(G105 04/02/11 BG - AP, ON(GM), GF, SS)

[Rollo Note : Corum takes up the story once again ]

DAY 17 (28th Ches) cont...

After getting out of the water I saw a strange looking figure wearing what looked like a jesters hat and a frightful
mask. I tried to watch him, but he quickly disappeared.

When I got home I gave my wet clothes to Emysu.

DAY 18 (29th Ches)

In the morning I was woken up again, by Janna yet again, telling me to get down to the watch house. Abrix had more
dead half-orcs. Three down at the docks, presumably the three that had chased us last night.

I decided to set up a meeting with the Bull Elks and the others bravely went down to the Bloody Fist to arrange
the meeting. I thought it prudent for me to stay at the watch house.

They met with a tough looking barbarian called Hagar Hugwigson, who was pretty angry but agreed to meet
at the Market Square in the city centre.

So, we went along and there he grabbed me out of the crowd. I admit I was pretty scared as he was massive and looked
like he wanted to rip my head off. But he did listen to reason, more or less, and when we told him about the
Bull Elk talisman found at the scene of the murders he said he wanted to see it.

We didn't have it, but said we could get it. He gave me a friendly head butt in fair well.

Anyway, that was the morning all used up and Abrix already had the afternoon lined up for us.

There was reports of strange noised being heard in a squat tower on Belnimbra street and we were
tasked with finding out what was going on.

We turned up at the house next door and talked to Edna Crabapple, the wife of the land lord. She gave us the
key and we went inside. There was a trap door and before going down I decided to have a quick nap due to
being utterly knackered. While I did that Fenrir took a look upstairs, but reported that he had found nothing.

So, all rested and as ready as we were going to get, we cautiously opened the trap door and descended the steps
into the gloom.

The second room we came to had two, well I suppose they were zombies, in it which attacked us, but were turned
by Nes and easily dispatched. A search didn't turn up much, but a door led through to another room in which
was a table and a coffin leant up against the wall.

The table had paper on which were runes Fenrir said he could read. He also came up with the idea of tipping the
coffin over so that if there was something nasty it would be trapped.

We did this and the nasty thing inside rattle around and burst out. I chopped it a couple of times while it
struggled out. It must have been a mummy or something and it was accompanied by a horde of rats.

It thrashed around and the combat was a bit dicey for a while, but alchemist's fire and acid bottles helped a lot
in killing it and finishing off the rats. Fenrir was badly hurt and needed help from Nes, although something
had gone wrong with his skin. Mummy rot or something, possibly.

The final room. As usual I opened it and looked in. I saw this huge stitched together beast of a man and quickly
closed the door.

While the thing battered down the door Fenrir ran off, but came back again as it looked like we were formulating
a plan to take it down.

When it burst through it was met with volleys of magic blasts, alchemical fire and a tangle foot bag.

When it was through, we retreat to the next door and did the same thing again. Running out of ammunition though
I leapt in to stop it getting though and it was finally finished off with one last magical bolt.

There were no more enemies after that and we set out looting the place. We found the body of the failed necromancer
or whatever he was and more writings.

I asked the land lady a bit about him and got his name, Rogero, but that was about it.

Fenrir went off to the temple to get healed of his rot, muttering something about expecting to be fully
reimbursed for his troubles.