Okay let's see what questions are here today.
Question 1 from Ulrich362:
Are you familiar with/have you ever dueled Cubic cards?
Dan: I had heard from the new Dark Side of Dimensions movie but never actually seen them myself.
Question 2 from Tony Anderson:
Have you ever thought of challenging any of Bopdog's other OCs to a duel? If so, who would you face?
Dan: I haven't thought about that at all honestly.
Question 3 from Valkoor123113:
So Dan, do you know of Skylanders, and if so what would be your reaction to Skylander-based Yugioh cards?
Dan: I have heard of Skylanders, and Yu-Gi-Oh! cards based on them was amazing thanks to Cassie Sakaki!
And we are here to where Dennis is the next duelist of Team Lancers to face. Can he avenge Celina, and claim a win?
Disclaimer: I don't own Yu-Gi-Oh! as a whole but I own any OCs! ENJOY!
(New Dueling Theme: On My Own by Ashes to New)
Team Lancers: 2
Celina: 0000
Dennis: 4000
Action Counters: 4
Team Security: 3
Roger: 1400
Action Counters: 3
Let the duel begin!
"And welcome back fellow readers!"Melissa Trail called starting off the chapter, "Last time Celina did her best but in the end it wasn't enough to take down Roger! But now her next teammate Dennis will attempt to erase that disgrace by taking down Roger! Roger has Grand Jupiter, King of the Skull Servants that has 3000 points, and Sabre Dancer with Blue Cat absorbed onto Grand Jupiter with no cards in his hand!"
The three were shown as tough forces.
The Grand Jupiter: (ATK: 2500 + 1600 = 4100)
Lunalight Sabre Dancer: (ATK: 3000 + (200 * 4) = 3800)
The Grand Jupiter
Dark Type
Level 8
Warrior
ATK: 2500
DEF: 2000
Once per turn: You can discard 2 cards, then target 1 face-up monster your opponent controls; equip that face-up monster to this card. This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect. Once per turn, during the End Phase: You can target 1 Monster Card equipped to this card by this card's effect; Special Summon it to your field.
Lunalight Sabre Dancer
Dark Type
Level 9
Beast-Warrior/Fusion
ATK: 3000
DEF: 2600
3 "Lunalight" monsters
Must be Fusion Summoned. Gains 200 ATK for each Beast-Warrior monster that is banished or in the GYs. Your opponent cannot target this card with card effects. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Fusion Monster you control; it gains 3000 ATK until the end of this turn. You can only use this effect of "Lunalight Sabre Dancer" once per turn.
King of the Skull Servants
Dark Type
Level 1
Zombie
ATK: ?
DEF: 0
The original ATK of this card is the combined number of "King of the Skull Servants" and "Skull Servant" in your GY x 1000. When this card is destroyed by battle and sent to the GY: You can banish 1 other "King of the Skull Servants" or 1 "Skull Servant" from your GY; Special Summon this card.
King of the Skull Servants: (ATK: 0 + (1000 * 3) = 3000)
"Meanwhile has a full hand with no cards in play, and Action Speed World is active!" Melissa Trail called at this.
Action Speed World
Action Field Spell
You can use Action Cards, but you can only have 1 Action Card in your hand. This card is unaffected by other card effects. Once per turn, during each player's Standby Phase: Each player places an Action Counter on their copies of this card (max. 12 each). During either player's turn, a player can activate one of these effects based by how many Action Counters are on this card once per turn:
● 4: Discard 1 Action Card from your hand, inflict 200 damage to your opponent for each Action Counter on this card.
● 6: You can pick up another Action Card in addition to another one you already have in your hand.
● 8: If a monster in your possession is destroyed by battle, or by an opponents card effect, and sent to the GY, discard two Action Cards from your hand: Special Summon that monster from your GY, ignoring summoning conditions.
● 10: Reveal all Action Cards with different names from your hand, and target 1 monster you control, that monster gains 1000 ATK.
If a player has their LP turn to zero they have 5 seconds to grab an Action Card, if they do they gain 1000 LP. This effect can only be used if they have 7 or more Action Counters. If a player takes battle or effect damage for every 1000 damage they took remove 1 Action Counter from this card.
"Your teammate was a tough one. Can you share the same sentient?" Roger smiled to Dennis.
Dennis 1st Turn:
(Team Lancers' Action Counters: 5)
(Team Security's Action Counters: 4)
"Well of course! And now I set the Pendulum Scale of Scale 3 Performage Mirror Conductor, and Scale 5 Performage Plushfire!" Dennis grinned as his Scale from facing Shay appeared.
Performage Mirror Conductor
Light Type
Level 4
Pendulum Scale: 3
Spellcaster/Pendulum
ATK: 600
DEF: 1400
Pendulum Effect: Once per turn: You can target 1 face-up Special Summoned monster on the field; its ATK and DEF become equal to its current ATK or DEF (whichever is lower) until the end of this turn (even if this card leaves the field).
Monster Effect: Once per turn, during either player's turn: You can target 1 face-up monster on the field; switch its current ATK and DEF, then take 500 damage. This ATK and DEF change lasts until the end of this turn.
Performage Plushfire
Light Type
Level 4
Pendulum Scale: 5
Spellcaster/Pendulum
ATK: 1000
DEF: 1000
Pendulum Effect: If a "Performage" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your Pendulum Zone, then take 500 damage. You can only use this effect of "Performage Plushfire" once per turn.
Monster Effect: If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Performage" monster from your hand or Deck, except "Performage Plushfire".
"And now I activate the spell, Magician's Right Hand!" Dennis called activating a spell.
Magician's Right Hand
Continuous Spell Card
Negate the effect of your opponent's first Spell Card or effect that resolves each turn while you control a Spellcaster-Type monster, and if you do, or if it did not have an effect, destroy that card.
"And now I Pendulum Summon! Come on my monsters!" Dennis called as two monsters shot from the portals, "Performages Hat Tricker, and Flame Eater!"
The two appeared ready.
Performage Flame Eater
Fire Type
Level 4
Spellcaster
ATK: 1200
DEF: 1600
During either player's turn, when a card or effect is activated that would inflict damage to you: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "Performage" monsters, also Special Summon this card from your hand, and if you do, make that effect damage to you 0. If Summoned this way, banish it when it leaves the field. If this card is Normal or Special Summoned: Each player takes 500 damage.
Performage Hat Tricker
Earth Type
Level 4
Spellcaster
ATK: 1100
DEF: 1100
If 2 or more monsters are on the field, you can Special Summon this card (from your hand). During either player's turn, when a card or effect is activated that would inflict damage to you: You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, it's ATK and DEF become 3300.
"And now I use both my monsters to build the Overlay Network!" Dennis called as the two flew up.
"Show must go on! Artisan of the air, swing across the stage with grace! Xyz Summon! Appear now! Rank 4! Performage Trapeze Magician!"
At his Xyz Ace appeared chuckling.
Performage Trapeze Magician
Light Type
Rank 4
Spellcaster/Xyz
ATK: 2500
DEF: 2000
2 Level 4 Spellcaster-Type monsters
You never take damage if the amount is less than or equal to this card's ATK. Once per turn, during either player's Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster the turn player controls (other than this card); it can make a second attack during each Battle Phase this turn, also destroy it at the end of the Battle Phase. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Performage" monster from the Deck.
(ORU: 2)
"Next I set 1 card, and now I activate Mirror Conductor's Pendulum Ability! It forces Grand Jupiter to switch it's attack, and defense points!" Dennis called as Mirror Conductor aimed at Grand Jupiter.
The Grand Jupiter: (ATK: 2000/DEF: 4100)
"And now Trapeze Magician charge in at Grand Jupiter!" Dennis called as Trapeze Magician moved toward Grand Jupiter intending to finish it off for it's comrades.
Roger at that grabbed an Action Card, "I activate the Action Spell, Evasion!"
Evasion
Action Spell Card
When a monster declares an attack: Target that monster; negate the attack.
"With this any attack is negated!" Roger called only for Dennis' Spell Card to sparkle magic turning it gray.
Dennis grinned, "Sorry but that can't happen. While Right Hand is out the first Spell Card you activate, or try to use it's effect while I have a Spellcaster in play it's negated, and destroyed."
With that Evasion shattered as Trapeze Magician with no interruptions attacked Grand Jupiter destroying it. (Roger: 0900)
Dennis then grabbed an Action Card saying, "Next up I'll use Action Speed World's effect! While I have 4 or more Action Cards by tossing this Action Card in my hand you take 200 points of damage for every Action Counter I got! So with me having 5 you lose 1000 points!"
His Duel Runner fired a blast striking Roger. (Roger: 0000) (Team Security: 2)
"And in just one turn Dennis McField has evened up the odds, and now has gotten rid of Grand Jupiter!"Melissa Trail called seeing this as Roger rode back, "Now Team Security will have to face Dennis!"
"Did my best guys." Roger said to his teammates who were both Trudge, and a Officer having a mustache, "Turns out dueling that girl had barely given me enough strength to go on."
"It's alright. The good thing is that we took down that girl." Trudge told him before turning to the Officer, "Which means we can charge in."
"Indeed. Roger you did your best. Not let me, and Trudge handle the rest." the Officer said hopping on a gold stamp Duel Runner.
"Yes Captain Angus sir!" Roger saluted before Angus rode out.
(Cue Theme: Hyper Drive)
Going fast makes me feel alive.
My heart beats in hyper drive.
Do you think you can win?
Only if I lose.
Just let destiny choose.
[Chorus]
I can hear you breathin'.
I can see you comin'.
I can feel the wind.
It's blowing me around.
Take a shot at me runnin' side by side.
It's a blur... as I go by.
[Chorus]
I can hear you breathin'.
I can see you comin'.
I can feel the wind.
It's blowing me around.
See the sun arising.
Fire in the sky.
Greatness thrusts itself into our lives.
"And now Team Security's second wheeler the Sector Security Captain, Angus, has just rode in to finish up what Roger began! The question is can he manage to take down Dennis?" Melissa Trail asked as Angus rode in.
"Okay so your a Captain. Let's see what you can do!" Dennis grinned.
"Be careful what you wish for worm." Angus smirked, "Duel!"
Team Lancers: 2
Celina: 0000
Dennis: 4000
Action Counters: 5
Team Security: 2
Roger: 0000
Angus: 4000
Action Counters: 4
Angus 1st Turn:
(Team Lancers' Action Counters: 6)
(Team Security's Action Counters: 5)
"Left with Roger's King of the Skull Servants, and Celina's Sabre Dancer what will Roger do!?" Melissa Trail called seeing this as Marie gives Angus points.
(Angus: 4200)
Angus drew before saying, "I'm first! I summon Influence Dragon!"
At that a humanoid dragon appeared.
Influence Dragon
Wind Type
Level 3
Dragon/Tuner
ATK: 300
DEF: 900
Once per turn: You can target 1 face-up monster you control; it becomes Dragon-Type until the End Phase.
"And now I activate Influence Dragon's ability! King of the Skull Servants becomes a dragon until this turn's end phase!" Angus called as King turned to a dragonic appearance, "And now by banishing King of the Skull Servants, I can summon Red-Eyes Darkness Metal Dragon!"
King vanished only to emerge Darkness Metal roaring.
Red-Eyes Darkness Metal Dragon
Dark Type
Level 10
Dragon
ATK: 2800
DEF: 2400
You can Special Summon this card (from your hand) by banishing 1 face-up Dragon-Type monster you control. Once per turn: You can Special Summon 1 Dragon-Type monster from your hand or Graveyard, except "Red-Eyes Darkness Metal Dragon".
"By changing King to a dragon he's able to summon Darkness Metal Dragon, and that may King's drawback won't come to him." Dan said seeing this, "Angus set up a powerful move."
Angus then called, "Now I activate Darkness Metal Dragon's special ability! Once a turn, I can summon 1 Dragon from my hand, or graveyard! So come Pandemic Dragon!"
At that a dragon appeared roaring.
Pandemic Dragon
Dark Type
Level 7
Dragon
ATK: 2500
DEF: 1000
Once per turn: You can pay LP in multiples of 100; other face-up monsters on the field lose that much ATK. Once per turn: You can target 1 monster on the field with ATK less than or equal to this card's; destroy it. If this card is destroyed by battle or card effect: All face-up monsters on the field lose 1000 ATK.
"Now I activate it's special ability! Once a turn I can pay any number of Life Points to force all other monsters to lose that much attack points!" Angus called, "I pay 1000 points!"
(Angus: 3200)
Pandemic glowed showering throughout the field.
Performage Trapeze Magician: (ATK: 2500 - 1000 = 1500)
Red-Eyes Darkness Metal Dragon: (ATK: 2800 - 1000 = 1800)
Lunalight Sabre Dancer: (ATK: 3800 - 1000 = 2800)
Influence Dragon: (ATK: 300 - 1000 = 0)
"That way if Dennis uses a card to increase it's power Trapeze Magician will still be weaker." Celina said seeing this, "Angus is not pulling any punches."
"But neither is Dennis." Shay said to them knowing Dennis is just getting started.
"And now Pandemic Dragon's other ability activates! It destroys a monster that has equal or lower attack points! I pick Trapeze Magician!" Angus called as Pandemic attacked Trapeze Magician as Dennis grunted.
"I activate Trick Swap!" Dennis called.
Trick Swap
Action Spell Card
When a monster(s) you control is destroyed by battle or by card effect: Target 1 monster your opponent controls, take control of that target but it cannot attack. The Special Summon 1 monster from your GY to your opponent's field.
"Since you destroyed a monster on my field, I can take Sabre Dancer!" Dennis grinned as Sabre Dancer flew to Dennis side.
"He took back Sabre Dancer!" Dan smiled seeing this.
"Glad he done that." Celina smiled now seeing her monster won't be a problem anymore.
"Fine but that will not be the end." Angus smirked before Flame Eater appeared on his field.
"Trick Swap summons a monster from my graveyard to your side." Dennis explained.
Angus shrugged, "Whatever you gave me another card to work with. I place 1 card down, and now I level 3 Influence Dragon tunes level 7 Pandemic Dragon!"
The two flew up synchronizing.
(LV: 3 + 7 = 10)
"Come forth Trident Dragon!" Angus called as a three headed dragon appeared roaring.
Trident Dragon
Fire Type
Level 10
Dragon/Synchro
ATK: 3000
DEF: 2800
1 Dragon-Type Tuner + 1 or more non-Tuner Dragon-Type monsters
Must be Synchro Summoned, and cannot be Special Summoned by other ways. When this card is Synchro Summoned: You can target up to 2 other cards you control; destroy those targets, and if you do, for each card destroyed, this card gains 1 additional attack during each Battle Phase this turn.
"And now by destroying two cards on my field like Flame Eater, and my face-down this card can attack equal to the cards destroyed!" Angus called as Trident Dragon roared.
"3 attacks?" Dennis asked in shock.
"That means he can attack 4 times!" Allie cried, "Dennis has to hang on!"
"Trust me he will." Dan said to her, "Because I can tell we haven't seen the last of what Dennis can do."
"And now Trident Dragon attack Sabre Dancer!" Angus called as Trident Dragon attacked Sabre Dancer as Dennis sped grabbing an Action Card, "I activate the Action Spell, Evasion! This negates your attack!"
"One attack not multiple!" Angus reminded, "Trident Dragon attack again!"
Trident Dragon attacked destroying Sabre Dancer. (Dennis: 3800)
"And now Trident Dancer 3rd attack!" Angus called as Trident Dragon attacked Dennis.
Suddenly Dennis grinned, "I activate the trap card, Xyz Reborn!"
Xyz Reborn
Normal Trap Card
Target 1 Xyz Monster in your Graveyard; Special Summon it, and if you do, attach this card to it as an Xyz Material.
"This permits me to summon Trapeze Magician back from the graveyard, and give this card to it as an Overlay Unit!" Dennis called as Trapeze Magician appeared as the trap swirl around it. (ORU: 1)
"Fine! Then replay!" Angus called as Trident Dragon blasted Trapeze Magician as it used an Overlay Unit before shattering. (ORU: 1 - 0)
"Due to Trapeze Magician's ability I don't take damage! And then I activate the Action Spell, Blinding Blizzard!" Dennis called as a blizzard crossed through the two.
Blinding Blizzard
Action Spell Card
End the Battle Phase.
"This handy Action Spell ends the battle!" Dennis called.
Angus shrugged, "Fine then I'll end with a face-down."
Suddenly Darkness Dragon shattered.
"What the?" Angus asked shocked.
"It was Trapeze Magician's ability. Before your attack hit, I used it's only Overlay Unit for it to attack twice this turn but at the end of the battle it's destroyed. And better yet thanks to Plushfire's ability it summons itself by taking 500 points of damage!" Dennis called as Plushfire appeared, (Dennis: 2500) "And finally as Trapeze Magician is destroyed, I have the privilege to summon a Performage from my deck. So I'll bring out Performage Trick Clown!"
At that a clown monster appeared.
Performage Trick Clown
Light Type
Level 4
Spellcaster
ATK: 1600
DEF: 1200
If this card is sent to the GY: You can target 1 "Performage" monster in your GY; Special Summon it, but its ATK/DEF become 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn.
Angus growled seeing this.
Dennis 2nd Turn:
(Team Lancers' Action Counters: 7)
(Team Security's Action Counters: 6)
"And now whenever your ready or not!" Dennis called drawing a card, "And now I'll summon Performage Damage Juggler!"
Another clown appeared.
Performage Damage Juggler
Light Type
Level 4
Spellcaster
ATK: 1500
DEF: 1000
When a card or effect is activated that would inflict damage to you (Quick Effect): You can discard this card; negate the activation, and if you do, destroy that card. During the Battle Phase (Quick Effect): You can discard this card; reduce the next battle damage you would take this turn to 0. You can banish this card from your GY; add 1 "Performage" monster from your Deck to your hand, except "Performage Damage Juggler". You can only use this effect of "Performage Damage Juggler" once per turn.
"With it I build the Overlay Network with my three monsters!" Dennis called as the three flew up entering the Overlay Network, "So now I Xyz Summon, Alchemic Magician!"
At that a green haired magician appeared.
Alchemic Magician
Dark Type
Rank 4
Spellcaster/Xyz
ATK: 1500
DEF: 1500
3 Level 4 Spellcaster-Type monsters
This card gains 200 ATK for each Spell Card in your Graveyard. Once per turn, during your End Phase: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard; choose 1 Spell Card from your Deck, then Set it in your Spell & Trap Card Zone.
(ORU: 3)
"1500 attack points?" Yuto asked seeing that.
"Thanks to every spell in my graveyard, Alchemic Magician gains 200 attack points." Dennis grinned, "So thanks to Celina, Alchemic Magician was gaining attack points."
Alchemic Magician: (ATK: 1500 + (200 * 7) = 2900)
"That's a good card to use in Action Duels." Yuya blinked at that, "Thanks to Action Spells it would keep that monster powered up."
"Plus since it's a Spellcaster the first Spell, Angus, tries to use will not work due to Magician's Right Hand." Shay added at this.
"And during Dennis' end phase he can use an Overlay Unit, and discard a card to set a spell from his Deck." Dipper added for the cherry on top.
"And now I activate Mirror Conductor's ability! Like before it switches Trident Dragon's points!" Dennis called as Mirror Conductor aimed at Trident Dragon.
Trident Dragon: (ATK: 2800/DEF: 3000)
"Trident Dragon's outmatched!" Angus cried in shock.
"You know it!" Dennis grinned, "Go Alchemic Magician attack!"
Alchemic Magician charged in before Angus called, "I activate Draining Shield!"
Draining Shield
Normal Trap Card
When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK.
"This negates your attack, and I regain Life Points!" Angus called as the shield erected.
"You think that but I activate the Action Spell, Over Sword!" Dennis called.
Over Sword
Action Spell Card
Target 1 monster on the field; it gains 500 ATK during the Battle Phase only, also its attack cannot be negated.
"This allows Alchemic Magician to gain 500 attack points but that's not all... It's attack cannot be negated!" Dennis called as Alchemic Magician glowed, "And with another spell in the graveyard Magician gets 200 more points!"
Alchemic Magician: (ATK: 2900 + 200 + 500 = 3600)
"Alright Dennis!" Dan cheered as Alchemic Magician attacked Trident Dragon destroying it as Angus cried out. (Angus: 2400)
Trudge grunted, "Man that kid's team is more formidable then I thought."
"Due to Magician's Right Hand our ability to use spells is limited, and for every Spell in the graveyard Alchemic Magician gets stronger." Roger said seeing this, "This will be a tough result to go through Trudge."
"Yeah which means I'll have to take over soon." Trudge agreed as they watched on.
"With that I end my turn." Dennis grinned before saying, "And next up due to the effect of Alchemic Magician I can use an Overlay Unit to discard the second Action Card I picked up thanks to Action Speed World's effect, then place a Spell Card face-down from my Deck."
Alchemic Magician: (ATK: 2900 + 200 - 500 + 200 = 3300/ORU: 3 - 2)
"And he can use that two more times which means he can toss out more Action Spells for Alchemic Magician to get stronger." Ray said seeing this making Dan nod in agreement.
'Yeah they just need to use another spell card for Magician's Right Hand's effect to not stop them.' Dan told her watching on.
Team Lancers: 2
Celina: 0000
Dennis: 2500
Action Counters: 7
Team Security: 2
Roger: 0000
Angus: 2400
Action Counters: 6
Angus 3rd Turn:
(Team Lancers' Action Counters: 8)
(Team Security's Action Counters: 7)
(Angus: 2600)
Angus grunted before drawing, "My turn!"
Seeing the card he drawn he smirked.
"I'm not sure I like that smirk." Dennis admitted.
"With this card this duel is over!" Angus called, "I banish Marie, Skull Servant, and Influnence Dragon from my graveyard! That enables me to summon this dragon! Come, Archnemesis Eschatos!"
At that a orange, and blue dragon looking like Chaos appeared roaring.
Archnemesis Eschatos
Light Type
Level 11
Dragon
ATK: 3000
DEF: 2500
Cannot be Normal Summoned/Set. Must first be Special Summoned by banishing 3 monsters with different Types from among face-up monsters you control or in your GY. Cannot be destroyed by card effects. You can declare 1 Monster Type from among the monsters on the field; destroy all monsters on the field of that Type, and if you do, neither player can Special Summon monsters of the declared Type until the end of the next turn. You can only use this effect of "Archnemesis Eschatos" once per turn.
"A dragon that's level 11?" Dan asked surprised seeing that.
"And now I activate Eschatos' special ability! Once a turn all monsters of a type I declare are destroyed, and neither of us can summon any monsters of the declared type until next turn!" Argus cried shocking everyone, "And the type I declare is Spellcaster!"
"Wait what?" Dennis asked in shock.
"That means Alchemic Magician is destroyed!" Yuya cried as Eschatos attacked Alchemic Magician destroying it as Dennis grunted.
"And now as your Spell's effect is no longer working, I can activate Mystical Space Typhoon to destroy it!" Angus called as he set a card before the cyclone blew away Magician's Right Hand.
Mystical Space Typhoon
Quick-Play Spell Card
Target 1 Spell/Trap on the field; destroy that target.
Dennis grunted before grabbing an Action Card, "Miracle... Won't help me out but... I activate Action Speed World's effect! I discard this Action Card to blast you 200 points of damage for every Action Counter, I got! I have a total of 8 so you lose 1600 points!"
His Duel Runner blasted Angus as he grunted. (Angus: 1000) (Team Security's Action Counters: 7 - 1 = 6)
"Take him down!" Angus cried as his monster attacked Dennis. (Dennis: 0000) (Team Lancers: 1)
"Alright!" Roger grinned.
"Angus had me worried there... But with only 1000 Life Points, Angus needs to take cautious steps." Trudge said seeing this.
Dennis rode back as he said, "I did my best but now it's up to you Dan. Hopefully Mirror Conductor, and my face-down helps you out."
"I know it can do plenty." Dan smiled taking the cards before arming a Duel Board riding out, "Wish me luck!"
"And now it's our little buddy Dan's turn against Angus! What can he do against this beast?" Melissa Trail asked as they watched.
'I did my best... But now looks like that Trudge will finish this... You did good Dennis, and now let's see our last team-mates give it their all.' Angus thought turning to Dan before to his set card, 'Trudge this face-down is for you to use.'
Dan 1st Turn:
(Team Lancers' Action Counters: 9)
(Team Security's Action Counters: 7)
"My turn draw!" Dan called drawing, "And to start things off, I'll activate Nebula Dragon's ability in my hand! I can show you this card, and a level 8 dragon from my hand to summon them by negating their Special Abilities. So now I summon Nebula Dragon, and Clear Vice Dragon!"
The two appeared ready to battle.
Nebula Dragon
Light Type
Level 8
Dragon
ATK: 2000
DEF: 0
You can reveal this card and 1 other Level 8 Dragon monster in your hand; Special Summon both in Defense Position, but negate their effects, also you cannot Normal or Special Summon monsters for the rest of this turn, except LIGHT or DARK Dragon monsters. You can banish this card from your GY, then target 1 Level 4 LIGHT or DARK Dragon monster in your GY; add it to your hand. You can only use each effect of "Nebula Dragon" once per turn.
Clear Vice Dragon
Dark Type
Level 8
Dragon
ATK: ?
DEF: 0
You are unaffected by the effects of "Clear World". If this card attacks an opponent's monster, the ATK of this card becomes twice the ATK of the attack target, during damage calculation only. If this card would be destroyed by an opponent's card effect, you can discard 1 card instead.
"And now I use both dragons to build the Overlay Network!" Dan called as the two flew up.
"The Dragon of Time will rise here for the protection of the innocent! May this dragon go back through time, and focus on using Time Travel for it's friends! Xyz Summon! Rank 8, Number 107: Galaxy-Eyes Tachyon Dragon!" Dan chanted.
At that Tachyon Dragon appeared roaring ready.
Number 107: Galaxy-Eyes Tachyon Dragon
Light Type
Rank 8
Dragon/Xyz
ATK: 3000
DEF: 2500
2 Level 8 monsters
Once per Battle Phase, at the start of your Battle Phase: You can detach 1 material from this card; all other face-up monsters currently on the field have their effects negated, also their ATK and DEF become their original ATK and DEF, and if you do any of these, during the Battle Phase this turn, each time an opponent's card effect resolves, this card gains 1000 ATK until the end of the Battle Phase, also, it can make a second attack during each Battle Phase this turn.
(ORU: 2)
"And now I activate the spell, Xyz Unit!" Dan called as Tachyon Dragon glowed.
Xyz Unit
Equip Spell Card
Equip only to a face-up Xyz Monster. It gains ATK equal to its Rank × 200. If the equipped monster you control would detach its Xyz Material to activate its effect: You can detach this card as 1 of the Xyz Materials.
"This allows Tachyon Dragon to take 200 attack points equal to it's rank!" Dan called as Tachyon Dragon roared from the power.
Tachyon Dragon: (ATK: 3000 + (200 * 8) = 4600)
"4600 attack points already?" Roger asked shocked as Trudge watched on.
"Now I set 3 cards, and battle! Tachyon Dragon attack Eschantos with Tachyon Spiral of Destruction!" Dan called as Tachyon Dragon roared firing an attack at Eschatos.
Angus smirked, "You beat me but I left a parting gift."
With that the attack struck as Angus cried out. (Angus: 0000) (Team Security: 1)
"And with that attack we have reached the final duel of this team match! Dan Kizami vs Tetsu Trudge, and the two will be tough opponents!" Melissa Trail called as Angus rode back handing his face-down card to Trudge.
"Show them what you gotten." Angus smirked to Trudge who nodded before riding out.
Dan turned before saying, "I wanted to face you for a while Trudge, and now that will finally happen."
"You totally beat Angus in a one-turn kill. Well now how will you do against me?" Trudge smirked to him, "Let's go Dan!"
"Right there with ya!" Dan cried to him.
"DUEL!"
And with that Team Lancers has reached their final duel against Team Security! What can happen when both Dan, and Trudge duel each other, and what kind of surprises does Trudge talk about? Find out next time! Be sure to ask Dan question's, and be sure to review!
