This took so long because of an infestation of Mary Sues and
Mary Sue Parody writers and a cruise and my computer. I promise
it will not take so long ever again!
Yes, it is too late to suggest characters sorry, I should have
kept it on longer, but I'm pretty happy with my teams already.
All you who have suggested characters after the un-notified
deadline they can be, uh, stage hands... Yeah sure, so hope you
guys like episode two. You'll get to vote next chapter.
Arwen-Galadriel- Sure, go ahead, healthy competition is all
good.
Episode 2: The First Challenge
Catty: You ten beasts have proven yourselves worthy of the title
"Chetora," your new tribe name. You'll compete together in this
arena and duke it out at tribal council, but I assume you're
anxious to discover who the opposing tribe is, right?
Chetora: Yes!
Catty: Then let's bring 'em in, enter "Tinchatka" (Cluny,
Badrang, Romsca, Tsarmina, Ublaz, Kurda, Gelltor, Klitch,
Swartt, and Gabool enter from the foliage, yes they have been
brought back form the dead but what else am I going to do?)
This is the other tribe (Martin, Mariel, and Triss surge
forward, trying to get to their foes. They are held back by
their tribe mates.)
Mariel: Gabool is mine!
Triss: You'll pay for Shogg, Kurda, you'll pay!
Martin: (is silent but his eyes are tinged red and his mouth is
a grim gash of determination)
Catty: Enough! (Chetora settles) The first reward challenge
is... now. (points into the forest.) Two paths will take you into
the forest on similar routes. These (holds up two thick sticks
one blue and one green. On one of the flat ends there is a
design engraved.) are your batons. As you may have guessed,
this is a relay race. The basic idea is to pass the baton until
reaching the tower at the end of the path. But this is
Survivor, so nothing is as easy as it sounds. Three challenges
lay on separate parts of the path, the challenge of strength,
the challenge of intellect, and the challenge of logic. Divide
your team into groups of three, one for each challenge. This
will leave a single survivor to place the baton on the top of
his or her team's tower at the conclusion of the three
challenges. But before all that, do you want to know what
you're playing for?
Gonff: Oh yeah!
Catty: (pulls covering off of a machete, tarp, nails, hammer,
and string) Shelter materials and Immunity. (general sounds of
excitement) You cannot interfere with the other tribe's progress
or stray off the path. Each member of each group must complete
each challenge. All right, divide up. Remember, three for each
challenge and a baton runner at the end. Each team will be
given more specific instructions when they reach their
destination.
(five minutes later)
Catty: Time's up, the three survivors for the strength challenge
have the farthest to walk, get going (Cluny, Badrang, and Ublaz
head off the path for Tinchatka. Cregga, Deyna, and Dandin for
Chetora)
Intellect is next (Tsarmina, Romsca, and Kurda set of for
Tinchatka. Fwirl, Song, and Triss for Chetora)
And then the Logic challenge (Klitch, Swartt, and Gelltor head
off for Tinchatka followed by Gonff, Dotti, and Mariel for
Chetora)
(Catty waits until all are gone, then turns to Gabool and
Martin) Okay, deliver your baton to the first group then run to
the end of the path and wait for it to come back to you. (Catty
hands Gabool the green baton and Martin the blue one) Good
Luck.
Martin: (nods)
Gabool: (sneers)
(They both run to their tribes, passing the baton to their
respected first group)
--Chetora--
Martin: Good luck, pouchy.
Gonff: Shut-up I'm working. (Martin runs to the end of the
path) Okay team, what've we got 'ere.
(A huge crevice, almost ten feet wide each way is blocking the
path, all the survivors have are three pieces of log, only eight
feet.)
Mariel: A hole, some sticks, and a near impossible challenge.
Gonff: Okay, if you want to be literal, but what do you propose
we do about it?
Dotti: Go around the flamin' pit, save our skins a lot of
blistering, wot?
Mariel: And what, lose the challenge? Remember, we're not
allowed off the path!
Dotti: All right, you don't have to yell.
Mariel: If it weren't for you stealing all his balloons my
father'd be here! He'd know what to do!
Dotti: Whoever said I don't?!
Mariel: Okay, impart your wisdom!
Dotti: I, well, I thought-
Mariel: Ha, what did I tell you!?
Gonff: Ladies, please, calm down for a moment, you're in good
paws. I am the Prince of Mousethieves.
Mariel and Dotti: (blank stare)
Gonff: We can pole-vault, I've done it before, all it takes is a
bit of practice, (he hefts one of the sticks, feeling its
balance, takes a few cautionary steps) precision (starts to run
towards crevice) and- oof (the stick plants wrong, slipping into
the hole, pulling Gonff after it.)
Mariel and Dotti: Gonff!
Gonff: (cough) Uh, hello ladies, I must say, you look flattering
from every angle.
Dotti: (smiles appreciatively) I am a fatal beauty you know.
Gonff: Oh, really, how nice.
Dotti: Oh I know, charming aren't I? Back home-
Mariel: Oh give your gob a rest and help me with this pole.
(Dotti and Mariel both lower the second pole into the hole)
Gonff: I can't reach it, can you lower it any farther?
Mariel: How 'bout I get down there and stand flappin' my mouth
and you lower this hulkin' pole down.
Dotti: This pole isn't so heavy, mousey.
Mariel: Did you just call me mousey?
Dotti: Mousey, mousey, mousey.
Gonff: Uh, ladies, the pole, uh ladies? (A definite tremor in
his voice)
Mariel: I can't believe you! I can't BELIEVE you!
(The pole slips form Mariel's grip and Dotti drops it into the
hole)
Dotti: What did you do that for?!
Mariel: What do you mean me?!
Dotti: (too mad to speak) The pole-and- the crevice- and the
shouting- and mousey- and- eergh! Now how're we gonna get Gonff
out of the hole?
Mariel: Don't ask me, I thought you had all the ideas?
Gonff: Uh, ladies? No need, I'm out. (Gonff is waving from the
other side of the crevice) I think I solved our problems. Jump
down into the hole and use the pole to climb up the other side.
I suggest you don't do it together.
Mariel: (glares at Dotti one last time then jumps into the hole
and scurries to the other side followed closely by Dotti)
--Tinchatka--
Klitch: So, I think we should loop the sticks together and run
across really fast.
Swartt: (rolls his eyes) Just like Ferahgo said, you are wet
behind the ears. Tell 'im what we've got ta do, Gelltor.
Gelltor: (The Marlfox paces the crevice then points) Here.
Klitch: Where? What are you two old fogeys talking about?
Gelltor: There, right in line with my footpaws. There's a rock,
good size too. We'll be able to wedge the pole on top of that
and get a good walkway too. See, the hole is narrower at the
ends, well have a straight shot to the other side.
Klitch: (motions with a paw) Age before beauty.
Gelltor: That was not wise.
Swartt: (makes a rude gesture) Very stupid.
Klitch: (Gulps and then crosses the crevice after Gelltor and
Swartt)
--Chetora--
(Gonff finds Song, Fwirl, and Triss at the second challenge
area. The path is completely blocked by a stone wall with a
tiny door in the middle with an engraved symbol alike to the
baton's end. Remember the survivors cannot stray from the path
or carry out the challenge improperly or they will forfeit the
challenge)
Gonff: (panting)
Song: Long run?
Gonff: No, just had to run fast. I think Mariel and Dotti might
tear each other apart before I get back, you better take this
quick.
Fwirl: (takes blue baton from Gonff) Uh oh, female fighting is
not pretty. Go back soon.
Gonff: I will but I'm not eager to, you guys better hurry.
Triss: Yeah, thanks.
Gonff: Luck to you.
Triss: Mmm hmm. (Gonff turns and runs off.)
Song: Okay, let's see what we've got (Picks up a scroll case and
fits the engraved end of the baton into it. She turns the baton
like a key. The case opens with a click. A scroll slides out
of it. She reads it then passes it to the others, it says,
"Speak the password")
Fwirl: Is that it?
Song: (Turns the paper over. It's blank.) That's funny. (She
turns back to the path which is obstructed by a tall stone
gate.)
Triss: Ergh, there's a code word and we don't know what it is,
how do they expect us to do that?
Song: No, no wait! (She jams the engraved end into the keyhole
on the door) The Password! (The door swings open and she skips
through)
Fwirl: Wow, I feel like a dunce.
Triss: Hurry, I'll take the scroll, go! (Song runs off with the
baton)
--Tinchatka--
Kurda: (The team has already discovered the scroll but not its
secret) Dis es 'opeless. I vant out.
Tsarmina: You can't have out, we all have to complete the
challenge, pastyface.
Kurda: Vat are you calling me?! (she leaps up, outraged)
Romsca: Quiet, both of you, you're not helping. Think.
Tsarmina: (growling deep in her chest) We have, and nothing has
come of it.
Kurda: Speak de passvord, vat nonsense, vat passvord? (In rage
she jams the engraved end into the door) De Passvord, de
Passvord, de Passvord, see no guit.
Tsarmina: It's not "de passvord" it's The Password. (The door
swings open and Kurda falls through it.)
Romsca: (plucks the baton from the ground and runs off to the
next challenge group) Good teamwork!
--Chetora--
Song: Wow, that is one big log. Anyway, here's the baton.
Dandin: Thank you ma'am.
Song: Good luck everyone.
Deyna: Thankee kindly, marm. (Song runs back to Fwirl and
Triss)
Cregga: In the words of Song, that is one big log.
Dandin: How do you know it's a log, begging your pardon marm,
but you're blind.
Cregga: Take away one sense and sharpen the others young boyo.
I can touch, smell, hear, or taste if I want to better'n you
anyday. I'm just assuming this log goes from one side of the
path to the other.
Deyna: You're gonna have ta teach me your tricks marm 'cus
you're right on the money. It's big as you and probably as
thick as Dandin, er lengthwise I mean.
Cregga: Anything else the ole lamps can tell you?
Dandin: (scrambles on top of the log) The ground slopes down
right to the seashore. I can see Martin! Hi Martin!
Martin: (waves- he's not allowed to leave one spot)
Cregga: Slopes right down, eh?
Deyna: (winks) I did a bit of log rolling in my day, help me get
'er started and I'll do the rest.
Cregga: (winks back) Not without me you won't (she plants her
feet and starts to strain against the log, bunching her muscles.
The log moves.)
Deyna: (adds his strength to the log, wondering how Cregga knew
he had winked at her.)
Dandin: (log inches forward) Oh no. (Log starts to rush forward
and Deyna and Cregga jump aboard)
Deyna: Whooohooo!
Dandin: Ahhhhhhhh!
Martin: (smiles bemusedly as the log rushes towards him, Deyna
and Cregga howling like madbeasts on top of it. Dandin trips on
his own feet and falls backwards off the log, almost directly at
Martin's feet.) Thanks! (Martin plucks the baton from Dandin's
hand and rushes onto the beach)
Gabool: Ha ha! Run faster, mouse!
(Gabool has emerged from the foliage followed by a grinning
Ublaz, Badrang, and Cluny. They had moved their log aside by
sheer strength. Now it's down to Martin and Gabool. Whoever
places their baton first wins.)
(Two towers made completely out of steps extend from the water. The
palanquin to place the baton on is at the top. Gabool has already
made it halfway and Martin is just running from the forest.)
***
Sooooooooo I know who's gonna win, but who do you want to?
Mary Sue Parody writers and a cruise and my computer. I promise
it will not take so long ever again!
Yes, it is too late to suggest characters sorry, I should have
kept it on longer, but I'm pretty happy with my teams already.
All you who have suggested characters after the un-notified
deadline they can be, uh, stage hands... Yeah sure, so hope you
guys like episode two. You'll get to vote next chapter.
Arwen-Galadriel- Sure, go ahead, healthy competition is all
good.
Episode 2: The First Challenge
Catty: You ten beasts have proven yourselves worthy of the title
"Chetora," your new tribe name. You'll compete together in this
arena and duke it out at tribal council, but I assume you're
anxious to discover who the opposing tribe is, right?
Chetora: Yes!
Catty: Then let's bring 'em in, enter "Tinchatka" (Cluny,
Badrang, Romsca, Tsarmina, Ublaz, Kurda, Gelltor, Klitch,
Swartt, and Gabool enter from the foliage, yes they have been
brought back form the dead but what else am I going to do?)
This is the other tribe (Martin, Mariel, and Triss surge
forward, trying to get to their foes. They are held back by
their tribe mates.)
Mariel: Gabool is mine!
Triss: You'll pay for Shogg, Kurda, you'll pay!
Martin: (is silent but his eyes are tinged red and his mouth is
a grim gash of determination)
Catty: Enough! (Chetora settles) The first reward challenge
is... now. (points into the forest.) Two paths will take you into
the forest on similar routes. These (holds up two thick sticks
one blue and one green. On one of the flat ends there is a
design engraved.) are your batons. As you may have guessed,
this is a relay race. The basic idea is to pass the baton until
reaching the tower at the end of the path. But this is
Survivor, so nothing is as easy as it sounds. Three challenges
lay on separate parts of the path, the challenge of strength,
the challenge of intellect, and the challenge of logic. Divide
your team into groups of three, one for each challenge. This
will leave a single survivor to place the baton on the top of
his or her team's tower at the conclusion of the three
challenges. But before all that, do you want to know what
you're playing for?
Gonff: Oh yeah!
Catty: (pulls covering off of a machete, tarp, nails, hammer,
and string) Shelter materials and Immunity. (general sounds of
excitement) You cannot interfere with the other tribe's progress
or stray off the path. Each member of each group must complete
each challenge. All right, divide up. Remember, three for each
challenge and a baton runner at the end. Each team will be
given more specific instructions when they reach their
destination.
(five minutes later)
Catty: Time's up, the three survivors for the strength challenge
have the farthest to walk, get going (Cluny, Badrang, and Ublaz
head off the path for Tinchatka. Cregga, Deyna, and Dandin for
Chetora)
Intellect is next (Tsarmina, Romsca, and Kurda set of for
Tinchatka. Fwirl, Song, and Triss for Chetora)
And then the Logic challenge (Klitch, Swartt, and Gelltor head
off for Tinchatka followed by Gonff, Dotti, and Mariel for
Chetora)
(Catty waits until all are gone, then turns to Gabool and
Martin) Okay, deliver your baton to the first group then run to
the end of the path and wait for it to come back to you. (Catty
hands Gabool the green baton and Martin the blue one) Good
Luck.
Martin: (nods)
Gabool: (sneers)
(They both run to their tribes, passing the baton to their
respected first group)
--Chetora--
Martin: Good luck, pouchy.
Gonff: Shut-up I'm working. (Martin runs to the end of the
path) Okay team, what've we got 'ere.
(A huge crevice, almost ten feet wide each way is blocking the
path, all the survivors have are three pieces of log, only eight
feet.)
Mariel: A hole, some sticks, and a near impossible challenge.
Gonff: Okay, if you want to be literal, but what do you propose
we do about it?
Dotti: Go around the flamin' pit, save our skins a lot of
blistering, wot?
Mariel: And what, lose the challenge? Remember, we're not
allowed off the path!
Dotti: All right, you don't have to yell.
Mariel: If it weren't for you stealing all his balloons my
father'd be here! He'd know what to do!
Dotti: Whoever said I don't?!
Mariel: Okay, impart your wisdom!
Dotti: I, well, I thought-
Mariel: Ha, what did I tell you!?
Gonff: Ladies, please, calm down for a moment, you're in good
paws. I am the Prince of Mousethieves.
Mariel and Dotti: (blank stare)
Gonff: We can pole-vault, I've done it before, all it takes is a
bit of practice, (he hefts one of the sticks, feeling its
balance, takes a few cautionary steps) precision (starts to run
towards crevice) and- oof (the stick plants wrong, slipping into
the hole, pulling Gonff after it.)
Mariel and Dotti: Gonff!
Gonff: (cough) Uh, hello ladies, I must say, you look flattering
from every angle.
Dotti: (smiles appreciatively) I am a fatal beauty you know.
Gonff: Oh, really, how nice.
Dotti: Oh I know, charming aren't I? Back home-
Mariel: Oh give your gob a rest and help me with this pole.
(Dotti and Mariel both lower the second pole into the hole)
Gonff: I can't reach it, can you lower it any farther?
Mariel: How 'bout I get down there and stand flappin' my mouth
and you lower this hulkin' pole down.
Dotti: This pole isn't so heavy, mousey.
Mariel: Did you just call me mousey?
Dotti: Mousey, mousey, mousey.
Gonff: Uh, ladies, the pole, uh ladies? (A definite tremor in
his voice)
Mariel: I can't believe you! I can't BELIEVE you!
(The pole slips form Mariel's grip and Dotti drops it into the
hole)
Dotti: What did you do that for?!
Mariel: What do you mean me?!
Dotti: (too mad to speak) The pole-and- the crevice- and the
shouting- and mousey- and- eergh! Now how're we gonna get Gonff
out of the hole?
Mariel: Don't ask me, I thought you had all the ideas?
Gonff: Uh, ladies? No need, I'm out. (Gonff is waving from the
other side of the crevice) I think I solved our problems. Jump
down into the hole and use the pole to climb up the other side.
I suggest you don't do it together.
Mariel: (glares at Dotti one last time then jumps into the hole
and scurries to the other side followed closely by Dotti)
--Tinchatka--
Klitch: So, I think we should loop the sticks together and run
across really fast.
Swartt: (rolls his eyes) Just like Ferahgo said, you are wet
behind the ears. Tell 'im what we've got ta do, Gelltor.
Gelltor: (The Marlfox paces the crevice then points) Here.
Klitch: Where? What are you two old fogeys talking about?
Gelltor: There, right in line with my footpaws. There's a rock,
good size too. We'll be able to wedge the pole on top of that
and get a good walkway too. See, the hole is narrower at the
ends, well have a straight shot to the other side.
Klitch: (motions with a paw) Age before beauty.
Gelltor: That was not wise.
Swartt: (makes a rude gesture) Very stupid.
Klitch: (Gulps and then crosses the crevice after Gelltor and
Swartt)
--Chetora--
(Gonff finds Song, Fwirl, and Triss at the second challenge
area. The path is completely blocked by a stone wall with a
tiny door in the middle with an engraved symbol alike to the
baton's end. Remember the survivors cannot stray from the path
or carry out the challenge improperly or they will forfeit the
challenge)
Gonff: (panting)
Song: Long run?
Gonff: No, just had to run fast. I think Mariel and Dotti might
tear each other apart before I get back, you better take this
quick.
Fwirl: (takes blue baton from Gonff) Uh oh, female fighting is
not pretty. Go back soon.
Gonff: I will but I'm not eager to, you guys better hurry.
Triss: Yeah, thanks.
Gonff: Luck to you.
Triss: Mmm hmm. (Gonff turns and runs off.)
Song: Okay, let's see what we've got (Picks up a scroll case and
fits the engraved end of the baton into it. She turns the baton
like a key. The case opens with a click. A scroll slides out
of it. She reads it then passes it to the others, it says,
"Speak the password")
Fwirl: Is that it?
Song: (Turns the paper over. It's blank.) That's funny. (She
turns back to the path which is obstructed by a tall stone
gate.)
Triss: Ergh, there's a code word and we don't know what it is,
how do they expect us to do that?
Song: No, no wait! (She jams the engraved end into the keyhole
on the door) The Password! (The door swings open and she skips
through)
Fwirl: Wow, I feel like a dunce.
Triss: Hurry, I'll take the scroll, go! (Song runs off with the
baton)
--Tinchatka--
Kurda: (The team has already discovered the scroll but not its
secret) Dis es 'opeless. I vant out.
Tsarmina: You can't have out, we all have to complete the
challenge, pastyface.
Kurda: Vat are you calling me?! (she leaps up, outraged)
Romsca: Quiet, both of you, you're not helping. Think.
Tsarmina: (growling deep in her chest) We have, and nothing has
come of it.
Kurda: Speak de passvord, vat nonsense, vat passvord? (In rage
she jams the engraved end into the door) De Passvord, de
Passvord, de Passvord, see no guit.
Tsarmina: It's not "de passvord" it's The Password. (The door
swings open and Kurda falls through it.)
Romsca: (plucks the baton from the ground and runs off to the
next challenge group) Good teamwork!
--Chetora--
Song: Wow, that is one big log. Anyway, here's the baton.
Dandin: Thank you ma'am.
Song: Good luck everyone.
Deyna: Thankee kindly, marm. (Song runs back to Fwirl and
Triss)
Cregga: In the words of Song, that is one big log.
Dandin: How do you know it's a log, begging your pardon marm,
but you're blind.
Cregga: Take away one sense and sharpen the others young boyo.
I can touch, smell, hear, or taste if I want to better'n you
anyday. I'm just assuming this log goes from one side of the
path to the other.
Deyna: You're gonna have ta teach me your tricks marm 'cus
you're right on the money. It's big as you and probably as
thick as Dandin, er lengthwise I mean.
Cregga: Anything else the ole lamps can tell you?
Dandin: (scrambles on top of the log) The ground slopes down
right to the seashore. I can see Martin! Hi Martin!
Martin: (waves- he's not allowed to leave one spot)
Cregga: Slopes right down, eh?
Deyna: (winks) I did a bit of log rolling in my day, help me get
'er started and I'll do the rest.
Cregga: (winks back) Not without me you won't (she plants her
feet and starts to strain against the log, bunching her muscles.
The log moves.)
Deyna: (adds his strength to the log, wondering how Cregga knew
he had winked at her.)
Dandin: (log inches forward) Oh no. (Log starts to rush forward
and Deyna and Cregga jump aboard)
Deyna: Whooohooo!
Dandin: Ahhhhhhhh!
Martin: (smiles bemusedly as the log rushes towards him, Deyna
and Cregga howling like madbeasts on top of it. Dandin trips on
his own feet and falls backwards off the log, almost directly at
Martin's feet.) Thanks! (Martin plucks the baton from Dandin's
hand and rushes onto the beach)
Gabool: Ha ha! Run faster, mouse!
(Gabool has emerged from the foliage followed by a grinning
Ublaz, Badrang, and Cluny. They had moved their log aside by
sheer strength. Now it's down to Martin and Gabool. Whoever
places their baton first wins.)
(Two towers made completely out of steps extend from the water. The
palanquin to place the baton on is at the top. Gabool has already
made it halfway and Martin is just running from the forest.)
***
Sooooooooo I know who's gonna win, but who do you want to?
