Wow. I don't know when the last time that I got so many comments was. Thank you to everyone. I'm really sorry I took so long to update, but I was once again without access to internet for quite a while. I'm starting to run dry, so if I get enough suggestions, there might be one more chapter. Maybe two if I get an overflow, since people making suggestions tends to make me think of more. So here you go. Enjoy
If any of the scientists start reeling off a lot of technobabble, just smile, nod, and let them save the world. Unless it's Felger. In that case, tell him to go run it by Colonel Carter.
If you are told not to touch something, don't touch it.
If the natives of a planet throw a feast in your honour, don't eat anything that they haven't eaten first. Especially if it is specifically for one person.
Don't let Siler near anything that runs on electricity. Or Goa'uld technology. Or anything sharp. Just don't let him near anything or he will be injured. And if you can't help letting him near something, stay away. Far away. NOTE: Siler objected to this being added, but he was outvoted by every single SGC personnel, including SG1.
Ziggurats and pyramids are different.
Never as Dr. Jackson a question if you expect to go anywhere in the next few hours.
Never date Dr. Jackson unless you want to be taken as a host.
Don't tease SG-1 about Wormhole X-treme.
"The indigenous life of P3… ate my mission report" is not a valid excuse.
If there is someone invisible wandering around the base, wait until you get home to take a shower.
Don't try to punch Teal'c's Apophis symbol. He won't be hurt, but you will.
Be very wary of any planets that are in the witchcraft stage of evolution. Being burned at the stake, or drowned, or branded is not a fun experience.
You know what I want. Even if its just to say if you like it or not.
