0.
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38.
The Sands of Time
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Port Archaios Jail ~ Nighttime
~Beheeyem~
The police kept the remaining two Beheeyem in a much sturdier cell this time. It was made of solid metal instead of glass, and there were no windows. They could hear pokemon outside patrolling at all times, just in case they escaped again.
Not that it mattered. They would sit and await further orders, as long as needed. Those were orders that had yet to come, even as the night drew into day and the day into night again. At some point, they had been offered food, but their bodies no longer required sustenance or sleep.
The croconaw who had been assigned to feed them quickly slipped the dinner plate in through the feeding hole. It knocked the untouched plate of breakfast they had been given off the small platform; it fell to the floor with a loud crash. They both stared at her in unison, their blinkers illuminating the room around them. The croconaw tittered and then shut the metal slip over the hole as quickly as she could. The beheeyem heard but didn't see the clattering of the lock as it was redone.
And so they waited. Another hour, then two more. No light came into their room from outside, but they could hear the lights of the jail flip off from where they floated.
Then the lock of the jail clattered once more. It hit the floor. The Beheeyem watched the round black door, waiting patiently. With a large creak, it began to slowly slide open. In walked a single totodile, deep in slumber but moving like a puppet. In her claws were the ring of keys that opened every cell in the building.
Understand that this is your final chance, the totodile spoke in a voice that was not her own. I will not hesitate to remove servants who cannot carry out my wishes a second time.
The beheeyem will not fail again. They will hunt down the espurr and fennekin and exterminate them. There are no tricks left in their bag to best the Beheeyem with.
No.
They do not understand.
I have assigned a more competent servant to the extermination of Mew's Human. You… have a new mission.
The slumbering totodile jerked her arm stiffly up towards the door.
Go now, while no-mon is awake to see you leave. I have seen to it that the necessary entrances are open.
The two remaining Beheeyem know not to look a gift ponyta in the mouth. They quickly floated through the open door, and down the halls of the jail where pokemon all around them lay slumbering.
They had a new target.
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The Inn
~Espurr and Tricky~
When Espurr rose the next day, it was the very crack of dawn. She could barely see the sun rising through the window. They were in another one of the hotel's rooms, right down the hall from the one they had been attacked in last night. It looked like an identical copy of the first room—if there had been any difference at all besides the placement of the room's window, she hadn't seen it.
Her sleep had been uneasy. The entire night, she'd kept her sixth sense primed, ready and listening just in case the Beheeyem had somehow come back for them. After the events that had transpired just that afternoon, she had her doubts about the police station's ability to keep them in their cell.
As she stretched and tried to ignore the dull ache in her bones that told her she should sleep just a little more, she heard what sounded like shuffling behind her. She froze, then tentatively sent out a psychic feeler. If the Beheeyem had somehow gotten out last night…
But it didn't feel like the Beheeyem, rather a presence outlined in a soft grey. She looked back, seeing that it was only Bunnelby packing up the weather-worn bag he carried with him. She felt the absence of the straps of her own team's bag. Right. They had lost that. She and Tricky would have to figure out how to get it replaced later.
"Oh, you're up," Bunnelby said, looking in her direction as he laboriously zipped up his bag. "Good, I was just about to wake you. Can you get your friend up too?"
He gestured with an ear to Tricky, who soundly snored in the bundle near Espurr. This early in the morning, Espurr didn't envision that going well.
Tricky was a heavy sleeper, but Espurr bribed her awake with the thought of breakfast. After a breakfast of what was mostly leafy greens but with some choice berries, the three of them left the inn and headed out into the city.
"Today we're going to take a trek through the desert," Bunnelby said as they walked. He hoped laboriously, dragging the stuffed to the brim bag along with visible difficulty. "I packed all the stuff we should need, and we're going early to get ahead of the heat. But be prepared. Take it from experience, sand isn't easy to get out of fur…"
"What are we doing out in the desert?" Tricky asked.
"How much did you hear on your first day?" Bunnelby asked.
Espurr decided to play that one safe. "Just that the ship was headed to the sand continent," she said.
"Then I'll explain once we get through the gate," Bunnelby said. He was focused on the bag right now.
This was the first time Espurr had gotten to relax while inside the city's bounds. She still felt the urge to survey the crowds all around them and make sure that they weren't somehow being followed, but now that everything was going slower she could admire the exotic-looking buildings and all the color signs that lay below the ruby-red roofs.
The portion of town they went to became periodically less and less crowded, until their only company were those that carried exploration bags similar to Bunnelby, and then none at all. Finally, they arrived at the bottom of the great big wall that separated the city from the rest of the continent, and saw the gate.
The gate was massive. It was made of solid metal just like the rest of the wall was, and the doors were massive and thick. Espurr slightly blanched at the thought of what could have happened if she actually had reached that gate. There was no way she would have been able to blast her way through that.
Two guards stepped forward as Espurr, Tricky, and Bunnelby approached the gate.
"State your business!" one of them announced. Bunnelby dug in his bag, unzipping it was quickly as he could (which wasn't quick, considering it was full to bursting) and pulling out the necessary documentation.
"We're registered explorers on a trip to Restricted Sector 16 of the Sand Continent," Bunnelby called back up to the guards. "The papers are here."
He handed the papers to one of the guards, who flipped through it uninterestedly. It was handed back to Bunnelby a moment after.
"You're clear", the guard said, as Bunnelby stuffed the paper back into his bag. It was not done easily. They walked back to their posts, and with a creak, the large metal gate in front of them began to open. It slid up slowly, revealing a path that lay ahead of them with nothing but dusty brown dunes. The wind blew through, ruffling the fur atop Espurr's head as the gate slid into its open position with a resounding boom.
Bunnelby stepped forwards, lugging the bag as he went, and Espurr and Tricky followed.
From then on, only dunes met them.
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The path beyond the wall was nearly barren. Sand dunes were the only thing as far as the eye could see, colored an orangish brown color. Behind them, the large metal wall extended into the distance, rising high up into the sky and ending far up where Espurr could barely see it. Every so often, the wind blew through, blowing in some sand on the breeze. It got into Espurr's fur and forced her to blast some of it out with concentrated psychic force. She shook her fur off and continued walking.
The desert felt like an oven. The sun was beginning to rise high in the sky, and it brought the heat with it. Espurr's fur began to feel damp with sweat, and the sand felt scratchy against her skin. Bunnelby did his best to look upbeat, but she could sense faint tinges of tiredness from him too. Only Tricky was right at home, trotting through the sand like she was made to live there.
"Why do they have the big wall anyway?" she asked, looking back at its faint outline in the distance as they trudged forward. It only looked an inch tall by now, but they still couldn't see either side. "What's in here that's so important they have to lock it away from the city?"
"You'll see it in just a minute," Bunnelby panted, squinting at the map and trying not to look like he was in desperate need of shade. He took a turn, and Espurr and Tricky followed. Espurr spied in the distance what looked like a weathered old wooden sign with the faded words on it:
Sector 16
Bunnelby folded the map.
"We're here," he said with a loud exhale of perspiration. Then he marched forward. Espurr and Tricky traded a look, then followed after him.
As they walked, the sky seemed to change. It became cloudy and gloomy, and the temperature cooled down to something that suited Espurr better. In the distance, many things were becoming visible that weren't before. They looked like large cones and pillars sticking up out of the sand in the far distance, many colored grey, others colored a shiny reflective blue. Not all of them stood upright. Some were leaning against others, while others had toppled over halfway, and still others were laying on their sides completely. It didn't take Espurr long to realize what they were:
Buildings.
Lying ahead of them sideways between the sand dunes, was one of the large, pillar-like buildings itself. It must have only been a fragment, or perhaps the rest of it was buried by the sand. But even the little part of it that Espurr could see was massive and dwarfed them by a large amount.
Stunned, Tricky took a step forward. Bunnelby held a paw and an ear out to block them.
"Careful," he panted, still recovering himself. "It's not what it looks like."
Now that Espurr was looking more carefully, she saw that Bunnelby was right. The space between them and the building shimmered and rippled almost like a mirage. If she focused on it, she could hear an intense wavering sound begin to invade her mental space. She had to distract herself just to keep her balance. She could tell: this was a mystery dungeon.
"Trippy, right?" Bunnelby said, looking at all the buildings around them as the breeze blew grains of sand through the area. "It's called the Sands of Time. The ruins of this city are where the ancient Humans used to live."
"And now it's a dungeon…" Tricky trailed off.
As they entered the dungeon, the sky warped around them. The buildings in the background became little more than a tapestry, and the clouds above them blurred into a shapeless, featureless grey. There were more and more houses in the near distance as they went, and they even passed some they were right next to. Tricky wanted to open one of the doors as they walked by it. Espurr said that was a bad idea. Soon, they walked up to where the dungeon began to diverge into its little pathways. It was at this point that Espurr decided to speak up:
"What are we doing here again?" Espurr finally asked, once she had gotten over the awe of seeing all the ruins around them. "I don't think you ever said."
Bunnelby rummaged around in his exploration bag, pulling out his expedition gadget. Once he was sure he had it, he stuffed it back in his bag. Then he pulled out a large map.
"We need to get to the center of the maze," he said.
"Why have you got a map?" Espurr asked. "Don't the dungeons change too much for that?"
"Ooh!" Tricky jumped up and down excitedly, hopping over to where the map was and trying to get a look. "I know this one!"
She continued, too excited to wait for Bunnelby to explain it himself. "This dungeon isn't like the others! It doesn't have any floors, and it never changes. It's just a maze. But you can get lost in it if you can't find your way through! And the maze is always getting bigger. That's why it's restricted."
Bunnelby was tracing their route through the map. He then looked up at the large maze doors in front of them.
"And if this map is up to date…" he began. "This is where we should go in."
"Then let's go!" Tricky sang, and the three of them continued into the dungeon.
They took a left turn, then a right. Then they turned backwards into a hallway that was adjacent to the one they'd been in and turned left once more. Espurr was distinctly sure that the route they took intersected with the hallway they had entered from, but she never saw an entrance.
As they travelled deeper into the maze, the trek began to get harsher. It got colder as they went, like the desert inside the dungeon had undergone a deep freeze of some kind. The individual grains of sand got stuck in Espurr's coat, and wouldn't come out. And more than anything, she could feel something in the dungeon. It was like the dungeon itself was alive and probing the boundaries of her mind, as if curious about who they were and what they were doing here. Or perhaps it wasn't the dungeon, but something in the dungeon. Something that lurked out of sight, just beyond the barriers of reality. Something waiting to rip and tear, to feel the taste of delicious meat once more, to kiLL
—Espurr snapped herself out of it. She wasn't sure where that train of thought came from. It wasn't hers, that much she knew. She strode a little closer to Tricky and Bunnelby as they walked, eyeing the walls uneasily. Had either of them noticed? If they had, it didn't seem to affect them.
The dust around them, slowly, began to flow. Espurr caught it from the corner of her eye.
She looked down at their feet as the sand that lay in piles and dunes across the ground was slowly beginning to move. It picked up off the ground as if caught up in a slowly moving whirlwind, and that whirlwind was cycling around in the hall.
Espurr stopped, then got Tricky and Bunnelby's attention. "Look at the ground," she said, pointing to the sand that was beginning to swirl around them quicker and quicker. "I think something's here."
Bunnelby and Tricky followed her gaze, noticing the sand as well.
"Is the sand supposed to do that?" Tricky asked, taking a few cautious jumps back as the swirling winds began to get a bit too close for comfort. As they got closer, Espurr was blasted in the face with the smell of something rotting. And that was when she knew this wasn't a normal wind.
"Whatever it is," Bunnelby said, "we shouldn't be caught in the middle of it. L-let's get out of here while we still can!"
They began to quickly jog forward, heading over the small sand dunes and veering away from the twisted wreckage of the many buildings that littered the middle of the route. The winds seemed to be picking up in power and strength, and they were only collecting more sand. Sand was beginning to fly from the dunes ahead as they ran, as if attracted to the growing winds. Espurr looked behind her as they picked up the pace, spying what the wind was becoming: a miniature sized sandstorm, which completely filled and obscured the hall of the maze behind it.
The volume of the wind was getting louder too. Tricky yelled something to Espurr. Espurr only caught broken bits and pieces of it. After a while, she had to cover her nose with her paws, because the scent had gotten too strong.
Then Espurr tripped and fell face-first into a sand dune. Tricky, who had been right ahead of Espurr, noticed and fell back. She quickly ran around Espurr as Espurr picked herself up.
"Come on!" she yipped loudly. Espurr only heard it because it was right next to her. "The storm's about to catch up!"
Espurr tried to pull herself up, but it felt like her leg was stuck in something that was buried deep under the sand. This must have been what tripped her. She tried to pull it out, but to no avail.
"Come on!" Tricky's pleas were turning into whines as the storm gained more ground.
"What are you two doing?" Bunnelby quickly hopped back, noticing once he got close enough that Espurr was stuck. Together with Tricky he tried to pull her out, but it was too late. The storm approached with it's raging wind, and engulfed them—
Espurr hit the sand. So did Tricky and Bunnelby. That didn't matter, because the sand was everywhere. No matter where they turned and looked, it was everywhere and got in their eyes and noses and mouths.
Then suddenly, the sand couldn't seem to get within three feet of them. Tricky and Bunnelby looked to Espurr, whose eyes and ears shone with a faint pink glow.
"I should be able to hold it until the storm has passed," she said.
Now it was time to focus on whatever her foot was stuck on in the sand. She tugged at it, digging a little underneath to see what it was. She didn't feel pain, so she couldn't have been cut or speared on anything…
Tricky quickly joined, helping her dig. She dug much faster than Espurr did, and together with some help from Bunnelby's large ears, they were able to remove much of the sand and see what Espurr's foot was caught on.
It was a claw. Her foot was caught on a claw.
Espurr had the urge to yelp, but she stilled herself. At least it wasn't moving. She slowly bent over, and tried to un-pry one of the talons from around her foot. It suddenly twitched, the curled around her foot tighter.
She yelped on instinct. She tried to scoot back from it, but then remembered her foot was caught. For just a moment, the psychic bubble imploded—
And they were suddenly engulfed by sand again. Espurr felt the claws attached to her foot release her. She quickly stumbled back, finding Tricky and Bunelby again and raising the psychic barrier. As Tricky and Bunnelby coughed and tried to recover from the sand, Espurr cleared the grains from her face and what little she could from her coat, and tried to warn the other two about what was happening.
"How did you get free?" Tricky asked, after a few seconds of coughing.
"That's the thing," Espurr said. "It released me—"
Something pierced the psychic barrier. Espurr flinched in pain. Her vision blurred. When it focused, she glanced along with Tricky anb Bunnelby at what was wrong: In the middle of the barrier, in the direction she had stumbled back from, were the claws that Espurr's foot had been stuck in. They were sharp and black, almost like a bird's talons. The barrier was eating away at it even as it extended further into the safe space, and they could all see the skin peeling away to reveal that it was made of sand underneath.
Dungeon ferals.
The claws suddenly twisted and plunged themselves again into the psyching barrier, and it was like a shot of pain into Espurr's mind. She had no choice but to drop it.
That left the three of them open to attack. A braviary that was only half formed charged out of the sand, attempting to strike while they were blinded. Bunnelby didn't fall for it. He charged ghostly white energy around his left ear, sending it colliding into the breviary and sending it flying back into the distance. Tricky let out a celebratory whoop, only to get a bunch of sand in her throat in return. She spat it out, coughing and keeping her head down after that.
Unluckily for them, the braviary wasn't the only one. All around them, they could hear the sounds of ferals screeches and screams. The sounds reverberated around them with the wind, and it was nearly impossible to tell where they were coming from or how far off they were. Espurr only hoped that made it harder for them to tell where they were.
"How big is this storm?" Tricky asked despite herself, squinting as she looked up at the sand-infested skies. "They never last this long…"
"Anything's fair game in here," Bunnelby said, his voice hoarse from the sand in his throat. He slowly soldiered forward, beckoning Tricky and Espurr with him. "We can't stay here and fight," he said, as they all uneasily listened to the shrieks of the ferals that were quickly approaching. "We can't stay and fight. We should find our way out before they catch up with us."
"Which way did we go?" Tricky asked. Espurr realized she wasn't sure anymore. She tried to think of where the feral that had grabbed her foot came from. She remembered it being…
"There," she said, pointing due ahead. "We were going that way."
"Then we go the other way," Bunnelby said. "We need to get out of the storm's path and backtrack to where we were before those ferals get to us. Let's go!" He beckoned Espurr and Tricky on once more, leading them way back the way they had come. They quickly followed after him, keeping their eyes trained on his large ears just to make sure they didn't lose sight of him in all the sand.
The ferals got to them quicker than they could get away. One jumped Tricky out of left field, sending her flying to the right with a yelp. She was nearly lost in the sandstorm. Espurr quickly sent a concentrated mental blast at the feral, blasting them away from Tricky and into the sandstorm. It was only half-formed, and the blast turned it to sand. Tricky quickly hopped up and got back to the party, shivering in fear from the attack.
The light from Espurr's attack must have highlighted where they were in the sandstorm. And now it was drawing more and more ferals to their locations. Espurr, Tricky, and Bunnelby braced for battle as the screeches got close.
The next once jumped on Bunnelby. It made a retching sound that sounded like claws scraping against metal, and when the sand finally cleared enough for them to see it clearly they saw that its jaw was only half formed. Tricky didn't waste any time, jumping up and spitting an ember into the air that arched around and hit the feral in the back it head. It let out a screech and exploded into dust. Espurr helped Bunnelby up.
They came in batches of two, then three, then four, Soon there were too many to keep up with. Espurr was sending out blanket psychic blasts, trying her best to keep them at bay, but no matter how many exploded into dust, more always came. Tricky's embers weren't enough, and the only power bunnelby had was the punching power of his large ears.
The ferals recognized Bunnelby's weakness. A bunch of them swarmed him, separating him from Espurr and Tricky.
"No!" Espurr cried, charging another one of her blasts and sending it in that direction. It gave her a larger headache than it should—she'd used a lot of them. The blast hit where Bunnelby was, sending many ferals flying off into the sandstorm or collapsing into sand themselves. But by that time, it was too late. They had been separated, and neither of them could see or hear him anymore.
Espurr ran through the storm, Tricky running after her. They looked around, but all they could see around them were the approaching ferals and the flowing sand. Bunnelby seemed to be gone.
"Where did he go?" Tricky asked, worried. Espurr didn't know. She couldn't sense him through the storm.
"Bunnelby!" They both called out, but the ferals they had temporarily fought off were getting to close for comfort again.
"It's no use," Espurr yelled over the winds, flinching as the psychic blast she was preparing to charge gave her a headache. "We're just going to have to run for it, with or without him.'
"But we can't leave him behind!" Tricky yelled back.
"Maybe we'll find him on the way!" Espurr refuted. "But if we don't leave now, none of us will!"
As much as Espurr could sense her intense want not to leave Bunnelby behind, she was beginning to see the sense in those words.
"Umm… okay…" Tricky said. It sounded like the words hurt her. "Which way did he say to go?"
Luckily, Espurr knew the direction this time.
"That way!" she said, pointing out the way that lead due south. "We're getting out of the storm's path."
With that, she and Tricky broke off into a run for it. And not a moment too soon, because a horde of the sand ferals soon devolved onto the spot they had been with a chorus of snarls, growls, and screeches. Espurr stole glances around them as they ran, looking for any sign of Bunnelby. She did not see any.
But she seemed to be right, and the more that they ran the lighter the sand was beginning to become. They were run ragged, and the meager shield Espurr was able to conjure barely stopped the sand from getting in their lungs. And soon, at least, the storm began to pass. The dust swirling around them thinned, then dissipated, and they could see the cloudy skies of the dungeon and feel its chill again.
Once everything was quiet, Espurr and Tricky collapsed on a small sand dune, breathing ragged breaths through hoarse throats.
They still hadn't found Bunnelby. That thought hit Espurr even though how run ragged and completely filled with sand she was. Was he still somewhere in the storm, or was he just… g0ne?
"Espurr?" Tricky asked.
"Yeah?" Espurr croaked back. Her voice cracked because of the sand.
"What do we do now?" Tricky asked. She sounded worried. Espurr couldn't blame her. Who wouldn't be worried in a situation like this?
"I don't know," she said truthfully. She didn't know what to do. They didn't have a map. They didn't have any supplies. They needed water and they needed to find a way out and they needed so much rest and they needed to get the sand out of their bodies. And there was no way for them to get out.
What were they going to do?
"What took you two so long?"
Espurr and Tricky suddenly perked up at the sound of a voice that they didn't expect to hear. They looked up at who it had come from. Bunnelby stared down at them, looking just as run down as they were.
"Bunnelby!" Espurr and Tricky jumped up, wrapping him up in a big hug. Espurr noticed that he was missing his exploration bag. Which was odd. That bag had everything they needed for the mission in it, and yet Bunnelby didn't even seem to notice.
"I tried to search for you two after you got lost in the storm", Bunnelby said, "
"Bunnelby," Espurr asked. "What about your exploration bag?"
Bunnelby suddenly looked down at his side, like he hadn't even noticed it was gone. He shrugged.
"I must have lost it in the storm," he said.
"You lost it?" Tricky's ears flopped down. "But doesn't that mean that we're lost now? You still have the map, right?"
"Luckily, we don't need it, Bunnelby said. "I memorized it before we went in."
Espurr tilted her head at that. If he'd memorized, it, then… why had he used it to begin with?
But it didn't seem to matter, because the storm was gone now and the way was clear. The dust had completely disappeared, leaving only the chilly stand dunes and cloudy sky and wrecked buildings in its wake. It was like it had been formed for the sole purpose of taking them down. Bunnelby trudged on, waving Espurr and Tricky along with him as he went.
As they trudged, no sandstorms arose to bury them, no dungeon ferals arose to grab them or pull them into the sand, and no grains got into their eyes or noses. It was like the desert parted for Bunnelby as they walked. But something was different. The scent of mystery dungeon seemed to hang around them stronger than ever.
And as they walked, Espurr's suspicion grew. Something about the storm seemed to have changed Bunnelby. He walked with a much less hoppy and laid back demeanor now, quickly leading them ahead through all the sand and wreckage. He knew every twist and turn to take, rather than stopping to read the map at every corner like he had before. And he was completely silent.
Espurr walked just a bit closer to Tricky than she did to Bunnelby. She didn't know what, but there was something very wrong about it all.
Eventually, the maze ended. Bunnelby led them through a hall that led into a room, and even through the room had no building surrounding it, they walked into a submerged cavern.
There were three things that were notable about the cavern. The first was that it didn't seem to have solid barriers. The walls stretched out and away into black darkness, cluttered by many large rocks and stalactites. The second was the large boulder-like mass of rock at the end that was cracked right down the middle. The third was the stairs.
The stairs sat in the middle of the room, and they seemed to glow and shimmer with radiance. Espurr could feel the same wavering sound she had felt from the beginning of the dungeon emanate from it, and it disoriented her. She tried to pry her attention away from it, but that wasn't easy.
"Ignore that," Bunnelby said as Espurr and Tricky slowly followed him through the room. "Did I tell you two what we were doing down here?" Espurr and Tricky shook their heads.
"You didn't…" Tricky said.
"Well, now's a good time," Bunnelby said. He pointed ahead at the large boulder in front of it. "We're going to crack that down the middle."
"But why?" Tricky asked, before anymon else could. "We came here just to crack a boulder?"
Espurr finally realized where that smell was coming from. It wasn't a product of the room or the dungeon… it was trailing right from Bunnelby.
And that cemented Espurr's suspicions.
"Yes," she said, following up Tricky. "That's a weird reason to lead us all the way down here. There must be something special in that rock, right?"
"…Sure," Bunnelby said. He turned towards the rock, bracing his ears. "Now help me do it. I need all the power you can muster."
"But that's not why you're down here," Espurr said. Bunnelby turned around, an annoyed look on his face.
"What?" he said. "Of course it is. Why would you say that?"
"Easy. I overheard your briefing the day I got here," Espurr said. "You're only here to take pictures. Why the sudden change of mind?"
She subtly shifted her stance into an attack position. Tricky, who was near her, looked uncomfortable but did the same. But the subtlety didn't matter, because Bunnelby was reading their stance.
Bunnelby snorted. "You must have heard wrong. Now help me here—"
"Or maybe you didn't hear that briefing at all."
Bunnelby stopped again. The look on his face darkened.
"What kind of accusation are you making?" he asked. "I'm your teammate."
"Unless you aren't," Espurr countered.
"Espurr…" Tricky whined, looking between them. "What's happening?"
"That's not Bunnelby…" Espurr said, charging up a psychic blast. "We're probably going to have to fight him."
Bunnelby snorted in annoyance.
"You're going to fight your own teammate?" he asked, his voice clearly annoyed. And was that a hint of disappointment in there?
"You aren't our teammate," Espurr asserted.
Bunnelby growled.
Then he sprouted a large, black arm from his ear and lunged forward—
~\({O})/~
Music of the Week!
I See You In My Dreams – Hans Zimmer
