-_- well... I finally got a Review on this, and I was so happy! Then they pointed out the one thing I forgot in my millions of edits. THE LEGENDARIES! Some very powerful Trainers in this region have had Mythical Pokemon since I came up with this idea, but I never really thought of an overarching legendary... so I had to throw in something in the Sherwood Forest Chapter to set it up! If you've played Gen 7, you know what's coming! 10/25/2019 I'm so sorry XD

OK IM SORRY! 10/24/2019 I'm finally done adjusting items and Pokémon and adding TMs... I even redid the map and added a couple more areas, but I'm done! Final draft! I super duper promise it'll be smooth sailing from here on out. Enjoy the official draft!

Thank you everyone for your patience. I get kind of anal when it comes to projects like this, and I was skimping on items. I think I'm finally done editing lol time to begin moving forward again! Remember, if you like what you see here, I have plenty of other stuff on my profile!

If you thought New Orleans was a big and bright city, it dims in comparison to China. It's the biggest area you've been to so far. There are three sub-areas: the City, the army training Camp, and the snowy mountain range.

The City is brightly decorated for a festival. Along the main street, you can see a PokéCenter, a Battle Restaurant that rewards you with Leftovers, a clothing store, an incense store, and the Matchmaker. If you talk to the Matchmaker, she can tell you which Pokémon will breed successfully with each other (basically, identifying Egg Groups). Ask her three separate times, and she'll give you a Charcoal.

If you talk to the citizens, you'll hear that Gym Leaders all over the region are being kidnapped by some shady characters. Moana, Elsa, Rapunzel, and Tiana have all been reported missing! If you keep interacting with the citizens, you'll eventually find the women of the Fa family. Grandma will be crossing the road with her lucky Kricketot in tow. Fa Li will be nearby watching in horror as people and vehicles whiz around Grandma.

You can find the Shock Wave TM on the ground, with another TM hidden in a nearby alley. A third TM is hidden behind a crate. The last TM in the city lies behind a gong at the base of the Emperor's palace. Hit the gong, and the Brutal Swing TM will fall out.

Once you're done healing, restocking and exploring the city, you can travel through a small bamboo ticket. In the thicket, you can encounter Mienfoo, Machop, Pancham, and Makuhita – all pure Fighting type – the Bug Kricketot, the Fire/Flying bird Fletchinder, and Blitzle. You can pick up a Paralyze Heal, as well as a Hyper Potion and the Smart Strike TM, both of which are trapped behind tiny trees. You pass by a small lake, where you can fish for Magikarp and Goldeen.

You break through to the large training encampment where Trainers are battling each other everywhere. Chi Fu at the entrance tells you that this Gym is different from the rest. "In order to join the Chinese army and defeat the Huns," he says, "You must prove that you have strength, discipline, and endurance. You must defeat every Trainer in a row in order to battle the Gym Leader. They each have one Fighting type Pokémon."

You can prepare first, or jump right in! First up, the confrontational Yao approaches you. He sends out Throh with the Guts Ability. His already impressive Attack will be boosted in a pinch, but you take it down. Next, lanky Ling sends out Sawk with the Inner Focus Ability. No matter what you do, you won't be able to make him flinch. You knock it out, and Chien Po appears, summoning Hariyama. His Thick Fat Ability reduces the damage he takes from Fire and Ice moves. You faint the sumo wrestler, and you think it's over.

Not so fast! You try to move forward, but Captain Shang steps in, wanting to test your strength for himself. He sends out Machoke with the No Guard Ability. Basically, No Guard ensures that all Attacks will land, which is a double-edged sword. Despite his outrageous 130 Attack, you take him down. "You may have beaten me," Shang says, "but you're no match for my father!"

General Li steps up behind Shang, sending out the Fighting/Dark panda Pangoro. With his double typing, it renders your Psychic Pokémon and moves useless, thanks to its immunity. However, Fairy is also now four times effective! You triumph, and he heals your team.

As General Li steps aside, Hero Mulan reveals herself. She begins by sending out Kricketot's evolution, Kricketune. The pure Bug type has Absorb, Fell Stinger, X-Scissor, and Night Slash. You squish it, and she sends out Blitzle's evolution, Zebstrika. Its Ability Motor Drive boosts its Speed when hit by an Electric type move, adding to its already impressive 116 Speed Stat. You stop it in its tracks, and Mulan replaces it with the pure Fighting Mienfoo. You take a chunk out of it, but she calls it back. Mulan then sends out the Steel/Ghost double sword Doublade. This unique typing gives it a triple immunity against Normal, Fighting and Poison. When you destroy it, Mienfoo comes back out – but wait. You thought you did more damage than that. Thanks to its Ability Regenerator, it regains some HP when it is withdrawn. Only adding to your troubles is its move, Drain Punch. Of course, you eventually take it down, and she's left with the Normal/Dragon Drampa, nicknamed Mushu. His move set is Dragon Pulse, Extrasensory, Steel Wing, and Flamethrower, most of which is boosted by his 135 Special Attack. You ultimately defeat him, and claim victory!

Hero Mulan wipes her forehead free of sweat. "You are impressive. Very well, you've earned this." She hands over a beautiful comb, as well as the Focus Punch TM. "There is nothing that can stop you on your quest. You're stronger than you believe."

You now have clearance for the HMs Strength, Rock Smash, and Rock Climb. You can go back to the city and get the Thunder Stone behind the crate, and smash a cracked wall in an alleyway to get to the Brick Break TM. If you want, you can go even further back to the Jungle and the Shadowlands for the Items you missed. On your way down, you'll notice an older man trying to readjust his stone dragon statue, but he's struggling. You run over to help, and he thanks you.

"My daughter is missing, and I'm just trying to keep myself distracted until she returns. She will be back; I can feel it." He gives you the Dragon Tail TM for your trouble. "May the Great Stone Dragon watch over you on your adventure."

You continue back to the Jungle, where you can now move the fallen tree behind Tarzan to get the False Swipe TM. In front of the cave, you can use Rock Smash to get a Shiny Stone. Once inside the cave, take your time and crack open every rock you can find. If you're not attacked by Carbink, you could find rare Items! A Max Revive, the Fling TM and all the Fossils from every generation can be found here. Behind a boulder, you can get the Earthquake TM.

Trek back all the way to New Orleans' bayou to get back to the Shadowlands, and you'll land in that tunnel again. Behind a boulder is the Retaliate TM. In the rocks, you can find the Quash TM, a Revive or a Lunatone or Boldore. Don't worry about running into any Villains, they know better than to challenge you again so soon. Travel onward to the elephant graveyard, and you can push the tusk out of your way to get the Taunt TM. Past that, on the mountainside, you can finally Rock Climb to get a Dusk Stone. Inside the castle, you can push the fallen beam aside to get to the Torment TM, and you can break the cracked wall to get to the Shadow Ball TM. Once you're done collecting your loot, you can Fly back to China.

Go back into the Gym, and there will be a Focus Sash, as well as the Swords Dance, Low Sweep and Drain Punch TMs. North of the training area, there is a snowy mountain range. Here, you can encounter even more Pokémon like Pancham, Snover, Snorunt, and rarely, a Drampa! Explore thoroughly, and you can find the Avalanche TM in a snow drift.

There is a red canon shaped like a dragon off to your left. Interact with it to start a mini-game. A horde of Huns advances down the slope, and you must aim and shoot the canon to stop them. You only have six canons, so make each shot count. Try to take out as many Huns as possible with each launch. The first time you stop the Huns and win the game, it will reward you with the Expert Belt. Additional plays earn you Rare Candies.

Backtrack to the camp, and you can find another path leading South to the next Kingdom. Keep walking, and the trees around you will begin to change...