Eraqus Empire Xehanort's Skill

Physical

[Single Sword Stance] – Lv 16 – Increased one hand sword attack by 32%, increase defense by 16%, and increased chance of blocking powerful physical attack by 32%.

[Dual Sword Stance] – Lv 14 – Increased one hand sword attack in both hands by 42%, increased agility by 28%, increased chance of blocking powerful physical attack by 28%.

[Quick Blitz] – Lv 14 – Perform two dash attack to two enemies and deals 15 to 21 damage with the second dash dealing an extra 12 damages. Have an 10% chance of inflicting elemental damage of [Fire], [Ice], and [Lighting]

[Strike Raid] – lv 14 – Throw a sword to spin-slash an foe, has a 45% plus half of Agility to stun a foe with a 15% chance to instant kill an foe. Can jump to an second enemy with half the chance of both stun and instant kill. Have an 20% in inflicting elemental damage. Deals 27 to 42

[Binding Strike] – Lv 14 – Perform an spin attack to stun an foe. Has an 28% + ¼ of Agility chance of stun plus making an second strike with half the current chance. Binding has spike, dealing 5 Bleed every second for 3 second. Inflict [Fire] damage. Deal 28 to 38 (+10)

[Basic Swordmanship] – Lv 16 - Increased [Slashing] damage attack by +8, increased [Piercing] damage attack by +8.

[Darkvision] – Lv 2 – see in the dark between 6 to 9.

[Sneak] – Lv 1 – Increase Sealth by 1% when passive and 2% when active

Magical

[Observe] – Lv 5 – Can see the HP and MP bar of everyone.

[Lesser Earth Magic]

[Manipulate Earth] – Lv 40 – Can control 80 cubic foot of earth or soil, can open up holes in the ground, can form earth spikes from the ground, Increase EXP to Tier 1 - 4 by 25%, and can shape earth into basic statue.

[Earthen Fist] – Lv 11 – Can create an gauntlet of earth on both hand. Small spikes can be erupted from the gauntlet.

[Earth Shot] – Lv 10 – Can shoot compressed rock at single enemy with an 20% chance of shooting two Earth Shot. Earth Shot now deal an extra 10% [Piercing] damage.

[Remove Dirt] – Lv 1 – Remove dirts from object.

[Soften Earth] - Lv 31 - Soften 62 cubic foot of earth or soil, leave an lingering effect, can affect stone walls, and to a lesser extent, metal walls, extend downward 6 meters, can affect sands.

[Harden Earth] - Lv 31 - Harden 62 cubic foot of earth or soil, leave an lingering effect, can affect stone walls, and to a lesser extent, metal walls, extend downward 6 meters, can affect sands.

[Raise Earth] - Lv 31 - Raise ten cubic foot of earth or soil to 31 feet up, can create 20 Hills, Hills can be hollowed out.

[Lower Earth] - Lv 31 - Lower ten cubic foot of earth or soil to 31 feet down, can create 20 Craters, Craters can be hollowed out.

[Plough Earth] - Lv 31 - A farmer spell that plow through the soil. Create 18 plough line up to 46.5 feet long. Can be used on both humans and giants, and can be combined with [Air Magic].

[Earth Pillar] - Lv 1 - Raise a pillar 1-meter-wide diameter and 4 feet tall.

[Earth Spear] - Lv 1 - Create a spear made of rocks.

[Lesser Fire Magic]

[Create Small Fire] - Lv 1 - Create a small fire on the palm of the hand.

[Remove Heat] - Lv 1 - Remove heat from the air per one cubic feet.

[Manipulate Fire] - Lv 1 - Control fire per one cubic feet.

[Extinguish Fire] - Lv 1 - Put down one cubic foot of fire.

[Fireball] - Create balls of fire.

[Murder of Crows] – Lv 10 – Summon 30 crows and summon an Crow Familiar who is level 10 and can summon his own Murder of Crow but at 10.

[Necromancer]

[Summon Undead: Skeleton Horde] - Lv 6 – Summon 10 Skeleton with leather armor and sword

[Summon Undead: Zombie Horde] – Lv 6 – Summon 10 Zombie with some muscle and some of them have an melee weapon.

[Summon Undead: Bayrok] – Lv 6 – Summon an undead archer with leather armor

[Summon Undead: Totenhund] – Lv 6 – Summon an large undead hound

[Ray of Death] – Lv 1 – Shoot a beam of death energy that deals 50 Damage

[Drain Life] – Lv 1 – Drain life from a enemy and transfer it to a second target.

[Command Undead] – Can command undead not created by you.

[Ray of Enfeeblement] – make enemies weak by 25%

[Enhance Undead] – Level Undead Summon

[Summon Spirit: Ghost] - Lv 7 – Summon a swarm of spirits.

[Summon Spirit: Bestial Spirit] – Lv 6 – Summon an swarm of ghost rats or a large ghost wolf

[Summon Spirit: Wraith] – Lv 8 – Summon an vengeful spirit.

[Summon Spirit: Living Armor] – Lv 9 – Summon an slightly polished possessed armor with an repaired bastard sword and an Morningstar.

[Summon Spirit: Nightmare Horse] – Lv 5 – Summon an spectral horse.

Skill Tree

Attack UP (3/3) – Increase Attack Point by 3 points

Magic (2/3) – Increase MP by 0.4% of MP provided by INT stats.

Elemental Control (2/3) – Granted [Fire] and [Ice] Perk

Stamina Boost – (1/5) – Increase END by 1

Bigger Brain – (1/5) Increase INT by 1

Dark Skill Tree

Unit Perk (1/1) – Grant All Dark Units Perk every 10 levels

Health Boost: Heartless (1/5) – Grant 5% increase to Heartless HP

Soldier Heartless (1/1) – Unlock Soldier Heartless

Perk

Minor Healing Boost – Increased magic defense to 0.75, increased health regen to 10 points every 15 minutes.

Minor Magic Boost – Increase magic attack to 0.75, increase MP to 20 points x INT.

Minor Magic Recovery Boost – Increase magic regen to 10 point every 15 minutes.

Strongarm's Body - Increased Inventory space by 4 per points, Weapon STR requirement is cut by 25%, Non-weapon attacks damage increased by 50%.

Keyblade Unlock – Unlock any locked door or lock with the Keyblade