If the beginning of this Chapter sounds familiar, it's because it was the last part of the previous Chapter. I had to rearrange the last scene to keep the balance of the story going, plus it helps me out as I'm rearranging my living situation. Sorry for the updates being slow at the moment. As I said, life changes happening, so I'm trying to juggle everything. I promise I will not abandon this project like I did for Blue Ice. I am so passionate about this project and have everything planned out. Please be patient, and I'm sure you'll enjoy!
You reach the city, and the shadows are creeping along the streets. Floette, Bronzor, Furfrou, Spritzee, and Mr. Mime can jump out at you. If you look around carefully, you can find a Silk Scarf, a Dawn Stone, and the Explosion TM.
You finally reach the city square in front of the cathedral, but a man in gold armor bars you from entering. By blocking you, he cuts off your access to the shops in the city – including the PokéCenter!
"I'm sorry, but the square is closed," he says.
"What do we have here, Phoebus?" A tall dark man asks, approaching the two of you.
"A straggler, sir," the guard says simply.
"Were you not evacuated? If my soldiers missed you, then you must be one of those heathen gypsies!" Judge Frollo sends out Mudsdale, who knows Stomp, Earthquake, Counter, and Heavy Slam. With some difficulty, you take it down, and he replaces it with the Ground/Ghost automaton Golurk. Its Iron Fist Ability boosts most of his move-set of Earthquake, Shadow Punch, Mega Punch, and Dynamic Punch. You take down the Defensive golem, and he sends out Bronzor's evolution, Bronzong. Its Heatproof Ability weakens your Fire-type moves. You destroy that bell, and Frollo is left with the Dark/Fire dog Houndoom. He knows Fire Fang, Feint Attack, Foul Play, and Flamethrower. You extinguish the hellhound and claim victory!
"Your victory means nothing to me," Frollo sneers. "This city will be cleansed, even if I have to burn it to the ground!" He turns and flees into the cathedral.
Loyal Phoebus stands guard, keeping you from going after the Judge. Denied access to the city, you begin to travel North to Victory Pass. The area is still and silent. The land is covered in shadows, and you don't see any innocent citizens milling around.
The one person you do see is hooded, muttering about how "cute" it is that Rapunzel "loves" a criminal. She sees you, and she's so startled, her hood falls down. "You again!"
Grunt Mother Gothel sends out Lampent, proving her team has grown since you last met in Corona. It knows Flame Burst, Inferno, Shadow Ball and Curse. If you can avoid its move-set and snuff it out, she replaces it with the Normal parent Pokémon, Kangaskhan. Beware of its Scrappy Ability, which enables it to hit your Ghost type Pokémon! You take it down, and she calls out her Liepard. It knows Slash, Toxic, Night Slash and Shadow Claw. You're careful to watch those claws, and she's left with the Grass/Poison flower, Vileplume. With the move-set of Mega Drain, Razor Leaf, Sludge Bomb and Moonblast, it gives you a challenge. You persevere and win the match!
"No! How did you get so strong?" She flees into the darkness.
You continue on your way, but after a while, you begin to notice a shadow following you. If you turn to interact with "your shadow," Dr. Facilier appears. "You puny little thing. You think you can stop us?"
He sends out the Poison/Fighting Toxicroak, who knows Poison Jab, Sucker Punch, Mud Bomb and Revenge. Avoid using a Psychic Pokémon, and you should emerge relatively unscathed. Next, Facilier sends out the Psychic Kadabra. Its Special Attack is out of this world – however, if you can manage to hit him Physically, he'll go down easy. He then summons Mimikyu – remember the first hit will only break its Disguise. It will hit hard with Play Rough, Shadow Claw, Slash and Feint Attack. When it finally topples, he's left with Marshadow. This Mythical Pokémon knows Spectral Thief, Close Combat, Poison Jab, and Smack Down – countering all of his weaknesses! You manage to hold on and defeat Dr. Facilier, who flees into the shadows.
Up ahead, you see a flooded area where, according to your map, water shouldn't be. As you go to investigate, a large man in purple runs past you. You watch him catch up to a tall man in red at the water's edge. Governor Ratcliffe collapses, panting as he grips Gaston's sleeve. The muscular man brushes him off in disgust.
"What's going on?" Gaston asks.
"Player is coming!" Ratcliffe gasps. "I saw them defeat Dr. Facilier, and you know the power he has! Player is stronger than we thought. We must stop them before-"
They pause and turn to you, instigating a Double Battle. Gaston is missing Mr. Mime and Ratcliffe doesn't have his Durant. You push past Wobbuffet, take down Gumshoos, beat up Machamp, and destroy Sableye just like you did before. Don't get too comfortable, though! Incineroar just learned Flare Blitz, and Percy the Granbull knows Payback, Play Rough, Haedbutt and Bulldoze. You ultimately defeat both of them.
"We must tell Mistress," Gaston says, bolting away with Ratcliffe huffing behind him.
You approach the edge of the dark, churning water and notice a guard huddled out of the way.
"There's no way anyone is traveling Victory Pass!" he cries. "Because of that seawitch, the area is flooded. We're doomed!" He stops and notices your full Treasure Pocket. He counts out one Treasure for each Princess you defeated. "My apologies. With your kind of strength, you might be able to drive out the evil threatening the region. Only those with pure hearts can stand against the darkness. Please help return Champion's Isle to its former glory."
You nod and go to cross the newly formed channel, when you hear your name being called.
You Rival runs up to you. "Hey, wait up! Are you really going up against those guys?"
You can choose Yes or No, depending on if you're ready for battle. If you say no, they'll offer an apology and heal your Pokémon. If you say Yes, your Rival smirks.
"Oh, really? Do you have what it takes?" Princess/Charming sends out Ursaring. You've taken it down plenty of times, what's one more? When you do, your Rival calls for Avalugg, Bermite's evolution! Its Defense is insane, but if you Attack him Specially, he should go down easy. Next up is Rapidash with the move-set Flare Blitz, Bounce, Take Down and Solar Beam. You manage to take it down, and they send out their third stage starter. You've both grown up so much since you first started your adventure on the tiny island of Motunui. You take it down now just like you did then, and they send out Poliwrath. The Water/Fighting Poliwhirl evolution is loaded with heavy hitting moves like Wake Up Slap, Hydro Pump, Body Slam and Mud Bomb. You take down the angry frog, and your Rival is down to their last Pokémon, Charjabug's evolution. They send out Vikavolt, armed with Thunderbolt, Bug Buzz, Acrobatics and Dig. Of course you squish that bug and claim victory once and for all!
Your Rival sighs. "I kinda knew I was going to lose, even though I really trained hard! I'm sorry I've been such a bother. You're really strong...and brave. If anyone can take the Villains down, it's you. Good luck out there!"
You thank your Rival and begin wading into the dark flood waters...
