Overworld Notes

· Using Awakening classing and skills

· Events take place long after conclusion of FE6 (no cameos, except Anna) in Elibe


Ochako – Mage, from the Western Isles (Dia in particular) but claims to be from Ilia.

Goes by Uraraka, a mage on a journey for knowledge from Ilia and to get away from the cold.

Dia is a largely unsettled forested island, which makes Ochako a little bit naïve when it comes to dealing with people. She has a hard edge though, from stowing away on a pirate vessel that is based in the northern shoals of Dia in order to get to the mainland.

Internalized distrust of Etrurians because of the revolution to separate the Isles from Etruria's grip and current events that indicate Etruria is aiding the group that is stealing resources and people from her island

Cannot used healing magic because she's touched dark magic before; the dark seal on her arm grows the more she uses dark magic. Gets marks on her hands and arms from overusing magic that isn't her affinity: wind. Will spread further if she doesn't stop.

Secondary class: Dark Mage

Skills: Focus, Hex, Mag+2, Tomefaire, Slow Burn

Special Skill: Zephyr (Mag+4, Spd+4 when wind element tome is equipped)


Katsuki – Fighter, Etrurian born in Aquleia, wandering Lycia

Goes by Bakugou, a wanderer who really doesn't want to know you or let you know him.

Son to one of the Three Generals, but wants to make his own way and get away from the aristocracy of the Aquleian elite. An upbringing in the spotlight surrounded by people who pretend to care about him has left him jaded and dubious of trusting others. Once he finally fought his way out (kind of like Hector), he travels in search of a good fight, feeling most alive when connecting to people through steel and fists.

Can use fire magic when utilizing his personal axe: Hauza

Uses skill he doesn't have later on in story, Healtouch, without a staff on Ochako

Calls Ochako 'Uraraka' when not alone, despite knowing her name until a certain point. Occasionally uses Angelface to annoy the shit out of her.

Has a scar on his side from his mother casting at him in anger over him dodging his lordling-type duties/not being a good heir. This is where he sees Healtouch as she uses it on him after he cries and says he's sorry and won't do it again.

Secondary class: Priest (because his mother is the 'Burning General,' a Valkyrie)

Skills: Zeal, HP+5, Miracle, Axebreaker, Renewal

Special Skill: Grenadier (when hit by fire element magic, next attack is guaranteed critical if Hauza is equipped)


Tsuyu – Thief, from Bern

Childhood friends with Eijirou, sometimes calls him Eiji. Becomes close with Ochako who she calls Uraraka until her real name is revealed.

Has sticky fingers, but most of the stuff she steals has some moral/logical reasoning behind it. Pragmatic and a quick thinker. Very good at gathering intel via spying/eavesdropping.

Secondary Class: Archer

Skills: Locktouch, Move+1, Acrobat, Prescience, Skill+2

Special Skill: Camouflage (Avoid +30 when enemies are adjacent, +50 when enemies are within 2-3 tile radius)


Eijirou – Wyvern Rider, from Bern

Childhood friends with Tsuyu, sometimes calls her Tsu. The one who decides to tag along with Katsuki and Ochako who he calls Bakugou and Uraraka until their real names are revealed.

A honest and outgoing guy who likes to see the best in people, but is aware of the value of caution. Has to do the food planning as Tsuyu likes sweets too much.

The scar above his right eye is from trying to protect Tsuyu from a young thrashing wyvern… the one he ends up riding. The wyvern's name is Kouka and it is a she.

He (and Tsuyu) are on the run from Bern authorities that are looking for the 'wyvern-thief' as wyverns are mostly raised in captivity and used for Bern's Dragon Guard. Kouka was a wild one that got separated from her congregation (word for group of alligators…) as a young wyvern.

Secondary Class: Villager

Skills: Aptitude, Str+2, Tantivity, Quick Burn, Deliverer

Special Skill: Riot (Str+5, Def+5 when adjacent ally is injured)


New Black Fang - Name change? Basically a resurrected fanatical group that wants to 'finish' Nergal's work of brings dragons back to Elibe and destroying everything

Himiko is a dark mage who is the one who put the dark seal on Ochako. She wants to harness the Anima powers latent in Ochako (and others) to combine it with quintessence as a way to improve upon the opening seal Nergal used to open the Dragon's Gate. Vicious and enjoys taking Quintessence from people and molding it for her own uses.

Dabi is a morph, created from someone kidnapped on the Western Isles. He has an affinity to fire but since his body was killed and turned into a morph-cadaver hybrid, his flames are black.

Twice is a sorcerer that specializes in creating morphs from quintessence and freshly dead bodies. He has a skill that lets him put a new soul into a body with quintessence and wipe their previous memories, though not the body's muscle memories. Dabi is one of his best creations.


Izuku – Cavalier, from Pherae (Rebecca's/Wolt's grandkid? Lol)

Trying to become a hero like Roland and Roy. Horse named Detroit.

Runs into both Ochako and Katsuki while trying to complete quests, albeit a little clumsily. Has a keen eye for observation and grows as a mercenary/cavalier very quickly, but often risks his own health to achieve his own goals.

Does not end up traveling with Katsuki and Ochako, goes with Tenya. But they keep crossing paths.

Secondary Class: Mercenary

Skills: Discipline, Defender, Patience, Rally Skill, Luna

Special Skill: One for All (no-miss one-hit KO/kill, but leaves Izuku with only 5% health)


Tenya – Pegasus Rider, from Ilia

Travels with Izuku while he is on his 'practical experience' before joining his family's strong and famed mercenary guild, Ingenium. Pegasus is named Gear.

Secondary class: Myrmidon

Skills: Speed+2, Galeforce, Relief, Avoid+10, Astra

Special Skill: Recipro (Spd+7 for first five turns, Spd-3 if health below 50%)