I can't believe I didn't think of this before!
-Mettaton's studio, one year earlier-
Mettaton was showing Frisk around the studio. He needed the rest of his band to be familiar with it as well as all of his equipment.
"And here are our amps," Mettaton explained. "These are very special ones because as you can see, all of the numbers go to eleven."
"Eleven?" Frisk asked.
"Eleven, all across the board," Mettaton explained. "See? Eleven, eleven, eleven, eleven."
"Is that louder?" Frisk asked.
"Well, it's one louder, isn't it?" Mettaton asked. "I mean let's say you're at ten, all the way up, all the way up, where can you go from there?"
"I don't know," Frisk admitted.
"Nowhere, exactly!" Mettaton declared. "But if we need that extra push over the cliff, you know what we can do?"
"Go to eleven?" Frisk guessed.
"Eleven, exactly!" Mettaton answered. "One louder!"
"But why don't you just make ten louder and have ten be the highest setting?" Frisk asked.
Mettaton thought for a moment as he stared at the amps.
"These go to eleven," he explained.
AN: I'm currently at work, and I quoted the movie "Spinal Tap." Now that I'm on my lunch break, I had the bright idea to make this a chapter. Guess I'll put another dollar into the "vague reference jar."
Review time. As always, I will reply to all reviews, so feel free to leave one before you leave!
Crow the Mad: Welcome! I am glad to see that you enjoyed the third chapter. I am also glad to meet another fellow Disturbed fan and I agree that Indestructible and Immortalized are both great songs to describe our favorite fish lady!
Thanks for the review!
PotatoLord: I saw your post on AO3, and I understand entirely. Don't apologize for not being as prompt as a tax collector.
Anyway, I can see Undyne challenging (and losing to) the Demoman in a drinking contest. I would also imagine that she would be fascinated by his possessed sword.
And I have done a lot to keep Alphys and Undyne balanced in terms of time feeling down. Why should Undyne always be the strong one, anyway?
One last thing, I did (finally) update Castlevania. I will probably focus on that more now.
Later!
