Because it was asked, this is technically a cross with AI War 2. Its not a well known game, but its a lot of fun. In this case I'm stealing all the ship ideas and the AI from it.

There were several options before us, none of which were clear as to which was the best. They had several goals - Well, SHE had several goals, Logic didn't care either way but was willing to help out.

The fighter sized ships technically had a space for a pilot to go, roughly human sized, but were also meant to be piloted remotely. Roughly, they were around the size of a car but normally distended or stretched in odd ways to make way for smaller/larger engines, the specific type of weapon it used, etc.

Their normal size wasn't too much larger, but this was pretty close to their smallest size they could get them to.

The first goal was to try and do good - which ideally meant working with Heroes and their groups to fight crime. Taylor was under no false impressions about her power and what she'd already done - if it came out about her true potential, things would be... bad. As in, declared S-Class threat and summarily executed bad.

Since that was less than ideal, she was going to have to... not hide, but misdirect what exactly her power was capable of. The cloaked flagship, which also ought to get its own name, would ideally float somewhere high above the city and just spew out a few ships whenever they were needed. There was more than likely some form of tinkertech or obscure technology she didn't know of that could pick up the fact something was there, but she could fly it away pretty easily if need be.

A side aspect of the first goal was not killing the criminals they caught. Maybe if it was just going to be an injury, she could have accepted it, but these ships weren't exactly shooting .22's. No, the WEAKEST ship she had, while not an accurate measurement, would be much better compared to a .50 caliber machine gun. The rounds fired were all fairly unique, however, and their destructive potential was actually higher than the size of the bullet would indicate, so it was actually even worse.

These things were designed to fight other ships, after all.

That was with their DECREASED size as well. So how in the hell was she supposed to do hero things?

The answer was simpler than it first appeared. Part of her plans included many static defensive structures that were individually stronger than any ship ought to be, though they were more expensive to create. One of those defenses was an honest to God tractor beam. The thing was capable of holding down upwards of 15 ships at a time, by itself.

Several plans also included a tractor array ON a ship itself, and from her understanding the thing was capable of movement while it dragged its hapless victims along for the ride.

Not only did the tractor beams exist, but nearly every single ship was packing a shield, AND she had access to shield generators to help protect important structures. The best part about the force fields though? It was specifically made to be shot through from the inside, meaning any defensive structures or ground troops could still fight back while the enemy stuck outside had to work to get through.

These were ALSO capable of being slapped onto a ship, as a matter of fact one of the frigates she had plans for was exactly that - it had a relatively weak gun (for a frigate) because most of its power draw was sent straight to a forcefield. A mobile forcefield that could shove people away.

Those were her two keys to being a non-lethal hero.

After dusting off what Taylor would call 'the old archives' of her blueprints, she found exactly what she was looking for. It was a frigate, sure, but it was originally built to have several possible modules that could be installed. Since it came with no gun, she could guarantee its 'safety' while her other ships could provide backup if needed.

With both a tractor array and shield platform installed, the thing would be a perfect defender and mook capturer. Capes with low durability or non-combat abilities could also be captured with ease. With its last slot... Why not make the damn thing invisible too?

It was a perfect plan!

Now to execute it. Logic got her plans and began construction on several of the custom ordered frigates.

Ok, so that was great for that group of people, what about the ones that could fight back? What if she had to fight Purity, for example? If the ship could get close enough to latch on then it could still be blasted, and she didn't want to rely on the ship's durability up against a Blaster of her caliber.

For her in particular, Raptors would be great as one of the fastest ships in her fleet that could bring her down... maybe non-lethally.

With the help of Logic (of course) they began to come up with plans for expected threats they might have to face.

Tachyonic Growth

As was part of the plan, the Engineering drone near Mercury began to create more drones to in turn fan out and begin making more metal harvesters. Even with the extreme efficiency of the harvesters, the things they were building were quite expensive, so they had to take things slow.

The first modular frigate was finally done, and some work on support fighters was currently underway. While not invisible, they also decided to have a tackle-drone launcher frigate built. Tackle drones were nearly fighter sized ships, but instead of guns they had a tractor beam capable of nabbing several people at once. Maybe if there's a riot or something and they need to grab several hundred people it would be useful?

They would at least have a few of most types of fighters they thought could be useful, at the minimum. Just in case.

If the fighters were the size of cars, the scaled down modular frigate was the size of a semi truck, and roughly shaped in a vaguely similar way. Although it had a lot more protrusions, indents, and otherwise glowy bits. Also, every ship she seemed to build was made out of this oddly reflective dark metal.

Taylor asked Logic if his inner edgelord was showing again, but he claimed it was the strongest metal-alloy they could come up with.

She supposed that made sense.

To give time for the ships to be constructed and for resources to pile up a bit in case they needed a flood of ships of a specific type for some reason, they'd waited until the weekend before actually doing anything.

Now, Taylor was practically quivering with tension. This was it. This was the day she proved herself above the assholes from school and showed them (Anonymously) that she was better than they could ever hope to be. After all, she was going to be a hero.

Save the day, save the innocents in distress, apprehend the criminals, prove that all the effort she'd been putting in wasn't going to waste. Deceiving her father had to be worth it - Taylor figured saving people had to count for something in that regard.

She had the numbers, maybe she could clean up all of Brockton Bay? Imagine that - clean streets, now cowering people averting their gaze from the bangers watching from every street corner. The Merchants corralled and kicked out so they couldn't peddle their self-sabotage in a syringe.

Taylor could be the one to help with that. She could be the catalyst that helped tip the scales in the hero's favor.

No pressure at all, right?