Kronos/Saturn: Time and Harvest


A request from MeMyselfAndI082907

Sacred Animal: Snake

—Pause: Can pause time on command. Can leave whatever or whoever they want unpaused. No one ages while time is paused. All other time powers do not work while time is paused. Takes nearly. I effort unless they hold it for more than ten minutes

—Chrono-Prophet: able to see the future. Also able to use psychometry, the psychic ability to see something's history through touch.

—Cannibal Hunter: Can sense monsters and those who eat their own.

—Rewind: Able to rewind the time of objects to whatever age the user wants. Rewinding the living is temporary and more draining.

—Scythe Sovereign and Sickle Swayer: Are prodigies with scythes and sickles. Can summon and control pickles/scythes of any kind with their minds. The amount they can summon and control depends on them.

—Temporal Speedster: able to alter their perception of time, allowing them to move at a speed close to the speed of light. However, this power's strength is dependent on the user.

—Harvester Herald: able to summon and control plants. Weaker than Demeter/Ceres and Persephone/Prosperina kids.

—Fast Foward: Can see the future of whoever they look into the eyes of if the want. What they see isn't set in stone.

—Remedy Rewind: Can rewind the bodies physical state before an injury. The user can even heal severed limbs.

—Back-Up Harvest: Able to draw nutrients they need from the surrounding plant life just in case they have no food.

—Count Clockula: Always knows what time it is from any time zone. Their sense of time is allows their brain to process things at a faster speed.

—Chrono Cutter: Able to enchant weapons to slow opponents down and speed the user up.

—Retched Revenge: Able to curse other people to throw-up at the users command.

—Temporal Sniper: Can shoot blasts of golden energy that pause, rewind, fast forward, or slow down what ever they hit, depending on the users intentions.