The desert heat fills the air as the wind lightly blows sand across the stone ground of the village. The family of three make their way through an open market of the sandstone village; a common sight, for the entire world was nothing but desert. Both parents show signs of aging in their hair, while the daughter, bearing aquamarine-colored clothing, is already an adult. Unlike her parents, she is unhappy with being in that environment. "This world is a prison," she complains. "I don't wanna make a life here." Her mother assures her that so long as they are together, they will always be at home…

…..

Ruairi is warming himself at a recently built campfire; a minor comfort from the cold environment he's in. Despite the fire's heat, the ice shows no signs of melting, as if it weren't actually ice at all. Though the gate doesn't open, his 'warden' appears in the room, sipping from a cup of corn tea. Ruairi couldn't tell if she was a Human or a Fomor, and came close to asking, but was stopped when she answered, anyway. "Neither," she said. "For the record, I'm what is known as a Nephilim. Most of my powers hail from my mother's side." Ruairi didn't know whether to ask how she knew what he was gonna say, or how she got in the room to begin with. So, she continued for him.

"My father was a ghost when I was conceived. So, it's from his side that I'm able to go wherever I please." She gently shakes the cup as if she were drinking liquor. "Well… almost everywhere. It's because of my father's powers that I can read people's auras, and almost immediately know what they're gonna say or do." This time, Ruairi has no problems getting to his feet, and considers his next question. "So, why exactly did you bring me back to life?" She finishes her tea and walks up to him before answering. "An old friend said I had to, because he plans to take you away from Erinn." This answer got nothing short of a mixed response. "Take me away from Erinn," Ruairi thought. "How would that even work?!"

For a necromancer, this so-called Nephilim gives off a mixed perspective. She doesn't appear at all dangerous, yet her reasoning and actions are confusing at best for Ruairi. If she's supposed to bring him to an old friend, then why the need to keep him locked up here? And why does she refuse to even give Ruairi a name for her to go by? Frustrated by what little he's been getting as far as answers go, Ruairi could only watch as she turns to leave again; only to turn back to him again, her eyes glowing once more. "If it gives you something to think about," she states. "The Milletian has been busy, ever since your last encounter with them."

What has been going on in Erinn after all this time…?