Slayer Gothic - Wishverse 2

Part 8

Sisko's Office. Deep Space Nine.

Matriarch Liseeztea T'vaos, a regal looking woman who was the leader of the diplomatic party that had been sent to another universe in order to find a way for at least some of asari race (as well as members of a few other races), to survive the Reapers, sat across from the commanding officer of this space station, he had been authorised to make arrangement on behalf of the Federation and had done so quickly.

"Starfleet Command has already begun going over the data you supplied to us about these Reapers" Sisko was now saying "and it does seem that if the Federation had the means to reach your universe that we could make a difference. Sadly we lack the means to reach other universes, and as such we can only offer aid to refugees. Even sharing our military technology wouldn't help as your people simply don't have the time to adapt our technology to your vessels, and the Federation Council would debate the issue for weeks before any transfer of weapons technology could be approved".

Matriarch Liseeztea T'vaos had envisioned a fleet of Starfleet vessels coming to the aid of her people, and from what she understood the Federation certainly had technology that could defeat the Reapers if employed in the right way, but they had no means of moving so many ships. The one vessel that could move between the two universes was just too small to make a difference in the war.

"They have agreed to settle as many refugees as you can bring to this galaxy" Sisko informed Matriarch Liseeztea T'vaos "They would be settled on Earth, at least in the short term, my homeworld has millions of people from across the galaxy living on it, and from I understand about the Asari, you're people do well when it comes to favouring compromise and cooperation over conflict, I think you'll fit in well with the races that make up the United Federation of Planets".

From what the Matriarch had been able to discover so far about this Federation, it was much like the Citadel races only the races of this universe seemed to be more successful when it came to working together. In her own galaxy, the different space-faring species competed for more than they cooperated, and perhaps this was partly why the Federation had advanced so quickly when compared to the Citadel species.

"Once I return to the Citadel we will make arrangments to transport the selected members of our races as well as many of our cultural treasures" the nearly thousand-year-old woman informed the Captain "This will take a few days, perhaps a week, that should give you more than enough time to arrange transport to Earth. I do not wish to flood your station with my people".

Sisko wasn't at all concerned about that happening.

"We can house up to a thousand more people than we currently have on the station so I don't see any problems with overpopulation," the Commander said, "and even if we did get to that point we can house people on Bajor for a short time".

Given the limits of the one vessel that they had which could make the journey Matriarch Liseeztea T'vaos didn't think that bringing too many of her people to this universe would be a concern. She was far more worried about not getting enough of her people here before the Reapers made it too dangerous for Captain Gothic to use his ship in the Matriarch's native galaxy.

"Then I must return to the Citadel and begin to make arrangments," said the Matriarch.

With that, she got up from the desk and walked gracefully out of the station commander's office. She had a lot of work to do and not much time to do it in.

(Line Break)

Quark's Bar. Deep Space Nine.

It had been fun 'melding' with some of the asari, and I didn't care at all if any of them had used the event to get pregnant as I didn't believe that I could father a child with an asari as none of my DNA would be used to create the kids, and they already be off melding withs someone else for all I knew. I'd had enough of alien blue babes for a while, and I'd decided to have some fun of a different kind while on the station.

Before heading into Quarks I'd taken a swig of Felix Felicis, also called "Liquid Luck", which was a magical potion that makes the drinker very lucky for a period of time, during which everything they attempted to do would be successful, even if it wasn't in a way you might expect. It could turn an ordinary day into an extraordinary one, and I was certainly having one of those right now. I'd already gotten an offer for a sexual encounter from a Leeta, a Bajoran woman who was employed as a Dabo girl here at Quark's bar.

The potion was meant to be used sparingly, as it causes giddiness, recklessness, and dangerous overconfidence if taken in excess. Felix Felicis was also highly toxic in large quantities and it was in a banned substance in all organised competitions, such as Quidditch (along with all other methods of cheating) within the Wizarding World. This along with being very difficult to make, disastrous if made wrong, and requiring six months to properly stew before it is ready to be consumed, this meant that not many bottles of the potion had ever existed, but I had so much gold these days that I could pretty buy much by anything I wanted from the Wizarding World, including very hard to make potions.

Most of this luck I was using to play Dabo, which was a roulette-style game of chance developed by the Ferengi. When one won, it was customary to shout "Dabo!" and I'd been yelling this a lot as the afternoon went on I basically bankrupted the others players and the alien who owned this place. So much so that he banned me from playing the game, however, this didn't matter as I now that the money I desired to buy the ship that Quark was offering to arrange the purchase for a considerable fee, not that I minded this as I'd bankrupted him just so he would quickly sort all of it out for me.

As for the ship that should even now be on its way to the station. That was called The Jovis, and it was a Zibalian freighter. This ship had once been commanded by the unscrupulous trader and collector Kivas Fajo. A trader who had once held Data the android officer from the Enterprise as part of his collection of rare artefacts before his abduction of Data was discovered.

Originally this vessel that I now wanted to buy was only capable of Warp 3 originally, but it had been upgraded to Warp Five after having been handed over to someone that Kivas Fajo had ripped off, who was looking to sell the vessel since he needed the money. I also knew that the Joval was equipped with two cargo bays, and one of them was large enough to contain the light freighter Outrider.

One of the rooms on the ship was a showroom that was used to house Fajo's unique items collection. Fajo in preparation of his attempt to capture Data, he had the door to the room fortified so that the android couldn't escape, and I planned to use that room to store dangers items that I would no doubt find during my travels. The information on this ship had even included details about the ship's onboard replicators as well as the showroom.

The Outrider was a fine vessel, but even with magical expansion on the inside, it didn't have enough room to hold an asari commando team, their equipment, the two quarian sisters, and whatever other crew I picked up along the way. I would also need to install entertainments for the crew, and this would take up even more room. Plus I would like to be able to install luxuries on the vessel such as a holodeck.

When the ship wasn't in use I would have to find somewhere to park it. In orbit, directly over California would be best so that we would remain in transporter range, and to keep the ship from attracting the attention of the locals, I would need to install some sort of stealth tech on the vessel. A cloaking device would be great but failing that any sort of stealth tech that would hide the ship from detection by later 20th/21th century technology would be good enough

"Doesn't look like much," said Kaylee when I showed her the Jovis.

Visually the freighter didn't look very impressive, and it wasn't even certain that Lenore would be able to come up with something that could amplify my powers to the point that I could open a portal big enough for the trading vessel, but I felt that my luck would help with that.

"I know she looks dull," I said to Kaylee "But just imagine what we can do with a ship like this once we start customising her with technology from different universes. It will be a challenge even for you, as chief engineer, so I'll make sure that you'll have help".

The two quarian sisters should be of assistance when it came to keeping the Jovis flying as while I doubted that either of them was as good as someone like Tali'Zorah, they would have their own natural talents, as well as Kaylee and some astromech droids to help keep in all running smoothly. The droids could be programmed to repair and maintain the new tech easily enough.

"I have big plans for this ship" I was now saying "If we can get it moving between dimensions then we can make a fortune selling stuff that doesn't exist in one reality that does exist in others".

As imagined this could be very dangerous so we'd been needing a cloaking device, as well as the best shields and weapons the ship would be able to handle. I'd Captained a large ship once before, or at least I remembered doing so, as such I didn't have a little experience.

"Never thought I'd have people working under me," said Kaylee as she got up from the bar "I'm looking forward to it, but for now I've still got the Outrider to fix up".

I figured that it was about time I got moving as well as there were a few things I needed to handle while here.

(Line Break)

Docking Bay. Deep Space Nine.

"I've already gotten a good look at your systems," Miles O'Brien said to Kaylee and Ahsoka as the Starfleet Officer finished inspecting the Outrider "The technology is primitive in some ways and in other ways it's very advanced, it's clearly been developed with ease of travel in mind and refined in such a way as to make it all easy to repair".

This made sense as in the Star Wars galaxy starships weren't built for exploration they were built to be sold to people. As such designers wanted to keep the vessels as easy to fly and repair as possible, while also making the ships as cheap to build as they could. This gave the people of the Star Wars galaxy ships the size of shuttles that could cross the galaxy in a week, and a galaxy-wide communications system, but when compared the Federation they had poor sensors and only theoretical teleportation tech.

"It should be easy enough to upgrade your sensors to the standard of our civilian vessels" Miles was now saying "and we put in a couple of replicators, a sonic shower to save on water, and even a transporter if its a small one. But we don't share our shields and weapons technology so easily, and as for your hyperdrive, I don't even understand how that thing works. Any chance you could get me one to take apart".

From Ahsoka knew about hyperdrives that wouldn't at all be safe.

"Next time I'm my home galaxy I'll get you some schematics" she promised, before getting back to the matter at hand "How long will these upgrades take?".

They were on somewhat of a time table here, and while these upgrades were important, they also had a commitment to the people back on the Citadel. While she wished that there was more they could do to fight the Reapers and to save the people of what Damien called the Mass Effect galaxy, the truth is that they couldn't. She knew that the male Slayer had plans to acquire a larger ship in the near future, it was just that by the time that this ship was ready, and they figured out a way to move such a large vessel to other universes, the Citadel might no longer be secure.

"We don't really have the time to get the work done now" Kaylee, the human from the Firefly galaxy, told the Chief of Operations of this station "Can we come back later?".

Unless something major happened Miles didn't see a problem with this.

"The Commander didn't put a time limit on the upgrades," he said to the two women, "so I don't see why they have to be installed any time soon".

Gothic's group had already traded some Star Wars tech, that the Starfleet engineers had been very happy to be able to study, in exchange for the upgrading of the Outrider.

"Once we've finished shuttling the asari settlers I'm sure that the Captain will make time for the upgrades" Ashoka assured the engineer.

The former Jedi was very pleased that Damien was working to help ensure that something of the races of that other galaxy survived. It made it feel better about the choice she had made. Perhaps the Force had guided her to him after all.

(Line Break)

Infirmary. Deep Space Nine.

While it was possible that I might soon be returning both Saanu and Jemmu, the two quarian sisters, to their home universe should the Reapers be defeated and the quarians be successful at reclaiming their homeworld, it was also possible that it would never be safe to return them to their native reality, and with that in mind, I'd taken steps to help them have healthier lives while working for me.

I had many plans for the future, including acquiring a larger ship than the Outrider, one large enough for that freighter to dock with, and once I had that ship, it would arrive here at the station in a few weeks, it would be possible to create a sterile environment for Saanu and Jemmu, however, I'd figured that it might just be better, in the long run, to see if their damaged immune systems could be repaired by the advanced medical technology of the Federation.

As such, I'd brought them to the attention of Starfleet Doctor Julian Bashir, an augmented human, who was well qualified to treat aliens as well as humans in a great variety of ways. He'd been poking and prodding both Saanu and Jemmu all day and they seemed to fed up of it so I figured that it was time to get them out of here. I'd let them go and relax in a holosuite over at Quark's for an hour or so to make up ending up stuck in the infirmary for most of this visit.

"So do you think that you'll be able to sort out the problems with their immune systems?" I asked, "I know you've only just started, but this is rather important".

I wanted to be able to get them out of their suits for more than health reasons, it was also so that I could fuck them, although given that they would be part of the crew of my ship rather than members of my harem, I did wonder if that was a good idea, I'd make up my mind about that later.

"Before I can give you a definite answer, or any kind of timeframe I'd going to need to share the data I've gathered with some contacts of mine at Starfleet Medical," the doctor told me "and while I don't want to raise false hopes I think something can be done. This is an interesting problem, and the information I've gathered so far will get the attention of doctors from all over the quadrant so I will be getting some help".

I'd have to see about getting him more data on quarian biology and perhaps from the other non-human races as well as a reward for his hard work.

"I'll check in with you later, then," I said to the young doctor while gesturing for the two alien sisters to follow me "We'll be back in a few days if all goes well".

Soon we would need to return to the Citadel for the next part of the operation, and I felt very glad that I had a witch in my harem who could make the professors forget if I missed any classes at college.

(Line Break)

The Citadel. Mass Effect Universe.

Now that the arrangements had been made to start transporting hundreds of asari to Deep Space Nine, and from there they'd be sent to Earth, my ship had returned to the Citadel, and while the first group of refugees to the Star Trek galaxy were getting selected I'd gotten my first payment for my services.

The department, that was all I knew to call it, had arranged for me to be paid in technology, including stuff like rifles, pistols, kinetic barriers and body armour, but they hadn't stopped there. I now had my own commando team, who would serve as security on my new ship the Jovis. Hopefully, I would have things for them to do on-board the ship and they wouldn't get bored while waiting for their next shore leave.

I'd even been granted an appointment with a very special asari woman as thanks for possibly saving their entire race. Sha'ira (known to many simply as the Consort) is a well-known and influential asari who both lives and works in the Consort's Chambers of the Citadel. She has many famous and powerful clients from across the galaxy that see her for a variety of reasons; each person's needs are unique, but Sha'ira somehow always manages to accommodate them.

Sha'ira offers personal services as well as entertainment and conversation, but she is also well known for the value of her advice. Her fame causes many people to discuss her, especially in the nearby Embassies, something I'd already discovered for myself. She was so popular that it can take months to get an appointment, and a visit to the Consort's Chambers can cost half a year's pay for some people, I was paying nothing, however, I did have to wait for a little while.

The Consort's Chambers that I was currently waiting in were located on the Citadel Presidium near the financial district. After coming in I'd been directed to go sit in a lounge where the acolytes of the Consort see to the needs of clients that Sha'ira doesn't have time to see, or must make wait.

When it became time for me to go meet the consort, I was lead up a set of stairs at the back that leads up to Sha'ira's private rooms, a sort of apartment. Once inside there was some small talk, and the drinking of some very odd smelling tea, before the consort got down to business.

"I wish to meld with you. To an asari, it is the most intimate act we can share with a partner, and I find the idea of Melding with someone from another universe to be very intriguing" I was told, "Have you ever melded before?".

Quite a bit recently, and I enjoyed the experience. It was an intense thing.

"Yes. I've been with asari both physically and mentally" I answered.

She lifted herself up, and once we were both stood up, she looked into my eyes.

"Will you meld with me?" she requested.

Melding seemed to be rather causal to asari I met so far, odd considering how intimate it was supposed to be. Perhaps this was more a sign of the times than anything else, there was little point waiting to get to know someone before melding as the galaxy burned all around you, and I didn't have much time to think about this as now the Consort was leaning forward to gently kiss me, and once she was done with that act she looked right into my eyes.

"Open your mind, Captain Gothic. Let me know who you really are" she instructed.

Then she closed her eyes before they opened again.

"Embrace eternity"

I'd melded before, but this was much more intense than those times, and while my mind was protected from telepathic invasion, this was something else, and what the Consort leaned from me I didn't know, and I didn't worry about it as she was known for keeping things private.

She kept us in the meld, and I heard her moan as she slowed down the frantic fucking we'd started doing without me even knowing about it. The whole experience was extremely tense, and my sense of time became disjointed, my mind was recalling things that had happened, but that I didn't remember in the right order. I was undressing after the Consort began to expertly ride me.

She kissed me, and there was something in that kiss that brought me partly back to reality, however, I could not be sure that any of this was real. I just felt my hands running down her back to her arse. Then I was on top of her I'd started to thrust into her, making her gasp.

I made her cum hard I was fairly certain that I felt through the Meld, which pleased me, and now I was feeling her cunt squeeze my cock. She continued to gaze into my eyes as I unleashed my seed into her, as I did I yelled something so loudly that I felt sure that they must have heard me across the Citadel.

Maybe this all took thirty seconds or half an hour, I simply didn't know, and for a while afterwards, the whole of reality seemed to be different. I didn't think that I would ever experience something like that ever again.

(Line Break)

Mage's Tower. Pokegirl World.

I looked up at the impressive tower that Lenore had guided me to and before I rang the doorbell I studied it, as this was a literal bell by the door that you had to pull on a rope to ring. This seemed very strange to me, but everything did since I'd melded with the Consort, the feeling was mostly faded by now and would be gone soon, it was just until then I'd seem a little off to people and things seemed off to me.

ARCHMAGE, the Sorceress Supreme Pokégirl

Type: Very Near Human
Element: Magic
Frequency: Extremely Rare
Diet: Human standard (but twice as much)
Role: Sages, Long-range bombardment, and everything in between.
Libido: High
Strong Vs: Magic, Psychic, Fire, Lightning, Ice
Weak Vs: Ghost, Normal, Fighting, Rock
Attacks: Force Bolt, Megido, Megidola, Megidolaon, Teleport, Dispel, Runic, Gravitation, Barrier, Hypnotic Gaze, Rune Chain, various magic spells
Enhancements: Magical Affinity, Improved Concentration (x3), Enhanced Dexterity (x4), Enhanced Sensitivity (x4), Enhanced Reflexes (x4), Mana Efficiency, Slow Aging, Item Creation, Perfect Magical Analysis
Evolves: None
Evolves From: Sorceress (magical overload), Enchantress (magical overload)

If a simple Witch represents untapped potential, the Sorceress represents power, and Enchantresses represent creation, then the Archmage is truly the apex of all three. Although no longer explicitly identified as the most powerful breed of spellcasting Pokégirl, thanks to the recent discovery of the Hild, Archmages are still certainly what are commonly considered the pinnacle of spellcasting Pokégirls. Evolving from the most skilled Sorceresses and Enchantresses, they represent the highest accomplishments in magical ability from the primary magic-type evolution tree, and it would not be an exaggeration to say that they rank amongst the most powerful breeds of Pokégirl known today.

This is due, in part, to the method through which they evolve. An intense, incredible amount of magic must be channelled through the Pokégirl at a single moment—far more than any single Pokégirl apart from a Legendary would be capable of handling. This can happen in a handful of ways—interference from a Legendary Pokégirl, for example, has been known to suffuse them with sufficient energy to evolve. However, the only reliable method of evolving them requires the use of three Mana Crystals, which the Sorceress or Enchantress must spend exhaustive amounts of time pouring their magical energy into. Each of these crystals, after a month of this, will possess more magical energy than the Pokégirl herself—absorbing all this magic into the body at once will cause the Pokégirl to evolve into an Archmage. Truth be told, there is more magic at that moment than the Archmage is actually capable of possessing—excess energy is slowly leaked away over the course of a week, although frequent spellcasting will use it up more quickly.

Not only do Archmages possess considerable magical reserves, but they also become, upon evolution, more efficient with their spellcasting, allowing them to cast spells with greater frequency and with less strain upon themselves. They can easily channel magical energy from ley lines or other magically intensive locations, and they can absorb the energy from spells cast at them from all but the most overwhelming sources using their Runic technique – and there are few who can hope to overwhelm an Archmage with magic. They can cast more powerful spells than just about any other spellcasting Pokégirl and can cast lesser spells with almost no effort at all. Among spellcasters, only an Elementalist, using their chosen element, or the rare Hild breed, can outmatch an Archmage's spell power, and rarely can they match the Archmage's range of learning and flexibility.

Archmages are a physically unimpressive breed and have no universally defining traits. Their appearance varies dramatically from individual to individual, and sometimes even from her previous evolutionary form, due to the effects of the evolution ceremony upon their body. Tall or short, busty or flat-chested, the entire range exists among Archmages. However, the breed is often fond of smooth, flowing clothes, due to the sensitivity of their skin, and individuals often wield staffs of their own creation as focuses for their power.

Though they are very dexterous and good with their hands, a necessity to perform certain complex casting rituals, they are otherwise only marginally tougher than a normal human and are in fact surprisingly vulnerable to physical attacks of many kinds. Naturally, countering this weakness is a high priority for many Archmages, leading them to surround themselves with layers of magical protection, intended to keep their greatest threat as far away from them as possible. While they do not naturally come with the ability, many Archmages choose to create and use various spells to facilitate flight, to further distance themselves from danger. Archmages are, however, one of the rare breeds gifted with powerful abilities of concentration, enabling them to retain focus on whatever they are doing even if they were to take painful hits.

Only the bravest and most stubbornly reckless Archmages bother with close combat on any regular basis, preferring to attack from as far away as possible with spells, attempting to exploit any elemental weaknesses they can, and through careful use of their magical techniques.

Like the Sorceress breed, Archmages tend to have beyond healthy appetites, requiring roughly twice the amount of nutrition that a human would per day to stay in top magical form. They can survive on considerably less, but it is a tremendous drain on their ability to generate magic and concentrate, and thus Archmages try to avoid that at all costs. Considering their advantages, keeping your Archmage contentedly well-fed is well worth whatever the expense.

Archmages tend to shake their heads internally whenever they see a Magic Knight, considering them both silly and violent, but nonetheless tend to respect the breed greatly, as Magic Knights, while among the rarest Pokégirl breeds, are also one of the best prepared to take an Archmage down, capable of defending against their spells and forcing the Archmage into close-quarters combat.

Inheriting the Enchantress's item creation capabilities, all Archmages have the ability to enchant magical items for themselves or for their Tamer. This can make an Archmage's Tamer a very rich man.

As far as tamings go, Archmages are as variable as they are in appearance. No longer ticklish (usually!), they tend to take after the Enchantress in them, wanting it as often as they can get it. As they are so sensitive, it is a rare Archmage that doesn't have a spell or two to enhance their – or their tamer's – ability to keep going until the Archmage is satisfied.

Feral Archmages are practically unheard of, as they cannot arise normally in the wild, but should one, unfortunately, fall into the feral state, Archmages become much more violent and extreme, much like the original Witch. Considering the power at one Archmage's disposal, this is a very bad thing and should be avoided at all costs. It should be noted, however, that most Witch evolutions can recognize an Archmage on sight, and it is not unheard of for that intimidation factor to cause Feral Witches to consent to capture rather than fight an impossible battle.

Archmages were unseen until the later half of the Revenge War, when a small number of elite Sorceresses survived the ceremony and began making coordinated attacks upon military bases and supply camps, inflicting heavy casualties and disrupting enemies supplies. It is presumed that, due to the timing, Sukebe himself had been unaware of the Archmage evolution until that point, but the truth remains lost to history.

I finished looking over the data supplied by the Pokedex I'd gotten during a past trip to this world, hoping that it would help prepare me, and to give something to focus on, then I rang the bell which sounded like a modern electric one despite the sound coming from an old fashioned metal bell. Some sort of clever enchantment I assumed.

"Remember, Master, be polite" advised Lenore "In fact, it might be better to let me do the talking".

We'd discussed this before and I'd already agreed to let her speak on my behalf. So when the door opened to show some sort of butler person Lenore spoke to him. The man seemed to be odd somehow, as if he wasn't really here, only didn't know why I thought this way.

"We've come to ask Mistress Tala a favour," said my Enchantress pokegirl "and I brought this for her".

Lenore handed over a magical device, something she'd picked up from the Wishverse that did something magical, it was a tribute to the Archmage who we needed to see. The butler took the offering and led us into the massive stone tower, we passed through rooms far too large to fit inside the tower, and they came in many styles, some modern, some Victorian, and a few others were more medieval.

This included the Archmage's lab and workshop, that looked like something I actually expected to see, it contained a bubbling cauldron, beakers of strange liquids, and equipment that I knew could be used in alchemy. There were also shelves full of books, and jars that contained stuff I couldn't recognise. From the wall hung paintings that contents moved, like those seen at Hogwarts, and there were weapons up there, such as swords and shields. No doubt enchanted.

When I looked at the Archmage herself I quickly forgot about anything else in the room as she was a total bombshell in a purple dress that showed off a lot of boob flesh and was opened up on the side of the skirt so as to show off her legs. The dress was a darker purple than her hair, eyes and lips, and seemed to hang off while also making sure than anyone looking at her knew how curvy she was.

"What is it you need?" asked the Archmage.

Again Lenore spoke for me and explained to the powerful magic-user that we needed something to amplify the power of a spell, something like the staff that Lenore made for me, only more effective. As they chatted away about this I just stared at the Pokewoman, they were a more mature version of the pokegirls, until it came time for payment, and this involved a lot of gold. Not that I minded paying as it would be worth every gram of gold.