Okay we got only 1 question here.

Question 1 from Ulrich362:

Dan is there anything that would make someone irredeemable in your eyes?

Dan: Hmm... If they take a page from Roget's Book then I guess like that or maybe if cheat. I HATE cheaters.

That's all right you can think of any to ask Dan for next time. And now we're here for the next duel that Team Lancers will have to get pass! Can Shay quickly get pass Breo before he empties his deck? Let's find out! ENJOY!


(New Dueling Theme: So Cold by Breaking Benjamin)

Team Lancers: 2

Shay: 0000

Julia: 4000

Deck: 40/40

Action Counters: 7

Team Unicorn: 1

Andre: 0000

Breo: 0000

Jean: 4000

Deck: 40/40

Action Counters: 7

Let the duel begin!


"And now readers we're back to part three of this Team Duel!" Melissa Trail said to the readers again, "Last time Shay, and Breo had a tough match, and they have a draw against each other! Now it's Julia Team Lancers' second wheeler against Jean, Team Unicorn's leader! First we have Action Speed World active!"


Action Speed World

Action Field Spell

You can use Action Cards, but you can only have 1 Action Card in your hand. This card is unaffected by other card effects. Once per turn, during each player's Standby Phase: Each player places an Action Counter on their copies of this card (max. 12 each). During either player's turn, a player can activate one of these effects based by how many Action Counters are on this card once per turn:
● 4: Discard 1 Action Card from your hand, inflict 200 damage to your opponent for each Action Counter on this card.
● 6: You can pick up another Action Card in addition to another one you already have in your hand.
● 8: If a monster in your possession is destroyed by battle, or by an opponents card effect, and sent to the GY, discard two Action Cards from your hand: Special Summon that monster from your GY, ignoring summoning conditions.
● 10: Reveal all Action Cards with different names from your hand, and target 1 monster you control, that monster gains 1000 ATK.
If a player has their LP turn to zero they have 5 seconds to grab an Action Card, if they do they gain 1000 LP. This effect can only be used if they have 7 or more Action Counters. If a player takes battle or effect damage for every 1000 damage they took remove 1 Action Counter from this card.


"And Shay had left behind Arsenal Falcon for Julia to use!" Melissa Trail continued showing Arsenal Falcon is with Julia.


Raidraptor - Arsenal Falcon

Dark Type

Rank 7

Winged-Beast/Xyz

ATK: 2500

DEF: 2000

2 Level 7 monsters
Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 Winged Beast monster from your Deck. If this card has a "Raidraptor" monster(s) as Xyz Material, it can attack a number of times each Battle Phase, up to the number of materials attached to it. If this card is sent to the GY while it has a "Raidraptor" monster as material: You can Special Summon 1 "Raidraptor" Xyz Monster from your Extra Deck, except "Raidraptor - Arsenal Falcon", and if you do, attach this card from the GY to that Xyz Monster as material.


(ORU: 1)

(Julia's Deck: 35/40)

(Jean's Deck: 35/40)

"Jean doesn't have anything on his field, and both duelists have hands of five!" Melissa Trail called at this, "What can he do against Shay's Raidraptor, and Julia?"

Jean 1st Turn:

(Team Lancers' Action Counters: 8)

(Team Unicorn's Action Counters: 8)

Jean grinned, "That's a very good question. Let's find out, shall we?"

"Don't need to ask me twice." Julia grinned.

(Jean's Deck: 34/40)

"Okay I draw!" Jean called drawing, "And I activate Unexpected Dai!"


Unexpected Dai

Normal Spell Card

If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.


"Now since I don't have a monster in play, I can summon a level 4 or lower monster from my Deck!" Jean told Julia, "So come on Gazelle the King of Mythical Beasts!"

At that a beast appeared yowling. (Jean's Deck: 33/40)


Gazelle the King of Mythical Beasts

Earth Type

Level 4

Beast

ATK: 1500

DEF: 1200

This monster moves so fast that it looks like an illusion to mortal eyes.

(This card is always treated as a "Phantom Beast" card.)


"Then I summon the Tuner Monster, Delta Flyer!" Jean called as a small green dragon appeared ready for battle.


Delta Flyer

Wind Type

Level 3

Dragon/Tuner

ATK: 1500

DEF: 900

Once per turn, you can select 1 other face-up monster you control and increase its Level by 1.


"And now I use Delta Flyer's special ability, and increase Gazelle's level by 1!" Jean called as Gazelle glowed. (LV: 4 + 1 = 5) "And now level 3 Delta Flyer tunes level 5 Gazelle!"

The two at that flew up tuning.

(LV: 3 + 5 = 8)

"Thunder galloping through the heavens, pierce through the pitch-black sky and burn the earth with a strike of lightning! Synchro Summon! Shine, Lightning Tricorn!"

At that a gold version of Voltic Bicorn, and Thunder Unicorn appeared neighing.


Lightning Tricorn

Light Type

Level 8

Beast/Synchro

ATK: 2800

DEF: 2000

1 Tuner + 1 or more non-Tuner monsters
If this card is destroyed by your opponent's card (either by battle or by card effect), you can select 1 "Thunder Unicorn" or "Voltic Bicorn" in your Graveyard and Special Summon it.


Seeing it they grunted knowing it would be their hardest battle in this match.


(Cue Theme: Hyper Drive)

Going fast makes me feel alive.
My heart beats in hyper drive.
Do you think you can win?
Only if I lose.
Just let destiny choose.

[Chorus]
I can hear you breathin'.
I can see you comin'.
I can feel the wind.
It's blowing me around.

Take a shot at me runnin' side by side.
It's a blur... as I go by.

[Chorus]
I can hear you breathin'.
I can see you comin'.
I can feel the wind.
It's blowing me around.

See the sun arising.
Fire in the sky.
Greatness thrusts itself into our lives.


"And Jean has summoned out the baddest Unicorn throughout his Team, Lightning Tricorn!" Melissa Trail called seeing this, "Let's see if it can manage against Julia!"

"We can see plenty." Jean grinned to them as he grabbed an Action Card, "Battle! Lightning Tricorn attacks Arsenal Falcon!"

At that Lightning Tricorn charged in attacking Arsenal Falcon as Julia grunted. (Julia: 3900)

"Okay, I end with two cards down." Jean grinned.

Julia 1st Turn:

(Team Lancers' Action Counters: 9)

(Team Unicorn's Action Counters: 9)

(Julia's Deck: 34/40)

Julia drew ready to begin, "Okay my turn! And to start things off I'll activate Soul Absorption!"


Soul Absorption

Continuous Spell Card

If a card(s) is banished: Gain 500 LP for each.


"For each card that is banished, I can draw a card!" Julia told her opponent, "Then I activate Absorb Fusion!"


Absorb Fusion

Normal Spell Card

Add 1 "Gem-Knight" card from your Deck to your hand, then you can apply this effect.
● Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your hand or your side of the field.
You can only activate 1 "Absorb Fusion" per turn. You cannot Special Summon monsters the turn you activate this card, except "Gem-Knight" monsters.


"I can add a Gem-Knight to my hand such as Gem-Knight Fusion!" Julia called showing the card (Julia's Deck: 33/40), "Then it allows me to fuse monsters from my hand or field to summon a Fusion Monster by banishing the monsters needed! So I banish Gem-Knight Lapis, and Gem-Knight Emerald to Fusion Summon!"

The two appeared before fusing together.

"The blue and green stones that hides mysterious power. Now, become light and appear! Fusion Summon! Level 5! Gem-Knight Lady Lapis Lazuli!"

At that a purple rock woman appeared ready.


Gem-Knight Lady Lapis Lazuli

Earth Type

Level 5

Rock/Fusion

ATK: 2400

DEF: 1000

"Gem-Knight Lapis" + 1 "Gem-Knight" monster
Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Lapis Lazuli(s)" once per turn. Once per turn: You can send 1 "Gem-Knight" monster from your Main Deck or Extra Deck to the Graveyard, and if you do, inflict 500 damage to your opponent for each Special Summoned monster on the field.


(Julia: 4900)

"Fusion monster?" Jean asked in shock remembering Yusei also Fusion Summoned against him in their match at the WRGP.

"And now to keep this going, I activate Gem-Knight Fusion!" Julia added playing the spell.


Gem-Knight Fusion

Normal Spell Card

Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If this card is in your Graveyard: You can banish 1 "Gem-Knight" monster from your Graveyard; add this card to your hand.


"So now I fusion summon a Gem-Knight from my Extra Deck using monsters in my hand! And among them is Gem-Knights Obsidian, and Garnet!" Julia called as two of the knights flew up.

"Fire Gem of Beauty! Gem of Night and Day! Join as one, and forge into a fiery brilliance! Fusion Summon! Level 6, Gem-Knight Ruby!"

At that a red gem warrior appeared ready.


Gem-Knight Ruby

Earth Type

Level 6

Pyro/Fusion

ATK: 2500

DEF: 1300

"Gem-Knight Garnet" + 1 "Gem-Knight" monster
Must first be Fusion Summoned with the above Fusion Material Monsters. Once per turn: You can Tribute 1 face-up "Gem-" monster; this card gains ATK equal to the Tributed monster's ATK on the field, until the End Phase. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.


"Whoa strong." Dan admitted now seeing what Julia's Deck can really do, and quite frankly he's surprised.

"And now I activate Obsidian's Special Ability! When it's sent from the hand to the graveyard, I can summon a Normal Monster from the graveyard! Come back Garnet!" Julia called as the warrior appeared.


Gem-Knight Garnet

Earth-Type

Level 4

Pyro

ATK: 1900

DEF: 0

The Gem-Knight Warrior who carries the Garnet Soul. His Flaming Iron Fist crushes all enemies.


"And now I activate Lady Lapis' special ability! By sending a Gem-Knight in my deck or Extra Deck to the graveyard you take 500 points of damage for each Special Summoned monster in play!" Julia called to Jean which shocked him, "There are four in play! So that means you lose 2000 points!"

(Julia's Deck: 32/40)

At that Lady Lapis fired a blast only for Jean to grab an Action Card calling, "I activate the Action Spell, Acceleration! This stops your effect damage!"


Acceleration

Action Spell Card

When a card or effect is activated that would inflict damage to you: Make that effect damage to you 0.


The damage failed to gone through as Jean grinned, "Try harder!"

"Oh I will!" Julia grinned, "And it starts with Ruby's ability! I tribute Garnet for Ruby to gain attack points equal to Garnet's!" Julia called as Garnet vanished as Ruby glowed. (ATK: 2500 + 1900 = 4400)

"4400?" Jean asked shocked.

"Now Ruby attack Lightning Tricorn!" Julia called as Ruby charged in at Lightning Tricorn as Jean grabbed another Action Card only for the attack to hit as he grunted. (Jean: 2400) (Team Unicorn's Action Counters: 9 - 1 = 8)

"And Lightning Tricorn is down for the count!" Melissa Trail called seeing this.

"Not bad... But try harder." Jean grinned to her confusing her, "I activate the effect of Action Speed World! If I have 8 or more Action Counters, I can discard two Action Cards from my hand to revive a monster that was recently destroyed, and sent to the graveyard!"

"Wait what?" Julia asked in shock.

"Revive Lightning Tricorn!" Jean called as Lightning Tricorn appeared, "And then as a card destroyed it, I can revive either Voltic Bicorn, or Thunder Unicorn from my graveyard! Revive Voltic Bicorn!"

Breo's ace appeared neighing.


Voltic Bicorn

Light Type

Level 7

Beast/Synchro

ATK: 2500

DEF: 2000

1 Beast-Type Tuner + 1 or more non-Tuner monsters
If this card is destroyed by your opponent's card (either by battle or by card effect), both players send the top 7 cards of their Deck to the Graveyard.


"Voltic Bicorn!" Yuya cried in shock, "He's planning to mill Julia's Deck!"

Julia grunted before grinning, "Go ahead, and try bub. I end my turn."


Team Lancers: 2

Shay: 0000

Julia: 4900

Deck: 32/40

Action Counters: 9

Team Unicorn: 1

Andre: 0000

Breo: 0000

Jean: 2400

Deck: 33/40

Action Counters: 8


Jean 2nd Turn:

(Team Lancers' Action Counters: 10)

(Team Unicorn's Action Counters: 9)

(Jean's Deck: 32/40)

"My turn!" Jean called drawing while grabbing an Action Card, "And now I activate Action Speed World's other effect! While I have 4 or more Action Counters, I discard an Action Card from my hand to deal you 200 points of damage for each Action Counter I have! I have 9 so 1800!"

His Duel Runner fired a blast hitting Julia. (Julia: 3100) (Team Lancers' Action Counters: 10 - 1 = 9)

"Then I summon Rhinotaurus!" Jean called as a rhino warrior appeared ready.


Rhinotaurus

Fire Type

Level 4

Beast-Warrior

ATK: 1800

DEF: 900

If 2 or more of your opponent's monsters are destroyed by battle with your monsters during the same Battle Phase, this card can make a second attack during that Battle Phase.


"And now Lightning Tricorn attacks Ruby!"

The Unicorn charged at Ruby as Julia grabbed an Action Card but Ruby shattered as she grunted. (Julia: 2800)

"Then Voltic Bicorn attacks Lady Lapis!" Jean called as Voltic Bicorn charged at Lady Lapis only for Julia to call, "I activate Evasion!"


Evasion

Action Spell Card

When a monster declares an attack: Target that monster; negate the attack.


"This negates your attack!" Julia called as Voltic Bicorn stopped backing off.

"Then I activate the trap, Destruction Potion!" Jean called.


Destruction Potion

Normal Trap Card

Select 1 monster you control. Destroy it, and gain Life Points equal to its ATK.


"I destroy Voltic Bicorn to regain points equal to it's attack points!" Jean called as Voltic Bicorn neighed shattering. (Jean: 4900) "And now as Voltic Bicorn is destroyed we both send the top 7 of our cards of your decks to the graveyard!"

Julia grunted as they did so.

(Jean's Deck: 25/40)

(Julia's Deck: 25/40)

"Both gained Life Points, and milled some cards. Quite deadly." Declan said seeing this.

"I set a card, and end my turn." Jean ended his turn.

Julia 2nd Turn:

(Team Lancers' Action Counters: 10)

(Team Unicorn's Action Counters: 9)

(Julia's Deck: 24/40)

"My turn!" Julia called drawing looking before calling, "I activate Gem-Knight Fusion's effect in the graveyard! By banishing Gem-Knight Obsidian from the graveyard, I can add this card to my hand!"

She shows the card as Soul Absorption allowed her to regain points. (Julia: 3300)

"And now I activate Lady Lapis' ability!" Julia called discarded the card. (Julia's Deck: 23/40) "There are 3 Special Summoned monsters out! So you lose 1500 points!"

Lady Lapis fired a blast as Jean grunted. (Jean: 3400) (Team Unicorn's Action Counters: 9 - 1 = 8)

"Next I activate Pot of Greed to draw 2 cards!" Julia called drawing twice.


Pot of Greed

Normal Trap Card

Draw 2 Cards.


"Then I summon Gem-Knight Alexandrite!" Julia called as a white warrior appeared.


Gem-Knight Alexandrite

Earth Type

Level 4

Rock/Fusion

ATK: 1800

DEF: 1200

You can Tribute this card; Special Summon 1 "Gem-Knight" Normal Monster from your Deck.


"And by sacrificing this card, I can summon summon Gem-Knight Tourmaline from my Deck!" Julia called as the two knights exchanged spots. (Julia's Deck: 22/40)


Gem-Knight Tourmaline

Earth Type

Level 4

Thunder

ATK: 1600

DEF: 1800

He channels mystic energies and changes them into fighting strength through the power of Tourmaline. Many admire his way of life.


"And now I activate Gem-Knight Fusion, and fuse both Tourmaline with Lady Lapis!" Julia called as the two monsters fused, "This way, I can Fusion Summon, Gem-Knight Prismaura!"

At that a armored warrior appeared ready.


Gem-Knight Prismaura

Earth Type

Level 7

Thunder/Fusion

ATK: 2450

DEF: 1400

1 "Gem-Knight" monster + 1 Thunder-Type monster
Must first be Fusion Summoned. Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 face-up card on the field; destroy that target.


"And Julia has shown off another Fusion Monster that speaks of brilliance!" Melissa Trail called seeing this.

"Not only that, I banish Alexandrite for me to add Gem-Knight Fusion in the graveyard!" Julia called adding the card. (Julia: 3800) "Then Prismaura gets me to discard Fusion to destroy Lightning Tricorn!"

Tricorn neighed before shattering as Jean grunted before he calling, "I activate the trap, Loop of Destruction!"


Loop of Destruction

Continuous Trap Card

This card's name becomes "Ring of Destruction" while on the field. Once per turn, if a monster(s) on the field is destroyed by a card effect (except during the Damage Step): You can target 1 monster on the field; destroy it, and if you do, each player takes 500 damage.


"When a monster is destroyed by an effect, I can destroy a monster, and each of us takes 500 points of damage!" Jean told Julia who widen her eyes, "I destroy Prismaura!"

At that the ring charged at Prismaura as Julia quickly grabbed an Action Card, "I activate the Action Spell, Mirror Barrier!"


Mirror Barrier

Action Spell Card

Target 1 monster on the field; it cannot be destroyed by card effects.


"This prevents Prismaura to be destroyed by card effects!" Julia called as the spell prevented Prismaura's destruction.

"Still since Lightning Tricorn is destroyed, I revive Thunder Unicorn back!" Jean reminded as Andre's ace appeared ready.


Thunder Unicorn

Light Type

Level 5

Beast/Synchro

ATK: 2200

DEF: 1800

1 Beast-Type Tuner + 1 or more non-Tuner monsters
Once per turn, during your Main Phase, you can select 1 face-up monster your opponent controls. It loses 500 ATK for each monster you control, until the End Phase. During the turn this effect is activated, no other monsters can attack, except this card.


"That combo is dangerous." Dan grunted, "Destruction of Voltic Bicorn, destruction of a monster, and 500 points are dealt."

'Team Unicorn is more formidable then you can imagine...' Ray admitted before saying, 'Guess you can get a turn soon.'

"Next, I activate Brilliant Fusion!" Julia called activating the spell.


Brilliant Fusion

Continuous Spell Card

When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.


"With it's effect, I Fusion Summon, a Gem Knight from my Extra Deck using monsters from my Deck!" Julia called as three monsters fused. (Julia's Deck: 19/40)

"Gem with facets of day and night! Brilliant emerald of good fortune! Sharp jet-black darkness! In a whirlpool of light, combine to bring forth a new dazzling radiance! Fusion Summon! This is my true ace! Dazzling lady, Gem-Knight Lady Brilliant Diamond!"

Brilliant Diamond appeared ready for battle


Gem-Knight Lady Brilliant Diamond

Earth Type

Level 10

Rock/Fusion

ATK: 3400

DEF: 2000

3 "Gem-Knight" monsters
Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Brilliant Diamond(s)" once per turn. Once per turn: You can send 1 "Gem-Knight" monster you control to the Graveyard, and if you do, Special Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, ignoring its Summoning conditions.


"What in the...?" Jean asked seeing it.

"Since I used Brilliant Fusion to bring out a monster, her points drop to zero." Julia told him the cost of her spell.

Gem-Knight Lady Brilliant Diamond: (ATK: 3400 - 3400 = 0/DEF: 2000 - 2000 = 0)

"Gem-Knight Fusion's effect!" Julia called banishing a monster as she added the card. (Julia: 4300) "Next I send it back to the graveyard so that my Brilliant Diamond gets all her points back!"

Gem-Knight Lady Brilliant Diamond: (ATK: 0 + 3400 = 3400/DEF: 0 + 2000 = 2000)

"Then her ability! I sacrifice Prismaura to summon Gem-Knight Master Diamond!" Julia called as Master Diamond appeared ready.


Gem-Knight Master Diamond

Earth Type

Level 9

Rock/Fusion

ATK: 2900

DEF: 2500

3 "Gem-Knight" monsters
Must first be Fusion Summoned. This card gains 100 ATK for each "Gem-" monster in your Graveyard. Once per turn: You can banish 1 Level 7 or lower "Gem-Knight" Fusion Monster from your Graveyard; until the End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects.


"This gem gains 100 attack points for every Gem in my graveyard! And I have 11!" Julia called.

Gem-Knight Master Diamond: (ATK: 2900 + (100 * 11) = 4000)

"4000 points?" Jean asked in shock.

"Gem Knight Fusion!" Julia called adding the spell back. (Julia: 4800)

Gem-Knight Master Diamond: (ATK: 4000 - 100 = 3900)

"Then Master Diamond's ability! I banish Prismaura to have Master Diamond gain it's effect!" Julia called as Master Diamond glowed.

Gem-Knight Master Diamond: (ATK: 3900 - 100 = 3800)

"Whoa that's freaking too much!" Dan cried in shock in awe by Julia's skills.

"Your Deck is really moving." Jean remarked.

"You haven't seen anything." Julia grinned, "I use the ability Master Diamond gained! I discard Fusion from my hand to destroy that Thunder Unicorn!"

Thunder Unicorn shattered as Jean grunted.

"And now battle!" Julia called finally battling, "Master Diamond attacks Rhinotaurus!"

Master Diamond charged in as Jean grabbed an Action Card only for Rhinotaurus to be destroyed as he grunted. (Jean: 1400) (Team Unicorn's Action Counters: 8 - 2 = 6)

"Okay just two more hits for Julia to win!" Melissa Trail called for them.

"And now Master Diamond attack him directly!" Julia called as Master Diamond charged in at Jean as he grabbed an Action Card.

"I activate Motorized Action!" Jean called just seconds before being hit.


Motorized Action

Action Spell Card

If you took damage this turn: Place 3 Action Counters on one face-up, "Action Speed World" you control. You can only activate 1 "Motorized Action" per turn.


(Team Unicorn's Action Counters: 6 + 3 = 9)

(Jean: 0000)

"Jean just got really lucky! Now he can use Last Chance as long as he grabs an Action Card before five seconds passed." Melissa Trail called as a countdown for five seconds started as Jean looked around, and sees one riding over to grab it before it slipped from his fingers as he gasped before the timer ran out.


Team Lancers: 2

Shay: 0000

Julia: 4800

Deck: 19/40

Action Counters: 9

Team Unicorn: 0

Andre: 0000

Breo: 0000

Jean: 0000

Deck: 25/40

Action Counters: 9

Team Lancers wins the Duel!


"And with that ladies, and gentlemen Team Lancers has triumphed over Team Unicorn, and they advanced!" Melissa Trail called as the audience cheered for them as Julia rode back.

Dan pouted at this, "Man... I was hoping I get a turn here."

"You will have more turns in the future." Riley assured him as Dan smiled to her nodding.

"If you want a match one of us will give you one before round 2 begins." Yuto offered him.

"Yeah we need to sharpen our skills." Declan agreed to that.

Dan smiled before closing his eyes asking, "Then... Moon Shadow?"

"I figured as much." Moon Shadow said before bowing, "Then I asked needeth hold back."

Dan nodded to him with a smile as they walked out to let the rest of round 1 of the Team Matches play out.


Whew. That was tough, and too be honest I am not much experienced with Gem Knights. Hopefully I did well here in this intense chapter. Next up before the tournament continues Dan gets a shot at Moon Shadow, and we see round 2s matches with the one-on-one tournament. Be sure to ask Dan questions, and be sure to review!