You cross the desert and finally reach the Enchanted Kingdom. Running around outside Lady Tremaine's house are three children in handmade clothing. You can battle them one at a time in any order.

The chubby boy in a green shirt is Gus (short for Octavius). His first Pokémon is a Raticate. This Normal rat has the Guts Ability, which boosts its Attack if you give it a status condition. You exterminate the rat, and he sends out Minun. This cute cheery little Electric rabbit's Minus ability would be more useful if it was in a double battle. You crush it, and he replaces it the the Psychic Slowbro. Its Own Tempo Ability prevents confusion, and he's very Defensive. When you knock it out, Gus replaces it with the Electric/Steel hedgehog, Togedemaru. You may want to pet this chubby ball of cuteness, but its Iron Barbs damage anything that touches it. On its first turn, it sets up Electric Terrain, which boosts Electric type moves and prevents sleep. You manage to faint it, and Gus is left with Snorlax. Its HP is base160, so it'll take some effort to take it down. Not helping matters is the Sitrus Berry it eats to restore a quarter of its health. Ultimately, you take it down and win the match!

Gus sulks away, and you challenge the other skinnier boy in red. Jaq sends out Rapidash to begin the battle. The fire horse knows Flare Blitz, Take Down, Agility, and Smart Strike, which never misses. If you can avoid his powerful attacks, you'll be able to take it down. Next up is Granbull, then Plusle. This Electric rabbit looks similar to Minun, also having an Ability that would better suit a double battle – Plus. You knock out the curious bunny, and Jaq sends out Pachirisu. The Electric squirrel knows Hyper Fang, Discharge, Nuzzle, and Thunderbolt. You take it out of the equation, and he's left with Raticate. It knows Sucker Punch, Crunch, Super Fang, and Protect, which will be a pretty annoying combination. You eventually defeat both Raticate and Jaq.

Then there's the girl, Perla, wearing a pink dress. She, too, has a Raticate, and a Gorebyss, both of which you take down. She sends out the Ground mole, Dugtrio. It knows Dig, Earth Power, Slash, and Sandstorm, the last of which activates it Ability, Sand Veil, which boosts its evasiveness. You bury it, and she sends out the Normal Cinccino. This adorable chinchilla will infatuate on contact with its Cute Charm Ability. You faint it, and Perla is left with Dedenne. Its Cheek Pouch Ability helps this Electric/Fairy mouse restore extra HP when it eats the Sitrus Berry it's holding. Of course, you eventually claim victory.

With all the children outside taken care of, you decide to take a look around Lady Tremaine's abode. Inside, you can find her two daughters.

Drizella, the dark haired one in green, sits at the piano, practicing horribly. Her first Pokemon is Jumpluff. The Grass/Flying weed uses Sunny Day to activate its Leaf Guard Ability, which prevents status conditions in sunshine. You cut it down to size, and she replaces it with Bellossom. This Grass flower's highest stat is its Special Defense. It knows Moonblast, Petal Dance, Moonlight, and Grassy Terrain, which boosts Grass moves and restores HP. Next up is Lilligant, whose Leaf Storm will hit hard with its high Special Attack. You take it down, and she sends out an East Sea Water/Ground Gastrodon. The blue and green sea slug knows Body Slam, Earth Power, Muddy Water, and Ancient Power. You take it down, and she's left with Araquanid. The Water/Bug spider has the Water Bubble Ability, which reduces Fire damage and prevents burns. Ultimately, you are victorious!

Anastasia, the redhead in pink, is sitting by the window, her nose in an upside down book. She sends out Delcatty, then Wilepluma, both of which you take down. She then summons Tsareena, whose Queenly Majesty Ability prevents your Pokemon from using priority moves. You beat the fruit to a pulp, and she calls for Gastrodon. It looks similar to Drizella's, but her is pink and brown from the West Sea. Instead of Ancient Power and Body Slam, hers knows Ice Beam and Stone Edge. You take it down, and she's left with Weavile. The Dark/Ice weasel is abnormally weak to fighting, so you should be able to knock it out.

Once you defeat both sisters, they'll complain about how their wretch of a step sister stole the Prince from them, and they run upstairs. You suppose that's your next clue, so you head to the large white and blue castle you previously could not enter.

You fine the Prince in a room with a large portrait above the fireplace. It depicts a stout man with a thick white mustache and a small boy of about eight with dark black hair.

The full grown Prince sends out the Normal/Flying duck, Farfetch'd. It knows Agility, Swords Dance, Leaf Blade, and Brave Bird. You knock it out, and he sends out Sawk, followed by Bisharp. You take them both down without breaking a sweat, and he sends out Lurantis. The Grass mantic uses its Leaf Guard Ability to full potential with the moveset Sunny Day, Synthesis, Solar Blade and X-Scissor. You cut it into pieces, and he's left with the Psychic/Fighting Gallade. This noble protector has the Steadfast Ability, which raises his Speed each time he flinches. You crush it, and the Prince is defeated.

"Cinderella, you say? She's in the ballroom with some friends." He points you in the direction of the ballroom, and you go to have your battle with the Princess.

On the stairs leading to the ballroom, a figure appears. A kind woman in a periwinkle cloak waves a wand in your direction disapprovingly. "Now, now, you can't rush them."

The Fairy Godmother begins the battle with a blue Florges, Floette's evolution. It knows Moonblast, Petal Dance, Solar Beam, and Misty Terrain. You knock out the Fairy, and she sends out the Ghost/Grass pumpkin, Gourgeist. It knows Phantom Force, Seed Bomb, Shadow Ball, and Sludge Bomb. You beat it into a pulp, and she replaces it with Dedenne, then Altaria. This Dragon/Flying cloud bird is especially weak to Ice, but it has great coverage with Moonblast, Sky Attack, Dragon Pulse, and Steel Wing. Before you can faint it, she calls it back abd sends out Blissey, whose HP is a whopping base 255! The happy Normal type Pokemon knows Protect, Double-Edge, Soft Boiled, and Egg Bomb. This will be your toughest battle yet, as she switches back and forth between Altaria and Blissey, both of them healing each time because of Natural Cure. You finally corner her when you take one of them down. Whittle down her last Pokemon, and you'll claim victory!

"That was splendid!" the Fairy Godmother says. "I understand you're looking for the Princesses. True, they are behind this door, but I am afraid I cannot allow you to pass just yet. They are convening for a very special event. Why don't you run along to the forest to train a bit more? Here's something to help." She hands over the Giga Impact TM for your troubles. "I'm sure they'll be able to see you soon!"

Take a moment to heal up after that grueling match. You're so close to the end! Listen to the Fairy Godmother and head into the Enchanted Forest.