DISCLAIMER: I do not own Steven Universe or Super Smash Bros. They are the legal properties of Cartoon Network and Nintendo, respectively. Thus, no copyright infringement is intended.
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Naturally, if we were to create a Smash Bros moveset for a SU character, it would only make sense to start with the eponymous hero himself; Steven Universe! Armed with his Gem, shield and compassionate nature, Steven would not hesitate to help not only his friends, but other people who need him as well; regardless if they know it or not. He has faced hardships and dire situations where everything seems to be against him, but he still prevails through it all and goes on to bring a new era of peace for all of Gemkind.
And to think that a lot of this stems from his mother, Rose Quartz/Pink Diamond, being a terrible person.
Nevertheless, in spite of Steven's status as a human-Gem hybrid, he would actually be more of a light-weight character, sacrificing raw strength for better speed and agility. He would have two high jumps and no additional movement options, though holding down the jump button on the second jump would cause him to slowly float down to the ground while kicking his legs, in reference to the Season 3 episode "Steven Floats". His floating will only last for about 5 seconds, however, so he can't simply float back to the stage if he almost falls.
The Standard/Aerial/Smash Attacks:
Some of Steven's attacks will be lifted from the game "Steven Universe: Save The Light", which features the largest variety of his attacks outside of the show. He would also be wielding his signature shield for a good chunk of these attacks as well, though it'll be more useful for his Special Attacks. His Standard Attacks, however, I think should be more defensive moves as opposed to outright attacking his opponents. That would be more in line with Steven's characterisation, after all, especially if his main weapon is a shield.
Starting off, his jab can be a basic three punch jab; straight right, straight left, and ending with a right-handed bash from his shield. His dash attack can have him do a quick double roll on the ground then jump on the second roll, in reference to his rolling attack from "Save The Light". His forward tilt can have him use his shield to reflect his opponents attacks, in reference to how any character you chose in "Save The Light" can instantly do just that if timed correctly. His up tilt can have him shoot up into the air after a brief crouch; not too dissimilar to how Sonic uses a spring to bounce into the air, though Steven's can also be used as a headbutt. There would also be some start lag to this attack. His down tilt can have him summon a pink bubble around himself, which can also be used to block opponents attacks and bounce them back if they're a projectile.
His forward-Smash will have him draw his arm back and use his shield in an uppercut, with the strength of the attack building the longer you charge the Smash. His up-Smash will have Steven squat down and raise his shield, which then creates spikes on the side of the side facing the sky. His down-Smash can have him sit and create his bubble, which will also create massive spikes that will shoot out at the end of the charge.
Steven's neutral-Aerial can have him release a small burst of pink energy, which we see him use in the Season 5 episode "Reunited" to convince the Diamonds to stand down, as well as recent episodes of "Steven Universe: Future" when he gets excessively angry. It does little damage to the opponents but can be used to stop them attacking Steven, feeding back to him being a more defensive fighter. His up-Aerial will have him shoot up and headbutt the opponent. His forward and back-Aerials will have him throw his shield depending on which direction he's facing. And finally, his down-Aerial can have him create a spiked bubble which then slams down onto the ground, in reference to a joint attack he has with Garnet from "Save The Light". And yes, for all of these attacks, you still have the option to float.
Grabs/Throws:
Steven will simply take a hold of the front of the opponent for his grab. His jab will have him headbutt them in the gut or head. His forward-Throw will have him use his shield to bash his opponent away. His back-Throw will have him jump and toss them to the area behind him. His up-Throw will have him throw his opponent them bash them with his shield. And finally, his down-Throw will have him drop his opponent then jump on them with a bubble around him. Not the most creative of Throws, but Steven is a bit straight forward when it comes to close range attacks.
Specials:
While his Standard Attacks where more focused on defensive tactics, Steven's Specials will have him go on the offensive. His neutral-Special can have Steven throw his shield to knock the opponent back a foot or two. His dash-Special can have him run forward with his shield in front of him. This attack can be used to stun whatever opponents are in his path for the duration of it, which all acts as a reference to his running attack from "Save The Light", though there will be some end lag so he can catch his breathe. His up-Special can have him jump really high and create a spiked bubble, another reference to his joint attack with Garnet from "Save the Light". And finally, his down-Special can have him briefly glow pink and slam the ground with his shield, leaving a small crater and causing any opponent in a two foot radius to be buried into the ground, a reference to when Steven turns pink in "Steven Universe: Future". Again, simple moveset, but it's still within Steven's characterisation to be simple in his attacks, even when on the offensive.
Final Smash:
Steven's Final Smash can be both a cinematic and an interactive one, as he will be given the choice to Fuse with either Garnet, Amethyst or Pearl and deliver different final attacks based on the choice the player makes. Fusing with Garnet to create Sunstone will simply have them rack up the damage by landing several punches dealing massive damage, leading to an instant K.O if the opponents damage is over 120%. Fusing with Amethyst to create Smoky Quartz will have them bring out three Yo-Yos, grab the opponent(s) with them and slam them back and forth, with instant K.O at 125%. And finally, Fusing with Pearl to create Rainbow Quartz 2.0 will have them bring out their Rainbow Umbrella, fly around, hit the opponent with each fly by, and use the Umbrella like a baseball bat to knock the opponents off stage, with instant K.O at 130%. With this Final Smash, I wanted to emphasise more of Steven's bond with the Crystal Gems and how their Fusions represent how far they've come in their trust in each other. After all, Fusion is one of the ultimate signs of trust when it comes to the Crystal Gems.
Other Stuff (Taunts, etc):
First, I want to address Steven's alternate colours. None of these colours or other outfits affect his stats in any way, they're purely for aesthetics. His standard costume will be the one shown in "Steven Universe: Future"; pink bomber jacket, black shirt with yellow star, blue jeans and his pink sandals. His first alternate colour scheme can give him a purplish-red skin and change his clothes colours to shades of red and black while giving his sunglasses, in reference to Garnet. His second alternate colour scheme gives him pale skin and peach coloured hair, with his clothes being various shades of light blue, in reference to Pearl. His third alternate colour scheme makes his skin purple and hair white, turning his shirt white and his other clothes shades of purple and black, in reference to Amethyst. His fourth and final alternate colour scheme with turn his entire body into charcoal, with his hairlines being highlighted with an amber-red, in reference to the Crystal Gems ultimate Fusion; Obsidian.
For alternate outfits, his first will be his classic outfit of a pink shirt, blue jeans and sandals. His second will have him wear a white vest shirt, grey tattered shorts and grey sandals, in reference to his retired rock star father; Greg DeMayo Universe. His third and final alternate costume will be a tuxedo with a pink flower, referencing the Season 3 episode "Mr Greg" and the Season 5 episode "Reunited".
His stage entrance will have him appear on his pet Lion, jump off and say "Hey, everybody!" His up-Taunt will have him holding up his sadly underused Cheeseburger Back-Pack with a smile on his face and stars in his eyes. His side-Taunt will have him pull out a Cookie Cat ice cream sandwich and swallow it whole, shivering briefly from the brain freeze. His down-Taunt will have him do the peace sign and say "Great job, guys! Keep it up!"
For victory animations the first can have him float down smiling before he gives a thumbs up and shouts "We are the Crystal Gems!" The second will have him landing in Amethyst's arms before thrown to Garnet, then to Pearl, then into the air as he cheers, in reference to the Cartoon Network stinger at the end of the credits. His final animation can have him and his best friend, Connie Maheswaran, jump into each-other's arms, spin around and fuse into Stevonnie, who then proclaims, "We are an experience!" Garnet can be in the background holding a "Go, Stevonnie!" sign as she smiles.
Before you ask, no; I won't do a moveset for Stevonnie. Their moveset will more or less be the same, just with the added sword.
Conclusion:
I know it may not seem all that impressive for a Smash fighter to take a more defensive route, but like I said, Steven is not really a character who would jump straight into a fight with someone if it could be avoided. I just tried to give him a moveset that would make sense with his character and still be fun to use if he ever got into Smash. Don't worry about the others, however; their Smash movesets will definitely be more action based than Steven's.
Regardless, I hope you enjoyed the first chapter of "Gems in Smash". If you would like to see someone else from this amazing series getting the Smash treatment or you have ideas for their movesets, please leave your suggestions in a review. If you want to keep up with this series, simply follow and favourite. Thanks you Omni Spectator for the suggestion, though I don't think Pink would work as an echo fighter for Steven.
Thank you for reading, and I'll catch you next time!
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