3.1

[Fate/Grand Order]

Stealthy Colossus (HelenTheMoon (Lermis))

"Where is he?"

Ritsuka didn't need to specify who "he" was. All the Argonauts were here. Atalante had joined forces with Jason in this loop, her arrow nocked from the highest point of the Argo (no crow's nest in that era) and aimed straight at their group. Medea Lily was right in front of them, staff at the ready and she had undoubtedly already filled the area with magic traps and Dragon teeth (and if Jason was "accidentally" caught in the crossfire, well Asclepius was here too so no harm done). The Dioskuri looked ready to commit murder. As for Jason himself, he was just standing there in his needlessly flashy gold armour that did not aid swimming in the slightest, looking smug as hell.

And Herakles was nowhere to be found.

Jason had the gal to laugh. "Where is who, Master of Chaldea? The Argo had plenty more heroes than this; you'll have to be more specific!"

"Herakles! WHERE IS HE!?" He knew he was here. He had thrown Asterios from the top of his own labyrinth earlier.

Gods, it was already hard enough to kill him in baseline, never mind now with their considerably reduced forces. Why couldn't HE summon Herakles with God Hand. Why.

"You really think that the mightiest hero of Greece is so easy to spot?"

"Uh... Yes?" Three meters tall and literally build like a boulder. Kind of hard to miss.

The Golden Hind groaned.

"Captain! Something's trying to lift the ship!"

"What!? Who in their right minds-"

The last thing Ritsuka knew, there was a slight glimpse of something black. Next, he and the entire ship were flying.

He hated this loop.


3.2

[Fate Grand Order]

Caster & The Fae (Anata_Suruu)

Ritsuka was… conflicted and very, very tempted at the moment. Here, in front of the summoning chamber, she had put herself into her pocket and was looking through the various catalysts she'd stored up, wondering just who to summon this time.

One in particular ended up drawing her attention in the end. A small hat, a blue hat that had once sat upon the head of a young Mage who would be King.

Well… it wouldn't hurt to try.

Picking up the hat, Ritsuka unPocketed himself, walking into the Summoning Circle and placing down his friend's hat before walking back into the room to pull the lever to activate the summoning.

"Senpai? Why are you here already?" the unAwake Mash questioned, carrying Fou as Ritsuka turned to her with a smile.

"Well, we've gotta get started somewhere right? Beside, I can't wait to meet some new friends," he offered with a smile. Mash returned it as he pulled the lever, the summoning chamber lighting up brightly as the Saint Quartz and the catalyst were consumed.

Ritsuka watched… and smiled as the light died down, a golden haired young girl standing there, blinking for a moment before shaking her head. "Uh… Hi, I'm Caster," she waved smiling. "Artoria Caster, I um… don't understand what it means to be a Servant, but if you need my help with something like Magecraft, I can do it!" she said with a smile, before a nervous chuckle. "I… think."

"Oh… wow," Mash started as Ritsuka opened the door, allowing Caster to come down from her perch and walk over to join them. "Uh… hi," Mash waved.

"Hi, um… who are you two?" Caster asked as Ritsuka held out a hand to the newly summoned Servant.

"I'm Ritsuka Fujimaru, the Master here at Chaldea. You can just call me Ritsuka," he said, putting his other hand over his heart and smiling at Caster as the blonde slowly took his hand and shook it.

"Um, Mash Kyrielight, I'm the Demi-Servant Shielder here at Chaldea," Mash said, bowing politely as Caster looked between them both… and then smiled.

"I think we're gonna get along very well!" she exclaimed as Rituska let go of her hand, Mash shaking her hand as well before offering her to join them in summoning more Servants.

...Ritsuka very quickly realized he might have glitched out the summoning system or something, as it proceeded to basically spit out all three Fairy Knights, Oberon and Morgan… and a bunch of Black Keys.

Ritsuka blinked as the Fairy Knights all looked around confused, Oberon quickly trying to vanish before Morgan could lock eyes with him as Caster seemed to very suddenly blue screen, her eyes having gone completely white as she froze herself in a block of ice out of shock.

As Ritsuka very slowly facepalmed as Mash tried to introduce herself to the inhabitants of Fairy Britain who had just been summoned as Servants. He realized that this was going to be a very interesting loop indeed.

"You know what, I think this is challenge run worthy, let's do this," Ritsuka thought as Oberon appeared in the doorway behind her, trying to run from the room as Mash was quickly accosted by Morgan, and then Morgan turned towards him. It was… going to be a very interesting loop, that was for sure.

It hadn't been the first time he'd summoned any of these individuals early, but getting all of them at once? With just them? Who knew when the next opportunity for something like this would be.


Actually reaching this point had been harder than Ritsuka had expected, especially since she had to stop Morgan from getting obliterated by Solomon like many, many other Servants. But this was the point Ritsuka had mostly been waiting for.

Fairy Britain versus Camelot. Round one, Barghest versus Gawain.

"Go Barghest!" Ritsuka cheered as the armored fairy clashed with Gawain, their two Galantine both covered in flames as Baobhan, Melusine and Caster were busy leading away the people from the gates of the Holy City of Camelot, as Ritsuka had asked them too. Morgan had neglected to actually join them in front of the gates, instead waiting with Da Vinci.

The two continued to clash, even as Bedivere moved to intervene in this strange game of Holy Knight and Fairy Knight. Barghest being enhanced by the sun just as much as Gawain.

"You're strong Barghest!" Gawain commended her as they broke off from each other again, circling each other with blades still ready.

"You yourself Gawain!" she noted, before twisting her sword. "But why! Why do you threaten these people, because of some goddess' proclamation. At least let them leave with their lives!"

"Because, as my king has decreed, any who are not the best Humanity has to offer are to be slain," Gawain responded sadly, as Bedivere joined Barghest, ready to join the battle if needed.

"That is no excuse! At the very least have a good reason, not some poor justification for slaughter!" she roared before they rushed at each other again, clashing blades aflame as the sun above them shone down brightly.

They continued to go in circles for a bit before Ritsuka managed to get Bedivere to retreat, Gawain ordering the holy knights to pursue the fleeing refugees as Barghest finally had enough of him.

"That's it!" she reached up, pulling out her horn. "This sword is the proof of the law, the geothermal castle walls that correct any injustice." She grew in size, Gawain throwing his own sword into the air, letting it be caught by the sun.

"This sword is a replica of the sun!" Gawain cried out as his sword fell down, beneath him an array of the sun span around his feet.

"Kneel!" Barghest roared as she erupted from the flames around her, the massive Fairy Knight raising her now similarly massive blade.

"Its flame shall cleanse all the impurity of this world!" Gawain roared, catching his blade as it similarly extended into a massive blade of light, Barghest's doing much the same as they swung at each other with their swords the size of the Holy City's walls… if not larger.

"Predatory Horn of the Sun! Blackdog Galatine!"

"Excalibur Galatine!"

There was an explosion, and fire. Fire everywhere as the ground around them was instantly glassed, the two continuing their clash of swords as Ritsuka snapped her fingers. "Dust of Osiris," she ordered from several hundred feet away, the heat from the clashing of two suns still burning her skin through her Mystic Code, even with Caster's magical barriers and Morgan's support now.

"Has anyone seen Vortigern?" Mash asked as they were driving away in Da Vinci's buggy.

"That stupid insect is probably off screwing around again," Morgan complained as the heat continued to grow in intensity. Ritsuka realizing maybe having two extremely powerful knights wielding what was effectively the sun fighting was not her best idea ever.

"You don't need to know I was off making enemies," the Vile King said as he suddenly appeared from a mass of insects, sitting on the back of the car. They all knew of his… peculiar way of speaking at this point. Since he could only speak in lies unless someone deliberately pointed out he was lying, they really didn't bother.

"Oh joy, new friends," Melusine added, flying alongside the car as Baobhan scoffed.

"Incoming Knights," Da Vinci pointed out, looking in the rear view mirror as Melusine suddenly vanished to go beat up the Knights on her lonesome.

"How's Barghest doing?" Ritsuka asked as the heat was starting to die back down, Bedivere still looking around at the group in shock as Morgan slouched in the back seat with him, looking relatively bored.

"Terribly," Vortigern offered, and Ritsuka nodded in affirmation. "She's sticking back."

"So she's coming towards us," Baobhan asked from the passenger seat right next to Da Vinci.

"Nope," Vortigern added.

"Ok, that's good," Mash said with a smile as Morgan suddenly spun around her spear, attempting to stab Vortigern, who vanished again as Ritsuka sighed. Keeping her forces together was a bit of a slog sometimes. Morgan and Vortigern attempting to kill each other on occasion, mostly with thankfully half-hearted attempts. Baobhan being very needed and Melusine always wanting a greater challenge. Caster and Barghest were the only two that didn't really have any issues at all.

Hopefully once Barghest came back, they'd know if she'd actually taken out Gawain or not, but she doubted it. Both the Fairy Knight and the knight of the Lion King were very powerful, and she doubted either of them cared about a bit of fire… or dropping the sun on each other.


Morgan had been exceedingly eager for once, when she'd heard just what they were going to do. After the Lion King had attempted to drop a Rhongomyniad on them, which Morgan had countered with her own quite easily, Ritsuka informed her she was going to get to fight the Goddess Rhongomyniad one on one.

That she'd actually smiled and thanked Ritsuka for the opportunity spoke volumes about her interest in doing this.

"Well she's clearly bored," Vortigern noted as he leaned against a tree, the team, except Morgan, was outside the Holy City with the rest of their forces, including Touta, Sanzang, Lancelot, the Hassans and the still alive Arash. Mash, now with Galahad's full powers, was notably standing away from him while Melusine was practically grilling Lancelot for every last detail of his life with a big smile on her face.

"That obvious Vort?" Ritsuka asked as they watched Morgan raise her spear, beginning her lone march towards the Holy City as Ritsuka began to follow behind with Caster and Mash at a… relatively safe distance. That Holy Grail she'd gone from Ozymandias being put to good use already.

So began Morgan's march, as Gawain came out to meet her, he was blasted aside with a Rhongomyniad shot right to the face, blasting the gates of Camelot open with that same attack as holy knights started to pour out of the city. Mordred and Reverse Tristan rushing out to join the defense… only for both of them to also be swatted away like flies by the Lostbelt Witch Queen's assault, using her own body as a voodoo doll to skewer Tristan from the inside out, and just outright flinging Mordred towards them, with the Knight of Treachery nearly hitting Vortigern where he stood, the Vile King dodging easily as the red Saber groaned in pain before being stabbed by Melusine to put her out of commision for good.

Ritsuka had to resist the urge to let out an evil laugh as he, Mash and Bedivere followed behind Morgan, who ended up just throwing a potion cauldron at Agravian to knock his ass out. When Rhongomyniad came out, the goddess and Morgan just stared at each other.

About ten seconds later there was no Camelot, as both of them started blasting each other with Rhogomyniads, leaving Mash to protect the trio in the blast zone with Lord Camelot until one of the two gave out.

Unsurprisingly, it was Morgan who won out, who proceeded to turn and leave with a confident smirk on her face as Bedivere returned Excalibur to the goddess, ending the Singularity.

The rest of the loop proved to be an very interesting mix of both challenging and a stomp in places, as actually working together they were a powerful force… and she'd made sure they didn't set off any of the big 'trap' people. Also, Fairy Britain ended up being far, far easier, since having the actual people from it there meant they were allowed in.

All in all, good loop with an interesting premise… even if she now had to not tell Altria how he'd accidentally ended up married to Morgan.


3.3

[Fate Grand Order]

Elementary, My Dear Ritsuka (Anata_Suruu)

"Holmes, why did you come with us?" Ritsuka asked as he walked down the streets of Las Vegas alongside the great detective, who, oddly, had insisted he should come along.

Given how Altria was currently busy forcing Gilgamesh to clean out the Camelot Casino with her. Mash was busy at the Himeji Casino trying to win a battle royale, and he knew Cu was off trying to beat the MEDJED out of Nitocris, that left him to walk with Sherlock, with Kotaro shadowing them, like he always did.

"I thought it would be a good idea to get some sun, after all," Holmes offered, taking a puff from his pipe as Ritsuka walked just a little bit farther away from him. He didn't want anything to do with Holmes' various… habits.

How the man still managed to stash several months worth of drugs in various spots eluded him. Where he even got the drugs was an even bigger mystery. Even Moriarty was confused as to where Holmes was pulling these drugs from, since he wasn't paid, and Da Vinci wasn't making them.

"Is that the only reason?" Ritsuka asked as Holmes chuckled.

"Hardly. I simply wished to finally get some answers, I've had my theories, but at this point I am certain," Holmes noted as Ritsuka turned towards him nervously.

"Uh… about what Holmes?" he asked as the detective took another puff from his pipe.

"Oh, about the fact that you, miss Kyrielight, Cu Chulainn and Altria Pendragon are experiencing a time loop," his eyes went wide as Holmes smirked. "And that about confirms it," he mentioned as Ritsuka gulped.

"Uh… how did you figure it out?" Ritsuka asked as Holmes gave him a deadpan stare before chuckling.

"Let's see, Miss Kyrielight took extra precautions to make sure Doctor Romani's room wouldn't freeze over, months before Chaldea was assaulted. Lady Altria clearly knows exactly how to string Gilgamesh along, and knew so well before the race that Ishtar hosted and your true to Hawaii. Cu Chulainn was throwing around powers he very clearly shouldn't have throughout Camelot when we were traveling together, and has continued to do so since. Need I go on?" Holmes continued as Ritsuka started to rub the back of his head. "Oh and I know you are, because you very clearly know what to expect, even if there seems to be the occasional curveballs, like my own choice to come along here, no?"

"...Yeah you're right on the money Holmes…" Ritsuka muttered as the detective chuckled, taking another hit from his pipe.

"As I had expected. Also, you need to work on it. If you're trapped in a time loop, make the most of it," he noted as Ritsuka scoffed.

"Hey, you didn't lose an arm or end up half dead this time," he shot back, and Holmes smirked.

"Well, it seems you've already taken said advice. Now then, how about we actually have some fun. You should know to cheat the Casinos at this point yes?" Holmes asked as Ritsuka scoffed.

"And what makes you think I cheat?" Ritsuka questioned as Holmes raised an eyebrow.

"The fact that our plans to defeat the Swimsuit Swordmasters mostly involved cheating, you are aware half the stuff you did in the Himeji Casino was illegal, right? Mister 'accessory'," Holmes pointed out as Ritsuka chuckled and shrugged. "As I thought, now then I require more QP."

"What are you spending it on!? Drugs!?" Ritsuka asked, wanting a straight answer for how the hell Holmes kept getting his fix.

"Yes," he said, very bluntly, as Ritsuka's eye twitched. "I'm not telling you how I get them, I know you'd cut me off."

"One day Holmes… one day…" Ritsuka swore as the Ruler laughed, and the two went to go visit the Suiten-gū Leviathan… to rig the slots.

Their little winning streak was quickly picked up, and they bolted with a nice healthy several billion QP for their troubles before the Casino could kick them out, with Holmes unrigging the machine before they bolted to hide the evidence, laughing all the while as they went to Moriarty's bar to split their winnings.

It was nice to have fun with friends at times… even if Moriarty also bluntly pointed out he'd figured it out too, and had still refused to let Ritsuka have a drink, citing that his mind may be old, but his body was young. He had a fair enough argument that he just grumbled and paid for more blackmail footage from Moriarty's various cameras he'd set up around Vegas.

One day, all this would be useful… like the video of Gilgamesh and Artoria getting into a pissing contest because apparently Altria's counterpart had looped in as her Ruler version without Ritsuka's notice. And the fact she was losing all her Casino's funds to his antics and Altria's smugness look in the video made it even better.

Vegas was a great place… and Moriarty was an amazing provider of blackmail.


3.4

[Fate Grand Order]

A Chaldean's Guide to the Grand Orders (Anata_Suruu)

By Mash Kyrielight

In lieu of any others capable of documenting such a report, I, Mash Kyrielight, the third Looper of Chaldea, have decided to type up this pamphlet as a warning to other Loopers. Beyond this first page is described a list of beings within our Loop that can, and have, killed off exceptionally powerful and older Loopers, or have severely injured them, in fact, even reading this pamphlet inside of our Baseline before a certain point can get you killed.

Ritsuka Fujimaru, the Anchor of our Branch, has asked me to include a warning. This pamphlet does not do these beings justice, and it's more fitting to experience them for yourself, rather than reading this. If you would like to keep everything a surprise, please do not read beyond this point.


For those of you still reading, let us start with the most obvious threats. The Seven Beasts of Humanity. In baseline, Beasts I, II, III-L, III-R, VII and a fragment of IV appear. Of those, we fight and defeat I, II, III-L, III-R and the fragment of IV. The actual IV does appear, and we do not fight it. Do not attempt to, if you are human it will kill you, as it possesses absolute authority over the murder of any primate. However, just because we beat these foes in baseline does not mean this is easy. They can, and will, kill you if you slip up even once. And they are far from the only foes of high magnitude we face.

Other powerful beings to watch out for, in no particular order, include Surtur, Kirishtaria Wodime, the Olympian Gods from the Atlantic Lostbelt, Arjuna over Gods and his Lokapala, The Lion King, The Outer Gods, Ashiya Douman, Chaos, Woodwose, Morgan, the Six Calamities, the Gugalana MK II, Astaroth, and Ibuki Douji. Yes, these are all from Baseline.

Common variants include the Nerofest & Gilfest Tournaments (Details found in Chapter 3 under 'Tournament Singularities'), Septem's standard irregularities, general difficulty spikes, Servant Swaps (These can easily lead to a death, be warned about these, especially if an ally is what got swapped), anything that ends up involving Merlin and the Olympiomachina Mech (We have yet to have anyone beat this, even ourselves).

Each Being has been given their own separate section, complete with details about the, their strengths, weaknesses and common variants of them from our experience. Do not be alarmed if you find something is outside of your area of expertise, we have ways of handling these via Baseline methods. We find using Baseline is safer than most other things go. In addition I have included sections on the general standards of the Singularities we have determined to be Baseline, as well as details on the Lostbelts and how each of them functions.

Also, despite how much you may want to, please do not try to save Doctor Roman, we tried that once, it crashed the Loop. As much as I hate it, his use of Ars Nova is a required part of the Loop to function. Only one Looper has ever managed to save him, and she was a member of the O7, so unless you want to compete with miss Usagi on soul magic and manipulation to a point I can't comprehend, do not touch Doctor Roman.

With all that out of the way, we move on to Chapter 1, the Seven Beasts.


3.5

[Fate Grand Order]

A Chaldean's Guide to the Grand Order 2 (Anata_Suruu)

Chapter 3.2: Fixed Points

I know it took a while to reach this point, but this section is highly important. In later iterations of this pamphlet, it will likely be moved forward to describe it.

Our loop has three required points, with two actually Fixed, in that it has to happen, and one that is not exactly fixed, but not letting it happen causes completely unpredictable messes that we would much rather not deal with, since it just makes things exceptionally hard.

The first Fixed Point is the Incineration of Humanity. We have had occasions where we have woken up early and decided to take out Lev Launier Flauros before he can set off the bomb that starts the Grand Order, and have tried to save Olga Marie in Singularity F before. Killing Lev before he sets off the bomb leads to the Loop ending, whether by crash or by it just not happening we are unsure. It is likely to do with the fact that our entire adventure starts because he sets off that bomb, and if he doesn't then none of the rest of the loop occurs. As for Olga Marie, we similarly attempted to save her, and outside of Variants where we awake with her already back in Chaldea post Singularity F, stopping her from being sucked into Chaldeas crashes the Loop. This is likely in relation to her highly ambiguous, but likely important status regarding Beast VII, or the Foreign God, U-Olga Marie, who causes the other half of the Loop to occur. So for the same reason as not killing Lev early, don't save Olga Marie.

The second Fixed Point revolves around Doctor Romanai Archaman, or as you probably know him, Doctor Roman. He is our friend, and we love him, so one might ask why he isn't Looping? We don't know yet, but we have a few working theories, none of which shall be discussed here. Instead we will deal in facts.

Doctor Roman is the only person capable of using the Noble Phantasm Ars Nova, which will remove him, King Solomon, from existence, and negate the Incineration of Humanity that happens at the start of every loop. As him doing this effectively 'retcons' the Incineration of Humanity from ever occurring, it is our only method of saving the world. Not letting him do this will crash the Loop. Do not do so.

The third problem point is the Fall of Chaldea that occurs at the start of the Lostbelts. Ranma Saotome asked why we let it happen, and we admitted it was because it's more trouble than it's actually worth to stop it from occurring. Despite the boons the original Chaldea facility can provide, none of them matter when it comes to stopping the Lostbelts. What matters is the Shadow Border and reaching the Wandering Sea, where Rayshifting becomes an option again, as we discovered that we still can't just Rayshift to stop Humanity being wiped off the earth and the Lostbelts descending. Since the Wandering Sea is a far more impregnable location than the original Chaldea, we don't have to deal with another issue. Even if we save Chaldea, the Foreign God will continue to assault it until it falls. Their power varies from Loop to Loop, but at minimum they can wipe out all of Humanity in a manner akin to one 'Majin Buu' in a matter of moments, and they have access to the vast forces of various lostbelts to throw at us directly. As its not a smart decision to stay, despite it being our original home, we prefer to cut our losses, and would like it if you could as well. As the Alien God's power is a near complete unknown, even if we know she is a Beast, that likely means she has a manner of conceptual powers that we have no method of even attempting to beat at this point. We would like to point out, before anyone argues, that she tanked a hit from Kirishctaria Wodime, who effectively slammed the entire all the power he could gather from the universe into one final attack, and this did not harm her, it merely annoyed her and the force pushed her out of the Lostbelt she was in. Because of these facts, saving Chaldea is not worth it. It cannot be stressed enough, no matter how much it does hurt.

On the other hand, saving as many personnel as possible is a good thing. In baseline we ended up having only 8 people alive in the end, but we can do better. So we implore you to aid us in that regard.


3.6

[Fate/Grand Order]

Knight of Owner (Anata_Suruu)

Ritsuka had noticed something very… odd as the Loops had gone on. And it had to do with Orleans, more specifically a Servant who showed up there, and in various other places throughout the Loop.

Lancelot du Lac, in both of his variants as Saber and Berserker.

"Do you ever wonder why your dad has a fighter jet?" Ritsuka asked as he and Mash were taking cover from yet another diving run from said fighter jet.

"I do wonder why, yes," Mash admitted as the third person in the hole with them at the moment, Cu Chulainn (For once as his Lancer version), scoffed.

"Probably because of our half of the baseline, where he steals a fighter jet while dogfighting Gilgamesh," Cu admitted as another barrage, of lasers this time, passed by their position.

Ritsuka poked his head out and then dove back down. "So where did he get the mecha?"

"Wait I thought that was a-" Cu started before popping out himself, and blinking at the sight of the Lancelot Mech from the Code Geass branch… again, being piloted by one very angry Berserker screaming for his king. "Glitch!" he ducked back down as the mech flew over them, and kicked Kiyohime into the horizon.

"Do you know what that thing is?" Mash asked

"It's from an entirely different branch of Yggdrasil kid," Cu admitted as he hummed, before thinking for a moment. "Hang on, I have an idea, he shows up later right?"

"In the Accel Zero incident and Camelot, you should know this," Ritsuka stated bluntly as Cu smirked, pulling something out of his pocket and tossing it up and down, a lightsaber.

"I gotta try something," he shot out of their hiding hole, and about two seconds later the Lancelot exploded, the Berserker being flung out of his mech as Cu tossed him the Lightsaber. The Berserker caught it screaming, and it glowed red before he ignited it, the blade flashing ominously between red and blue as the Berserker's Noble Phantasm overtook the sword.

"What the heck is he doing!?" Ritsuka shouted as Cu began to fight with the Berserker, who was now switching between entire styles she'd never even seen before..

"THIS IS BETTER THAN I THOUGHT! AHAAHA!" Cu laughed, continuing to chuck various objects out of his pocket as Lancelot kept picking them up, the Berserker roaring as he kept tossing weapons away to make room for new ones in his hands, and the tendrils that came from his armor.

"Uh… Senpai, notice that all the weapons vanish after he throws them away," Mash brought up as there was a very loud bang of a cannon, Elizabeth flying past them screaming with a massive hole in her chest.

"First Aid!" Ritsuka called out for the Lancer as they turned their attention back to Cu and Lancelot, the inside Irishman laughing like a manic as Lancelot kept tossing away weapons, pulling up new ones from Cu throwing new ones at him… and then she saw something familiar. "Wait didn't he already chuck that?" Ritsuka muttered as the lightsaber clashed with Cu's spear again… and cleaved clean through it, before Cu was kicked back in surprise.

"Ok! That worked better than I thought!" the Lancer admitted as Lancelot suddenly pulled out a massive sniper cannon again and fired, Cu dodging as off in the distance, a dragon exploded from the round that had impacted it.

"What did you do!" Mash cried out as Cu was just smiling.

"I made things a lot more interesting!"


As it later turned out, during Accel Zero, they got to watch the unAwake Artoria clash with Lancelot using a Lightsaber again, among other various things. Ritsuka cringed as she realized very quickly that Cu's antics had massively expanded the Berserker's arsenal.

Even better, in Camelot, the Saber version pulled out the Lightsaber, among other weapons during his duel with Mash. He was similarly confused as to why he had this massive arsenal of strange weapons he'd never seen before on call, but had zero qualms about using them.

Coincidently, he actually survived Camelot that time, because Agravian got his head blown off by something called the Harkonnen II. He'd even joined them in fighting the Lion King but summoning the damn mech again. (Which he was certain Cu had blown up in Orleans). Similarly when he was summoned in Fairy Britain he punched Barghest in the face with his giant mech.

At the very least this probably wouldn't last into the next loop. Lancelot having a massive arsenal of weapons with very, very strange powers completely out of context was interesting but he did not want to have to deal with this forever.


"ARE YOU FUCKING KIDDING ME!?"

As it turned out, she was not so lucky, as the very next loop, this time with only Altria awake alongside her, Lancelot had pulled out the damn Excalibur copy Cu had thrown him!

"And… now I have to tell Mash to add this to the damn pamphlet…" Ritsuka complained as Altria kicked the Berserker away before blasting him with Excalibur Morgan to get rid of him.

"Why not just leave it as a surprise Ritsuka?" Altria offered as Ritsuka looked towards the Black Saber, who was smirking. "I'm sure that some people will… appreciate the fun of such an opponent."

"...You know what, what the hell, I'll get a kick out of it at least." Ritsuka admitted.

She was now really thankful that Melusine typically ignored the Knight of Owner given to her by the Lancelot Saint Graph grafted onto her… even if she was now intrigued if she would also be capable of using this arsenal that seemed to stick to Lancelot whenever he grabbed another weapon or object he could use as one.

Interesting questions for later.


3.7

[Fate Grand Order]

A Chaldean's Guide to the Grand Order 3 (Anata_Suruu)

Chapter 1.4: Beast III-L: Mara

I will say it outright. Mara is the being in our Loop that possesses the highest kill count when it comes to visiting Loopers. This is due to her very problematic set of abilities, the set up, and the tendency for people to not want to use the provided tools we have to fight her for the sake of a challenge.

These tools are the False Muramasa blade forged during the Okuu Singularity, the hanafuda spell tags, and our ally, Kasuga-no-Tsubone, who is sharing a body with Parvati. That last one is the most important, as she is the only one capable of even allowing you to fight Mara at all. Do not let her die. The reason for this is, as Mara is the universe inside the Okuu, she controls everything. Literally. Yes, even if Spiral Power allows you to fight her, no it doesn't change the fact she can still use this fact to kill you dead. Kasuga-no-Tsubone is the only person with higher authority than her available, which allows her to at the bare minimum wrestle enough control from Mara to allow you to do battle with her.

The False Muramasa blade is the only weapon we have capable of killing her conceptually, which given the nigh infinite amount of bodies she possesses, all of the same level of downright ludicrous strength mind you. We are aware that other weapons like the Blade of Olympus exist, but the Muramasa is provided and can actually keep them down. As quoted from the woman herself when she was boasting.

It is as you see! The Beast, as a Beast, has become legion! These are not split off bodies or clones. Each and every one of them are real, each and every one of them a Beast! Yes, it is simply that there is enough of the same thing to fill up the entire universe. See, I wouldn't be able to love if I didn't, right? If I'm to love all humanity, this is only a given.

Again, let it be repeated. This is not hyperbole. What makes this worse is that Mara just so happens to also be the strongest beast in a straight up fight… individually. She also increases in strength when our Anchor, Ritsuka Fujimaru, does not use the hanafuda spell cards on themself, as she actually grows stronger the more Ritsuka Fujimaru is 'Tokugawa-fied'. Yes it is as ridiculous as it sounds. No, you should not laugh, this is serious. Leman did not believe Ritsuka and paid the price for it, forcing Munenori to pick up the slack with all the available tools and Ritsuka's aid.

In combat, attacking Mara outright weakens you. It will keep weakening you near endlessly. And Mara is not an easy combatant who does not abide by honor. There is a reason we have Munenori in baseline, as he is one of the few fast enough to use the Anti-Tokugawa blade without getting killed by Mara's endless onslaught. Said blade also provides protection against Mara's weakening effect, but only while drawn. So far, only three Loopers have beaten Mara at full power, and of those all of them had to utilize the Anti-Tokugawa blade and Kagusa's authority to be able to do so. These were Ranma Saotome, Usagi Tsukino and the Doom Slayer. As it turns out, fighting the Universe is not easy.

Be warned. The Okuu also happens to be exceptionally lethal because of the set-up as well. The Okuu is a labyrinth that corrupts you and forces you to break the 5 precepts of Buddhism. Mata Mari, Scheherazade and Kiara are also allies in baseline here. The first two have the ability to get us through the Okuu without technically breaking the 5 precepts, and the latter is mentioned earlier in this chapter. She is an ally here, please, do not kill her. But if you break the 5 precepts, it will weaken you further to Mara's corruption.

Our final warning, Mara is not stupid. In fact she has a very nasty tendency to never fight the same way twice, outside of the setup. She does something different to fight almost every loop. No, she is not looping or loop aware, this just seems to be her being pragmatic and adjusting to what she sees as you go through the Okuu, or just doing what she wants to. Ranma Saotome enjoys this, but it also makes her unpredictable. As she is the Universe, almost anything is on the table when it comes to fighting her, full power or not. Even with the provided tools, remember victory is not a guarantee.

You have been warned, if you do not heed this warning, we are not responsible for your demise, even if we will resummon you back afterwards.


3.8

[Fate/Grand Order], [Cardfight! Vanguard]

Salem of Nightmareland - part 1 (HelenTheMoon (Lermis))

Charles-Henri Sanson has never been more confused in his life. And unlife. Which was confusing by itself because he was absolutely certain that he was not supposed to remember anything that happened in his time as a Servant (never mind all the weird stuff in his time in Chaldea).

The Holy Grail was of no help. Mainly because apparently there was not a Holy Grail here to begin with. The moment he tried to access information from the Throne of Heroes about the Grail war he thought he had been summoned in, he instead got some weird information that was more like memories about how he was executing people... For a queen obsessed with playing cards? Or something. In a castle that looked like a mix of a fever dream and Salem. Which had most definitely never happened.

Oh, and another thing.

"What the hell is Cray!?"

Katsuragi Kamui looked at the new player fumbling with her cards with a huge grin on his face. No matter how many loops passed, there was always this sense of wonder in their eyes that never got old. This newbie here was a little girl with Caucasian features, and long light brown hair, dressed in a gothic lolita dress. She also had a bandage on her forehead that made him frown. Bullied kids were quite a frequent sight in shops like these. With imagination being a key component in the game, Vanguard had a level of escapism that not many achieved.

But the girl had just arrived here, so it was too early to reach any conclusions. She had no problem talking to him, so that was a good sign.

In fact she was very, VERY talkative.

"Can we start already? PLEASE? I can't wait to play! Come ON!"

Aichi was laughing. "Don't worry, we'll get right into it."

It was a rarity to see Aichi in this part of the loop. This was one of his rare visits after he left for college in some other part of the world again. For a guy who loved Vanguard more than anything, he sure preferred studying in some offshore high-end colleges instead of defending his titles. But, that was just Aichi. He was never in it for the title anyway.

Though he had to wonder if the girl recognized them or not. Aichi was not the most public figure out there, not by a long shot, but Aichi was pretty famous among vanguard players, and Kamui was not far behind him. No sign of recognition though.

He had already guided her through the motions of starting the game. After making sure the deck she brought with her was constructed according to the rules - 50 cards, all of the same clan, 16 of which had to be triggers, units of all grades so they didn't deal with Morikawa 2.0, Stride units separately and no more than 16. He showed her where to place the Stride cards, how to pick and where to place her starter vanguard, about drawing her cards and redrawing those she wasn't happy with it.

All the while she had a curious and excited look on her face, that turned into outright glee upon seeing some of her cards. Kamui and Aichi did not actually look through her deck - they had simply asked questions. He found out really early on that newbies almost always were ecstatic to show off their cards for the first time in a fight rather than have someone else peek at it first.

"Please picture it. Right now, we are astral bodies on planet Cray, a place much like Earth, where all the units live."

Kamui smiled, and watched as Aichi let the little girl's imagination drag him along.

Aichi closed his eyes, and opened them in what looked like an abandoned village. The white houses were ran down, the tiles of the village square were cracked and slowly devoured by mold. The windows were broken, and there was a smell of death and decay all around. The plants that were growing through the tiles and the bricks were twisted in strange shapes, growing fruit that looked like candy.

She probably plays Dark Irregulars then… It was not the most popular choice for beginner players, but not exactly uncommon either.

Still… Aichi had seen every corner of Cray through his PSYQuolia. So why was this place utterly unfamiliar?

"Hahaha! It looks so different! Look at these plants! They weren't there before! Oh, bugs!" Aichi only blinked as the little girl ran up to him holding a stag beetle with butterfly wings.

That was definitely unusual. And he was not talking about the beetle.

"You have a pretty impressive imagination… Shall we get to the fight, then?"

"Right!"

"Since we both have already drawn our cards and set our Vanguards, we're going to reveal them now. Both players turn their cards face up. Follow my lead: Stand up, Vanguard! Blue Scud, Barcgal!"

(Blue Scud, Barcgal: Grade 0 – Power 5000)

Aichi's astral body faded, and he found himself looking through the eyes of his loyal blue-furred mechanical dog. He knew that from the outside it simply looked like a card was flipped over, but Vanguard would not be so popular – or such a trouble magnet – if that was all in it.

"Stand up, Vanguard! Spade Jack of Nightmareland!"

(Spade Jack of Nightmareland: Grade 0 – Power 5000)

In the real world, through the corner of his eye he could see Kamui trying not to grimace. His experiences with Tetsu made him HATE the clan even several loops later.

Spade Jack of Nightmareland looked like a mix of its namesake playing card, a jester and a knight. With the young lady riding it, it she looked like an older version of herself wearing his clothes.

"This is called "Ride". With our Astral bodies, we have the power to call the units of this world and "ride" them, letting us use their power."

"Amazing…" Her eyes were wide, and she immediately grabbed her cape to take a closer look at the spade pattern.

"Since this is your first time, I'll go first. Alright?"

"Alright!"

"Draw! This is the draw step. We start by drawing a card and adding it to our hand. Next is the Ride phase. We pick a card that's one Grade higher than our current vanguard, and ride it. Since I have a Grade 0 Vanguard, now I'll ride to Grade 1."

Aichi proceeded to demonstrate. "Ride! Little Tactician, Marron!"

Barcgal disappeared in a flash of blue light to reveal a bespectacled boy in impressive blue robes holding a magic book.

(Little Tactician, Marron: Grade 1 – Power 7000)

She was just staring with wide-eyed excitement. It was infectious. "That's Ride. Do you understand so far?"

"Hm-hm!"

"Next, I'm activating Barcgal's skill. Since I rode another Royal Paladin unit, I can move it from the soul to a rear guard circle."

Aichi demonstrated by moving the card from beneath Marron to the rear-guard circle behind it.

The setup of a cardfight board was pretty simple. Two horizontal rows and three columns. The Vanguard was placed in the middle front, and the rest of the circles were for the rearguards. In the middle of the two sides was the Guardian circle, and on each side of the board were the dedicated deck, drop, and damage zones. The bind zone did not have a place in the board – you could put the bound cards on the side of the table or in a pocket, though the latter was banned in official tournaments.

"Another ability we have as visitors in Cray is "Call". This way, we can call units to help us in battle. You can call as many rear-guards from your hand as you like, as long as they have a Grade that's the same or lower than your Vanguard. Since I have a Grade 1 Vanguard, I can call Grade 1 and 0 units."

She nodded in understanding, but Aichi decided to show her anyway. "Call! Wingal Youth!"

Wingal Youth was another High Beast, a blue creature that looked like a mix of a cat and a bat, with a white knife strapped to his foot and a red lion-like mane. Yet he managed to look very cute despite all that. Aichi knew from experience that he was very cuddly.

(Wingal Youth: Grade 1 – Power 5000)

Aichi had chosen to call it in the back left corner of the board.

"Since it's the first turn, I cannot attack, so I end my turn."

(Turn 1 end: Aichi – Hand 5, Damage 0 / Girl – Hand 5, Damage 0)

"It's my turn! I draw! Then I ride, huh…" She paused to read the skills of her cards. "Ah, there!" An eerie purple light overtook her vanguard. "I ride Friendly Guide of Nightmareland, Lavinia!"

Huh?

"Huh?"

In the real world, Kamui had a reaction very similar to Aichi's. "Since when does THAT exist!?"

The bystanders stared at him. "Kamui-san?"

"I-uh" crap "I've never seen that card before." Which typically only happened when there was a variant. Or a fused loop.

"Really? But Kamui-san, you always know all the cards!" Not when Chrono was involved he didn't. But this was not Chrono.

Kamui had nowhere near as clear of a view as Aichi did, and he could barely see the cards from where he was standing. Without trying to alarm them, he drew closer to the table. "Lavinia" was an extremely pale and ghostly-looking girl in a black dress, holding a teddy bear that had seen better days. She'd almost pass for normal if not for her bloodshot eyes and the horn that grew from her head.

(Friendly Guide of Nightmareland, Lavinia: Grade 1 – Power 5000)

Only 5000 power… It must have some pretty good skill.

"Spade Jack's skill! I draw a card" she did "and then pick a card from my hand, and put it in the soul. Uh, that's under my vanguard, right?"

Aichi recovered from the surprise. "Yes. Dark Irregulars use the Soul a lot to gain power and unlock new skills."

(Girl: Hand 5 – Soul 2)

"And I call! Dormouse of Nightmareland, and Village Mob of Nightmareland!"

Dormouse he knew. A cute pink little mouse with an oversized spoon. Village Mob? No. It looked like one of those village mobs that was carrying torches and pitchforks in the movies to chase zombies… except this one WAS the zombies.

(Dormouse of Nightmareland: Grade 1 – Power 7000)
(Village Mob of Nightmareland: Grade 1 – Power 6000)

But damn, that's some good placement here… Dormouse was at the front row, and Village Mob was behind the Vanguard. Which was a good thing for the young miss, because the Village Mob was too weak to touch Aichi's Vanguard.

Aichi nodded in honest approval, but Kamui could see that his smile was a little uncertain. Kamui frowned. It was not that rare for them to run into unknown units, but usually Aichi or Ren knew them from some old visit.

A fused loop after all… Is she a looper? She should have pinged if she's Awake… Oh well.

"From the second turn onwards, you can attack."

"Yay! I attack!"

Aichi chuckled. "Not so fast. First you must learn how to attack, correct?"

"Oh! Sorry."

"It's alright. First of all, only the front row units can attack."

"Eh!? Then why are there units in the backrow?"

"To lend their power to the ones in the front. They add their power to the power of the front unit. That's called "boost"."

"Oh, I see! Thank you, mister!"

"I told you, Aichi is fine… To declare your attack, turn your units sideways."

"I think I understand… Lavinia attacks! And the village boosts!" She rested her cards. "Ptffff… hahaha!"

"Uh, miss?"

"Oh, nothing! The village REALLY hates Lavinia and her family, so it's funny. Right, Lavinia?"

For a newbie she sure knows her cards' lore… At least, he thought that was the case. But if she was a visiting looper, then where was she from?

(Lavinia: Power 5000+6000 = 11000)

"No guard."

She blinked. "Guard?"

"Oh, sorry. When an enemy unit attacks, I can use units from my hand to guard. I'll show you how to do that later, okay? Now I have something else to show you."

"Alright!"

"When your Vanguard attacks, you can do a Drive Check."

"Huh?"

"You draw the top card from your deck and show it to both of us."

"Uh, o-kay…"

She revealed the top card as instructed. To both their surprise, it was a critical.

"A critical trigger! That's pretty lucky."

"What does it do?"

"You see that symbol in the corner of the card?"

"The yellow box?"

"That's a critical trigger. There are four different kinds of triggers, and only Grade 0 units have them. When you draw them during a drive check or a damage check, you can use their effects. With a critical trigger, you can give 5000 power and plus one critical to a unit. Oh, you can give the effects to separate units."

"What does "plus one critical" mean?"

"Criticals are how much damage a unit can deal. All units have one critical, which means they deal one damage. With an extra critical-"

"It means two! I give the critical to Lavinia and, uh, you said I can separate the effects? The power goes to Dormouse!"

"Nice! Since your Vanguard has more or equal power to mine, the attack goes through. Now, I have to do a damage check."

"Wait, what do I do with the card?"

"You add it to your hand."

(Girl: Hand 6)

"Since you dealt two damage, I get to check twice. Damage check, the first…" Aichi took the top card from his deck and showed it to her. It was Palamedes. "No trigger. After a damage check, you put the units to the damage zone face-up. Second check." He glanced at the card. "Bedivere. No trigger."

The young miss was staring at his cards with a frown. "Is something wrong?"

"Palamedes and Bedivere… Those are Knights of the Round Table, right?"

"Ah, not here. Many of the Royal Paladin knights have the same names as the Knights of the Round Table, but they're not the same."

"Oh, I see. Bedivere looks really different from what I heard."

Aichi searched his memory a bit. "He's supposed to have a missing arm, right? I didn't look into it very much…"

"Uh-huh."

"Ni-san, the fight?"

"Oh, sorry Kamui. Now I have two damage, and both these cards go to the damage zone. When there are six cards in the damage zone, I lose."

"So I have to deal four more damage!"

"Pretty much. But keep in mind, you can't attack with units at rest. Those are the ones turned sideways."

"So I have to attack with Dormouse. Alright! Dormouse attacks!"

Dormouse refused to do anything.

"Dormouse?"

Without warning, the pink mouse attacked the mob.

"Huh!?"

"Oh right, I forgot! Village Mob's skill! After it has attacked or boosted an attack it goes to the soul. Hehe, sorry..."

Aichi laughed helplessly. "That's alright..."

(Girl: Soul 3)

"Now, Dormouse attacks!"

"No guard. Dormouse and Marron have the same attack, so the attack goes through. Damage check." It was Margal. "Draw trigger."

"Oh, it's red! What does it do?"

"It lets me draw a card, and add 5000 power to one of my units. I give it to my Vanguard."

"But… I can't attack anymore. What now?"

"You end your turn."

"Alright…"

(Turn 2 End: Aichi – Hand 6, Damage 3 / Girl: Hand 6, Damage 0)

"This is the basic flow of the game. Do you understand?"

"Yes!"

Aichi smiled. She was so excited, so engrossed in everything, reacting so strongly and eagerly. It was beautiful.

"Good! Now then, draw!" And it was exactly the card he wanted, ready in his hand like always.

"Stand Up, my Avatar! Together through eternity; Blaster Blade!"

Like always, it was incredible. Marron was enveloped in a small vortex of Aichi's blue light, and through it emerged the white swordsman who accompanied him through the loops – his co-anchor, Blaster Blade. For an instance, the dark village was drowned in light.

In the real world, he could hear the children cheering.

(Blaster Blade: Grade 2 – Power 9000)

Aichi hesitated for a moment. Maybe I should go easy on her a bit… She's still new, after all. "Blaster Blade's skill. I counterblast two, and Blaster Blade retires one of your units. I chose Dormouse!"

"Wait-wait!"

The segments of Blaster Blade's sword split apart, and forth surged lightning. Dormouse was reduced to purple fragments and vanished.

"Wha-what?"

"Sorry if that was intense. I'll explain now. Earlier, I told you to place the cards in your damage zone face-up. Those cards can be used to pay the cost for skills. That's counterblast. I turn the cards face down to pay the cost."

"So you have to take damage…"

"Yes, pretty much. As for the rest… when a rear-guard is retired, it goes to the drop zone. That's the space behind your deck. It's like a… graveyard" he explained, borrowing a term he heard from the Yu-Gi-Oh branch.

"O-kay…?" She moved Dormouse to her drop zone.

"And finally, Dormouse has a skill, right?"

She blinked, then snatched the card and read it. "Ah! Because he was sent to the drop zone, I can soulcharge!"

"That's right."

(Girl: Soul 4)

Normally, I would have left Dormouse alone and saved my counterblasts for later… But what's important here is showing her the rules, and let her have fun.

"I call! Bedivere, Kay, Gallatin!"

At his command the three silver knights appeared in a flash of light. Bedivere and Kay in the same row, clad in their diamond-studded armor, the blindfolded Gallatin taking stance before Wingal.

(Knight of Virtue, Bedivere: Grade 2 – Power 9000)
(Knight of Benevolence, Kay: Grade 1 – Power 7000)
(Champion of Silence, Gallatin: Grade 2 – Power 10000)

(Aichi: Hand 3)

"I activate Bedivere's skill! When Kay is in the same column, Kay gets power plus 2000! And I soulcharge!"

(Aichi: Soul 2)

(Kay: 7000+2000 = 9000)

"Next, Kay's skill! When Bedivere is in the same column, he gets power plus 2000, and I countercharge!" Aichi flipped one of the cards in his damage zone face-up. "That way, I can use counterblasts more times."

"EEEEH!?"

(Bedivere: 9000+2000 = 11000)

"Ni-san, I thought you were taking it easy?" Kamui sounded more amused than anything.

"Hehe, sorry…"

To their surprise, the girl did not look deterred at all. "No, I'm strong! Bring it!"

Kamui cheered. "That's the spirit!"

Aichi nodded. "Battle! With Kay's boost, Bedivere attacks!"

(Bedivere: 11000+9000 = 20000)

"Eeeh, how do I guard?"

"Do you see that number at the side of the card?"

"The side?"

Vanguard cards had three numbers written on them. The one on the top left corner showed their grade, the one at the bottom showed their power, and the one at the left side…

"That's the shield. To guard, you as many cards from your hand as you want to the guardian circle, and the number on the shield is added to the power of your vanguard. After you use them, these cards go to the drop zone."

"Oh, I see. So you need a lot of cards in your hand…"

"Yes, that's correct."

Aichi was a bit impressed. It was kind of fuzzy now, but in baseline it took him quite a while to realize the importance of hand advantage. It took Misaki and "Ninja Master M" to drive that lesson home.

The girl looked at her hands with a frown, and then started mumbling under her breath. Finally she reached a decision. "No guard!"

In their minds' eye, Bedivere swung his mighty sword down at the helpless girl, who tried to defend with her teddy bear.

"Sorry Lavinia… Damage check!" No trigger.

"Next, with a boost from Barcgal, Blaster Blade attacks!"

(Blaster Blade: 9000+5000 = 14000)

"No guard!"

"Drive check! Got it, draw trigger!"

"Draw trigger!?"

"I give the power to Gallatin, and I draw!"

(Aichi: Hand 5)

"Damage check… no trigger."

"Finally, with a boost from Wingal, Gallatin attacks! With the trigger, that's 22000!"

"Ugh, come on! No guard! Damage check…" She drew her card with a pout, but her eyes lit up. "Look! I also got a draw trigger! I give the power to Lavinia, and I draw!"

"You're pretty lucky… But I'm not done yet!"

"Eh?"

"Wingal's skill! If the attack it boosted hit, I look at the top seven cards in my deck, and if there's a "Blaster Blade" among them, I add it to my hand."

There it was. They did not have to help him this much, honestly… Aichi picked Blaster Blade Exceed and showed it to Lavinia, before adding it to his hand.

"I shuffle… and since I managed to find a Blaster Blade, Wingal moves to the soul. I end my turn."

(Aichi: Soul 3)

The girl just stared at him with her jaw dropped.

(Turn 3 End: Aichi – Hand 6, Damage 3 / Girl: Hand 7, Damage 3)

"Uhhhh… It's your turn…?"

"I'll get back to you! Draw!"

"It's Stand and Draw…"

She blinked.

"You return the units to upright position first."

"Oh. Alright then! Stand and Draw!" She plucked a card from her hand. "Now I'll show you my friend! Ride! Executioner of Nightmareland, Sanson!"

Another new unit!?

The new unit appeared in a pillar of purple light. It was a tall and pale man in an elaborate black coat with a very tall collar, carrying a vicious black sword with a wide end that looked like a guillotine.

"Next I-"

"WAIT! Abigail!? Where were you? Where am I!? What's happening!?"

"Hello, Sanson! You're a card, we're in a cardfight, and we're going to crush him!"

"Huh!?"

"EEEEH!?"

"Ni-san!?"


3.1: The most deadly form of Hercules, shove off Archer.

3.2: When you summon the final boss first

3.3: Its quite elementary how to figure out if someone's trapped in a time loop. It helps that there is a baseline example anyway.

3.4: First draft, not exactly the best. But the Grand Order ain't an easy place.

3.5: Turns out, most of what was written here is only correct for the current status of the Grand Order. Repairs required, and patches needed.

3.6: Know Fear, Lancelot is Here.

3.7: Introducing Mara, Ranma's newest favorite opponent, and bane of anyone who doesn't regularly bust universes or move at the speed of light.

3.8: It's time to duel! (Wrong game)