Okay time to see what questions can be answered.
Question 1 from one-eyedtitanking:
Hey Dan just wondering if you going to bring out tachyon i was really disappointed that you weren't appal to use barians force last time at least that's what i think you where going to do i admit that im a MMMMMMMMAAAAAAAAAAAASSSSSSSSSSSSSSSSIIIIIIIIIIIIVVVVVVVVVVVVVEEEEEEE fan of the galaxy eyes cards especially tachyon.
Dan: As a matter of fact I tried using Barian's Force to win against Leo in that match but he later told me he had a trap called Synchro Big Tornado to reverse the tables, and give him the win.
Question 2 from Valkoor123113:
So Dan, what would be the most funniest archetype you've ever seen?
Dan: Toons no question!
Question 3 from Tiaflower:
Dan, did you have any friends in the 'real' world?
Dan: Yeah, why do you think that I don't?
Question 4 from Tony Anderson:
What did you think about that duel, and do you think Yuto has a chance against Sayer?
Dan: Pretty awing since Sylvio destroyed Leo Dancer but I knew Celina had him beat. Plus I'm not sure if Yuto can beat Sayer but we'll see how it goes in this chapter.
Now let's see if Yuto can best Sayer. Can he manage to do so? Let's find out! Oh, and a poll is open! ENJOY!
(Dueling Theme: Unbreakable Heart by TDG)
Yuto: 4000
Speed Counters: 0
Sayer: 4000
Speed Counters: 0
Let the duel continue!
"And now readers we are back with a new duel which is a Turbo Duel here! Last chapter Sylvio had done a tough battle against Celina but in the end she won the duel, and now it is Yuto's move against Sayer who looks ready to take the first turn! We have Speed World 2 in play!" Melissa Trail said to the readers watching over the field.
Speed World 2
Field Spell Card
If a player activates a non-"Speed Spell" Spell Card, they take 2000 damage. Except during the first turn of the Duel, during each player's Standby Phases, each player places 1 Speed Counter on their copy of this card (max. 12 each). You can remove any number of your Speed Counters from this card to activate an appropriate effect:
● 4: Reveal any number of "Speed Spell" Spell Cards in your hand, and inflict 800 damage to your opponent for each card revealed.
● 7: Draw 1 card.
● 10: Destroy 1 card on the field.
"Then Yuto had just ended his turn with The Phantom Knights of Break Sword, and 2 face-downs with 2 cards in his hand." Melissa Trail finished, "Meanwhile Sayer had yet to play a card!"
The Phantom Knights of Break Sword
Dark Type
Rank 3
Warrior/Xyz
ATK: 2000
DEF: 1000
2 Level 3 monsters
Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.
(ORU: 2)
Sayer 1st Turn:
(Yuto's Speed Counters: 1)
(Sayer's Speed Counters: 1)
"Let's find out if that kind playing would be enough against me." Sayer grinned drawing, "And I think I'll start off by summoning Psi-Beast!"
At that a lion creature appeared roaring.
Psi-Beast
Earth Type
Level 2
Psychic
ATK: 700
DEF: 500
When this card is Normal Summoned, you can remove from play 1 Psychic-Type monster from your Deck. This card's Level becomes the Level of that monster.
"And with it in play, I can banish a Psychic from my deck to make Psi Beast's level equal to monster I've banished." Sayer grinned, "And I chose the level 3 Psychic Commander!"
Psi Beast: (LV: 2 + 1 = 3)
"And then as I have a level 3 monster on the field, I can summon Psychic Wheeleder!"
At that a white wheel monster appeared.
Psychic Wheeleder
Earth Type
Level 3
Psychic/Tuner
ATK: 600
DEF: 0
If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn.
"A tuner monster." Yuto grunted.
"And now Level 3 Wheeleder tunes level 3 Psi Beast!" Sayer called as the two flew up.
(LV: 3 + 3 = 6)
"Burning Flames of Revenge! Join through, and reach the potential! Synchro Summon!" Sayer chanted, "Level 6, Psychic Nightmare!"
At that a white fiend mutated appeared.
Psychic Nightmare
Wind Type
Level 6
Psychic/Synchro
ATK: 2400
DEF: 1800
1 Tuner + 1 or more non-Tuner Psychic-Type monsters
Once per turn, during your Main Phase, you can pick 1 random card in your opponent's hand and call what type of card it is (Monster, Spell or Trap). If you call it right, this card gains 1000 ATK until your opponent's End Phase.
"And now as Wheeleder was sent to the graveyard for a Synchro Summon any monster you have that has less points then Nightmare is automatically destroyed!" Sayer called as Yuto widen his eyes for Break Sword to shatter.
Yuto grunted at this.
"And since both of your monsters aren't Phantom Knights you can't use Break Sword's ability to summon either." Sayer smirked.
Yuto told him, "Maybe not but I can still activate Phantom Knights' Fog Blade!"
Phantom Knights' Fog Blade
Continuous Trap Card
Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, that face-up monster cannot attack, also monsters cannot target that face-up monster for attacks. When that monster leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Fog Blade" once per turn.
"As long as it's out you can't attack with Nightmare it's abilities are negated, and I can't attack it either!" Yuto told him.
Sayer smirked, "Fine you spared your creature for now, I end my turn with 2 face-downs."
"Oh boy who knows what else Sayer has." Dan said grunting.
(Cue Theme: Hyper Drive)
Going fast makes me feel alive.
My heart beats in hyper drive.
Do you think you can win?
Only if I lose.
Just let destiny choose.
[Chorus]
I can hear you breathin'.
I can see you comin'.
I can feel the wind.
It's blowing me around.
Take a shot at me runnin' side by side.
It's a blur... as I go by.
[Chorus]
I can hear you breathin'.
I can see you comin'.
I can feel the wind.
It's blowing me around.
See the sun arising.
Fire in the sky.
Greatness thrusts itself into our lives.
Yuto: 4000
Speed Counters: 1
Sayer: 4000
Speed Counters: 1
Yuto 2nd Turn:
(Yuto's Speed Counters: 2)
(Sayer's Speed Counters: 2)
'He targeted Break Sword's weak point... But now as long as Fog Blade is out Nightmare can't do anything.' Yuto thought before drawing, "My turn! And I banish Silent Boots from the graveyard! That enables me to add a Phantom Knights Spell or Trap Card to my hand."
He adds the card before saying, "And now I summon Marauding Captain!"
At that the monster appeared.
Marauding Captain
Earth Type
Level 3
Warrior
ATK: 1200
DEF: 400
Your opponent cannot target Warrior monsters for attacks, except this one. When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand.
"And as this card is summoned, I can summon the Phantom Knights of Ragged Gloves!" Yuto called as the ghost gloves appeared.
The Phantom Knights of Ragged Gloves
Dark Type
Level 3
Warrior
ATK: 1000
DEF: 500
A DARK Xyz Monster that was Summoned using this card on the field as an Xyz Material gains this effect.
● If it is Xyz Summoned: It gains 1000 ATK.
You can banish this card from your Graveyard; send 1 "Phantom Knights" card from your Deck to the Graveyard. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.
"And now I use them both to rebuild the Overlay Network!" Yuto called as the two flew up, "Xyz Summon! Rank 3, Number 48: Shadow Lich!"
What appeared was a ball of darkness before it morphed into a reaper that looks like the Reaper of the Cards except it has 48 on it's scythe, and has a red cloak revealing much of his skeletal body.
Number 48: Shadow Lich
Dark Type
Rank 3
Zombie/Xyz
ATK: 1800
DEF: 0
2 Level 3 monsters
Cannot be destroyed by battle except with "Number" monsters. Once per turn, during your opponent's turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Phantom Token" (Fiend-Type/DARK/Level 1/ATK 500/DEF 500). (This is a Quick Effect.) While you control a "Phantom Token", your opponent cannot target this card for attacks. This card gains 500 ATK for each "Phantom Token" you control.
(ORU: 2)
"Another Number I don't remember seeing." Dan said seeing it.
Yuto then called, "And now Ragged Gloves' ability ability activates! As it's used to summon a Dark Xyz Monster it gains 1000 attack points!"
Shadow Lich: (ATK: 1800 + 1000 = 2800)
"And now I activate Shadow Lich's ability!" Yuto called as the Number took an Overlay Unit in it's scythe (ORU: 2 - 1), "I use an Overlay Unit to summon a Phantom Token!"
It stabbed the ground beside it as what appeared was a red stem like robe, with a skull in the middle.
Phantom Token
Dark Type
Level 1
Fiend/Token
ATK: 500
DEF: 500
Special Summoned with the effect of "Number 48: Shadow Lich".
"And as long as it's around you can't attack Shadow Lich, and it gains 500 points for each Phantom Token!" Yuto called as Shadow Lich glowed. (ATK: 2800 + 500 = 3200)
"Whoa that is a good ability." Yuya remarked with awed eyes.
"And with that Shadow Lich will still be stronger." Dennis said at this.
Dan shook his head, "No matter how strong Shadow Lich gets it won't help as long as Fog Blade prevents it from attacking Nightmare."
"But he did set up a good line of defense." Shay pointed out as they watched the duel.
"I end with a face-down." Yuto ended.
Sayer 2nd Turn:
(Yuto's Speed Counters: 3)
(Sayer's Speed Counters: 3)
"My turn draw!" Sayer smirked drawing, "Ha, I call that move pathetic because I summon Krebons!"
At that a yellow, and smirking Psychic appeared.
Krebons
Dark Type
Level 2
Psychic/Tuner
ATK: 1200
DEF: 400
When this card is targeted for an attack: You can pay 800 LP; negate the attack.
"And next up, I activate the Speed Spell - Summon Speeder!" Sayer called.
Speed Spell - Summon Speeder
Speed Spell Card
Activate if you have 2 or more Speed Counters. Special Summon 1 Level 4 or lower monster from your hand. It cannot attack this turn.
"I can take a level 4 or lower monster from my hand, and summon it out to the field! Come out Psi-Reflector!" Sayer called as a small machine appeared ready.
Psi-Reflector
Dark Type
Level 1
Psychic/Tuner
ATK: 400
DEF: 300
If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate" or 1 card that specifically lists "Assault Mode Activate" in its text from your Deck to your hand, except "Psi-Reflector". You can reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in your GY that specifically lists "Assault Mode Activate" in its text, except "Psi-Reflector"; Special Summon it, and if you do, increase its Level by 1 to 4. You can only use each effect of "Psi-Reflector" once per turn.
"And with it summoned, I can take a card, or 1 other card that says 'Assault Mode Activate', and add it to my hand!" Sayer smirked raising the card shocking the Lancers, and Signers.
"Wait did he just say 'Assault Mode Activate'?" Sylvio asked in shock, "Isn't that the same card Dan used on Primo?"
"Yeah to summon a stronger version of Red Dragon Archfiend." Tate said in shock, "Why does he have one?"
"More important how?" Dan asked dumbfounded.
'Whatever the case Yuto needs to prevent that trap from taking effect.' Ray told him which made Dan nod in agreement.
Sayer then called, "And now level 2 Krebons tune now with level 6 Psychic Nightmare!"
The two flew up as Yuto grunted.
(LV: 2 + 6 = 8)
"Surge, my black flames of vengeance! Synchro Summon! Come, Thought Ruler Archfiend!" Sayer chanted as Thought Ruler Archfiend appeared.
Thought Ruler Archfiend
Dark Type
Level 8
Psychic/Synchro
ATK: 2700
DEF: 2300
1 Tuner + 1 or more non-Tuner monsters
When this card destroys a monster by battle and sends it to the Graveyard, gain Life Points equal to that monster's original ATK. You can pay 1000 Life Points to negate the activation of a Spell or Trap Card that targets 1 Psychic-Type monster, and destroy it.
"Fog Blade's target left the field so it's destroyed." Yuto grunted as his trap shattered.
"And now Thought Ruler Archfiend attack!" Sayer called as Thought Ruler Archfiend attacked charging in.
"He's not tuning Reflector?" Yuya asked seeing that.
At that Thought Ruler Archfiend destroyed the Phantom Token as Yuto grunted as Shadow Lich was weakened. (ATK: 3200 - 500 = 2800)
"And now I activate the Urgent Tuning!" Sayer smirked as the trap appeared.
Urgent Tuning
Normal Trap Card
During the Battle Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control.
"With it I can Synchro Summon during the middle of battle!" Sayer smirked as Thought Ruler Archfiend, and Psi-Reflector flew up.
(LV: 1 + 8 = 9)
"Blast my Flames for Vengeance! Surge through my ways of revenge! Synchro Summon! Level 9, Hyper Psychic Blaster!" Sayer called as a white mutated being appeared.
Hyper Psychic Blaster
Earth Type
Level 9
Psychic/Synchro
ATK: 3000
DEF: 2500
1 Tuner + 1 or more non-Tuner Psychic-Type Monsters
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. At the end of the Damage Step, if this card attacked a Defense Position monster and that monster's DEF is lower than this card's ATK (use its original values if the other monster is no longer on the field): Gain LP equal to the surplus.
"Oh I get it. It's so he can summon that after weakening Shadow Lich." Yuya said seeing that.
"But it can't be destroyed in battle except by a number so Hyper Psychic Blaster's attack will only deal damage." Dan said to them.
Sayer called, "And now attack! Hyper Psychic Blaster!"
The monster charged as Yuto countered,"I activate the Phantom Knights of Lost Vambrace!"
The Phantom Knights of Lost Vambrace
Normal Trap Card
Target 1 face-up monster on the field; if that target is still face-up on the field, "The Phantom Knights" monsters you control cannot be destroyed by battle, also that target loses 600 ATK, also its Level becomes 2. These effects last until the end of this turn. Then, Special Summon this card in Defense Position as a Normal Monster (Warrior-Type/DARK/Level 2/ATK 600/DEF 0). (This card is NOT treated as a Trap Card.)
"So now your monster's attack points are lowered by 600, and it's level becomes two! And as long as it's on the field my Phantom Knights cannot be destroyed in battle!" Yuto called.
"A good try but not enough. I activate the trap, Trap Stun!" Sayer smirked.
Trap Stun
Normal Trap Card
Negate all other Trap Card effects on the field this turn.
"This negates all other trap effects in play!" Sayer smirked as Yuto widen his eyes as the trap stood still as Shadow Lich was struck.
(Yuto: 3800)
"But even with that, since your monster isn't a Number it didn't destroy Shadow Lich!" Yuto told Sayer.
"Speed Spell Duels are often known where players rely more on Traps." Dan grunted, "And Yuto's deck is full of them so Sayer gathered cards which are trap weakpoints."
"Well now I place down a face-down." Sayer ended his turn.
Yuto: 3800
Speed Counters: 3
Sayer: 4000
Speed Counters: 3
Yuto 3rd Turn:
(Yuto's Speed Counters: 4)
(Sayer's Speed Counters: 4)
'It's that Assault Trap...' Yuto thought seeing it, 'I don't know what it does but Dan did say they pack a punch.'
"My turn!" Yuto called drawing, "And I activate Shadow Lich's ability again!"
(ORU: 1 - 0)
Shadow Lich stabbed the ground as a second token appeared as Shadow Lich glowed. (ATK: 2800 + 500 = 3200)
"And now I activate the Speed Spell - Angel Baton!" Yuto called.
Speed Spell - Angel Baton
Speed Spell Card
Activate only while you have 2 or more Speed Counters. Draw 2 cards. Then, send 1 card from your hand to the Graveyard.
"When I have 2 or more Speed Counters, I can draw 2 cards, and send 1 to the graveyard!" Yuto called drawing twice, and discarding a card, "Then I activate Ragged Gloves' ability in the graveyard! I banish it to send Ancient Cloak to the graveyard who's effect allows me to add the Phantom Knights of Shade Brigandine to my hand! Next up, I set two cards, and now Shadow Lich attack!"
Shadow Lich charged in at Hyper Psychic Blaster as Sayer smirked, "Yeah, not so much! I activate Assault Mode Activate!"
Assault Mode Activate
Normal Trap Card
Tribute 1 Synchro Monster. Special Summon 1 "/Assault Mode" monster whose name includes the Tributed monster's name from your Deck in Attack Position.
"I sacrifice Hyper Psychic Blaster!" Sayer smirked as the Synchro vanished, "To summon Hyper Psychic Blaster/Assault Mode!"
At that a metallic stronger version of Hyper Psychic Blaster appeared.
Hyper Psychic Blaster/Assault Mode
Earth Type
Level 11
Psychic
ATK: 3500
DEF: 3000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". If this card battles a monster, at the end of the Damage Step, inflict damage to your opponent equal to that monster's DEF and gain Life Points equal to its ATK. When this card on the field is destroyed, you can Special Summon 1 "Hyper Psychic Blaster" from your Graveyard.
"It's got stronger attack points!" Yuto cried in shock, 'Not only that since Lost Vambrace was negated due to Trap Stun it was sent to the graveyard. My only chance is to summon Dark Rebellion, or Burner Vision.'
"Your turn." Yuto ended.
Sayer 3rd Turn:
(Yuto's Speed Counters: 5)
(Sayer's Speed Counters: 5)
"My turn draw!" Sayer called drawing, "And I activate the Speed Spell - Sonic Buster!"
Speed Spell - Sonic Buster
Speed Spell Card
Activate only while you have 4 or more Speed Counters. Select 1 face-up monster you control. Inflict damage to your opponent equal to half its ATK. (This effect cannot be activated if your opponent's Life Points would become 0.)
"So now you take half of Hyper Psychic Blaster's attack points as damage!" Sayer said as Blaster fired a ray at Yuto as he grunted. (Yuto: 2050) "And now Hyper Psychic Blaster attack!"
The monster attacked the token destroying it. (ATK: 3200 - 500 = 2800)
"And now Hyper Psychic Blaster's ability activates. Anytime it battles a monster you lose life points equal to the defense points of your monster, and I gain points equal to it's attack points." Sayer smirked as Yuto as they both glowed.
(Yuto: 1550)
(Sayer: 4500)
"And Sayer's ace monster is dominating the duel!" Melissa Trail cried seeing this.
"Yuto come on..." Shay grunted.
"Your turn." Sayer smirked.
Yuto: 1550
Speed Counters: 5
Sayer: 4500
Speed Counters: 5
Yuto 4th Turn:
(Yuto's Speed Counters: 6)
(Sayer's Speed Counters: 6)
"My turn!" Yuto called drawing looking, 'Perfect', "I summon the Phantom Knights of Fragile Armor!"
Fragile Armor appeared.
The Phantom Knights of Fragile Armor
Dark Type
Level 4
Warrior
ATK: 1000
DEF: 2000
If a face-up "The Phantom Knights" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. You can banish this card from your Graveyard and send 1 "Phantom Knights" card from your hand to the Graveyard; draw 1 card. You can only use each effect of "The Phantom Knights of Fragile Armor" once per turn.
"Then I activate The Phantom Knights of Shadow Brigandine!" Yuto called as the trap appeared.
The Phantom Knights of Shade Brigandine
Normal Trap Card
Special Summon this card in Defense Position as a Normal Monster (Warrior-Type/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap Card.) If you have no Trap Cards in your Graveyard, you can activate this card the turn it was Set. You can only activate 1 "The Phantom Knights of Shade Brigandine" per turn.
"I can summon this card in defense mode!" Yuto called as trap glowed, "And now I use my two monsters to build the Overlay Network!"
The two flew up.
"Formed from pitch-black darkness, to fight those foolish enough to oppose it with its treacherous fangs! Now, descend! Xyz Summon! Rank 4! Dark Rebellion Xyz Dragon!" Yuto chanted as his dragon appeared roaring ready for battle.
Dark Rebellion Xyz Dragon
Dark Type
Rank 4
Dragon/Xyz
ATK: 2500
DEF: 2000
2 Level 4 monsters
You can detach 1 Xyz Material from this card, then target 1 Level 5 or higher monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK. These changes last until the End Phase.
(ORU: 2)
Sayer looked on surprised.
"And now I activate Dark Rebellion's ability! I use an Overlay Unit to halve your monster's points, and give Dark Rebellion the other half!" Yuto called as Dark Rebellion took a unit (ORU: 2 - 1), "Go Treason Discharge!"
Dark Rebellion shot lighting wrapping Sayer's Monster.
Hyper Psychic Blaster/Assault Mode: (ATK: 3500 / 2 = 1750)
Dark Rebellion Xyz Dragon: (ATK: 2500 + 1750 = 4250)
"And I use it again!" Yuto called as Dark Rebellion took a second unit. (ORU: 1 - 0)
Hyper Psychic Blaster/Assault Mode: (ATK: 1750 / 2 = 875)
Dark Rebellion Xyz Dragon: (ATK: 4250 + 875 = 5125)
"Now Dark Rebellion attack!" Yuto called as Dark Rebellion charged destroying Hyper Psychic Blaster as Sayer grunted as the attack struck a critical hit. (Sayer: 0250)
"Good thing I had gained those points from earlier." Sayer smirked despite his situation, "And now as Hyper Psychic Blaster's Assault Mode form was destroyed, I can then summon it's real form back to the field!"
At that Hyper Psychic Blaster reappeared. Yuto grunted, 'Now it's got an ability to revive itself? Dan said he used it against Primo, and never gave details since I wasn't there. But my face-down can stop any attacks he throws my way.' "I end my turn."
Sayer 4th Turn:
(Yuto's Speed Counters: 7)
(Sayer's Speed Counters: 7)
"My turn draw!" Sayer called drawing, "And I activate Speed World 2's effect! I remove 4 Speed Counters to deal you 800 points of damage by showing you this Speed Spell in my hand!"
A beam fired at Yuto who grunted. (Yuto: 0850) (Sayer's Speed Counters: 7 - 4 = 3)
"Then I activate the Speed Spell - Curse of Destiny!"
Speed Spell - Curse of Destiny
Speed Spell Card
Activate only when you have 2 or more Speed Counters. Select 1 face-up monster you control. Inflict damage to your opponent equal to half that monster's ATK. It cannot attack this turn.
"While I have 2 or more Speed Counters forbidding it from attacking this turn, I can deal you damage equal to half it's attack points!" Sayer smirked shocking them, "So long!"
Hyper Psychic Blaster fired a second blast hitting Yuto who cried out.
Yuto: 0000
Speed Counters: 7
Sayer: 0250
Speed Counters: 3
Sayer wins the duel!
"Game over! And with that Sayer advances to round three joining Yugo, Celina, and Shay!" Melissa Trail called as Sayer sped out of the arena.
Yuto rode back saying, "Sorry guys... I tried my best to beat him."
Dan told him, "It's alright Yuto. What matters was that you did great against him. But one of us will take him down."
Yuto nodded before Allie started to shake as Tate took her hand, "Be careful Allie. Do your best."
Allie gulped before nodding back walking to the field.
Meanwhile...
Roget was watching on before looking behind to see Sayer was back, "Not a bad duel but needs improvement."
"Ah be quiet. He was lucky it was a Speed Spell Duel because I would use Axion Kicker on him." Sayer told him.
Roget shrugged, "Doesn't matter. Now let's see what this girl can do against Sergey."
Sayer nodded sitting down next to him.
And with that the Psychic Duelist, Sayer, had won against Yuto. Yuto had done good but it wasn't enough against the Psychic Duelist, and Sayer advances. Can Allie manage to beat Sergey so the Lancers can have an advantage? Let's find out. Oh find the way a poll is up. Be sure to ask Dan questions, and be sure to review!
