Hey, folks. After watching Disney films and playing Mario Kart, I decided to create a Grand Prix fanfic where the Disney characters compete in a Double Dash tournament to see who is the winner. I created this Outline to give you guys a feel of what's going on. Anyway, here's the racers, tracks and more.

===What's the Rules?=====

If you played Mario Kart: Double Dash and MK8 Deluxe, you'll feel right at home. But I'll explain it to those who didn't. The rules are that there are two racers per kart competing in 6 tournament cups. Whoever has the most points at the end of the Grand Prix will be the champions. Now whoever wins the cup after four races for each will get 5 additional bonus points but will keep there points when the next cup begins. Items are only given to racers who run through a Mickey-shaped item box on the track and there are double boxes with the two-head symbols. Racers can switch positions as drivers or throwers at any time of the race. There will be a battle mode inbetween two races of each cup as a separate event which will be explained later In the outline. But the brackets will be four karts per bracket but the last two kart bracket will duke It out for the four kart finals.

====Racers=======

-01. Brandy Harrington and Mr. Whiskers—

Origin: Brandy and Mr. Whiskers

Kart: Fruit Car

Backstory: One smelly rabbit and one pampered pooch flew in the jungle with no parachute. That's the story of Brandy and Mr. Whiskers in a nutshell. These denizens of the Amazon are ready to take home some shiny rocks. That is if Mr. Whisker's incompetence doesn't get in Brandy's way though.

Weight: C

Speed: C

Handling: D

-02. Woody and Buzz Lightyear-

Origin: Toy Story

Kart: RC

Backstory: Andy's toys are turned human for this grand prix along with their four-wheeled friend into a real kart. Now these three characters go to infinity and beyond to reach victory lane.

Weight: C

Speed: B

Handling: C

-03. Roger Rabbit and Baby Herman-

Origin: Who Framed Roger Rabbit

Kart: Benny The Cab

Backstory: Two popular cartoon stars made people laugh alongside other cartoon greats. Now they enter the grand prix to add another hat to their career with Benny to help them out. However, Roger will race against his fellow Disney icons later down on this List. The challenge being that Roger is a poor driver but his motivation to win is in the form of a certain redhead willing to play "patty cake" whether or not Roger wins or loses.

Weight: B

Speed: B

H

-04. Teran and Gurgi-

Origin: The Black Cauldron

Kart: Cauldron Cruiser

Backstory: Teran and his badger-like buddy Gurgi took on the Horned King and became heroes and best of friends. Now they're on an adventure of their lives in form of Disney Kart Grand Prix where they'll be the best of the best. And in Gurgi's case, find some munchings and crunchings to feast on. Heck, if they win the tourney, he'll have all the munchings and crunchings he wants.

Weight: C

Speed: D

Handling: B

-05. Timon and Pumbaa

Origin: The Lion King

Kart: Wildebeest Car

Backstory: Simba's adoptive uncles are a riot to see with their carefree attitude in the Pridelands. Now they're spreading their Hakuna Matata diplomacy onto the racetrack as they're also in it for the bugs. Converting their vehicle from the Virtual Safari series to a racer makes this a good challenge as Long as Pumbaa doesn't make a big stink about It. Literally.

Weight: A

Speed: C

Handling: D

-06. Bernard and Bianca-

Origin: The Rescuers

Kart: Rescue Wagon
Backstory: Bernard and Bianca may be two small mice but don't let this fool you for they are agents doing rescue missions from around the globe. This married couple are entering the GP in hopes of making sure that no one ruins the races. Now with their wagon in tow, they're mission would be possible.

Weight: D

Speed: B

Handling: B

-07. Yzma and Kronk-

Origins: Emperor's New Groove

Kart: Kronk Krusher

Backstory: Yzma the scheming advisor with crow's feet or eagle's talons on her face enters the GP in hopes of defeating Kuzco once and for all. With the teen entering the GP, she'll stop at nothing to get him as long as her lovable oaf of a sidekick Kronk doesn't distract them from doing so.
Weight: B

Speed: A

Handling: E

-08. Kuzco and Pacha-

Origin: Emperor's New Groove

Kart: Llama Mobile

Backstory: Kuzco and his pal Pacha are always in their grooves and being in this grand prix makes them even more groovier. Not if Yzma and Kronk or just the former has anything to say and do about it first. Now these cool cats will have more llama drama to worry about in the Grand Prix.

Weight: B

Speed: C

Handling: C

-09. Pocahontas and Nakoma-

Origin: Pocahontas

Kart: Willow Dragster

Backstory: Best of friends in the Powhatan tribe, these ladies step on to the asphalt to represent their nation with Pocahontas's intuition and Nakoma's no nonsense competitive spirit would guide them to victory.

Weight: C

Speed: C

Handling: A

000010. Cruella DeVil and Madame Medusa-

Origin: 101 Dalmatians (Cruella) and The Rescuers (M. Medusa)

Kart: Hellraiser

Backstory: These crazy and egotistical ladies that are bats out of hell have one thing in common, wishing to win the GP for their obsessions. Furs for Cruella and jewels for Medusa. These two ladies form an alliance to get whatever they want by any means necessary. Beware the skinned human beasts for they're released.
Weight: C

Speed: A

Handling: E

-11. Donald and Goofy-

Origin: Mickey Mouse

Kart: Quack Car

Backstories: Donald and Goofy decide to take on the Grand Prix for glory in Donald's case while Goofy's are for fun. The fowl-tempered duck will do anything to win although both characters have wacky driving styles. With Goofy, maybe Donald wouldn't get stuck with all the bad luck.

-12. Peg Leg Pete and Mortimer Mouse======

Origin: Mickey Mouse

Kart: Road Hogger

Backstory: Two of Mickey's foes form an alliance to enter the GP to usurp the iconic mouse Mickey and in Mortimer's case, steal Minnie for himself. Pete's huge brawns and Mortimer's slick tactics in the former's beastly ATV kart would do the trick.
Weight: A

Speed: A

Handling: E

-13. Mickey Mouse and Minnie Mouse-

Origin: Mickey Mouse

Kart: Cheese Angler

Backstories: Saving these two for last, the king and queen of Disney has entertained fans across the globe starting a boom in the company's universe. Racers is not a strange and new job for this power couple as the DK Grand Prix is on their minds but they'll have to get through Pete, Mortimer, Yzma and Cruella to do so.

-Bonus Racer: Tiana and Naveen-

Origin: Princess and the Frog

Kart: Bayou Buggy

Backstories: The ambitious royalties Tiana and Naveen are known for their culinary and Southern charm and now they want to promote their restaurant in the Big Easy by competing in Disney Kart. With Tiana's bestie Charlotte at the grand stand cheering them on, these two have all the reasons to race in the Bayou Buggy fit for off-road courses.

Weight: B

Speed: B

Handling: C

That's it for the racers, folks. There's so many characters in a Lot of Disney Ips that I could only fit some in a 13-kart tournament. But I'll at least have some of the nonracing characters appear as spectators or staff. Now for the cups and the tracks they correspond to.

======Cups and Tracks======

-Mouse Cup-

A beginner cup equivalent to Mario Kart's Mushroom Cup with courses to get the racer's feet wet.

-MC Tracks-

-01. Mickey Speedway: A track shaped like Mickey's head with easy straights and banks without many hazards.

-02. Minnie Mall: A mall similar to Coconut Mall where Minnie's themed bows and pathways are unique and simple with escalators and drifting bends.

-03. Wonderland Gorge: Similar to Mushroom Gorge, this track in the Alice In Wonderland universe has roads leading to bouncing flower beds, antigravity hills whizzing past goofy flamingoes and of course the Cheshire Cat, Queen Of Hearts and the Mad Hatter will cause trouble and mayhem on the track.

04. Disneyworld Stadium: A stadium composed of high speed turns, jumping ramps through fire rings and anti-gravity section leading to a large jump-off to the curvy bends leading to the homestretch as fireworks go off near Cinderella's Castle.

==Fairy Cup=======

An intermediate cup where whimsical courses are present.

05. Toontown Bridge: Similar to Mushroom Bridge, Toontown Bridge is a freeway track where tunnels and a bridge that resembles Golden Gate is present as trucks filled with gags from Acme and Ajax roll by plus a good scenery of the RK Maroon Studios.

-06. Pixie Hollow Circuit: The eponymous track features a tree branch like roads and pathways with bouncing mushrooms and pixies whizzing by the racers. Some effects will vary with certain magical elements shrinking the racers, shocking them or reverse their direction.
07. Melody Time: A musical track putting racers On a piano road, bouncing drums, anti-gravity musical note streams. It's like Technodome from Mario Kart 8 in a nutshell.

-08. Neverland Cape: It's like Koopa Cape but has an air race segment where each racer will fly past Mermaid Cove and even zoom past Tiger Lily's home as well. The iconic Captain Hook and his crew watch On as the circuit bends towards the hideaway and then the homestretch of the finish Line.

======Pride Cup=======

The Star Cup of the Grand Prix has advanced courses putting the racer's driving abilities to the test before the next cup.

-09. Prideland Rally: Racing through the Pride Lands past Pride Rock to the very dangerous path of the Elephant Graveyard then go circle back to the Pride Lands avoiding crocs, snakes, rivers, herd crossings and Of course, hyenas Shenzi, Banzai and Ed.

-10. Roger's Turnpike: A highway with anti-gravity sections to ride On the walls past zany cars and whiz through cartoony gags such as safes, pianos and traps. Inspired by Toad's Turnpike.

-11. Kuzcotopia: the waterpark summer getaway track near Kuzco's palace. Oh and try to avoid jaguars prowling in the jungle. They're dangerous.

-12. Hakuna Matata Falls: Similar to Shy Guy Falls, racers race near a waterfall plus the iconic bridge that Simba, Timon and Pumbaa walked on is present but be careful not to fall Off.

======Kingdom Cup=====

Deemed the Special Cup of Disney Kart, this cup really tests your limits and patience where you could easily fall off course in One reckless swoop.

-13. Cave Of Wonders: A magical circuit suspended inside the tiger head shaped cave surrounded by treasure similar to Wario Colosseum.

14. Mother Gothel's Tower: Race inside the tower of Gothel avoiding traps.

15. Maleficent's Castle: Much like Bowser's Castle, this track starts at the moat bridge then inside the castle is torture with guardrails hardly there. Worst Of all, the pig like henchmen will create hazards with arrows, clubs and other stuff.

16. Fantasia Highway: The Rainbow Road of this tournament where racers whiz through a background of Fantasia's notable scenery on a guided track. Be careful for like Rainbow Road, this track is unforgiving with no rails. This course has high bending sections that one wrong move will send you flying off course to the abyss.
I'll put in extra cups being 2 for now. Here they are.

=====Imagineer Cup=====

This cup contains courses based off attractions from Disney Parks.

-01. Small World Park: A Baby Park oval-shaped track.

-02. Jungle Cruise: A jungle themed course where it is like DK Jungle from Mario Kart 7.
Matterhorn Bobsled: This course is like Mt. Wario being that It's a lap race to the very bottom. The race is a short pathway to the top with the entrance gearing you downhill and slaloms at a fast pace. Keep an eye out for the famous yeti.

-04. Tomorrowland Circuit: An all anti-gravity track whizzing racers past various attractions in that area in the background while suspended in the air. This track is similar to Mute City and Cosmo Terminal courses from F-Zero GX.

====Hidden Gems Cup======

Courses based off of some obscure Disney films and shows.

-05. Big Ben: Race inside the clock from the Great Mouse Detective.

-06.

-06. Sherwood Forest: This Robin Hood area is like a closed course track where the start and finish is at the King Richard's castle.
07. The Amazon: Brandy and Mr. Whisker's home hosting their own track which is like the DK Mountain from Double Dash.

-08. Atlantis: A highway in Atlantis where each kart is magically converted into an Atlantean aircraft for an air race through guided rings towards the royal castle of Milo and Kida.
-

Note: That's all the tracks and cups for this fic. But feel free to tell me your suggestions of more cups and tracks. Anyway, I'll have the point system in place.

====Points System====

1st Place: 10

2nd Place: 9

3rd Place: 8

4th Place: 6

5th Place: 5

6th Place: 4

7th Place: 3

8th Place: 2

9th and 10th Place: 1

11-14th: 0

====Battle Mode Events======

Balloon Battle: This popular event has each kart with 3 balloons tied to them. The goal is to knock out your Opponent's balloons completely. If all balloons are gone from the kart, they'll be eliminated. Last one standing wins.

Star Catcher: Much like Coin Runners, whoever gets the most stars in 60 seconds is the winner. Struck by items or fall off course will cause deduction of stars.

Bomb Battle: A Bomberman-style battle, each kart will score points by blowing up the other karts with bombs before the time runs Out.

Crown Nappers: Similar to Shine Thief, whoever holds Onto the crown until the time runs out is the winner. Crown is dropped by items or off course.

That's it for the outline of this fanfic and the next chappy will feature the opening ceremony at Cinderella's Castle. As always, LilMancub out and I'll see y'all in the next one.