Hello, my lovely readers! So glad to see you here again! I'm sorry it took me so long to update the story, but there's been a lot going on between moving, getting engaged, and all this virus hullaballoo. Not to mention, I'm actually editing one of my old Sweeney Todd fanfictions (Beginning of the End) as well as working on a Harry Potter project. I love Harry Potter so much, but a lot of my stories on this site are...subpar...because they're my earlier work. I really want something good that's worthy of it's inspiration material, so I'm also working on a story that centers around Draco and his childhood friend as they grow up and go to Hogwarts. The only reason I haven't posted it on my page yet is because I'm struggling with Titles. As soon as I have one, I'll post the first chapter for your reading pleasure. Anyway, enough of my ranting! You've waited for this for long enough lol

Before you enter Victory Pass, you will get a chance to change up your party one last time, as well as stock up on supplies. If you don't choose to, your system will force the prompt. Oddly enough, that strange Pokémon you found after your first battle with Gantu is moving within the box, as if energized. Put Cosmog in your party, even if it's an inconvenience for the moment. Make sure to also stock up on items because once you're on Victory Pass, there is no backtracking to heal.

You finally step into the murky floodwaters and you are finally able to submerge yourself (for holding all the Treasures, not because of Cosmog). The Heart of Te Fiti creates an air bubble around your head so you can venture through the turbulent tides. As you explore the deep waters, you are randomly attacked by Wishiwashi, Clamperl, Luvdisc, Frillish and Skrelp. You can find the Brine TM nearby as well as a Hyper Potion and a Max Revive.

The once colorful city and tropical reef are dark and shadowy. It seems as if it's been abandoned since the darkness fell. Only one person – merman? – is left searching the area. The old man calls out, only to receive no response. He sees you and grabs you.

"Have you seen Ariel?" he asks desperately. His full beard may be white, but his arms are incredibly strong for someone his age. Of course, you've never met Ariel, so you are useless to him. In his rage, King Triton sends out a male Water/Ghost Jellicent. This big blue balloon knows Recover, Ominous Wind, Hydro Pump, and Dark Pulse. You faint it, and he replaces it with the Water/Dragon seahorse Kingdra, who knows Ice Beam, Dragon Pulse, Scald, and Flash Canon. It's powerful with the Sniper Ability, which boosts its Critical Hits, but with some strategy, he'll go down to make way for Kingler. His trusty crab Sebastian knows Scald, Slam, Crabhammer, and Ice Beam. His Shell Armor also protects him from you landing a Critical Hit. Ultimately, you crush Kingler, and King Triton is left with the Water/Steel emperor penguin Empoleon. It knows Steel Wing, Scald, Ice Beam, and Drill Peck. You knock out his penguin and win the match!

"Forgive me," King Triton says. "Please, if you find my Ariel, tell her to come home. I just want to know she's alright." You promise to pass on the message, and he hangs his head, swimming off sadly.

You see a submerged castle in the distance and search it. The only room you have access to is the throne room, and it's empty. If you check the staff holder, you'll find the Scald TM. A Full Heal is also in the corner of the room.

When you exit, you now see the whirlpool that is causing the flooding. You inch closer until the swirling water catches you and pulls you down to the center, where an evil, tentacled sea witch holds a beautiful red-haired mermaid captive.

"What do you think you're doing?" the octopus woman asks, shifting between you and the mermaid. Admin Ursula sends out the Poison/Dragon Dragalge. His move-set consists of Dragon Pulse, Sludge Bomb, Aqua Tail, and Shadow Ball. You take it down, and she summons the Dark/Psychic squid Malamar. It knows Night Slash, Psycho Cut, Hypnosis and Pluck. You faint it, and she replaces it with the pure Water eel Huntail, named Flotsam. Her dear pet is equipped with Aqua Tail, Crunch, Ice Fang, ad Rock Tomb. You bury him, and next up is Jetsam, the pure Electric eel Eelektross. He'll shock your team with Wild Charge, Crunch, Flash Canon and Acid Spray.

When you defeat the second eel, Ursula cries out. "No! My poor little poopsies." She mourns her loss for only a moment before quickly rounding on you with rage in her eyes. "You can't possibly defeat us. We have more power than you know!" she declares, sending out her last Pokémon, the pure Water Mythical Manaphy. It knows Aqua Ring, Water Pulse, Psychic and Dazzling Gleam. Every third turn or so, it will refuse to attack you, which at first you find odd. Then you realize that Manaphy is being held against his will. He knows he is being used for the forces of Evil and is fighting back against his captors as much as he can. You put it out of its misery and claim victory!

"Just because you got lucky this time, doesn't mean you can stop the rest of us," Ursula snarls, releasing Ariel. She slinks off into the darkness, dropping the Dive TM. You collect it and tell the mermaid what King Triton said.

"He really does care..." she says, looking sad. "I want to go home and see my father and sisters again, but Ursula isn't the only source of darkness. I have to get to the Enchanted Dominion before the Villains do. Maybe when all of this is over, I'll give you a proper battle." Ariel swims off, and you follow in her general direction. Already, the malicious magic has dissipated some. The whirlpool calms around you, and the water begins to drain.

Eventually, you come upon a beach. You break through the waves and dry yourself on the scorching sand. Once you get your bearings, you trudge Northward, getting attacked by Aipom, the Fire puppy Growlithe, the Fire/Ground camel Numel, the Fire/Flying bird Fletchinder, the Fighting/Psychic Meditite, the Fire tortoise Torkoal and the Ghost/Ground sand pile Sandygast. You can find the Sandstorm TM and a Focus Band nearby.

Just when you think the sand around you is endless, you come across the city of Agrabah. Just like the flooded area, it seems to be abandoned. Stalls filled with fresh wares sit uselessly in the shadows. If you explore the market, you can find a Choice Scarf, a Hard Stone and the Iron Tail and Flamethrower TMs.

As you approach the Sultan's palace, you're stopped by a guard. "My orders were to evacuate the city," he growls. Royal Guard Razoul sends out Krokorok's evolution, Krookodile. He knows the moves Earthquake, Foul Play, Rock Slide and Dragon Tail. You take it down, and he sends out Numel's Fire/Ground evolution, Camerupt. He's equipped with Rock Slide, Take Down, Earthquake and Eruption. When you take his camel down, he summons Klefki. You swat the Steel/Fairy Prankster away, and Razoul replaces it with his last Pokémon, Arcanine. His Fire dog knows Reversal, Play Rough, Flamethrower and Crunch. You take it down and emerge victorious!

Razoul fumes at his defeat, but steps aside and allows you to pass. You ascend the palace steps and push open the large doors.

The scene inside the throne room is distressing. A tall, dark man holds a snake shaped staff before a portly man with a full white beard. The ruby eyes of the snake have the stout man mesmerized.

"The Princess will marry me," the sinister man says.

At your intrusion, the tall man looks over, momentarily losing focus. The shorter man seems to realize where he is and returns to his normal self. The dark man releases him and turns to you.

"You think you can stop me?" Admin Jafar sends out Sableye. Its Stall Ability helps ensure his Retaliate and Payback always hit hard. Next, he sends out his Arbok, with the move-set Crunch, Toxic, Venoshock, and Earthquake. You take down the cobra, and he replaces it with Krookodile. He knows Earthquake, Foul Play, Dig, and Low Sweep. When you defeat the gator, he roars in frustration.

"Iago, finish them!" he calls out, sending out a fully evolved Fire/Flying Talonflame. It has an annoying move set that focuses on dealing quick damage and boosted Speed: Flame Charge, Tailwind, Razor Wind, and Aerial Ace. Keep to Special Attacks when you can, or his Flame Body Ability will burn your Pokémon.

When you take down the fire bird, he holds a mysterious bottle above his head. "Hoopa! I wish for you to open a portal so that darkness can spread far and wide!" A Pokémon appears in front of you, a small pink and purple mischievous-looking spirit holding up a golden hoop. Suddenly, it's engulfed in magenta smoke as it transforms. Jafar cackles maniacally as a giant purple and pink monster stands in its place, a gaping black hole in it's stomach, six clawed hands with golden hoops floating around its sturdy body. This is not good.

Hoopa went from being Psychic/Ghost to Psychic/Dark in this Unbound Form. Its Magician Ability allows him to steal an Item off your Pokémon when they make contact, and it knows Trick Room, Psybeam, Dark Pulse and Shadow Ball. Its Attack and Special Attack are both over 150, so try to avoid his hits as much as you can, hitting him strategically with Bug and Fairy Type moves. Ultimately, you defeat Hoopa and Jafar, who drops the Trick Room TM!

"Noooooo!" he wails, disappearing in red smoke.

When the smoke clears, the small bearded man runs up to you, overjoyed. "Oh, thank you! Thank you for saving me and my daughter! I'm not sure what came over me..."

You explain to him that Jafar was controlling him with his snake staff, but they both got away in the end. The sultan wrings his hands nervously. "This isn't the only place touched by darkness. With Jafar gone, I should be able to work it out here, but you need to continue on. You're not finished yet."

A/N: One last thing, just because I know some people might say something about how, "That's not how Victory Road is set up. There's a lot more Trainers and stuff." Yes, but I'm actually doing something slightly different where you're following the Villains first. You'll have another chance to go through Victory Road as it would originally have been had darkness not fallen – but there's no way to stop that from happening, so just enjoy kicking some butt!