I don't own Mass Effect, Call of Duty (uses only in the intro), or Titanfall. Or Command & Conquer series (KANE LIVES) or other series's
They are owned by their own Company's (and I love them all) (Well, most of them anyway, EA...meh)
Bold-My Own Words
Bold & Italic-Locations, Time & Calendar
Normal-Narrative
"Normal"-Person Speaking
'Normal'-Thoughts
"Italic"-Foreign Language
'Italic'-Radio Chatter
/Italic\-AI/Computer typing
(Generation of Technology tree or Gen-tech)
If you see this in a Faction's, Weapons, Armor, Gear, Titans, or Ships Codex.
It means that it's all going to be in all five of the Stories of this first series and more in the future. Come near the end of this series of stories; you'll see what may or may not come in the next's levels and so on.
That means if you see "Gen 1 or two, it means it's going to be in the first story. Gens 2's and 3's will be seen in the other stories and this series of novels. And There will be gen 4's and 5's but that later in the next levels of this series. From the First Contact war to the Reaper Wars, You will see this and what will come up in later stories. At least for this series of stories that I'm planning on writing for this Crossover... so most of the gen's will remain in these side stories, so keep that in mind as you read along with me. But that may be a while so that you may see Newer ships and titans or other this in other stories I have plans for and as for other things like Power Armors, (no, not like Halo's more like Fallout but with Shields at less for the first story at less) (And the Halo like Power Armor that will come into the later stages of the second Story) Ground Vehicles, weapons. You'll name it, you'll see it. But still will see.
But I hope you enjoy this first story and look forward to the next four stories in this series. And again I hope you enjoy your week and as always ..have a nice day.
Mass Effect: Titanfall Rise of the United Species Alliance
Prolong: Rise of a People
"War... war never changes. But People and Factions do!"-
Unknown.
Human Timeline
(there will be other timelines for the different races and factions in later side Chapters, so if you like this timeline to prolong them, you will all just have to wait and see what I have in store for you all.)
2016
Late April- NATO agrees to work in tandem with Russia to achieve lasting peace in the Middle East, forming a Coalition whose sole purpose is to eliminate ISIS and other major terrorist groups in the Middle East and achieve a lasting peace within the Arab Peninsula.
Mid May- The Coalition launches Iraq and Syria's invasion to combat the region's ISIS Forces. Israel launches an Invasion of Lebanon, which had harbored and supported the Terrorist group Hezbollah for years.
2018
Early July- As NATO and Russian/Syrian forces close in around them after years of fierce fighting, ISIS, having been pushed back to the old Syrian Capital and in a final act of defiance, detonates a nuclear weapon in the middle of Damascus, killing over half a million people and wounding tens of thousands more. Several hundred soldiers of the Russian and Syrian Armies, who had managed to fight their way to the city outskirts, were killed in the blast as well. Russia claims that NATO knew about the nuke and chose to say nothing.
Late October- As the Peacekeeping operation continues in the Middle East, the tension between NATO and Russia rises as the Russian President announces that the Russian plan to work in hand with China to land a man on Luna and Mars, as well as establish a permanent colony on Luna within 20 years. A new Space Race begins as both the newly formed Russo-Sino Space Agency (ESA) and NASA, working in Tatum with the ESA (European Space Agency), race to reach and colonize their neighboring celestial bodies before the other.
2022
Early February- Russia and China, along with Brazil, Indonesia, North Korea, and Iran, come together and sign a Mutual Defense Pact, which states that in the event of one of the participating nations comes under attack from another country, the others will come to the aid and assistance of the defendant.
Mid-June- The MDP members come together once more and form The Coalition of Independent Countries (CIC). The founding members are joined by Sudan, Nigeria, Libya, Namibia, Botswana, and Mozambique from Africa. Thailand and Vietnam join in from Asia, while Colombia and Venezuela join from South America. Most Eastern Europe, save for Poland, Austria, Romania, Ukraine, and Greece, join the CIC and raise tensions in Europe through the roof as the EU loses over half its members.
2023
Early April- To combat the CIC's rising strength, NATO allows numerous countries to join the coalition, including Argentina, Australia, New Zealand, Japan, South Korea, Egypt, and Israel. More than 18 countries join NATO, either fearing their newfound CIC neighbors or wanting the economic benefits. This causes NATO to expand and change its name to the Global Defense Initiative. (GDI)
Mid-November- The EU begins to build up their military forces, with Germany, France, and the UK taking the helm of significant military build-up as fears of a possible war in Europe rise.
2029
Late March- Interest in Orbital-based weaponry is renewed as tensions between GDI and the CIC slowly and steadily rise.
Early September- The first of several new orbital defense stations are put into construction by GDI, hoping to regain the edge over the CIC's rising power.
2034
Late May- Several Orbit Stations are completed by GDI and the CIC, several of which are used as launch beds for spacecraft heading for Luna or Mars.
Early December- Numerous breakthroughs in Robotics are achieved. Humanoid Combat Drones become a norm on the battlefield by the middle of the century.
2041
Mid-July- Mankind establishes their first interplanetary colonies on Luna, with both the CIC and GDI setting up numerous facilities and factories to harvest resources on the moon.
Early August- Minor Scientific Colonies are established on Mars, most looking into ways to terraform the planet for future colonization. Several of the Outpost begin experiments regarding potential terraforming by releasing Phytoplankton into the soil, converting CO2 into oxygen.
Late August- An idea is proposed to trap, transport, and use parts of Venus's atmosphere, primarily methane, to heat Mars and melt its polar ice caps. Though the idea is well accepted among the scientific community as a plausible way for not only heating the Red Planet but also cool down Venus' temperature, most agree that the plan is unfeasible at the moment due to a lack of large scale ships to transport the necessary amounts or the resources and industry to build said ships.
2051
Early March- The Global Stock Market crashes, throwing the world economies into complete chaos. Several countries are hit significantly worse than their counterparts, such as Eastern Europe, Central Africa, and Southern Asia, causing minor conflicts and wars across the world to erupt.
2055
Mid-September- World War 3 erupts after a North Korean Fanatic assassinates the South Korean President. GDI and the CIC clash as the world is torn apart by the largest conflict since World War 2. Millions die, but neither side is willing to initially launch nuclear weapons, as both sides fear the consequences. Europe, Asia, and South America are the main focus of the fighting as both GDI and the CIC fight for dominance of the planet.
2063
Late November- After 8 years of brutal and relentless fighting, GDI stands victorious over the CIC. The price is steep, however. Some 420 Million lives are lost, several of which are from the limited deployment of Nuclear Weapons by both sides as the war got progressively worse. Among the continents most devastated, Europe and Asia are the hardest hit, with borders across Eastern Europe and Asia being redrawn as the victors split the spoils.
2065
Early January- Numerous new Factions rise from the old ruins, as the Nations of Earth decide that uniting is their best option for survival after such a devastating war. The countries formed from the world are as follows.
The United Republic of North America (United States, Canada, Caribbean, and Latin America; Australia Capital-New Washington DC) (A Super City that spans from Portland, Maine to Richmond, Virginia and goes as inland as Cleveland, Ohio) (it got Parks that go on for hundreds of miles and wildlife proves that are just as large if not larger)
Commonwealth of Britannia (British Isles, Greenland, Southern Africa, Madagascar, Hispaniola, Guinea-Sierra Leone-Liberia, Singapore, and Oceania; Capital-London) (London is twice in size)
European Union (Europe; Capital-Munich) (Munich is twofold in size)
Slavic Federation (Russia and the members of the Commonwealth of Independent States, Central Asia; Capital-Moscow) (Moscow is three-time in size)
Pan-Asian Coalition (Japan, China, Korea, Mongolia, Southeast Asia; Capital-Tokyo) (Tokyo is twice in length) (like it needs to be bigger)
Arab League (The Middle East; Capital-New Baghdad)
Indian Republic (South Asia; Capital-New Delhi)
African Union (Africa minus CB-owned Africa; Capital-Lagos) (Third largest city on Earth)
United States of South America (South America; Capital-Buenos Aires) (Buenos Aires is three times in size)
2070
Mid-April- As the Nations of Earth continue to rebuild their damaged world, interest in space is renewed, as many world leaders accept that if Humanity is to survive, they must expand beyond Earth. Numerous new Colonies are built on Luna and Mars, with various terraforming ops occurring on the Red Planet to bring its atmosphere more to Earth-like conditions.
Early June- Several breakthroughs in medicine are made as research and funds are put into science and treatment by the world's nations.
Early November- Because most of Earth's nations have largely disbanded or united to form new countries, the United Nations is reorganized as the United Earth Government, with the Headquarters and 'Capital' being situated in New Washington DC, USA.
More colonies are established on Mars and its moons and Luna, though overpopulation is still a problem on Earth. The UEG's first act is to show the One Child Law, stating that until overpopulation can be solved, families cannot have more than one child, save for situations where twins or more are born. Families that have more than one are taxed heavily.
2072
Early January- Scientists worldwide begin research in developing an FTL Drive to travel to other star systems. Initial research is slow but shows promise.
Late May- 50 large interplanetary cargo ships are sent to Venus to collect large amounts of methane from its atmosphere to Mars as part of an experiment. After successfully collecting it, the ships traveled to Mars and deposited their bounties over the ice caps on Mars, along with engineers on the ground melting portions of the dry ice CO2 at the planet's south pole. After depositing their stores, they head back to Venus and repeat the process several times.
After a few weeks, scientists confirm that the planet's temperature is slowly starting to drop.
Early July- Nanotechnology becomes a reality as microscopic robots are designed for both medical and military purposes.
Mid-July- The Slavic Federation clashes in several border skirmishes with the Arab League after a convoy of missionaries and priests were attacked by a radical brand of Islamic Terrorists that had terrorized the Caucasus for several years. The Federation claims that the Arab League was secretly backing the terrorists in hopes of destabilizing the region. After months of severe negotiations, both sides agree to step down and search for the Terrorist Group before war erupts between the two.
2080
Mid-September- After years of adding methane to the atmosphere, scientists confirm that the global mean temperature on Mars has increased by 20 Celsius. Reports also show that the Phytoplankton introduced several decades earlier is converting Carbon Dioxide into Oxygen. The UEG declares the experiment a success and orders the scientist to continue their operations on Mars, hoping that the planet will become more Earth-like in the future.
Late September- Scientists around the world celebrate the creation of the world's first true Artificial Intelligence. While many in the populace fear a possibly hostile AI taking over the world's computers, their fears are put at ease as the AI, which names itself Primum, gathers all the data in the world regarding music and creates its own symphony in likeness to Mozart. The AI then requested the symphony to be played, which ends up being well received by many. When later asked its thoughts regarding humanity, Primum replies that it failed to understand why some humans think it would try to kill them when society gave it life, to begin with. Stating that it has no 'desire' to harm humans, Primum says that it wishes to help humanity.
Late November- Scientists confirm that they've completed a prototype FTL drive that they hope will allow them to travel to other star systems.
2081
Early January- A short jump is planned to Pluto, scheduled for sometime in March, as the scientists want to spend the extra time making sure the device won't fail or malfunction. With the assistance of Primum and several newly created AI, the tweaks and improvements on the drive are completed in record time.
Mid March- The first test of the prototype FTL drive commences as the test ship is ordered to make a jump towards Pluto. The ship and the device successfully jump to Pluto, taking approximately 2 hours and 20 minutes to get there. The test was declared a resounding success as the new device, called the 'Haldin's Particle Drive' or 'Hyperspace Drive,' is shown to travel at roughly 3 LYD (Lightyears a Day).
Late June- After conducting several more tests on the new drive, more HPDs are ordered into construction by the UEG.
2082
Early February- Several Survey missions are conducted into the Local Cluster's neighboring star systems, with several ships entering and thoroughly exploring some 100 star systems over the course of a 3 year period.
Mid-April- A group of radical Christians, calling themselves 'God's Chosen' attempt to sabotage the exploration missions and production of the new FTL Drives, citing and proclaiming that Earth was their one and only Eden, by God's decree, and that any attempts to leave or abandon his Eden was blasphemous. They proceed to conduct numerous acts across the globe, from mere protests to kidnappings, theft, and murder. The UEG declares them a terrorist group and has the military seek out their members to be either arrested or killed.
2085
Early May- Dozens of Colony Ships link up and prepare to colonize over two dozen systems identified as viable for human colonization. Just as the ships prepare to leave, however, disaster strikes as several radical members of God's Chosen infiltrate some two-thirds of the ships and attempt to seize them. While most are neutralized or detained by the ships' security crews, 4 vessels are taken by the radicals, holding their onboard passenger's hostage and demanding that the other ships be destroyed, with everyone to return to Earth. The military sent in their ships to try and rescue the hostages. After a three-hour battle that saw the liberation of one of the ships, the radicals, in desperation, overloaded the other three colony ships' reactors. Despite their best efforts to prevent them from going critical, the three colony ships exploded, killing all on board and damaging some 5 military ships nearby. Some 38,000 people died, and the expedition was called off as the world mourned the families killed in the attack.
Mid May- The UEG, with the attack now dubbed as 'Black Wednesday' is the last straw of tolerance, orders an even harsher crackdown and all-out the termination of God's Chosen, as hunter-killer teams around the world sought out and eliminated every member of the radical group And to find the terrorist group's Leader Joseph Kenway.
Late August- With increased security this time, the colonial expedition colonized some two dozen systems. The ships leave the Sol System without a problem and proceed to occupy their respective networks. Humanity celebrates as they officially become an interstellar civilization.
Early November- The leader of God's Chosen, Joseph Kenway, is captured in a raid at his hideout in Scotland. Tried before the Supreme Court, he is found guilty on numerous accounts of terrorism, murder, kidnapping, and arson and is sentenced to death by public hanging. By the end of the year, combined with the loss of their leader and the UEG hunting down their members, God's Chosen ceased to exist.
2100
Late February- After 28 years of warming up and terraforming Mars, the planet's global mean temperature has risen by a total of 70 Celsius. The ice caps at the south and north pole have melted somewhat, resulting in shallow seas on Mars. Microbes, algae, and lichen are introduced to help enrich the soil with organic matter.
Mid-June- Colonization and development of new colonies continue as more and more people leave Earth. By 2100, the global population on Earth has dropped from roughly 10.8 Billion in 2085 to less than 8.5 Billion by June of 2100. With more and more land being freed up, the UEG initiates numerous programs designed to revitalize and restore multiple damaged ecosystems across the planet and put more funding into genetic engineering for both Human and Biological reasons.
Early August- The UEG establishes the Terran Colonial Dominion to maintain and reign control over the numerous colonies established in the Local Cluster.
The TCD invests heavily in naval research and ways of improving the speed of their FTL drives.
Hammond Robotics, a Britannia-based company that excels in Robotics and Aerospace technology, begins to buyout and fortify its hold on the Robotics Market as it goes on to become the largest supplier and contributor of Robots in all of Human Space. They begin numerous tests and experiments on military-grade robots.
The Star System Arcturus is declared a Military Zone, with civilian entry restricted and completely forbidden as the TCD devotes an entire Fleet of some 100 Warships to its security. Arcturus gains a reputation as the 'Area 51' of Space.
The Interstellar Manufacturing Corporation, IMC, is officially founded. Hammond Robotics is among some 20 Companies that join it and become a subsidiary to it. Throughout the decade, the IMC expanded its business ventures to include Terraforming, Medicine, and creating its own Private Military Corporation. By 2160, the IMC had some 10 million soldiers in its employment, making it the largest Private Military in Human Space.
2101
Early May- UEG & TCD With the help of Japan's Yamato Labs, inc. A technology Designers & manufacturers, Ship Designers & manufacturers, Terraforming, Robotics Designers & manufacturers, science, medicine And AI research & manufacturing company reorganized the old Global Defense Initiative into a New Special Defence, Colonization, Ship Manufacturing, science, medicine and technology making organization named The Galaxy Defense Initiative (GDI) That isn't apart of the standard military making it a Private Military & Scientific Corporation Second only to the IMC and second-largest Private Military in Human Space. And are allowed to Colonize their own systems as long as they keep to the laws of the UEG and TCD as the new organization Colonization 15 new Star systems Making itself a rival of the IMC and Hammond Robotics.
2117
Early march- GDI is asked to help keep Arcturus System safe and secured alongside TCD and IMC, though both GDI and IMC don't get along all that well and support their own business and stay out the other way.
Mid March- GDI is asked to investigate a new system after a UEG scout ship comes back from exploring a newly Discovered system and reports that they found something big? After asking why Them!. The UEG Senate says this "It's because your organization may be the only Group of both AI Scientists, medicine Scientists, and ship Designers we know of that can look into this for us." after asking what the scout ship found in this new star system the UEG President then says this. "It's become something we may have found an answer to if we are alone out here ...and it's a big one."
2120
Late July- The New system named the New Tokyo star system is turned into a GDI R&D and ship manufacturing system after Colonize and turning the system into a GDI home system. In a Press conference in a nearby system at the system main Space Station as ordered by UEG. Reporters ask GDI CEO and Supreme Commander Frederick, Gorge, Yamato why they have Turn New Tokyo into the GDI home system THIS far away From the Colonization of the TCD and Earth. And Frederick Yamato responded with this Speech.
"The system and the 6 Garden worlds out of 10 planets in the system that we have claimed are what we need to get Mankind and us ready for what we may face out here in the Stars this System is of great imported to you and is organized, and Are Government so don't ask why we chose this system as are home and Headquarters of are company. But instead, ask what we will be Working on For a Better Tomorrow."
After that speech, it went to asking what are they doing there. The only thing Frederick Yamato says to this to most of the questions
"Only after it is done can we tell you all anything we got cooking there. Otherwise, the IMC is just going to try and make a bad version of it."
Late The IMC CEO is questioning if they have any ideas what GDI or Yamato Lab's is up to. And the only thing the CEO has to say about all is this.
"I don't know what GDI may be up to; in that system, but we will find out, and when we do, we will make a better version that is for all to use and not keep from the general public."
After that, a Corporate Cold War began between Yamato Lab's inc and the IMC to make a better "Tomorrow" for All, though the IMC kept most things it made for themselves, after all, they don't want GDI to take what is there, or so they say.
2138
Early June- The TCD has established some 100 colonies in over 48 Star Systems, with the furthest being some 40 Light Years away. Currently, the TCD has some dozen Garden Worlds and another 18 near-Garden Worlds under its Banner.
Current model Hyperspace Drives are capable of 7 LYD.
A survey of a nearby cluster within the Local Interstellar Bubble, the group itself is spotted to be some 150 Light Years away from Sol and the Local Interstellar Cloud, reveal a large number of Garden Worlds, numbering over 30 within a cluster of 45 Star Systems. Several fuel points and colonies are set up between the two areas to shorten the travel time between the two spots, with the largest being the Colony of Demeter some 80 Light Years from Sol. The new space location has millions flock to it, earning the nickname 'The Frontier' as the colonization rush continues.
Late September- Hammond Robotics unveils the 'Atlas Mk.1' Titan, a 25-foot tall Military-grade Robot armed with various weapons designed to be piloted by an individual from within it. Though universally loved by both the military and the public, many are skeptical as the machine has yet to prove itself in battle.
Early November- GDI with Yamato Lab' begins making their own Military-grade Hammond Robotics and Walkers and new types of Armor Vehicles to help protract Humanity from all threats in & outside Earth and all its colonies to the best of GDI Ability.
2140
Mid June A break-in at GDI Testing Labs on the Colony world of Tenth reveals two defendant Factions stealing the blueprints to the newest Vehicle made by Yamato Lab's call Mobile construction vehicle or MCV by a group only known as NOD and the other From a Colony that broke away from Earth that calls itself the Human Soviet Republic. However, after finding out about the UGE break-ins, instead of sending GDI to get back the stolen blueprints, they send the IMC to take care of it. However, after arriving at the Colony, the IMC takes over the whole Colony to keep the Soviets from invading other Colonies near the systems And gets back the stolen blueprints that the Soviets Stole back to the Yamato Clan/Labs but in the secret copy the blueprints for themselves as well.
Early July- GDI gets back their stolen blueprints, but after that, they do sue the IMC for copying the MCV blueprints without Yamato Clan/Labs permission. IMC denies this but does give back the copy data got from the. And thus the start a 30 year Plan.
(An: note at this part yes I know this is a timeline of when Mass effect is sub posterity going on, but well the Reapers are not active yet because of something that happened did they won't be active until much later than should it will all be revealed later you'll see.) (And as for What GDI is doing all this time, it is trying to out best the IMC in the Corporate war... so they are so busy they still hear things, but they are kept in the dark about what's going in the Frontier until after The Battle of Demeter then they start looking into it.)
2157
Mid February- Numerous reports from the Frontier come with claims that the IMC, using their PMC, instill order through terror and oppression, along with numerous claims of Human Rights violations. The TCD, however, largely disregards them as rumors GDI, however, starts looking into these rumors themselves.
With the global mean temperature has dropped significantly, several Atmosphere Processing Plants and minor colonies to maintain them are set up on Venus to speed up the terraforming process adding this Yamato Lab's inc starts coming up with new ways to make terraforming process on Venus and other worlds like these less time-consuming.
Yamato Lab's creates the prototype Energy Shielding for starships. They also start Designs and prototypes new Shield units for smaller-scale units, such as infantry or armored vehicles. However, They are still considered decades away due to the shielding's energy cost and time and material into making them.
2184
Late July- The Frontier erupts into open conflict as numerous worlds rise in open revolt against the IMC and the TCD. The Titan Wars officially begin.
Early August- The IMC/TCD forces are completely caught off guard and routed off numerous planets as the Rebel Forces, calling themselves the 'Frontier Colonial Militia,' secure several keywords, many of which have extensive Dry Docks and Shipyards either on the planet or in orbit. The IMC and TCD both retaliate and mobilize their forces to eliminate the Rebels and reinstate order in the Frontier.
2200
Late February- The Titan Wars continue to rage on as the FCM desperately try to fight off the IMC and liberate the Frontier, while the IMC, and the TCD, continue to try and wipe out the insurgents and retake control over the Frontier.
A strange new element is discovered on the Planet Meridian, in the Xi Bootis System. Dubbed Element Zero, the new feature is viewed by the scientific community as a potential new fuel source for FTL travel and various other uses. Though more deposits of the material are discovered throughout Human-Controlled Space on some dozen different worlds, It is eventually agreed upon that there simply isn't enough of the material that's available, though scientists and the TCD Government express interest in exploring the potentials for the new element.
However, thanks to the new element, Kinetic Barriers become available for both infantry and vehicles after a decade of experimentation, causing the research and creation of energy shields for ground units, aside from Titans, to take a back seat in development.
Late May- After nearly a century and a half of having its atmosphere removed, along with the introduction of Hydrogen, Oxygen, and other molecules through Atmosphere Processing Plants to replace the mostly Carbon and Sulfur Dioxide atmosphere, Venus' global mean temperature has declined to slightly under 90 Celsius. Most of the Scientific Community agree that Venus will become a Near-Earth Garden World, capable of supporting a limited scale of life, by the end of the 23rd Century.
2245
Late September- After nearly 60 years of on and off conflict, the Frontier is declared secured by the TCD and the Titan Wars officially over, as most of the rebellion has been broken and decimated.
Early November- The IMC moves in to secure their newfound hold on the Frontier, cracking down on dissidents and protests in any form. This causes many people to support the Rebels, who are now largely disorganized and in hiding conducting hit and run tactics on the IMC.
A strange alien device, 15 km in length, is discovered orbiting a dwarf planet in the Petrov System in the Frontier. Initial public reaction is largely fear and panic when the TCD Government later admits that some half dozen of the same devices were in the Arcturus System. However, after giving the devices through study and research, most scientists conclude that the devices are not some sort of super-weapon, but rather some kind of transportation device. Another interesting factor discovered is that the devices all have element zero powering their cores. None of the devices appear to be on, but the TCD agrees that the devices should stay inactive, as most of Humanity isn't ready nor willing to find out where they lead just yet.
Breakthroughs in Hyperspace technology allow starships to travel some 10 LYD.
Mars's atmosphere becomes oxygenated enough to where humans can breathe it, albeit with a rebreather. The planet's now covered in roughly 60% water as the IceCaps melt. Small grasses, bushes, and moss dominate the landscape, though some 30% of the land still retains its rusted red colored surface as deserts. Small-scale forests begin to sprout as trees are introduced to the planet. Insects become the first animals, minus microbes, to be introduced into the environment, while small fish and sea plants dominate the oceans. By the middle of the 23rd Century, Mars' population stood at an estimated 1 Billion.
Energy Shielding for Titans becomes available as the IMC upgrades their Titans.
2259
Early March- The Frontier Militia, the successor of the previous rebellion against IMC and TCD rule, conducted numerous campaigns against the IMC on some half dozen worlds, reigniting the Titan Wars as the IMC mobilized their Private Military to take on the new rebellion.
Late September- The TCD economy sees a collapse in the Core Worlds, which have increasingly become dependent on the Frontier and other Colonies for resources. In response, the TCD orders the IMC to do whatever is necessary, save for full-fledged genocide, to pacify the Frontier Colonies.
2261
Late June- The Battle of Fracture takes place as a battered and fuel-starved 1st Militia Fleet assaults the planet to acquire fuel for their warships. The Battle ended in a strategic, if not Pyrrhic, victory for the Militia. They successfully achieved the energy but were forced to leave some 40% of their ground forces behind to escape an incoming IMC Fleet. The Militia Troops on the ground hold out for 4 more days before being overwhelmed.
Mid-July- Both the IMC and Militia discover a small colony on an uncharted world, which ends in a clash between the two factions, resulting in the settlement being destroyed and heavy casualties for both sides.
Early August- Numerous clashes between the Militia and the IMC occur on over two dozen worlds, ranging from simple skirmishes and raids to all-out battle. Both sides take victories and losses in the fighting. All of these battles lead to a final confrontation at Demeter, the largest fueling point between the Frontier and the Core Worlds, which will likely decide the war's outcome.
Late August- The Battle of Demeter. The Militia destroys the critical world's refueling plant by causing the core to go critical in a desperate gamble to cripple the IMC in the Frontier. While the attack is successful, the ground casualties on both sides from the reactor going critical are over 80%, resulting in a lull in the fighting for several months afterward. Both sides recuperate their numbers. Having lost their main entryway into the Frontier, the IMC will take years to recover from their losses and go back on the offensive. The Frontier Militia capitalize on this and rally their forces to isolate the remaining IMC holdouts to some dozen worlds that prove too fortified to take at the moment.
Early November- A raid on one of the Hammond Robotics Manufacturing Facilities shows plans by the IMC to conduct operations involving full-fledged purges of Militia-sympathetic towns and villages, large scale Orbital Bombardment of Militia held worlds, as well as info and data on numerous processes that IMC conducted that completely violate the Wins low Accord (the successor to the Geneva Conventions following WW3), such as large scale genocide, use of concentration camps on civilians, use of chemical weapons on civilian populaces, etc. With the data found, the Militia realize that they can completely discredit and destroy the IMC image in the public's eyes and set about getting the data leaked onto the interstellar-network. (Stellar-Net)
2262
Early January- The information found at the Hammond Facility database is leaked out onto the Stellar-Net to the public, revealing the IMC's crimes to humanity. With information about the Frontier's conditions being censored by the IMC, the revelations of just how horrendous things have gotten in the Frontier lead to riots breaking out across human space.
The TCD, who had also been kept in the dark about what all the IMC had been doing, realized that they had two choices. They could either continue backing the IMC due to them being responsible for most of the Core Worlds' infrastructure and risk all-out civil war. They could also denounce the IMC and conduct an immediate termination and crackdown on the Conglomerate, who will likely fight back while establishing a peace treaty with the Frontier Colonies. The TCD chooses the latter and immediately sets about arresting IMC Officials and Leaders, while the military is sent in to disarm the IMC's Private Military forcibly. As this is happening, the TCD offers an invitation to the Frontier Militia for talks of an end to the Frontier conflict.
Mid-February- Several IMC leaders and Private Military Units fight back against the TCD Forces, prompting the TCD to fully mobilize its military to confront the now rogue faction as several IMC Units attempts to regroup and coordinate their resistance.
Early July- The IMC, despite being decimated and now heavily outnumbered, begin fielding next-generation warships, with more streamlined designs and hulls, as well as equipped with new state-of-the-art weaponry and armor. Despite these new weapons, the IMC is continually pushed back and driven off numerous worlds by both the TCD and the Frontier Militia.
Late October- The last surviving remnants of the IMC military regroup and launch an attack in the Arcturus System, catching the defending TCD Fleet off guard. Pushing through the defending fleet, the IMC Forces held out long enough to activate one of the Mass Relays in the system before, to the amazement of all the TCD Forces present, the IMC jumped through the relay, ending the battle as the TCD scrambled to figure out what just happened. An estimated 300 IMC ships traveled through the relay, with an untold number of people.
The IMC somehow learned how to activate the Mass Relay, and in the act of pure spite, knowing everyone's fear of what might lay on the other side, chose to start and jump through the Relay to regions unknown. For several months afterward, the TCD maintained a large presence in the Arcturus System, keeping no less than 200 warships in the system guarding the relays for anyone, or anything, coming in or out.
Mid-November- The TCD and Frontier Militia agree to a ceasefire and peace treaty, officially ending the Titan Wars. Realizing that Humanity needed a new form of government to help maintain and represent humanity, both sides lay down the groundwork to create what will later become the Human Systems Alliance.
Early December- All examples and pieces of the IMC's new ships and weapons are taken to be studied and reverse-engineered. In the following years, significant progress is made as the TCD incorporates the designs into their military and civilian lives.
2275
Late March- The Core Worlds and Frontier Worlds join together and form the Human Systems Alliance. The System Alliance serves as the official political, scientific, and military wing of Humanity. Following its creation, the Alliance sets out to improve the post-war condition of Human Space, such as massive funds being diverted to the restoration of the colonial infrastructure, a complete modernization and restructuring of the Military, and improving the standard of living on backwater worlds. Numerous funds are also spent improving the defenses of colonies throughout Human Space, And GDI was sent to help oversee all of this and the Alliance to make sure that things are set right, and they helped end the war.
Mid-August- Several exploratory missions are conducted through the Arcturus Relay the IMC activated, leading the group to several new star clusters, with a Relay of their own leading to another star cluster of stars, oftentimes with a garden world or two. No signs of the IMC Remnants are found. Despite their caution and uncertainty, the Alliance agrees to approve several colonization missions out to these new sectors.
After a long and heated debate, a vote is put into effect by the Frontier Worlds regarding whether or not they wish to have the Petrov Relay activated or not or move to a far off system and then activated. After a week of placing in votes, 59% of the populace decided to have the relay activated but moved to a system where they can still use it. It would not give another Species the go-ahead to invade the Frontier Worlds so freely without knowing where to go. That and a fleet and battle stations that keep watch over the relay to keep Frontier Worlds safe. After sending in the choice on what was to be done with the relay in the Frontier Worlds, send a petition to the Alliance Senate for permission to activate it. After a short debate within the Senate, the relay is moved with GDI's massive fleet tenders. They carry the relay 6 systems away from the Frontier border and activate the relay. Travel between the Core Worlds and the Frontier has shortened by nearly two and a half months thanks to the relay.
2300
Early May- Mars' atmosphere is now breathable without the help of a rebreather. The environment and atmosphere have stabilized to a global mean temperature of 15 Celsius, with numerous lifeforms and plantlike calling Mars home. The current population stands at nearly 1.5 Billion people living on it.
Venus' atmosphere and environment have also been successfully terraformed, stabilizing to a global mean temperature of 28 Celsius, with plant and animal life also being introduced to its environment. Some 1 Billion people call Venus home.
With modern advancements in terraforming and various biologic technology, terraforming, which often took centuries in the past, now rarely takes longer than 40-50 years, depending on the severity of the planet's environment.
Late July- A signal is detected in the southern pole of Mars. Confused, several Alliance Scientist teams attempt to locate the signal's local, which proves difficult because the region is now under 2 miles of ocean. After several weeks of searching, the signal is pinpointed to a crater called Deseado. Excavation begins, which leads to the discovery of subterranean Alien Ruins, along with several starships and a malfunctioning power core. In the following months, the Alliance constructed an underwater research facility to excavate the site and learn more about it.
2320
Early October- After over a year of studying the ruins and AIs deciphering the language and software, the Alliance learns much about the base's former owners. Called the Protheans, they were a massive spacefaring empire that controlled an unprecedented amount of the Galaxy some 50,000 years ago. However, in Humanity's horror, they also learn of the Protheans' demise at the hands of the Reapers, a spacefaring race of super-advanced AI starships that purge the galaxy of intelligent life every 50,000 years. While the archive shows that the Protheans were successful in defeating the Reapers via a superweapon called the 'Crucible,' albeit, at the cost of their empire and their species, the sheer amount of evidence presented to the Alliance throws most of the public into a panic at the possibility of hostile Alien lifeforms and the possibility of their own AIs turning against them.
Eventually, the Alliance Government was able to calm the populace. However, many continue to have lingering doubts regarding AIs and contact with Aliens until the Yamato Clan publicly come out with a statement that they have ways to keep the Alliance AI's from turning on anyone. They should not worry too much about these Reapers GDI will stop them. This, in turn, calms the public of their fears.
Despite all the disruptions the ruins have caused, several vast and incredible technologies are discovered by the Alliance and restoring interest in making Element Zero-warp powered FTL drives. Another interesting discovery is a supposed group of people known as 'Biotics,' who are born with element zero in their bloodstream, allowing them to manipulate the environment around them. Research is conducted into how to make Human Biotics.
2353
Mid-June- The Systems Alliance's population numbers estimated 35.5 Billion Humans living on some 400 Colonies in over 150 Star Systems. The Alliance Military stands at some 250 Million soldiers, robotic soldiers, sailors, and airmen serving across Alliance Space, with some 25,000 state-of-the-art warships and another 15,000 older ships (non-gen program ships and ships from the Titan wars) slated for colonial defense, serving in the Navy And new prototype warships as part of the Gen program (Generation of Technology project). They are coming out of dry docks almost every month.
Thanks to vast medical advances, the average human lifespan is 200-250 years, with most not having any considerable aging commence until their 70-90s. For the military, robotic and biological augmentations are a norm as the Alliance Military strives to make their soldiers the best of the best.
September 11- (on the 289th Anniversary day of the 9-11 attacks) A strange signal is detected from the inactive Relay at Shanxi. Alliance Forces are put on alert.
And so it begins…
(AN: As of this time. This Chapter will be going under updates. So over time, this prolonged chapter will update its story content and the ship's profiles. So yes, these are subject to changes and ongoing updates. So until the first chapter comes out, keep in mind that now may be the time to give some ideas to help this first story gets better before I post the real first chapter. So until then, I'll let you know on this chapter here when all of the updates are finished, and your ideas will be added until then.)
Alliance Archives
Naval Warships of the Alliance Navy
Corvette
Classes:
Giovanni Class (Light Gen 1) King Richard Class (Heavy Gen 1) Kingsman Class (Stealth Gen 1)
Role:
Scout
Anti Fighter Screening Ship
Fleet Support ship
Raider
System Patrol ship
Sector Patrol ship
Ground Support
Length: 200-350 meters
Width: 68-150 meters
Height: 102-175 meters
Defense:
8 Inches of Armor
Energy Shielding
Armament:
1x Mass Accelerator Driver (10 Kilogram Slug) (On King Richard Class only)
6x Mass Drivers (5 Kilogram Slug) (8x on King Richard Class)
18x Point Defense Cannons
40x ICWS dual turrets (80x on King Richard Class)
6x Missile Pods (25 Missiles Each) (10x on Kingsman Class)
6x Disruptor Torpedo Tubes (6 Torpedoes Each) (12x Kingsman Class)
Engines:
1x Cold-Fusion Reactor (2x on Kingsman Class & King Richard Class)
4x Thruster Units (6x on King Richard Class)
1x Hyperspace FTL Drive
Complement:
80x-150x Crew (260x on King Richard Class)
30-50x Marines (100x on King Richard Class)
4x Light Ground Vehicles (8x on King Richard Class)
7x Aircraft (On Kingsman Class & King Richard Class Only)
10x HEVs (Human Entry Vehicles)
4 Titans (King Richard Class Only)
Frigate
Classes:
Pairs Class (Light Gen 1) Carrack class (Medium gen 1) Sentinel Class (Heavy Gen 1) Shadow Class (Stealth Gen 1 to 2)
Role:
Main Line Warship
Scout
Wolf pack Ship
Light Screening Ship
Fleet Support ship
Ship-to-ship Combat
Ground Support
System Patrol ship
Sector Patrol ship
Raider
Length: 380-500 meters
Width: 156-260 meters
Height: 222-420 meters
Defense:
20-25 Inches of Armor
Energy Shielding
Armament:
1x Heavy Mass Accelerator Cannon (2500 Pound Slug) (Sentinel Class only)
5x Mass Accelerator Cannon (1000 Pound Slug)
10-24x Mass Drivers (10 Kilogram Slug)
20x Prototype Ion Cannons (Carrack class only)
18-36x Point Defense Cannons
60x ICWS Triple turrets (80x On Sentinel Class)
10x Missile Pods (25 Missiles Each)
6x Disruptor Torpedo Tubes (6 Torpedoes Each)
Engines:
2x Cold-Fusion Reactor (3x on Carrack class) (4x On Sentinel Class)
4x Thruster Units (6x On Sentinel Class)
1x Hyperspace FTL Drive
Complement:
300x-800x Crew
200x-600x Marines
8x-16x Ground Vehicles (6x Light Ground Vehicles on Carrack class)
10x Aircraft (12x on Carrack class) (16x On Sentinel Class)
20x boarding craft (Carrack class Only)
16-30 HEVs (Human Entry Vehicles) (10x on Carrack class)
4-8 Titans (Non on Carrack class)
Destroyer
Classes:
Phobos Class (Updated class for the Gen Project as a prototype Gen 1) Cannae Class (Light Gen 1) Kursk Class (Medium Gen 1) Victory Class Mk 1 (Prototype Heavy gen 2 as of the First Contact War) Kursk (Heavy Gen 1) shadow class (Stealth Gen 1)
Role:
Main Line Warship
Scout
Medium Screening Ship
Ship-to-ship Combat
Fleet Support ship
Ground Support
System Patrol ship
Sector Patrol ship
Raider
Length: 600-900 meters
Width: 290-636 meters
Height: 340-510 meters
Defense:
2-2.8 Feet of Armor
Energy Shielding
Armament:
1x Super Mass Accelerator Cannon (Victory Class only)
1x Prototype Ion Accelerator Cannon (Phobos Class only) (Use in disabling Enemy warships)
6x dual-barrel Shock cannon turrets (20cm) (Phobos Class & Victory Class only)
10x Heavy Mass Accelerator Cannon (4 Ton Slug) (2x on Kursk Class) (4x Victory Class)
3x-6x Mass Accelerator Cannon (1 Ton Slug)
14x-18x Mass Drivers (10 Kilogram Slug)
30x Prototype Ion Cannons (Victory Class only)
20x-40x Point Defense Cannons
40x ICWS Triple turrets (30x on Shadow Class) (60x on Victory Class)
16x Missile Pods (25 Missiles each) (36x on Shadow class) (48x on Victory Class)
2x Nuclear Missile Pods (4 Missiles each) (Non on Cannae Class) (4x on Shadow Class) (6x on Victory Class)
Engines:
2x Cold-Fusion Reactor (3x on Shadow Class & Victory Class)
4x Thruster Units (8x on Victory Class)
1x Hyperspace FTL Drive
Complement:
600x-1200 Crew
1600-3600 Marines
40 Ground Vehicles (20x on Shadow Class & Phobos Class) (60x on Victory Class)
24 Aircraft (36x on Phobos Class & Shadow Class) (54x on Victory Class)
30x boarding craft (20x on Phobos Class & Shadow Class) (40x on Victory Class)
40 HEVs (Human Entry Vehicles) (60x on Phobos Class & Shadow Class)
16 Titans (12x on Phobos Class & Shadow Class) (24x on Victory Class)
: Production Facilities
1x Light Titan Production Facility (Victory Class only)
Cruiser
Classes:
Baltimore (Light Gen 1) Halcyon-class (Prototype Light Gen 2 As of the First Contact War) Ticonderoga class (Stealth Missile Cruiser Gen 1) Minotaur class (Heavy Gen 1)
Valiant Class (Prototype super-heavy cruiser of the Gen 2 As of the First Contact War)
Role:
Main Line Warship
Scout
Ship-to-Ship Combat
System Patrol ship
Sector Patrol ship
Heavy Screening Ship
Command-and-Control Ship
Fleet Flagship
Heavy Raider
Length: 1000 (Halcyon-class 1,171 meters) (Ticonderoga class 1200 meters) (Minotaur class 1450) (Valiant Class 1516 meters)
Width: 225-342-473 meters
Height: 375-464-637 meters
Defense:
2-5 Feet of Armor (10 feet on Minotaur class & Valiant Class)
Energy Shielding
Armament:
1x Experimental Yamato Plasma Cannon (On Minotaur class & Valiant Class only)
1x Experimental Series-1 Magnetic Accelerator Cannons (600 Ton Slug) (2 on Valiant Class) (On Halcyon-class & Valiant Class only)
1x Super Heavy Mass Accelerator Cannon (100 Ton Slug) (2 on Minotaur class & Valiant Class)
2x Heavy Mass Accelerator Cannon (20 Ton Slug) (4 on Valiant) (40 Ton Slug)
4x Mass Accelerator Cannon (2 Ton Slug) (6 on Valiant) (10 Ton Slug)
30x Mass Drivers (28 Kilogram Slug) (48 on Valiant) (42 Kilogram Slug)
46x Point Defense Cannons (50 on Ticonderoga class & 56 on Valiant Class)
60x ICWS Triple turrets (60x Quad turrets on Valiant Class)
36x Missile Pods (25 Missiles each) (48 on Valiant Class) (64 on Ticonderoga Class)
4x Nuclear Missile Pods (4 Missiles each) (10 on Ticonderoga class)
Engines:
3x Cold-Fusion Reactor (4 On Ticonderoga Class & Minotaur class) (6 on Valiant Class)
6x Thruster Units (8 On Ticonderoga Class & Minotaur class) (10 on Valiant Class)
1x Hyperspace FTL Drive (2 On Minotaur class & Valiant Class)
Complement:
1400 Crew (2400 on Valiant)
3000 Marines (3600 on Valiant)
80 Ground Vehicles (100 on Valiant) (Non on Ticonderoga Class)
50 Aircraft (80 on Valiant)
40x boarding craft
100 HEVs (Human Entry Vehicles) (Non on Ticonderoga Class)
40 Titans on (30 Space versions on Ticonderoga Class) (80 on Valiant)
: Production Facilities
1x Light Titan Production Facility (2x on Valiant Class) (Non on Ticonderoga Class)
Battlecruiser
Classes:
Hindenburg class (Light Gen 1) Admiral Graf Spee (Medium Gen 1) Nelson Class (Heavy Gen 1 Prototyping Gen 2 tech As of the First Contact war) (Postwar ships) Allegiance Class (Heavy Gen 2) Alaska class (super-heavy battle-cruiser Gen 2)
Role:
Main Line Warship
Ship-to-Ship Combat
Anti Capital ship
Super Heavy Screening Ship
Command-and-Control Ship
System Patrol ship
Sector Patrol ship
Fleet Flagship
Heavy Raider
Length: 1600 meters (Admiral Graf Spee 1800 meters) (Nelson Class 2000) (Allegiance Class 2200 meters) (Alaska class 2800 meters)
Width: 342 meters (Admiral Graf Spee 600 meters) (Allegiance Class 765 meters) ( Alaska class 875 meters)
Height: 664 meters (Admiral Graf Spee 760 meters) (Allegiance Class 800 meters) ( Alaska class 950 meters)
Defense:
9 Feet of Armor (Admiral Graf Spee 14 feet) (Allegiance Class 12 feet) (Alaska class 18 feet)
Energy Shielding
Armament:
1x Experimental Yamato Plasma Cannon (On Allegiance Class and Alaska class classes Only)
2x Experimental Series-1 Magnetic Accelerator Cannons (600 Ton Slug) (Only on Allegiance Class & Alaska class)
1x Super Heavy Mass Accelerator Cannon (100 Ton Slug) (2 on Allegiance Class and Alaska class) (150 Ton Slug)
4x Heavy Mass Accelerator Cannon (10 Ton Slug)
6x Mass Accelerator Cannon (2.5 Ton Slug) (Allegiance Class 10) (Admiral Graf Spee Class 8) (Alaska class 12)
36x Mass Drivers (22 Kilogram Slug) (Allegiance Class 48) (Admiral Graf Spee 40) (Alaska class 58)
48x Point Defense Cannons (Allegiance Class 64) (Admiral Graf Spee 60) (Alaska class 78)
80x ICWS Quad turrets
34x Missile Pods (25 Missiles each) (Allegiance Class 46) (Admiral Graf Spee 38) (Alaska class 68)
4x Nuclear Missile Pods (4 Missiles each)
Engines:
4x Cold-Fusion Reactor (Allegiance Class 8) (Admiral Graf Spee 6) (Alaska class 9)
6x Thruster Units (Allegiance Class 10) (Admiral Graf Spee 8) (Alaska class 12)
1x Hyperspace FTL Drive
Complement:
3600 Crew (Allegiance Class 4800 Crew) (Admiral Graf Spee 3600 Crew) (Alaska class 6200 Crew)
7000 Marines (Allegiance Class 8400 Marines) (Admiral Graf Spee 8000 Marines) (Alaska class 9600 Marines)
120 Ground Vehicles (Allegiance Class 240) (Admiral Graf Spee 200) (Alaska class 420)
120 Aircraft (Allegiance Class 240) (Admiral Graf Spee 180) (Alaska class 320)
150 HEVs (Human Entry Vehicles)
60 Titans (Allegiance Class 120) (Admiral Graf Spee 80) (Alaska class 180)
: Production Facilities
1x Medium Titan Production Facility (2x Medium 1x Light on Alaska class) (1x Light 1x Medium Titan Production Facility on Allegiance Class)
Supply/Repair Ship/Mobile Shipyard ship
Classes:
Cape Town Class (Light Gen 1) Cradle Class (Medium Gen 1) Grand Line Class (Heavy Gen 1) (Postwar) Repairator Class (Super Heavy Gen 2)
Role:
Fleet Support
Resupply Ship
Refueling ships
Fleet tender
Sector Supply ship
Repair yard ship
Modular Shipyard (Repairator Class Only)
Mobile Shipyard (Grand Line Class & Repairator Class Only)
Length: 1500 meters (Cradle Class 2500 meters) (Grand Line Class 4500 Meters) (Repairator Class 6500-15000 meters)
Width: 405 meters (505 meters on Cradle Class) (Grand Line Class 1560 Meters) (Repairator Class 2000-5000 meters)
Height: 380 meters (505 meters on Cradle Class) (Grand Line Class 840 Meters) (Repairator Class 1000-3000 meters)
Defense:
2 Feet of Armor (6 on Cradle Class) (8 on Grand Line Class) (12 on Repairator Class)
Energy Shielding
Armament:
35x Super Heavy Mass Accelerator Cannon (100 Ton Slug) (Repairator Class only)
20x Heavy Mass Accelerator Cannon (10 Ton Slug) (Repairator Class only)
20x Mass Drivers (30 Kilogram Slug) (40x on Cradle Class) (120x on Grand Line Class) (240x-1000x on Repairator Class)
40x Point Defense Cannons (50x on Cradle Class) (100x on Grand Line Class) (-400x-1800x on Repairator Class)
60x ICWS Quad turrets (120x on Cradle Class) (300x on Grand Line Class) (500x-1200x on Repairator Class)
100x ICWS Triple turrets (300x on Cradle Class) (500x on Grand Line Class) (600x-2400x on Repairator Class)
Engines:
2x Cold-Fusion Reactor (3x on Cradle Class) (6x on Grand Line Class) (9x-15x on Repairator Class)
4x Thruster Units (6x on Cradle Class) (8x on Grand Line Class) (12x-26x on Repairator Class)
1x Hyperspace FTL Drive (2x on Cradle Class) (4x on Grand Line Class) (4x-6x on Repairator Class)
Complement:
800 Crew (1500 Crew on Cradle Class) (4000 Crew on Grand Line Class) (6000-20000 on Repairator Class)
200 Marines (1000 Marines on Cradle Class) (2000 Marines on Grand Line Class) (2000-8000 Marines on Repairator Class)
60 Aircraft (Repair Craft) (120 on Cradle Class) (320 on Grand Line Class) (450-1200 on Repairator Class)
40 Space Titan (Repair Titan) (60 on Cradle Class) (120 on Grand Line Class) (240-800 on Repairator Class)
60 Orbital/Space Supply ships (100 on Cradle Class) (240 on Grand Line Class) (360-960 on Repairator Class)
: Production Facilities
Parts Production Plants
Ore Production Facilities
Lager Titan Production Facilities
Carrier
Classes:
MacAllan Mk 2-Class (Updated class for the Gen Project as a prototype Gen 1) Liberty Class (Medium Gen 1) Midway Class (Heavy Gen 1) (release 1 year After the FC war) Nimitz-class (Super Gen 2)
Role:
Main Line Warship
Fleet Support ship
Fighter/Fleet Carrier
Troop Transport
Sector Patrol ship
System Patrol ship
Command-and-Control Ship
Fleet Flagship
Tested bed ships
Length: 2500 meters 3000 meters (Midway Class 6000 meters) (Nimitz Class 12000 meters)
Width: 752 meters (934 meters Midway) (1,775 meters Nimitz)
Height: 514 meters (745 meters Midway) (940 meters Nimitz)
Defense:
6 Feet of Armor (9 on Midway) (12 on Nimitz)
Energy Shielding
Armament:
60x Mass Drivers (30 Kilogram Slug) (100 on Midway) (220x on Nimitz) (40 Kilogram Slug)
142x Point Defense Cannons (224x on Nimitz)
160x ICWS Quad turrets
68x Missile Pods (25 Missiles each) (124 on Midway) (164x on Nimitz)
8x Nuclear Missile Pods (4 Missiles each) (12x on Nimitz)
Engines:
3x Cold-Fusion Reactor (6x on Nimitz)
6x Thruster Units (10x on Midway) (18x on Nimitz)
1x Hyperspace FTL Drive (2x on Midway) (3x on Nimitz)
Complement:
1600 Crew (2200 on Midway) (4200 Crew on Nimitz)
7000 Marines (12000 on Midway) (24000 Marines on Nimitz)
250 Ground Vehicles (500 on Midway) (750 Ground Vehicles on Nimitz)
150 Aircraft 4 Corvettes class ships (300 On Midway class with 6 Corvettes class ships) (650 Aircraft on Nimitz with 8 Corvettes class ships)
500 HEVs (Human Entry Vehicles) (1000 on Midway) (1200 on Nimitz)
350 Titans (600 Titans on Midway) (900 Titans on Nimitz)
: Production Facilities
2x lager Titan Production Facility (3x lager Titan Production Facilities on Midway) (2x Extra Lager Titan Production Facilities on Nimitz)
Battleship
Classes:
New York Class (Light Gen 1) Scharnhorst Class (Medium Gen 1) South Dakota Class (Heavy Gen 1) (Postwar) Queen Elizabeth Class (Light Gen 2) Bismarck Class (Medium Gen 2) Iowa class (Heavy Gen 2) (5 years after the First Contact war) Yamato Class (Super Heavy Gen 2)
Role:
Main Line Warship
Ship-to-Ship Combat
Anti Capital ship
Command-and-Control Ship
Sector Patrol ship
System Patrol ship
Fleet Flagship
Fleet Raider
Length: (New York Class 3000 Meters) (Queen Elizabeth Class 3200) (Scharnhorst Class 3,450 meters) (Bismarck Class 4200 meters) ( South Dakota Class 4600 Meters) (Iowa Class 5,000 meters) (Yamato Class 6000 meters)
Width: 855-1146 meters (1550 meters on Yamato Class)
Height: 716-1236 meters (1526 meters on Yamato Class)
Defense:
20-30 Feet of Armor (35 on Bismarck Class) (40 on Iowa class) (50 on Yamato Class)
Energy Shielding
Armament:
1x Experimental Wave Motion Gun (Only on Yamato Class)
2x Experimental Yamato Plasma Cannon (Only on Queen Elizabeth Class, Bismarck Class, Iowa class & Yamato Class)
3x Experimental triple barrel Shock cannon turrets (3 48cm & 4 20cm) (3x 48cm & 6x 20cm on Yamato Class)
1x Experimental Series-1 Magnetic Accelerator Cannons (600 Ton Slug) (Two on Yamato Class)
4x Super Heavy Mass Accelerator Cannon (100 Ton Slug)
8x Heavy Mass Accelerator Cannon (10 Ton Slug) (Four in front and four in the backs of the ships) (10x on Yamato Class) (20 Ton Slug)
80x Mass Drivers (40 Kilogram Slug) (120x on Yamato Class)
150x Point Defense Cannons (220x on Yamato Class)
90x ICWS Quad turrets (170x on Yamato Class)
46x Missile Pods (25 Missiles each) (68x on Yamato Class & Iowa Class)
12x Nuclear Missile Pods (8 Missiles each)
Engines:
4x Cold-Fusion Reactor (6x on Iowa Class) (10x for the Yamato Class)
6x Thruster Units (9x on Iowa Class) (18x for the Yamato Class)
1x Hyperspace FTL Drive (2x on Iowa Class) (3x for the Yamato Class)
Complement:
7000 Crew (8500 Crew on Yamato Class)
40000 Marines (70000 Marines on Yamato Class)
500 Ground Vehicles (1000 on Bismarck Class) (1500 for the Iowa Class & Yamato Class)
600 Aircraft (1200 Aircraft on Bismarck Class, South Dakota Class & Iowa Class) (1800 on Yamato Class)
2000 HEVs (Human Entry Vehicles) (4000 on Yamato Class)
1500 Titans (2000 on Bismarck Class, South Dakota Class & Iowa Class) (3500 for the Yamato Class)
: Production Facilities
1x Medium Titan Production Facility (2x on Iowa Class) (1x Lager Titan Production Facility & 1x Medium Titan Production Facility on Yamato Class)
Battle Carrier
Classes: Endurance, Nebulon (Gen 1-5)
(AN note yes, there the same New Republic ships from Star Wars Legends, just their size is different but are mostly the same)
Role:
Main Line Warship
Ship-to-Ship Combat
Anti Capital ship
Command-and-Control Ship
Fleet Support ship
Fighter/Fleet Carrier
Troop Transport
Sector Patrol ship
System Patrol ship
Fleet Flagship
Fleet Raider
Tested bed ships
Length: 3200 meters (Endurance, Nebulon)
Width: (1250 meters Endurance) (1,000 meters Nebulon)
Height: (1500 meters Endurance) (1250 meters Nebulon)
Defense:
10 Feet of Armor (14 on Nebulon)
Energy Shielding
Armament:
1x Experimental Yamato Plasma Cannon (Only on Nebulon)
1x Prototype Ion Accelerator Cannon (Only on Endurance)
3x Experimental triple barrel Shock cannon turrets (3 40cm & 4 16cm) (Only on Nebulon)
1x Experimental Series-1 Magnetic Accelerator Cannons (400 Ton Slug) (600 Ton Slug on Nebulon)
40x Prototype Ion Cannons
2x Super Heavy Mass Accelerator Cannon (100 Ton Slug)
6x Heavy Mass Accelerator Cannon (10 Ton Slug) (Four in front and four in the backs of the ships)
40x Mass Drivers (40 Kilogram Slug) (80x on Nebulon) (30 Kilogram Slug) (120x on Endurance)
160x Point Defense Cannons (220x on Endurance)
160x ICWS Quad turrets (280x on Endurance)
70x Missile Pods (90x on Endurance)
8x Nuclear Missile Pods (4 Missiles each)
Engines:
3x Cold-Fusion Reactor (4x on Nebulon)
8x Thruster Units (10x on Endurance)
2x Hyperspace FTL Drive
Complement:
2400 Crew (2800 Crew on Nebulon)
8000 Marines (12000 on Endurance)
200 Ground Vehicles (300 on Endurance)
200 Aircraft 2 Corvettes class ships (250 with 4 Corvettes class ships on Endurance)
500 HEVs (Human Entry Vehicles)
300 Titans (400 Titans on Endurance)
: Production Facilities
2x Medium Titan Production Facility
Dreadnought
Classes:
Mt Vesuvius Class (Light Gen 1) (post-war) Vanguard Class (Medium Gen 2) Mt Fuji Class (Heavy Gen 2)
Role:
Main Line Warship
Ship-to-Ship Combat
Anti Capital ship
Command-and-Control Ship
Sector Patrol ship
Fleet Flagship
Length: (Mt Vesuvius 6500 meters) (Vanguard 7400) (Mt Fuji 9500 meters)
Width: 1265 meters (on Mt Vesuvius Class) 1155 meter (On Vanguard) 2270 Meters (on Mt Fuji Class)
Height: 970 meters (on Mt Vesuvius Class) 1137 meters (On Vanguard) 2456 Meters (on Mt Fuji Class)
Defense:
12 Feet of Armor (18 On Vanguard) (28 on Mt Fuji Class)
Energy Shielding
Armament:
1x Experimental Wave Motion Gun (Only on Mt Fuji Class & Vanguard Class)
2x Experimental Yamato Plasma Cannons (Only on Mt Fuji Class & Vanguard Class)
9x Experimental triple barrel Shock cannon turrets (3 48cm & 6 25cm) (only on Mt Fuji Class & Vanguard Class)
1x Super Heavy Mass Accelerator Cannon (100 Ton Slug)
4x Heavy Mass Accelerator Cannon (10 Ton Slug) (8x on Vanguard Class) (20 Ton Slug) (10x on Mt Fuji Class) (40 Ton Slug)
14x Heavy Mass Accelerator Cannon (10 Ton Slug) 18x Heavy Mass Accelerator Cannons (on Vanguard Class & Mt Fuji Class) (20 Ton Slug)
240x Mass Drivers (40 Kilogram Slug) 360x-380 Mass Drivers (50 Kilogram Slug) (on Vanguard Class & Mt Fuji Class)
360x Point Defense Cannons (400x on Vanguard Class) (470x on Mt Fuji Class)
220x ICWS Quad turrets
240x Missile Pods (25 Missiles each) (380 On Vanguard Class) (420x on Mt Fuji Class)
16x Nuclear Missile Pods (10 Missiles each)
Engines:
4x Cold-Fusion Reactor (6 on Vanguard Class) (7x Cold-Fusion Reactor on Mt Fuji Class)
6x Thruster Units (10x on Vanguard Class) (14x on Mt Fuji Class)
1x Hyperspace FTL Drive (2x on Vanguard Class) (3x on Mt Fuji Class)
Complement:
24000 Crew (32000 On Vanguard Class) (40000 Crew on Mt Fuji Class)
20000 Marines (30000 on Vanguard Class) (40000 Marines on Mt Fuji Class)
200 Ground Vehicles (400 on Vanguard Class) (600 on Mt Fuji Class)
3000 Aircraft 4x Corvettes class ships (5000 on Vanguard Class with 6x Corvettes class ships) (8000 on Mt Fuji Class with 8x Corvettes class ships)
6000 HEVs (Human Entry Vehicles)
4000 Titans (5000 on Vanguard Class) (7000 on Mt Fuji Class)
: Production Facilities
2x Lager Titan Production Facility (3x Titan Production Facilities Vanguard Class) (2x Extra Lager Titan Production Facilities on Mt Fuji Class)
(End of Chapter AN note "Well that's it for now but do remember that this story is a Work in Progress so something may change depending on how the Stories are coming along but that enough hope to see you again real soon until then Have a nice Day (Note Please note that I'm still working even this Prologue so some things here will get updated as well so do keep an eye out for them Thank you this will help me a lot and the stories to come)
(AN: Note Okay, to start this Story off, there will be no Super Dreadnoughts in the First Contact War until the last 2 months of the war. But What you think about all this leaves your thoughts down below. I'll say more. Well, I have to go on what's coming later in the Series. You just have to wait until I show you them all for all to Read. And oh, and as to why there are going to be Super Dreadnought size ships... Well, that comes to one thing. That will give you a lot to think about. 10k long Reaper Battleships see you all soon. Bye MWAHAHA)
