Unreal Conflict

Chapter Zero: Fraghouse Temple

Malcolm shot yet another Sandman running straight at him, smirking as more idiotic monsters ran at him and his 2 teammates, Brock and Lauren. They, along with the Iron Fist Clan, were fighting in the newest addition to the tournament ladders, the Fraghouse Invasion Ladder, pitting 2 teams of 3 against the monsters of the invasion forces.

Brock pulled out his CPP, having run out of all other weapon ammo, and killed 2 more monsters, a Trogg and a Skaarj Pupae. The 2 teams were in the Temple level, on the 15th and 2nd to last wave, and both teams were doing excellently, not having died once for any single member. This match was the semifinals, and Tournament regulators had turned on a few mutators. These mutators were the Chaos UT2 mod, and the Sentinel Deployer as a starting weapon. Unfortunate that the level they were in had no Sentinel Parts to make a Sentinel though, so that was actually a very useless thing to have for now.

Lauren used her grapple to grapple up to the upper deck of the Temple and she grabbed a Shotgun, firing it at a Behemoth while doing a barrel roll off the upper deck and shot a Sandman with the Pistol in her right hand. Landing, she was attacked by a Trogg, which stabbed her with its knife-like claws and penetrated her heart, dealing an instant death to her.

Messages flashed across the remaining players' HUDs telling them of her death. "Dammit Lauren, I told you not to ever go to the bottom!" Malcolm cursed as he shot at a Zombie. It was able to live long enough to land in a punch to Malcolm, knocking him down. It was promptly blasted in the back of the head by Brock's pistol. Brock then turned around and blew up a Behemoth with his Flare launcher, meanwhile the Iron Fist Clan was dealing out considerable damage to a Warlord flying over them. The Warlord soon fell to the tons of bullets, and nearly crushed Malcolm as it landed on the deck.

Malcolm had only rolled aaway just in time, but a Spider jumped up to the deck and tried to attack Malcolm, but was shot directly by Malcolm's CPP and Pistol. The thing blew up in gibs and Malcolm got up, and watched as Brock got surrounded by at least 7 Troggs and he tried to shoot at the group before they killed Brock, but Brock was still killed by the bunch of monsters. They then tried to rush at Malcolm, but Malcolm used his grapple to get out of their range, where he then shot the dead while hanging on a cliff on the outside of the temple.

What Malcolm didn't see was the hard to spot Ghost floating to him, and it knocked him off the grapple, and he fell to the ground 50 feet below. Only hurt slightly by the fall, Malcolm shot the Ghost dead, where is fell right in front of him. "Aaarrgh!" Malcolm turned to see one of the Iron Fist guys get killed by a Warlord's rocket.

Right then, something pierced Malcolm's lungs. He turned in time to see one of the Troggs from the earlier group had jumped to where he was and then took the distraction to attack Malcolm. Malcolm tried to shoot the thing with his CPP, but it stabbed his head before he pulled the trigger. Falling to the ground, Malcolm's body was teleported out of the arena, while a new clone of Malcolm now waited for the end of the match.

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Standing near the teleporters back to the arena, the 3 teammates stood, waiting for the call that the last monster was left. The announcement over their headsets came soon, and they stood in the area of the teleporters, waiting for the last one to die. The teleporters began to turn on, a sign of the last monster was killed by the remaining Iron Fist fighters.

The teleporters began to gather energy, and lightning struck out at the 3 competitors, along with the one Iron Fist member who died in that last wave. The 'lightning' was really the teleporter beam, and the 4 suddenly disappeared from where they stood. But, the Iron Fist member suddenly reappeared back right where he was before teleportation. "Huh?"

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The 3 landed from their teleportation, and were in for what could have been the biggest surpirse in their lives, even after all that's happened to them in the tournament. "Where are we?" Lauren asked, as they only saw green grass and trees and more forest. The area looked as if it was never touched by any gunfire, any rockets, or anything. Something was wrong. There was a temple yes, but it wasn't surrounded by any rock walls, or deserts.

"Only one way to find out. We go to that temple." Malcolm ordered.

"Locked, and loaded." Brock replied.

"I'm on it!" Lauren answered also, and the group began to long trek through the forest to this temple, still confused on what exactly had happened.

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End of Chapter Zero

OCA- You might be wondering why this was named Chapter Zero. It was a play on how many things in UT are initialled started on a zero, rather than a 1. And this is just an introductory chapter.

Jerry- Right... man, just hurry up and get to typin' the next chapter.

OCA- Yes m'am.

Jerry- Good! Wait... TAKE THAT BACK!

OCA- :holding out a CPP to Jerry's head: I wouldn't do that if I was you.

Jerry- Dammit.

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William: I know a lot of you guys out there don't know a thing about Unreal Tournament 2004, I'll just call it UT2004 from here on out, so I'm here to help you figure out the things as they are introduced to each chapter. I'll be at the bottom from now on, so you could ruin the surprise of what weapon appears next if you DO know UT2004's weapons, and it's subsequent weapons made by non-Epic people.

Epic made the game UT2004, along with Atari and NVidia, at least, NVidia is the graphics card company that was a sponsor... It was originally released in 2003, so it's a kinda old game by now, it being August 2006 as of this typing.

It's a lot of fun still, so you could go buy it (it's really cheap compared to most game now). Here's a description of the weapons involved in this chapter. These are my own self-made descriptions, so bear with me:

CPP (Chaos Pulse Pistol): This is the starting weapon you get in the mod ChaosUT2:Evolution for UT2004. Primary fire is a slower fire shot that can perform headshot kills, and it much more accurate in compairson to the secondary fire: an unaimed quick shot. The user will tilt the gun to its side when firing in secondary fire, so you can tell easily who's aiming and who's not.

Sentinel Deployer/Sentinels: This... thing... deploys Sentinels (later described in this part) when the user acquires 100 ammo for it. Originally a separate mod made by Mr. Evil, it soon became part of a larger weapon set mod known as the Weapons of Evil weapon set. It can be set as a starting weapon using the Weapons of Evil: Sentinel mutator.

The Sentinels deployed from the deployer can be placed on floors or ceilings. 1000 health for the floor, 700 for the ceiling. The Sentinels can be upgraded with such upgrades as a new CPU (stock upgrader, Telemeter, Organic Motors (stock upgrader), Sensors (an upgrade to the stock ones), Molecular Sheild (really strong too!), Armour Plating (spelled that way too), P2P Network (Sentinels of yours with this work together), and change the weapons on it.

It has a stock link gun cannon on it, but this can be changed (and changed back to if wanted) to a flamethrower (close-range death), a minigun (2 3-barrelled overpoweredness!), a rocket launcher (a PepperPot variant without secondary fire targeting), a Shock Cannon (can even make the dreaded Shock Combo!), and the Invasion-only ESR Cannon (instagib shock cannon without the ability to combo the ball, since it never fires that ball).

Link Gun: A tournament classic, the Link Gun shoots green plasma shots primarily, and the secondary is a beam that is short range meant to cut opponents, help overpower other Link Guns, or repair vehicles or Power Nodes in Onslaught, but I'm talking about that due to that info be useless. Research, people!

Shock Rifle: This is what the sentinel upgrade is based on, both the ESR and normal Shock Cannon. Another normal Tournament gun, primary here is the reverse of the Shock Cannon, a beam of purple plasma, and the secondary shoots a purple ball of plasma energy. Shoot the ball with the primary creates the shock combo, which explodes the shock ball of secondary fire fame.

Flamethrower: Mr. Evil's overpowered Flamethrower in the Weapons of Evil weapon set, it has an overammo'ed max ammo of 600, when it only takes 10 to kill a normal opponent. Primary is a steady stream of fire, and the secondary charges a burst of flame into a small ball, or large ball if actually charged. The bigger, the slower, and less range than an uncharged secondary shot.

PepperPot: The rocket launcher of WoE, primary shoots 9 small, weak rockets unguided. Secondary shots a targeting needle that the rockets will home in on after the thing is in place. Only one needle can be activated at a time that the rockets will home in on though.

Pistol: An FHI-only weapon, the Pistol is a regular Desert Eagle rip-off weapon, except it's looking a lot more like some Colt .45 mixed with a revolver...

Shotgun: Imagine the Goldeneye shotgun, and then upgrade the looks to 2003 graphics. Now overpower it for FHI matches (FHI stands for Fraghouse Invasion).

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William: I hope you like that description of the weapons. I can't go describe the monsters in the FHI match due to that being so long, it would take over 2000 words to describe! You know the original chapter is only about 950 words! Until next time, cya!