bopdog111: Allie won her first match.
Ulrich362: She sure did, her new cards are a huge success and now she's only one win away from qualifying for the Arc-League Championship.
bopdog111: Who will be her final opponent next?
Ulrich362: Only one way to find out, enjoy the chapter.
Disclaimer: We don't own Yu-Gi-Oh! ARC-V but we own the OCs!
It was the next day after that match, and Allie with Inner were making plans, and strategies for what's up next.
"Do you want to try the next match?" Allie asked Inner.
"I can't take over my body." Inner told her.
"Oh yeah, sorry. I was just thinking about something else." Allie admitted before smiling. "Well, we're still a team."
Inner nodded agreeing with a big smile, "Yeah we are!"
Allie smiled before looking at the cards. "Well, do you want to play a little more?"
"Maybe later. Cause maybe since we are in your head, can we try playing that game you talked about?" Inner asked interested to play Friday Night Funkin'.
Allie couldn't help but giggle. "That's what I meant."
With that a large TV materialized where they entered a start screen where some beats where heard as they see on a yellow background was three characters with Tutorial on. From pressing a button made the middle character gave a piece sign.
The screen then shows a blue haired boy with a red haired girl wearing a dress who is on top of speakers on a stage with four arrows to the left, and right sides of the screen with a bar at the bottom showing a red symbol of the girl, and a blue sign of the boy in the center before a voice said, "3, 2, 1. GO!"
"Alright pay attention to the right side of the screen, it will help you get the feel." Allie told Inner with a smile.
Inner nodded. "Ok, thanks."
They watched as a beat started as arrows flew up where their pressed by the girl who said as she pressed the arrows, "Left. Right. Left. Right."
Inner sees the arrows approaching in the same order. Seeing that she pressed the buttons that matched the arrows.
As she did the boy gave beatboxing sounds, and when she done it the girl said, "That's how you do it!" More arrows came as the girl pressed them saying, "Up. Down. Up. Down."
The same order approached from Inner's side. Inner smiled as she continued playing while Allie watched only to pause and start blushing. Soon a mess of arrows appeared at the end which caught Inner off guard, and managed to hit several but missed.
"That happened to me the first time too." Allie admitted while still blushing. "You get used to things like that."
Inner chuckled before the screen appeared back where it says week one where the name of the next opponent appeared with the songs in mind.
Daddy Dearest.
Tracks
Bopeedo
Fresh
Dadbattle
The appearance shows of a grown man holding a microphone with crossed arms, and a smirk wearing a opened jacket, and shirt that shows the front of his torso with chest hair, and seems like glowing eyes. Inner frowned and focused on playing the game matching the arrows as well as she could.
In the first song it was easy to do. The second song got things a bit more interesting where Inner missed a couple of times. And the third one things got a little hectic, and Inner missed several times but overall manages to complete it. Allie shook her head before seeing that as she smiled. "You got it, and on your first try Inner."
"It was tough." Inner admitted to her.
"Practice makes perfect, just like in a duel." Allie smiled.
Inner smiled at that before the screen shifted to where the next week became available, and in place of Daddy Dearest's picture was two kids wearing Halloween themed costumes them going a small dance, and the bottom holding a microphone with the name being replaced.
Spooky Month
Tracks
Spookeez
South
Monster
The two of them continued playing the game with Inner starting to have some trouble as Allie occasionally helped and encouraged before soon they both felt themselves waking up.
During which Inner in the third song in Spooky Month encountered a unique opponent that has a black monster body, and a lemon head with big red teeth which Allie recognized saying they were supposed to encounter him later but the creators must've added him early. And the third opponent was against a ginger haired boy wearing a shirt, and baggy pants along with holding a pistol.
Pico
Tracks
Pico
Philly
Blamed
Before Inner can play this level they felt the sensation on waking up where Allie said, "Guess it's time."
Inner pouted at that from wanting to play the game more.
"It's ok, the game will still be here for us." Allie smiled hugging Inner.
Inner smiled hugging her back before the dream world faded.
Allie slowly woken up in her bed. Stretching she got dressed before getting ready for breakfast only to pause and blush before shaking her head. "We need to win another duel first."
"Is something wrong?" Inner asked seeing her blushing.
"Just... thinking about seeing him." Allie admitted as she got dressed. "He's in the Arc-League too."
"Oh you mean Shay?" Inner asked her.
Allie blushed but nodded. "Yeah."
Inner nodded with a smile as they headed down. After breakfast, and directions they headed to the Duel School which happens to look really advanced.
"Wow, what school is this?" Allie asked seeing it.
"That my girl is Digital Download Duel School." Allie jumped turning seeing Nico behind her.
"You scared me." Allie frowned.
"Well let's see who you'll be dueling here is shall we?" he gave a grin to Allie.
She nodded. "Oh, is Yuya doing well?"
"He's doing his second to last duel right now." Nico announced.
"Ok." Allie nodded as she followed Nico into the school.
They looked around where Allies their using machine or cybernetic like monsters, and cards against their opponents.
"Do you know what kinds of cards they play here?" Inner asked her.
'I wish I can get a closer look to see them.' she admitted to her.
"Ah here he is!" she heard Nico say.
Hearing that Allie looked over. It was a black haired boy wearing a scientist lab coat who looked over.
"Oh, you must be my opponent. It's nice to meet you." he smiled.
"It's nice to meet you too." Allie smiled. "My name's Allie."
"Call me Jay." the boy introduced with his own smile.
"Alright, good luck Jay." Allie smiled as she followed him to the dueling field.
Nico looked before asking, "Are you two ready?"
They both nodded.
"Ladies first." Jay offered with a smile.
Allie nodded as they readied as the field appeared.
Bug Matrix
Action Field Spell
All Insect-Type monsters you control gain 300 ATK and DEF. You can target 1 Insect-Type Xyz Monster you control; attach 1 Insect-Type monster from your hand to that monster as Xyz Material. You can only use this effect of "Bug Matrix" once per turn. You can use Action Cards, but you can only have 1 Action Card in your hand.
"DUEL!"
(Dueling Theme: Power Rangers Lightspeed Rescue)
Allie: 4000
Hand: 5
Field: Nothing
Jay: 4000
Hand: 5
Field: Nothing
Let the duel commence!
Allie 1st Turn:
Allie looked at her hand.
"We didn't use our new cards right away before, but maybe we should this time." Inner suggested.
Allie nodded before asking Nico, "What would happen if I use a Field Spell in a Action Duel?"
Nico blinked but answered, "If the system has registered it, then it can be used along with the current Action Field."
Allie nodded with a smile before calling, "I activate Aquarium Funkin' Night!"
In addition to Bug Matrix they appear in a large concert based reef where several fishes do rap battles against each other.
(Field Zone)
Aquarium Funkin' Night
Field Spell Card
During each Standby Phase, if you control a "Aquaactress" monster: You can add 1 "Aquarium" Spell from your Deck to your hand, except "Aquariam Funkin' Night". Level 3 or lower "Aquactress" monsters on your field gain 300 ATK for every "Aquarium" Spell you control with different names. During the Main Phase, you can banish 1 Level 3 or lower "Aquaactress" monster from your field: Target "Aquarium" and/or "Aqua Story" Spell/Traps you control or in your GY equal to the Level of that monster, shuffle them into the Deck, and if you do, draw 1 card. If this card is sent from the field to the GY: You can target 1 Aqua monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua monsters. You can only activate each effect of "Aquarium Funkin' Night" once per turn.
Jay blinked looking around. "I've never heard of this one, what does it do?"
"You'll see." Allie smiled before summoning a card, "Until then, here's Aquaactress Tetra!"
Tetra appeared bubbling.
(Attack Position)
Aquaactress Tetra
WATER
Level 1
Aqua/Effect
ATK: 300
DEF: 300
Once per turn: You can add 1 "Aquarium" card from your Deck to your hand.
"For every Aquarium on my field, Funkin' Night gives all Aquaactresses 300 points."
Tetra bubbled as she felt power.
Tetra: (ATK: 300 + 300 = 600)
Jay nodded. "Alright, let's see what you're up to."
"Tetra takes a Aquarium, and add it to my hand." Allie added a card before activating, "Next, Aquarium Stage!"
(face-up)
Aquarium Stage
Continuous Spell Card
WATER monsters you control cannot be destroyed by battle with a non-WATER monster. "Aquaactress" monsters you control are unaffected by your opponent's monster effects. If this card is sent from the field to the GY: You can target 1 Aqua monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua monsters.
Tetra glowed again. (ATK: 600 + 300 = 900)
"Oh, I think I get it. Your deck is focused on battling and having your monsters get stronger thanks to your field spell." Jay smiled.
"More or less." Allie sets a card ending her turn.
Allie's Hand: 2/Field: Aquarium Funkin' Night (Field Zone), Aquaactress Tetra (Attack Position/ATK: 900), Aquarium Stage (face-up), One Set Card
Jay 1st Turn:
Jay drew his card. "Well, unfortunately that won't be enough to help you. I summon Digital Bug Websolder in attack mode."
(Attack Position)
Digital Bug Websolder
LIGHT
Level 3
Insect/Effect
ATK: 500
DEF: 1500
Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn: You can target 1 face-up Attack Position monster you control; change it to Defense Position, and if you do, Special Summon 1 Level 3 Insect-Type monster from your hand in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
● If it is Xyz Summoned: The DEF of all face-up monsters your opponent controls become 0, also change them to Defense Position.
"Oh, and thanks to the Action Field Bug Matrix all my Digital Bugs gain 300 attack and defense points."
Digital Bug Websolder: (ATK: 500 + 300 = 800/DEF: 1500 + 300 = 1800)
"Digital Bug?" Allie asked.
"It's my deck, and actually since I summoned Websolder I'm allowed to summon Digital Bug Registrider from my hand." Jay explained.
(Attack Position)
Digital Bug Registrider
LIGHT
Level 3
Insect/Effect
ATK: 1000
DEF: 1000
Cannot be used as Xyz Material for an Xyz Summon, except the Xyz Summon of an Insect monster. When you Normal Summon a Level 3 Insect monster: You can Special Summon this card from your hand, then you can make both this card and that monster Level 5 or 7. If this card is Special Summoned from the hand: You can change the battle position of 1 Insect monster you control. An Xyz Monster that was Summoned using this card on the field as material gains this effect.
● This card gains 1000 ATK/DEF.
Digital Bug Registrider: (ATK: 1000 + 300 = 1300/DEF: 1000 + 300 = 1300)
'Oh that's reminding me of...' Allie had a look of annoyance on her face to herself.
"Is everything ok?" Inner asked.
"Since I summoned Registrider with his ability I can make increase the level of both my monsters to five." Jay continued as his two monsters began glowing.
Digital Bug Websolder: (LV: 3 + 2 = 5)
Digital Bug Registrider: (LV: 3 + 2 = 5)
"Now, I'll Overlay my two monsters!"
Websolder and Registrider both turned into yellow lights as they flew into the Overlay Network.
"Glitch Moth take rise sky high through the circuits of power! Xyz Summon! Rank 5! Digital Bug Corebage!"
(Attack Position)
Digital Bug Corebage
LIGHT
Rank 5
Insect/Effect/Xyz
ATK: 2200
DEF: 1800
2 or more Level 5 LIGHT Insect-Type monsters
You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 3 or 4 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card, then target 1 Defense Position monster your opponent controls; shuffle it into the Deck. Once per turn, if the battle position of a monster(s) on the field is changed (except during the Damage Step): You can attach 1 Insect-Type monster from your Graveyard to this card as Xyz Material.
(ORU: 2)
Digital Bug Corebage: (ATK: 2200 + 300 = 2500/DEF: 1800 + 300 = 2100)
'This is reminding me of a level in Friday Night Funkin'. A character named Senpai tried to swoon the girl.' Allie answered with annoyance in her voice.
"Oh, is it not a fun level?" Inner asked only for Jay to suddenly grin getting their attention.
"My Digital Bugs have special abilities when I use them to Xyz Summon, first Registrider gives Corebage an extra 1000 attack and defense points." Jay smiled.
Digital Bug Corebage: (ATK: 2500 + 1000 = 3500/DEF: 2100 + 1000 = 3100)
"Then, since I used Websolder to Xyz Summon all your monsters switch to defense mode and lose all their defense points."
'Well the first song isn't but the second gets challenging, and the third creeps me out.' Allie answered before finally noticing what's happening as Tetra was hit by the effect but shakes it off her not affected.
"Huh, what happened?" Jay asked seeing that.
Allie explained, "Aquarium Stage allows my Aquaactress' to not be effected by your monster effects."
"Oh, well in that case I'll just set two cards and attack Tetra with Corebage." Jay mentioned.
Corebadge charged forward which Allie called, "I activate Aquarium Reef!"
(face-up)
Aquarium Reef
Continuous Trap Card
If a WATER monster you control battles an opponent's monster: Your opponent cannot activate cards or effects until the end of the Damage Step. "Aquaactress" monsters you control cannot be targeted to your opponent's card effects. If this card is sent from the field to the GY: You can target 1 Aqua monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua monsters.
"As my WATER monster is battling your monster, you can't use effects until the battle's over!" Allie called.
Tetra: (ATK: 900 + 300 = 1200)
"Well ok, but my monster's more powerful." Jay reminded her.
The attack struck huge but Tetra wasn't destroyed while Allie takes a heavy blow. (Allie: 1700/Hand: 2)
"I end my turn." Jay finished.
Jay's Hand: 2/Field: Digital Bug Corebage (Attack Position/ATK: 3500/ORU: 2), Two Set Cards
Allie: 1700
Hand: 2
Field: Aquarium Funkin' Night (Field Zone), Aquaactress Tetra (Attack Position/ATK: 1200), Aquarium Stage (face-up), Aquarium Reef (face-up)
Jay: 4000
Hand: 2
Field: Digital Bug Corebage (Attack Position/ATK: 3500/ORU: 2), Two Set Cards
Allie 2nd Turn:
"Okay I draw!" Allie drew looking before saying, "Funkin' Night's effect activates!" The Field Spell she has glowed.
Hearing that Jay looked around before noticing an Action Card and running for it.
Allie ran as she said, "Since I have an Aquaactress on the field during my Standby Phase, I can add another Aquarium to my hand!" She takes another card, "Then Tetra adds one more to my hand!" She takes a second card.
Jay frowned. "That's 600 more points."
"I activate Set, and Lighting!"
At that a reef set with some glowing orbs appeared.
(face-up)
Aquarium Lighting
Continuous Spell Card
If an "Aquaactress" monster you control battles an opponent's monster, during damage calculation: Your battling monster's ATK/DEF each become double its current ATK/DEF during that damage calculation only. If this card is sent from the field to the GY: You can target 1 Aqua monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua monsters. You can only control 1 "Aquarium Lighting".
(face-up)
Aquarium Set
Continuous Spell Card
All WATER monsters you control gain 300 ATK/DEF. All "Aquaactress" monsters you control gain 300 ATK/DEF. If this card is sent from the field to the GY: You can target 1 Aqua monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua monsters.
"In addition to Funkin' Night's set Aquarium Set's power doubles the power boost it gives Tetra!"
Tetra bubbled more growing more powerful. (ATK: 1200 + (300 * 2) + 300 + 300 = 2400)
"2400 points still aren't enough to beat Corebage's 3500." Jay mentioned.
Allie only smiled, "Tetra attack Digital Bug Corebadge!"
Tetra charged forward at Corebadge.
"Huh, but why?" Jay asked her. "Corebage is more powerful."
Lighting glowed as Tetra's attack grew intense. (ATK: 2400 x 2 = 4800)
Seeing his shocked look Allie smiled, "Lighting is more then decorations! When a Aquaactress battles a monster, that monster has it's points double during battle!"
"Wait, so your monsters can't be destroyed in battle, my monsters can't affect them, I can't use effects at all when they battle, and they gain 300 points for every one of your spell and traps and they double in attack points when they battle?" Jay asked in shock. "That's... really strong."
"My deck's monsters all have really low stats so cards like these help them amph up their power!" Allie explained with a grin, "Now Tetra!"
Tetra tackled into Corebadge. Corebage shattered as Jay braced himself.
(Jay: 2700/Hand: 2)
Tetra: (ATK: 4800 / 2 = 2400)
Tetra flew back to Allie who rubbed her head with a smile before saying, "I end my turn."
Allie's Hand: 3/Field: Aquarium Funkin' Night (Field Zone), Aquaactress Tetra (Attack Position/ATK: 2400), Aquarium Stage (face-up), Aquarium Set (face-up), Aquarium Lighting (face-up), Aquarium Reef (face-up)
Jay 2nd Turn:
Jay drew his card before taking a breath. 'Here goes nothing.' "I play the trap Lair Wire. I can banish an insect from my graveyard like Digital Bug Corebage to destroy a monster on your field, and since this is a trap and your monster isn't battling this works right?"
Lair Wire
Normal Trap Card
Remove from play 1 Insect-Type monster from your Graveyard and select 1 monster your opponent controls. Destroy the selected monster.
"Yeah." Allie nodded as Tetra was destroyed from the effect.
"Ok, with that done I'll summon Digital Bug Cocoondenser in attack mode." Jay smiled.
(Attack Position)
Digital Bug Cocoondenser
LIGHT
Level 3
Insect/Effect
ATK: 0
DEF: 2000
Cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of an Insect-Type monster. Once per turn, if this card is in Attack Position: You can target 1 Level 3 Insect-Type monster in your Graveyard; change this card to Defense Position, and if you do, Special Summon that monster in Defense Position. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect.
● If this card attacks a Defense Position monster, your opponent's cards and effects cannot be activated until the end of the Damage Step.
Digital Bug Cocoondenser: (ATK: 0 + 300 = 300/DEF: 2000 + 300 = 2300)
"Then I can use Cocoondenser's ability, since its in attack mode I can switch it to defense mode and bring back Digital Bug Registrider in defense mode."
Digital Bug Cocoondenser: (Defense Position)
Digital Bug Registrider: (Defense Position)
'He's gonna summon another Xyz Monster.' Allie told Inner seeing that.
"I Overlay Cocoondenser and Registrider!" Jay called. "Glitch Scarab join in unison with power through the circuit of trickery! Xyz Summon! Rank 3! Digital Bug Scaradiator!"
(Attack Position)
Digital Bug Scaradiator
LIGHT
Rank 3
Insect/Xyz
ATK: 1800
DEF: 1400
2 or more Level 3 LIGHT Insect-Type monsters
Once per turn, during either player's turn: You can detach 2 Xyz Materials from this card, then target 1 monster your opponent controls; change its battle position, and if you do, it has its effects negated until the end of this turn. Once per turn, when this card destroys an opponent's monster by battle and sends it to the Graveyard: You can attach that destroyed monster to this card as Xyz Material.
(ORU: 2)
Digital Bug Scaradiator: (ATK: 1800 + 300 + 1000 = 3100/DEF: 1400 + 300 + 1000 = 2700)
"Scaradiator attack Allie directly!"
The scarab monster charged as Allie grabbed an Action Card, "I activate the Action Spell, Miracle!"
Miracle
Action Spell Card
If a monster on the field battles: Target that monster; it cannot be destroyed by that battle, also any battle damage is halved.
"Huh, you don't have a monster in play though." Jay mentioned.
When the attack connect he sees why.
(Allie: 0150/Hand: 3)
Jay's eyes widened before he frowned. "I end my turn."
Jay's Hand: 3/Field: Digital Bug Scaradiator (Attack Position/ATK: 3100/DEF: 2700/ORU: 2), One Set Card
Allie: 0150
Hand: 3
Field: Aquarium Funkin' Night (Field Zone), Aquarium Stage (face-up), Aquarium Set (face-up), Aquarium Lighting (face-up), Aquarium Reef (face-up)
Jay: 2700
Hand: 3
Field: Digital Bug Scaradiator (Attack Position/ATK: 3100/DEF: 2700/ORU: 2), One Set Card
Allie 3rd Turn:
'That was close...' Allie thought sighing in relief.
"Are you ok?" Inner asked her.
'Yeah.' Allie smiled to her.
Inner nodded at that. "That's good."
Allie drew looking before calling, "I summon Aquaactress Bettas!"
A portal opened before a fish actress that's red having a long fin like fan on her body rose up.
(Attack Position)
Aquaactress Bettas
WATER
Level 3
Aqua/Effect
ATK: 600
DEF: 600
Once per turn: You can target 1 "Aquaactress" monster in your GY, Special Summon it.
Bettas: (ATK: 600 + (300 * 5) + 300 + 300 = 2700)
"Bettas effect activates!" Bettas glowed as the graveyard portal opened, "She can summon an Aquaactress back from the graveyard!"
Tetra popped back up bubbling happily. (ATK: 300 + + (300 * 5) + 300 + 300 = 2400)
"And next, I activate Aqua Story - Atlantica!"
The card shows Guppy, Tetra, and Bettas together crossing through the Atlantic Ocean while Arowana was Rap Battling against a really confused Maju Garzett.
Aqua Story - Atlantica
Normal Spell Card
If you control more monsters then your opponent, and at least 1 of them is a "Aquaactress" monster: Tribute all monsters you control, then Special Summon 1 "Aquactress" monster from your Deck or GY who's Level is equal to the combined Level of the monsters Tributed. You can only activate 1 "Aqua Story - Kairyu-Shin's Debut" once per turn.
Bettas, and Tetra vanished as she explained, "Now I can summon an Aquaactress who's level is equal to all the monsters I Tributed!"
"A level four monster?" Jay asked.
"Come Aquaactress Swordtails!"
What rose was a new actress that has a long tail in the shape of a sword hencing the name that has a orange body.
(Attack Position)
Aquaactress Swordtails
WATER
Level 4
Aqua/Effect/Tuner
ATK: 1000
DEF: 1000
Cannot be Normal Summoned/Set. Must be Special Summon by an effect. If this card is Special Summoned: You can target 1 Level 3 or lower "Aquaactress" monster from your GY; Special Summon that target in Defense Position. You can only activate this effect of "Aquaactress Swordtails" once per turn.
Swordtails: (ATK: 1000 + 300 + 300 = 1600)
Jay notices it isn't gaining more attack points.
"Huh, wait shouldn't your monster be a lot more powerful?" Jay asked her.
"My Field Spell only works on level 3 or lower Aquaactresses." Allie explained.
"Oh, alright." Jay nodded.
"With Swordtails summoned, I can take back Bettas!"
Bettas popped up in Defense Mode.
Bettas: (Defense Position/ATK: 600 + (300 * 5) + 300 + 300 = 2700)
Jay frowned seeing that. Allie smiled before calling, "Level 4 Swordtails tunes level 3 Bettas!"
The two flew up as Swordtails turned to 4 rings while Bettas turned to 3 stars.
(LV: 4 + 3 = 7)
Jay's eyes widened hearing that.
"I Synchro Summon, Aquaactress Ocean Sunfish!"
At that what rose up was a gray fish actress that has a large circle body with two large fins on the top, and bottom of his body.
(Attack Position)
Aquaactress Ocean Sunfish
WATER
Level 7
Aqua/Effect/Synchro
ATK: 1900
DEF: 500
1 WATER Tuner + 1 non-Tuner monster
When this card is Synchro Summoned while you control a "Aquarium" Spell: Negate the activated effects of cards in your opponent's possession until their End Phase. You can only activate this effect of "Aquaactress Ocean Sunfish" once per turn. Your opponent cannot target other "Aquaactress" monsters you control for attacks, or for effects.
Ocean Sunfish: (ATK: 1900 + 300 + 300 = 2500)
"I'll still survive your attack even if your monster's points double." Jay pointed out.
"When Ocean Sunfish is summoned while I have a Aquarium on the field, your activated effects are negated!" Allie called before taking one of her two only cards, "Then I use Aqua Jet!"
Aqua Jet
Normal Spell Card
Target 1 face-up Fish, Sea Serpent, or Aqua-Type monster you control; it gains 1000 ATK.
"1 Fish, Sea Serpent or Aqua gains 1000 points!"
Ocean Sunfish: (ATK: 2500 + 1000 = 3500)
Jay's eyes widened in shock.
"Now Ocean Sunfish attack!"
Ocean Sunfish spin around tackling the Xyz Monster.
Ocean Sunfish: (ATK: 3500 x 2 = 7000)
Jay could only watch as his monster was easily destroyed.
Allie: 0150
Hand: 1
Field: Aquarium Funkin' Night (Field Zone), Aquaactress Ocean Sunfish (Attack Position/ATK: 7000), Aquarium Stage (face-up), Aquarium Set (face-up), Aquarium Lighting (face-up), Aquarium Reef (face-up)
Jay: 0000
Hand: 3
Field: One Set Card
Allie wins!
Allie smiled walking over, and offered a hand to Jay with a smile.
"You were amazing." he smiled.
"I never seen a cool deck like your's." Allie admitted with a smile.
"Thanks, well good luck in the Arc-League." Jay mentioned.
"Thank you." Allie smiled walking off.
"We did it." Inner smiled only to pause. "I mean... you did it Allie."
"No no. WE did it." Allie said to her with a smile.
Inner smiled back.
Ulrich362: Well then... she pulled off a win in a huge way.
bopdog111: And we got some telling of the game her new cards are based on.
Ulrich362: True, so next up... the next level of the game and seeing it Yuya qualifies?
bopdog111: Sounds like it.
Ulrich362: Cool, see you in the next chapter.
