(Profile written by Spacebattles user LordViridian).

Name: Tiamat

Series: Fate/Grand Order (Nasuverse)

Codename: Beast of Regression, Tiamat, Beast II

Classification: Brute Mover Changer Breaker Blaster Shaker Master

Disposition: Endbringer-ish. Is not aligned with the Endbringers, but acts similarly in that she tries to wipe out humanity.

Location: Currently not manifested

General information: Tiamat is a mystery, with no one knowing where she came from and most information on this file being mere conjecture from Thinker analysis. That said, what is known paints a terrifying picture: one that eclipses even the Endbringers.

Not counting the giant horns on her head, her humanoid form stands 160 centimetres tall, and in her inactive state appears like a young Caucasian woman with extremely long light blue (the same colour as water) hair, purple eyes, and wearing strange deep blue "clothes" made from an unknown scale-like material. The "clothes" cover her shoulders, arms and some of the torso underneath and around the breasts; as well as her legs, feet and groin. In humanoid form, she always covers her breasts with her arms, grabbing her own neck.

In her active state, her colour scheme changes to red and black, and her hair begins glowing red in certain places.

In her Titan form, she is 60 metres tall, grows a long tail and large wings and horns erupt from her back. Her eyes turn red and her large horns turn black and glow with red light.

In her Draconic form, she turns into a quadruped; her head splits apart at the jaw, revealing an enormous maw of sharp teeth each half the size of a human being, her arms turn into forelegs with claws; reminiscent of a cat's or reptile's, her wings expand and grow large glowing red feathers; and she grows scales covering most of her body.

Personality: It is unknown if Tiamat is insane as a result of something, or if something like sanity ever applied to her in the first place. What is known is that she considers humans to be frightening alien creatures that should be eradicated at all costs. She acts on the assumption that unless she kills humanity first, humanity will kill her. Communication with her is impossible. Those strange sounds she makes? They're actually her own unique language, and she can only be understood by powerful Thinkers as well as her creations and those infected by her Chaos Tide.

Powers:

Brute 12+: Almost all forms of attack simply do not cause any effect on Tiamat at all. Thinker analysis has indicated that she is downright unable to die or be killed by any method whatsoever, and her physical durability and strength eclipses even the most powerful of weapons available to us; Tinkertech, Parahuman or not.

Mover/Breaker ?: Thinkers have confirmed that Tiamat is a four-dimensional being, not bound to space-time or any particular universe. Her physical form is more like an avatar she uses to interact with three-dimensional space and she can manifest it at any time or place in the multiverse that we know about. Her physical form is also superhumanly fast, easily surpassing Mach speeds.

Changer 10: Tiamat can shift between several monstrous forms, each being more powerful than the last.
Femme Fatale, her humanoid form doesn't do much except just stand around and manipulate the Chaos Tide or ordering her creations to fight for her. That said this form is able to release blasts of energy powerful enough to erase whole cities in an instant, though she needs to charge it for several minutes before it can be launched.
Titan, her giant form is sixty metres tall and enormously more powerful and aggressive, launching beams of energy from her eyes, hands, continuously spawning more minions and more Chaos Tide at a faster rate than her previous form.
Draconic Corpus, her final form is one she only enters when she feels she is in danger. Even more powerful and durable than the other forms, Tiamat goes berserk whenever forced into this dragon-like giant form.

Blaster 12: All forms can fire fast-moving beams of energy at varying intensities, strong enough to annihilate an entire city with a direct hit if charged up, though she can fire less powerful self-steering beams instantaneously.

Shaker 13+: Tiamat's greatest ability, and the reason she's a living extinction event: the Chaos Tide. It is a sea of mud that is generated by her body, much like how Leviathan generates water. Anything exposed to the mud is infected and their body transforms in seconds into a superhumanly strong, tough, and fast monster subservient to Tiamat and hostile to all life not subservient to Tiamat. The greatest threat of the Chaos Tide however, is how fast it spreads: In her humanoid form, the Tide spreads fast enough to be able to completely cover an area identical in size to the Indian Ocean in a mere seven days. In Titan form, the Tide spreads faster to an unknown degree, and in draconic form, the Tide would cover the entire planet in a single hour.

Master 11: Tiamat's Chaos Tide constantly generates superhuman monsters subservient to Tiamat's will, called Lahmu. They are varied in appearance; with many looking like they're haphazard mixes of various traits of insectoid, mammal or reptilian creatures. The Tide also, as mentioned earlier, converts any human caught into a new Lahmu. Some Lahmu are capable of flight, using wings.

Notes: Tries to avoid leaving the sea, never leaves the ocean on her own accord and goes berserk when forced onto land that isn't covered with her Tide. The reason for this is currently unknown, and is being analyzed by the Think Tank.

Recommended Strategies: If you are at all exposed to the Chaos Tide, kill yourself immediately. If you see anyone else be exposed to the Chaos Tide, kill them immediately. Send every parahuman that can be sent and try to forcibly teleport her to another uninhabited Earth. If this fails, evacuate the planet.


"Right." Rebecca said. "It looks like everyone is here now."

Legend stood next to her, looking over the assembled crowd of experts and team leaders in the meeting room. Unlike her, he was in costume - the leader of the Protectorate next to the leader of the PRT. "Yikes. How many people did you invite here?"

"Everyone I though would contribute and who I could get my hands on on short notice." Rebecca replied. "Yourself and some of the other Protectorate team heads, members of the Think Tank - "

"Why is JoJo here?" Legend interrupted abruptly.

"I... JoJo?" Rebecca blinked.

"Ah, right, you wouldn't know that nickname... I mean Joseph. Why is Joseph Joestar here?"

Rebecca looked away. "I thought, well..."

"Maybe he'd know a rule we didn't?" Legend guessed.

"...yeah."

Legend sighed. "Alright." He scanned the crowd again. He stiffened. "Rebecca, do we have a South Carolina division?"

Rebecca looked back at the crowd. "What?"

He pointed. "That man standing at the back of the room. His name tag reads 'Agent Timothy, South Carolina Protectorate'."

Rebecca groaned. "Really? Right now?"

"I'll sound a Master/Stranger alert." Legend reached into his costume.

"Don't bother." Rebecca stopped him. "For once, it looks like they might be here to help instead of just trying to take over the operation."

When Legend stared at her uncomprehendingly, she sighed. "South Carolina Protectorate. S.C.P.?"

"Oh." Legend said. "Those guys."

The room was filled to over capacity, so there were plenty of people sitting on extra chairs near the walls, but the meeting room table had been left in place. Rebecca walked up to the head of the table and cleared her throat.

Everyone in the room turned to her as expected. Rebecca looked over the faces of everyone in the room. The room was a sea of colour due to the various costumes interspersed in the crowd. Rebecca opened her mouth to talk -

Ajimu Najimi was sitting at the back of the room, ironically right next to the Foundation plant. Hanten Shiranui, as before, was standing next to her; staring resolutely at the blank patch of wall he was facing.

Rebecca swallowed her surprise. "It is with great regret that I must inform everyone here that, once again, we are all in very grave danger."

Ajimu winked at her, which didn't make her feel any better.

Rebecca stood off to one side of the projector screen at the front of the room, and Dragon projected a hand-drawn sketch onto it. "This, as best as we can determine, is Tiamat. No less that fourteen different precognitive-type Tinkers in Protectorate employ, and seven independents, have identified that she will attack Earth Bet, and soon. Normally the information provided by precogs is considered unreliable, but this many collaborating sources means we can be quite certain it is fact."

"When and where are they projecting her emergence?" Legend said, on cue. This was a long-running routine the two had, to make these sorts of meetings feel more like a discussion and encourage other people to speak up.

Rebecca waited a second, and Dragon changed the projector to show a map of the Middle East. "In Ancient Babylonia - that is to say, modern-day Iraq. Tomorrow."

The room broke into hushed murmuring. That was two enormous problems right off the bat - the PRT/Protectorate influence in the Middle East was basically zero, and the tiny timeframe limited their diplomatic options. Ferrying parahumans into Iraq en-mass would almost certainly cause the local government to do something regrettable, no matter how they span this.

'Agent Timothy' - Rebecca really doubted that was his real name - spoke up from the back of the room. "You wouldn't have called us here unless this was quite serious." I didn't call you here at all! "What are the precogs saying about her power or powers?"

"As an overview, you could say she's a monster who corrupts others into monsters." Rebecca answered. "At the moment, we're estimating her Brute rating at 12 or higher - " there were gasped around the room at that. 12 was ridiculous, but 'or higher'? " - with a Shaker/Master effect of rating 13 or higher. She constantly excretes an effect the Thinkers are calling the 'Chaos Tide' - a sea of mud that will turn anyone it touches into a monster who will fight on her behalf. We're still trying to nail down how fast this will spread, but - "

"Ha! Is that all? And I though this was something to be worried about!"

To her surprise, Joseph Joestar (Rebecca would not be calling him 'JoJo') jumped to his feet. "It the main problem is a sea of mud, just get rid of the mud!"

'Agent Timothy' sighed. "And how exactly do you propose to do that, Mister Joestar?"

Joseph pointed an arm behind his back to point at Timothy, leaving him standing with his other hand over his face. Rebecca suspected he was doing that to show off his muscles. "Don't call me Mister Joestar. It makes me sound like some senile old man. And anyway, we can get most of the super-people on Earth in on this, right?"

"Please call them parahumans, Joseph. Calling them super implies they are greater than human, rather than simply gifted." Rebecca corrected him absently. "And yes, almost all of the resources of the PRT and Protectorate are available for this fight."

"Right, right, whatever." Joseph said, waving his hand dismissively. "Between all of us, I'm pretty sure we can dry out a little mud. Make sure everyone wears galoshes and wham! Problem solved!"

"You don't know your mythology very well, do you?" 'Agent Timothy' drawled.

Joseph span around with a clenched fist. "So what if I don't?" He said though clenched teeth.

"If you did," 'Agent Timothy' said "you would know that Tiamat is the primordial goddess of chaos and creation - in Babylonian mythology, that means she's the goddess of salt water."

Joseph's fist dropped. "You think she'll go for the ocean."

'Agent Timothy' nodded. "Yes. Are you going to suggest next that we dry out the Persian Gulf?" He asked sarcasticly.

"Gah!" Joseph threw up his hands. "Fine. You have a better idea?"

"There are certain caking agents that could be applied, but they also won't help if she reaches the ocean." 'Agent Timothy' said. "Protective suits might keep the mud off the field operatives, but considering the physical forces that would be exerted fighting Tiamat - not to mention any creatures she might have already transformed - that isn't practical either. Of course, the main problem isn't the mud itself - it's how quickly she can produce the mud." He looked at Rebecca. "How fast is that, incidentally?

Clearly, he knew the answer to this question already, but he was making her say it because he had no plausible way of knowing it himself. "As I said, we're still trying to calculate that out - "

"Give us your best guess, then." He said calmly.

Rebecca inhaled deeply. Best to get this over with quickly. "By our estimations, we're looking at about seven thousand square kilometres of mud every minute."

They nearly had to stop the meeting at that point due to the panic that quickly engulfed the room at those words.

"How the hell can we possibly fight that?" One of the Protectorate team leaders yelled.

"Isn't it obvious?"

The confident words made everybody look in the direction of Joseph at first, but then they all realised who had actually spoken, and corrected their gaze.

Legend smirked, and somehow his smirk was also a grimace at the same time. "We have to get that thing off this planet the moment it arrives."


Name: Joseph Joestar

Series: JoJo's Bizarre Adventure (Battle Tendency Arc)

Disposition: Independent Hero

Location: New York

General Information: Arrogant and quick to anger, Joseph Joestar is nonetheless one of New York's greatest heroes. While his actual parahuman abilities are mid-tier, he fights well outside his weight class using his quick thinking, slight of hand skill and his ability to predict his opponents. Note that he does not, in fact, possess a Thinker ability - his Thinker-like traits are due to him being good at, well, thinking. He can read the short-term intentions of his opponent and improvise risky but effective plans against them.

Classification:

Breaker/Trump 7 (Sub Mover 1, Brute 4, Tinker/Blaster 3, Striker 3): Joseph can generate and direct an energy he describes as Hamon, or Ripple Energy. It has three main uses:

The healing and reinforcing of his own body (Brute 4), as well as allowing him to cling to surfaces like a spider(Mover 1)

To be infused into other objects to enhance some of their properties, usually to make them better throwing weapons (Tinker/Blaster 3)

To interfere with the functioning of another's body (Striker 3)

Please note that Hamon cannot be conducted through the air - only metal conducts Hamon, although organic and formerly organic substances can hold a Hamon charge. Thus, the latter two uses of the energy are almost always delivered through direct contact.

Recommended strategies: Don't let him pick his battles. Keep him on his toes: do not engage him in conversation, do not accept any challenges he makes, do not let him influence the course of the battle. Joseph is far from invincible, but he is both strong and cunning.

Hamon is generated when Joseph breathes, so restricting his breathing prevents the use of his powers.

Be very cautious when dealing with Joseph Joestar.