OK IM SORRY! 10/30/2019 I'm finally done adjusting items and Pokémon and adding TMs... I even redid the map and added a couple more areas, but I'm done! Final draft! I super duper promise it'll be smooth sailing from here on out. Enjoy the official draft!
Hey, everyone! Thank you for your patience. Hurricane Dorian came through the area, so I couldn't upload like I normally would. I'm fine and back at it! I can't tell you how much I'm enjoying mashing two of my favorite franchises together to create one perfect world!
The bamboo shoots shift into a deciduous forest. Here, you can be jumped by Teddiursa, Deerling, Poochyena, the Normal/Flying eaglet Rufflet, the Normal raccoon Zigzagoon, and the Psychic/Flying tiny bird Natu.
You stumble upon a newly erected settlement called Jamestown. It's so new, in fact, that they don't even have a PokéCenter. I hope you stocked up on Items! The men in the area are digging holes, searching for gold, they say. You decide to check out some of the holes to see if anything useful was left behind. You find the Snatch TM, an Everstone, and a Nugget, which sparkles brightly when you pick it up.
There is a commotion from a tent nearby, which looks much nicer than the others. A large man exits, sneering down his nose at you. He snatches the Nugget and inspects it.
"Gold! Pure gold, gentlemen. I knew the savages were keeping it from us. Good work, young one. Tell me, can you shoot?"
You nod yes, and he throws you a rifle. You aim at a tree and shoot similarly to the Highland Games and the Huns mini-game. You hit a bulls-eye.
"Splendid! Those savages don't stand a chance. Wiggins! Suit him/her up."
Governor Ratcliffe returns your Nugget, saying there should be plenty more where that came from. You are then approached by a thin, flamboyant man who heals your team and hands you an Assault Vest. As the surrounding men cheer you on, your Rival appears and becomes jealous.
"Hey, what's going on? You think you're tough? They'll be cheering me on soon enough."
In front of everyone, your Rival sends out Bergmite. You don't hesitate to melt it down. Princess/Charming then sends out Rapidash, which you easily wash away. Next up is their evolved Ursaring. You know the saying, the bigger they are, the harder the fall. Your Rival then summons Charjabug. He just learned Discharge, but of course you squish that Electric/Bug. They then call out their new Poliwhirl. It knows Hypnosis, Bubble Beam, Low Kick and Body Slam. When you take it down, Princess/Charming is left with their final stage starter! You ultimately defeat your Rival, infuriating them.
Wiggins, on the other hand, is delighted. "A commendable performance from both of you," he says, clapping.
Governor Ratcliffe puts his arms around you two. "Yes. You will both make excellent additions to the troops. We move at dawn."
Your Rival beams, their loss already forgotten amidst Ratcliffe's accolades. You, however, have a bad feeling about him.
The crowd disperses, and you have a chance to explore the area more. Near where you entered, you can find the U-Turn TM. Talk to Ben and Lon, and they'll be betting on if there actually is any gold in the New World. They'll give you the Psych Up TM if you weigh in.
Throughout the surrounding forest, you can collect Berries and Honey naturally from bushes and trees. Look around, and you'll find a Leaf Stone, the Steel Wing TM and the Sky Drop TM. Stuck behind a small tree is the Secret Power TM. You'll come upon a waterfall, where you can collect Fresh Water. At the base, there is a rock you can Smash for the Rock Slide TM. Follow a small stream off the base of the waterfall, and it will empty out into a calm pool of water in the middle of a glade.
Next to the pond is a large weeping willow. The area seems quiet, serene, almost mystical. Here, different Pokemon can jump out at you, like the Grass/Ghost Phamtump and the Psychic/Flying Sigilyph. You can also fish for Water Luvdisc in the pool. Search carefully, and you can find the Psyshock TM, Energy Powder, and Heal Powder.
If you interact with the willow tree, a strange breeze ripples through the area. You feel a mystical, elemental energy tickle your skin. For a moment, you could swear you see a face in the tree bark, and the breeze sounds almost like a message.
"Listen with your heart... You will understand..."
After interacting with the willow, you will be given the Psychic TM, and a new path will open up in the tall grass. If you follow it, it will lead you through a corn field. You weave through the tall stalks and emerge in the Powhatan Village. A young woman with tan skin and her dark hair in a bun notices you and approaches.
"Who are you? Are you looking for Pocahontas, too?"
Friend Nakoma sends out Luvdisc, whose move-set is Draining Kiss, Heart Stamp, Aqua Ring, and Water Pulse. You take down the fish, and Nakoma sends out the Normal ferret, Linoone, Zigzagoon's evolution. It knows Slash, Rest, Double Edge and Headbutt. You faint it, and her last Pokemon is Pidgeot. It knows Agility, Air Slash, Roost and Whirlwind, an irksome combination. Nevertheless, you defeat Nakoma.
"Honestly, I don't know where she is," she huffs. "She ran off again."
Past her, you can find a Berry field, a jerky rack, and a fire pit. The only "buildings" are a small teepee by the fire and a longhouse, which you won't be able to enter just yet. A peaceful fisherman in the Village will gift you a Great Rod.
You can enter the small Shaman teepee, but Kekata will defend himself against you. He sends out a Sigilyph. Watch out for its Ice Beam and Shadow Ball! Kekata made sure he had better type coverage than the wild Sigilyph you encountered in the glade. You take it down, and he sends out the Dark wolf Mightyena. If you try to give it a status condition, it'll only make it faster as it tries to take you down with it. Finally, Shaman Kekata sends out the Grass/Ghost elder tree, Trevenant. Its signature move Forest's Curse will add the Grass typing onto your Pokémon, which it can then hurt with its Will-O-Wisp. You eventually chop it down and win the battle!
"Your spirit is strong," he says. "Take what you need." Kekata bows and allows you to search his hut for the Revival Herb and the Energy Root. When you're done, you go back outside and head toward the longhouse.
You enter and smack into Warrior Kocoum. Without a word, he sends out his Mightyena. You defeat the wolf, and he replaces it with Deerling's evolution, Sawsbuck. His Sap Sipper Ability will boost his Attack if you hit him with a Grass-type move. You take down the buck, and Kocoum sends out Ursaring as he beats his painted chest. Of course, you claim the victory!
You continue past him and spot a man curled up on the floor who looks similar to the English settlers you met before. Chief Powhatan approaches, about to execute him. You yell to get his attention.
He turns to you, surprised. "Who are you? Are you one of them? How did you get past my bravest and strongest warrior?" He sends out a Linoone, a Mightyena, and a Sawsbuck, all of which you defeat. Just when you think the Chief is a pushover, he sends out Natu's evolution, the Psychic/Flying bird Xatu. If you try to give him a status condition, you'll only get a taste of your own medicine with its Synchronize Ability. You hang on and just barely take it down.
"Win or lose, you do not get to say what is just for my people." He turns back to the pale faced settler, raising his staff.
"Father, no!" Suddenly, his daughter, Pocahontas, is standing between him and the white man. "I won't let you hurt him."
"Daughter, stand down," Powhatan orders.
"No, I love him! I know we can be peaceful together.
"Then why are his kind invading our home?" he shouts, pointing to you.
She turns to you and simply asks, "Are you friend or foe?" She sends out Luvdisc, who's pretty speedy for a generic fish. You faint it, and she sends out Meeko, her Zigzagoon. Since she kept it from evolving, he learned Take Down and Covet. You defeat it, and she call out Flit, the Natu. Again, Pocahontas intentionally kept her Pokémon from evolving so that it knows the extremely powerful Psychic move, Future Sight. If you can avoid it, she'll summon Trevenant, which Will-O-Wisps half of your team! Once it's down, she sends out Leafeon. Its Ability Leaf Guard protects it against status conditions in the sun, which works well with its move, Sunny Day. When you blow it away, she's forced to call out her ace, Sigilyph. It will annoy you with its Whirlwind and Hypnosis, but of course you come out victorious!
"You are strong, but not an enemy," she concludes. She gives you the white shell from her blue necklace, as well as the Aerial Ace TM. "See, Father? We don't have to fight them."
"Perhaps you're right..."
Just then, Governor Ratcliffe bursts into the longhouse, flanked by men with guns. "Thank you, Player, for weakening the savages for us. You see, Wiggins? I told you he/she would be useful."
"You did," Wiggins replies, gleefully clapping. "Very smart. Although, I still think the gift baskets would have-"
"Oh, quiet, you fool! Seize the girl and John Smith." You step in between them, defiant. "You dare disobey orders?" Grunt Governor Ratcliffe sends out his vicious Normal ferret, Gumshoos. It takes a bite out of your team with its Strong Jaw Ability, but you defeat it. Next, he sends out the Bug/Steel ant, Durant. He goes down easily enough with a Fire move. Then, Ratcliffe calls out the Dark/Ghost goblin, Sableye. His move-set is Zen Headbutt, Power Gem, Shadow Ball and Foul Play, and is immune to Normal, Fighting and Psychic! You faint the freaky goblin, and Ratcliffe sends out his signature, Percy the Granbull. This big dog just learned Play Rough, which is a powerful Fairy move. If you're not prepared, Percy might just rip your team to shreds. Of course, you're the Player, and the Player always comes out on top in the end!
Ratcliffe hands over your winnings, and you look around. Something is wrong. Despite your efforts, Pocahontas and John Smith are gone!
"You see, Player? I knew Princess/Charming would prove valuable," he gloats. "You may have beaten me, but it didn't save your poor savage Princess."
The Villains disappear, leaving you with Powhatan and the rest of his tribe. The Chief approaches you.
"If you were truly the enemy, you would've left with them. I know this is not your fight, but my daughter is all I have left. Please, save my precious Pocahontas. Kekata will heal you."
Of course you accept and allow Kekata to heal your team. You thank them and head on your way, following the river to the estuary. There, you will cross over to Champion's Isle for your final Gym and League.
