:

Strength: B+

Endurance: EX

Agility: B+

Mana: A

Luck: D

Noble Phantasm: EX

Biography:

Stanley Ipkiss, a simple bank employee living in Edge City, one day found an old mask, different interpretations of his legend saying he bought it in an old thrift store or it came to him when he walked by a river, pulled along by the waves. When Ipkiss put on the mask on a whim, it turned him into a maniacal green faced engine of destruction with seemingly boundless supernatural powers and impervious to most damage. At first, Ipkiss tried to use these gifts to combat crime, but more often than not he would just brutally massacre those he felt had slighted him personally. Due to Ipkiss' increased head size when he donned the mask, the press came to call him 'Bighead'.

Both Detective Mitch Kellaway of the Edge City police force and the mob sought to stop Bighead's rampages, and the mafia hired a hulking killer named Walter to do the job. The mysterious Walter, a mute brute, was one of the few people able to hurt Bighead with his bare hands, and became the archenemy to both Ipkiss and subsequent Mask users. Eventually, Ipkiss was betrayed and shot dead by his girlfriend Kathy, who was horrified of what he'd become. Kathy took the mask to Kellaway, who at first used it to fight corruption as a more heroic Bighead, until he realized the Mask was corrupting his mind.

Kellaway buried the Mask deep under cement, but it was retrieved by criminals, and the cursed object then began a long path through several other wearers whom it'd drive into murderous mania or more benevolent insanity. At some point it feel into the hands of intergalactic bounty hunter Lobo (also summonable as an Assassin or Berserker), who would use its power to massacre whole planets. Finally, the Mask made it into Gotham City, where it was worn by criminal mastermind The Joker (also summonable as an Assassin or Caster.) The Batman (also summonable as an Avenger) put a halt to the Joker/Mask entity's escapades and handed the mask to Kellaway, who put it to a final rest burying it in Ipkiss' coffin.

As Ipkiss was the Mask user with the longest and best known using streak, he is the one summoned with the Artifact by default.

Class Skills:

Mad Enhancement: C-

This Berserker's Mad Enhancement works in a special way. While it clouds his better judgment and makes him rash, impulsive and nearly impossible to reason with, he will understand clearly what others are trying to tell him. His twisted mind will just generally choose contradicting whatever he is being told to do. As Berserker's physical stats are already fairly impressive, the power boost gained from Mad Enhancement is slight; if applied to his powerless human Ipkiss form (see below), it will increase his Strength to D-.

Personal Skills:

Divinity: C

As the creation of Loki tossed upon Midgard to raise confusion and chaos amidst humans, and further subjected to religious worship by at least one primitive tribe, the Mask gives its current wearer a certain degree of divinity, which is lost as soon as it and its host are separated. The Mask itself is also sentient and sapient to a degree, and when separated from Berserker it can talk others into wearing it.

Mental Pollution: D

Berserker's mind, while under the Mask's influence, processes information faster than the average human's, but it is not always assimilated correctly. Communication with Berserker is always possible, and he always will understand the core of what you are trying to say, but even if he agrees with you, odds are his means to carry your orders out will greatly diverge from your intentions. Individuals with high amounts of Mental Pollution of their own have an easier time interacting with Berserker and influencing him.

Reality Warping: EX

The mystic powers of the Mask were so varied and wide they seemed to have no limits to the casual observer. As they include too many different Skills as to be listed separately, they are counted as diverse variations on the same basic principles of reality altering. They comprise speedy flight, the ability to change into perfect duplicates of other individuals, creation of functional items like bombs, chainsaws and huge amounts of guns out of thin air, miss control over individuals and crowds, enlarging and shrinking parts of Berserker's own body, taking vital parts of others' bodies off without hurting them, and devouring objects larger than Berserker himself.

These powers only obeyed certain basic limits, one of them being they only can be displayed within Berserker's immediate visual range and not from longer distances. Additionally, Servants with high levels of Magic Cancel, like Saber Kagurazaka Asuna, can easily negate the effects of Berserker's magic.

Noble Phantasm:

The Mask- Artifact of a Trickster God: EX

The ever active Noble Phantasm that defines Stanley Ipkiss' existence as a Heroic Spirit. The mask forged by Loki, Norse God of Mischief, and later worshipped by natives, is what grants Berserker his abnormal stats. Should he be forcefully separate from the Mask or convinced to take it off, Ipikss' Parameters all drop down to E, and he loses his Divinity skill. The Mask itself can be worn then by any human being, Heroic Spirit or even animal, granting them all of Berserker's augmented parameters and skills.

Separation from the Mask will not kill Ipkiss, but in this state he is highly vulnerable, and should he die, the Mask will fade away with him.

Summon: "Whoa there! Good evening, I'm Berserker! And you're a Pisces, from the look of it… yeah, a small fish in a biiiiiig pond!"

Battle Start: "Ha-HAH! Someone needs a wedgie!"

Victory: "Sssssssmokin'!"

"Somebody stop me! That won't be you, though!"

Defeat: "S-Somebody stopped me…"

"Walter… Wuzzat you?"

Defeat by Noble Phantasm: "Nice trick, champ…!"

Noble Phantasm Activation:

"Whooo! That was some ride!" (When taking off the Mask.)

"All right, let's get this show on the road again!" (When putting back the Mask.)

Extra Dialogue:

"Do I know you? 'Cause I could swear I've worn your face before…" (When you have Assassin Lobo, Assassin Joker or Caster Joker.)

"Uncle! Hey, look everyone, it's my uncle Goldilocks! Can we take a selfie together, Uncle?" (When you have Berserker Thor.)

"Okay, now this brings to mind a whole lotta questions…" (When you have Berserker Beatrice Flowerchild.)

Birthday: "Happy Birthday, pal! Hey, let me take you to a really fancy club tonight! We'll dance all night long 'til we drop… Well, at least 'til you drop!"

Event: "Hey now, who are those jerks, and why are they having fun without us?!"

Holy Grail: "Can I wish for Son of the Mask to be deleted from human history? You know it's for everyone's greater good…!"


To be Continued.