Reset: Save Them All


This is something like a headcanon page for how certain things work in my viewpoint of the story. Some of it is just fluff, like heights or my take on some of the species, and some will explain more important things, like resets, and how they effect the story as a whole. - Crimson


Resets - For how this works in my story, I give full credit to NCH Productions for inspiring how to better incorporate it into the story. As far as resets are concerned, the reset button takes them back to a specific point in time. For Frisk, that point is the moment they woke up in the underground. On the other hand, when a human loads, a star/cross of yellow light forms with them standing within it, unless I dictate otherwise. There will be exceptions occasionally. As far as saving goes, there is basically an autosave that happens basically all the time. Like when a human enters a room.


Worldbuilding


Skeletons - Skeletons can emote their skulls like faces, and are able to smile and frown. They can also replace bones, detach limbs, and all wield immense magical power in exchange for being physically weaker.

Piscene - Piscene, like Undyne, have extreme physical strength, but are more limited in magic. For the most part, weapon magic is all they can really do.

Ghosts - Ghosts are untouchable, and have the ability to mold their shape and to possess other objects.


Characters


Braedan - The eighth human to fall into the the underground. He stands at about six feet tall as either a human or a skeleton, usually wearing a battered jacket and jeans. He also wears cargo shorts and and t-shirts as a more casual outfit.

Flowey - Flowey the Flower, the murdery flower. He sits at about eight inches tall from the ground, and is kinda just a large flower.

Toriel - The caretaker of the Ruins, and the exiled queen of the underground. She stands at about seven feet seven inches tall, and usually wears a purple robe emblazoned with the delta rune.

Sans - The punny skeleton. He stands at about five feet tall, and can usually be seen in a stained blue hoodie, white t-shirt, and pink slippers.

Papyrus - The kind skeleton. He stands at about six feet six inches tall, being one of the tallest monsters besides the royal family.

Undyne - The Captain of the Royal Guard. She stands at about six feet three inches outside of her armor, and six feet seven inches with it on.

Alphys - The current Royal Scientist. She stands at about four feet eight inches, and usually wears a simple labcoat.

Frisk - The ninth human to fall into the underground. She stands at about five feet four inches tall, and usually wears a blue sweater with two pink stripes across it, along with brown shorts.

Grillby - A living entity of fire. Cannot be killed, only extinguished.

Scrappy (Monster Kid) - A small, armless, bipedal lizard monster. Has an impossibly high pain tolerance due to repeated face falling.


Magic


Flowey's Bullets - Bullets formed out of magic made solid. A simple form of weapon magic.

Weapon Magic - The magic used by Undyne and others. It creates solid objects from magic, and has a variety of uses and styles, however: it is primarily used to form weapons.

Bone Magic - A form of magic used exclusively by skeletons, it allows them to create and wield bones much like weapon magic. Work done by The Man Who Speaks In Hands added several variants to the magic, which will be discussed later.

Healing Magic - A rather common form of magic used to heal the soul, and therefore the body.

Telekinesis - Rare magic that can be used on objects, or souls to move them.

Blue Magic - Magic that makes attacks only hurt moving targets.

Orange Magic - Magic that makes attacks only hurt stationary targets.

Green Magic - Makes a target unable to flee, forcing them to fight.


If you have any questions at all, feel free to ask them. I´ll answer when I can.