I don't own Kingdom Hearts, Queen's Blade or any other except this story.
Building Up Base and Skills
BAM
A couple of young goblins has bumps on their heads with bruises on their faces with Jason and Gazlowe standing over them. A few days after recruiting the humans and goblins into Xehanort's nation (an extremely minor one at that). Unfortunately, most of the younger goblins immediately tried to attack the humans before Gazlowe and some of the older goblins of the Gobnaz Clan stopped them. Most of them reluctantly did, but a few didn't, forcing Jason and Gazlowe to beat them up.
Xehanort watched all of this with a massive scowl on his face. "You all know that you all have to work together from now on, right?" He summoned his Heartless to intimidate the younger goblins, frightening them as well as the humans. "You allowed your anger to control you when Rezen, the rapist idiot, kidnap Eliza, your princess, to rape her and sell her to evil men."
Gazlowe and Jason nodded, glaring at the young goblins. "He's right, hell, the only reason we were with that guy was because he was holding our love one's hostage, even though he was raping them." Jason said, with the other humans nodded, some even pointing to the women and children making the women flinched a bit but calm down. During the few days they were with the men, they managed to help the women recover enough to not get back into flashbacks of Rezen raping them. It was a touch and go during the few days.
However, there were a few good things during the few days, one was placing all my stats points into my END, getting my first perk.
Minor Healing Boost – Passive
Description: Inspire by characters that have passive healing ability. This Perk allows you to heal faster in less times.
-Increase magic defense from 0.5 to 0.75
-Increase health regeneration from 5 points to 10 points
-Decrease the time limits of HP Regen from 30 minutes to 15 minutes.
This is a major benefit to my health and magic defense. It raised my Health regen to 250 points per 15 minutes and raised my magic defense to 18.75, pretty much almost granting me a 20% resistance to magic attacks. Meaning I don't have to waste some stats points into them for sometimes.
Another thing is the new research tree I gain a day after the humans and goblins came to my command center. This research tree cost two main things, gold, and time, along with a few other things but mainly those things. Right now, there are four branches. The General branch is the basic but most important because it allows access into some of the research in the other branches. The Human branch involves the human in both my army and nation. The Goblin branch involves goblins as well but also deals in goblin-made machine. The Command Center branch involves my command center, including expanding it.
I pinch my nose, "For your punishment, 2 weeks in the farm planting foods for us." The younger goblins nodded but some glared at me as they were guided by the older goblins to the newly established farm that was constructed a day ago. That was due because I brought the [[Farm]] research from the General Tree, it only costs 200 golds and took 10 minutes to research.
The Farm itself look like your standard place, large enough for 4, maybe 5 horses to live in and have some storage for food to last for a few weeks, maybe a month at most. However, it is ungraded so goblin warriors volunteer to guard it since the farm was built, which Xehanort had to explain/lie that due to his dark powers he can build things without tools when they freaked out about the building being built by itself.
Luckily for him, they accept that with few reluctance.
Xehanort sighed with the last goblin heading to farm, "Any other news beside this mess?" I asked Jason and Gazlowe, "Nothing yet boss, we checked the shack like you asked but except a book, there was nothing in it. So, I had the guys smashed it and carried the pieces back here." Jason reported as he gave a small book to him.
[Murder of Crows] – Active/Passive
Crows are one of the most frightening creatures in the world and now you are one of few people in the world that can use them and control them now.
Active: Allows the user to summon Crows to attacks enemies as well as leave a Nest Trap, which can summons crows via eggs. The number of summoned is 3 x (Skill Level).
Passive: Allows the user to have a crow familiar. This familiar is an extension of the user will and is capable of sharing it senses to the user for reconnaissance. Further abilities will be explained and unlocked as the skill level up.
I raised a brow, "Interesting, I placed it in my office. Gawlowe, new?" "The Shredder managed to chop down a few trees before shutting down; again. My only engineer, Lawachurl, is fixing it up but who knows how long that will take." Xehanort raised a brow, " How much woods do we have to survive without the Shredder?" "A week, maybe two since I have a few Goblins with axes chopping down the trees when the Shredder shut down."
I nodded before waving them off, sending them off to do their own things. I walked back to my Command Centre, walking by a few Houses I built using the wood and metals Gawlowe brought in when his clan arrived at Xehanort's base. These houses can house up to 4 people, 5 to 6 if pressed for comfort and warms. They look like your standard home in some country. Currently, there are 4 Houses and most of them are being occupied by Rezen's victims, which was 30 of them. The rest were in tents, specifically the largest one, however they won't be due to the fifth house being built.
The Goblins has their Hut which can house up to 6 Goblins, 8 if pressed, in the outskirts. However, the Goblins are planning to build their homes near the humans, as the Huts are a temporary housing.
I finally made it back to my Command Centre, which a few of Rezen's victims were cleaning the place. I nodded to them as I passed by them. Unknown to the others, I upgraded my Command Centre to have a basement. What so special about this basement, well one, is that there is an Dungeon Simulation Room in the basement. That room allows me to revisit dungeon I beaten, except the dungeon have 5 levels difficulty, with the lowest one being level 3 and the highest being level 8. Each level only unlocked once I beaten the previously levels, and those level doesn't give loot or experience, but the room instead is used to increase the skill levels of my current skillset. I gotten this room and basement via the Command Center research tree.
The Level 3 Bandit Camp is basically the same, except the enemies have a slightly higher HP, attack damage and defense. I mostly used this level to level up my physical skills.
[Single Sword Stance] – Passive – Level. 9/100
Description: 18% increase damage in one-handed sword attack, 9% defense increase while in this stance, 18% chance to block high-powerful physical attack.
[Dual Sword Stance] – Passive – Level. 8/100
Description: 24% increase to one handed sword damage, 16% increase in Agility while in this stance, 16% chance to block high-powerful physical attack.
[Basic Swordsmanship] – Passive – Level. 9/100
-Passively increase +5 damage to all swords [Slashing] Attacks
-Passively increase +4 damage to all swords [Piercing] Attacks
[Quick Blitz] – Active – Level. 9/100
Description: Perform a jump and dash attack. Your character can jump 5 feet in the air before performing a dash on one of the enemies.
Level 5 Upgrade Perk: You can now perform a dash attack on one more enemy at a cost of 5 MP. But in exchange it has a extra 6 point damage.
MP Cost: 25 + 5
Damage 15 – 21 (+6)
[Strike Raid] – Active – Level. 7/100
Description: 21% chance on stunning an foe (+half of your current Agility), 7% chance of instantly killing an enemy.
Level 5 Upgrade Perk: The Strike Raid can attack a second enemy but the chance of stunning and instant killing the enemy are half of the current chance. (10.5% on stuns and 3.5% on instant kill)
MP Cost: 30
Damage: 17 - 23
[Binding Strike] – Active – Level 8/100
Description: 16% chance to stun foe (+1/4 of Agility)
Level 5 Upgrade Perk: make a second strike with half the current chance to stun a second foe.
MP: 16
Damage: 16 - 18
The Level 5 Upgrade Perk was apparently a secret Perk on Active Skills, so I didn't know about it. But it did make fighting enemies slightly easier in short terms and long terms in some case. Another thing that was amazing was the three first-time dungeon beat rewards I would get once I beaten the level 3 Bandit Camp. The first was some money, 50 Golds mostly, but the second and third was more awesome than the money. The second was a Chest armor that have 10% chance to reflect 25% damage that enemy dished at me. The third was a sword called [Bleeding Edge] that cause 30 [Bleed] damage per second for 15 seconds if a [Piercing] was used. When I first saw it, I said, "Finally, a decent sword!" I replace my bronze swords with the Bleed Damage Sword.
At level 4 Bandit Camp dungeon, I mainly used my magic skills, which was my Lesser Earth Magic, to beat the dungeon. In the dungeon, the enemies have almost an 50% increase of the health they had at level 2, as well as some pieces of armor attached, mostly on the shoulder and knees. And Rezen have a title, [The Lustful Boss]. Some of his attacks were somewhat standard with his summoning minions every time 25% of his health were depleted. Along with his great sword that he uses to kill me.
I mostly used my spells I have in arsenal. I almost died in there due to me not having more spells. However, it was worth it due to a few Upgrade Perk I saw in those spells.
[Observe] – Active – Level. 5/100
Level 5 Upgrade Perk: The User can see the MP bar.
[Minor Earth Movement] – Active – Level. 10/100
-Costs 20MP per minute.
-Control ten cubic foot of earth or soil.
-Level 5 Upgrade Perk: You gain enough control to open holes in the ground simply by moving the earth to eight direction.
-Level 10 Upgrade Perk: You gain enough control to form spikes from the earth that is 3 feet in height and 3 inch in width and length.
[Earthen Fist] – Active – Level. 11/100
-Costs 40MP and then 15 MP per minute to maintain it.
-20 armour
-Level 5 Upgrade Perk: Two hands can be surrounded in earth and rock.
-Level 10 Upgrade Perk: Small spikes can be erupted from the fist. They can be used to cover the fists or be shot out of the fists.
[Earth Shot] – Active – Level. 10/100
-Costs 70MP per shot.
-Level 5 Upgrade Perk: 20% chance that two Earth Shot can be summoned instead of one.
-Level 10 Upgrade Perk: Earth Shot can now perform [Piercing] damage based on 10% of the initial damage.
At least I got some benefits to almost dying, however the first-time rewards was major in many ways. The first was 100 Golds instead of 50. The second, more surprising, was a Summon Skill Card. I screamed in excitement that the summon card was a Persona summon skill. The Persona series was one of my favorite game series. Those games involves summoning creatures based on humans legends such as small legends like Pixie to prominent legends like Thor, the God of Thunder.
[Summon Persona: Pyro Jack] – Active
Description: Based on the legend of Jack-o-Lantern. Pyro Jack is the first Persona of the Magician Arcana, it have access to Agi, a low-level fire skill, Rakunda, a defense reducing skill, and Dazzler, a skill that greatly reduce accuracy.
Warning: Due to not having the [Summon Persona] skill, you cannot obtained and summon this Persona.
I was saddened by this, so I kept this Card in my inventory. The third reward was even more impressive than the summon skill. This one was a buster sword, not any ordinary buster swords, it was Cloud's Buster Sword, the iconic Final Fantasy sword in existence. However, the requirement of wielding it was massive, so I kept it in my room, hanging above my newly made bed.
[Buster Sword – Cloud]
Description: The legendary Board sword from Cloud Strife, it is approximately five to six feet long, with a single-edged large blade approximately one foot wide.
Epic Quality
X6 to STR
X6 to (INT + WIS divide by 3)
Requirement to carry it: STR: 50
Apparently, I wasn't suppose to get this sword but someone somehow mess with the reward system and placed it there. Still, I couldn't complain and wanted to thank the person who did this.
The last level I fought was the Level 5 Bandit Camp. I used my Dark Army to beat this level, they died a couple of times due to the how low-level they were, but they managed to pull through. The Bandits there have more armor pieces, along with two new bandit enemies. Rezen still have the same title but have some armor putted on, along with another ability. The [Berserker] ability, which double his STR and END while dividing INT and WIS, activate once all of his reinforcement died, lasting for 20 seconds.
[Summon Heartless: Shadow] – Dark Skill – Level. 12/100
HP: 26.25
Level 10 Perk: The cost of this unit is reduced by 10%
[Summon Nobodies: Dusk] – Dark Skill – Level. 14/100
HP: 31.5
Level 10 Perk: The cost of this unit is reduced by 10%
[Summon Unversed: Flood] – Dark Skill – Level. 13/100
HP:18.9
Level 10 Perk: The cost of this unit is reduced by 10%
[Summon Dream Eater (Nightmare): Meow Wow] – Dark Skill – Level. 13/100
HP: 26.25
Level 10 Perk: The cost of this unit is reduced by 10%
[Summon Heartless: Soldier] – Dark Skill – Level. 12/100
HP: 35.7
Level 10 Perk: The cost of this unit is reduced by 10%
Codex Unlocked
Bandit Spearman
Bandit Guard
Calculation of EXP earn…, done!
20 EXP Acquired
With the new perk my Dark Army have, I can at least summon 12 Heartless Shadow or Flood, or 7 Nobodies Dusk, Nightmare Dream Eater Meow Wow, or Heartless Soldier. Meaning I can summon two Shadow, two Flood, two Dusk, two Meow Wow, and one Soldier, at least based on my calculation. Due to this, I can send my Shadow, Flood and Meow Wow out to fight while my Dusk and Soldier protect me from harms. However, the first-time rewards got me to insane joy due to the content.
150 Gold was the first reward, minor in some ways. The second reward, however, was more powerful than Gold. The second reward was an [Necromancer] Grimoire, allowing me to summon [Undead] units. I kept it in my inventory so I can take a look at it later. However, the third reward was insane in terms of infinite possibilities.
[Companion Gem: Sakura Igawa]
Description: The sister of Asagi Igawa of the Igawa Clan of the Taimanin Faction or Anti-Demon Ninja. Descendant of demons with shadow-based ability, she can use shadow to hide in people's shadow, teleport between shadow to shadow, can animated shadow creature or create shadow-based weapons. Due to her demon ancestors, she can and will submit to stronger opponents.
Needless to said, I hid that gem for 3 days after getting it. For the level 6 and 7 Bandit Camp, I never went in due to multiple reasons. One, it won't level as I need to be at least level 5 and 6 to enter those level. Two, I don't need to enter them right now. And three, I needed to decide what to do with the companion gem.
For Sakura, there were several cons to summoning her. One, she is an Anti-Demon Ninja, and I have creature that could be interpreted to be demons. Two, I can summon them, making me her number uno on her hit list. Three, she is part-demon, so she will be targeted by other demons to make her submit, which means super problems for me. But there also several pros like her abilities, her training and ability to create my own version of Taimanin.
However, I needed a large space to not only caged and fight Sakura but alsp attempt to recruit her to my Dark Empire. If not, oh well.
I went into my large room, with some bookshelf that lean next to my dresser. I placed the [Murder of Crow] Skill book in the top shelves, next to [Necromancer] Grimoire. Tomorrow morning, I should read them and see what they made of. I sighed, there were still some tension between the former bandit and the goblins but in time it would fade. Until then, I would continue to fix this. For now, I would just sleep on my bed until morning.
Warning! Version. 1.1 is being installed.
You will be knocked out for 12 hours for the installment.
Wait wha-?
I was instantly knocked out the moment after the announcement was made. Luckily for me, I was laying on the bed at the time of the announcement. The only thought I have on this was, "WHAT THE FUCK!"
END
Codex
Bandit Spearman
Description: An fairly uncommon type of bandits in Bandit Camp. However, they are more common in larger bases of Bandits, mostly in Bandit Outpost, or larger. Like the name suggest, they wield a spear with some proficiency but not good for expert of spear. They can only thrust or slash at enemies, but with a long-ranged melee weapon it can be efficient in some situation. They wear the same clothing as the thug, but they do wear armor but only on the arm and shoulder. The blade on the spear they wield are often made of copper and iron or, more rarely, steel.
Bandit Guard
Description: A variant of the Thug that is mostly found in Bandit Outpost, or larger bandit bases. They can be found in Bandit Camp but it is rare to find them. They are more defensive than the Thugs, being able to survive longer than them by 25% in long-term conflicts though that isn't much considering that Thugs don't often survive long in long-term conflicts. They wear the same clothes as the Thug and wield the same weapons as them but they also wield either an wooden circle shield or, more rarely, an iron circle or roman shield.
I am so sorry for not updating, I was busy with a couple of problems, including an friends getting an job at a exclusive hotel, playing some new games, and researching new upcoming games like Azure Striker Gunvolt 3, Horizon Forbidden West, Ratchet and Clank, etc, etc. As such I have made the over three thousands words chapter.
For the next chapter. Well, I am struck between Xehanort going to the forest or summoning Sakura, Undead and Crows. So as a result, I am sending out a call for Beta-Readers. The requirement for Beta-Readers are: Good Writer, A few well-done stories, several Knowledges of multiple franchise like Sonic, Taimanin, and Destiny for example. PM me for the Beta-Reader position. Also informed any fanfiction writer that might take this position.
